Hey guys, I recently have jumped into the ubers metagame and came up with a fairly successful team that i've won with quite a bit, but still has some problems with some common pokemon in ubers, so I was wondering if you guys could help. Anyway, the basis of the team is sand with my late game sweeper being one of the best pokes in sand, the amazing rock-arceus. I think the team synergizes pretty well as of right now, but would like to get some feed back to see if you guys can help me test it. Thanks in advance and without any more delay, heres my team!
@ Leftovers
Trait: Sand Stream
EVs: 252 HP / 76 Atk / 180 SDef
Careful Nature (+SDef, -SAtk)
- Stealth Rock
- Crunch
- Low Kick
- Stone Edge
So the obvious start to a sand team is the sand inducer, and with that I had the choice of either hippo or Ttar, and I went with ttar because his overall bulk, amazing attack, and ability to counter alot of threats in the uber metagame. The EVs are pretty standard, allowing my to tank alot of beastly hits, including ~90% from mewtwos aura sphere with the ability to respond back with a powerful crunch. Also the amazing part about ttar is that hes slower than groudon and kyogre, so I always have my weather up first should we both lead.
@ Leftovers
Trait: Serene Grace
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Leech Seed
- Seed Flare
- Air Slash
Next is Skymin, which I am kind of Iffy on, and just kind of threw this guy on here because of his ability to both counter darkrai and groudon, both of which cause large problems to this team. I went for the sub seeding set because of the fact that he's the fastest sub seeder in the game and he definitely causes switches so getting free subs is very nice.
@ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 52 Def / 204 SDef
Careful Nature (+SDef, -SAtk)
- Leech Seed
- Protect
- Spikes
- Power Whip
Next I went with ferrothorn as the obvious kyogre check while still being able to support the team and annoy with spikes and leech seed. While it does deviate from the standard 252 HP / 252 Sp. Def spread, he is my only dragon resist on this team, thus I had to make him sort of mixed to take dragon claws and outrages that seem to be so rampant in ubers.
@ Leftovers
Trait: Pressure
EVs: 248 HP / 252 Def / 8 SDef
Impish Nature (+Def, -SAtk)
- Rest
- Will-O-Wisp
- Sleep Talk
- Dragon Tail
Next, to supplement all of the weaknesses both ferrothorn and Ttar had, I decided to add giratina, for being pure bulky, and having the ability to check the majority of physical attackers in ubers, including rock polish groudon and extremespeed arceus. Standard set here, not much else to say about it.
@ Leftovers
Trait: Sand Veil
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Dragon Claw
- Earthquake
- Substitute
Next I figured, I'm using sand, so why not use one of the cruxes of a sand team, the ever annoying sub SD chomp, with the ability to dodge things 20% of the time in sand storm, and being a very strong physical attacker in ubers, something which I lacked, he definitely fit right into my team.
@ Stone Plate
Trait: Multitype
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Recover
- Calm Mind
- Judgment
- Substitute
Last but certainly not least, is the ever amazing rock arceus, by far the most underrated arceus used in the metagame, I absolutely love this guy. With the abilty to shrug off stuff like even modest choice specs draco meteor from dialga, and the ability to set up on almost anything not named kyogre or groudon, I cannot tell you how many times I've turned a game around at the end because of this amazing guy, who peaks at 2000+ Sp. Def at +6 with no investment.
Well guys there you have it, that's my most recent and successful ubers team, I hope you enjoyed the read and can help me improve to better take on this ubers meta-game, let me know what you got and rate away!

Trait: Sand Stream
EVs: 252 HP / 76 Atk / 180 SDef
Careful Nature (+SDef, -SAtk)
- Stealth Rock
- Crunch
- Low Kick
- Stone Edge
So the obvious start to a sand team is the sand inducer, and with that I had the choice of either hippo or Ttar, and I went with ttar because his overall bulk, amazing attack, and ability to counter alot of threats in the uber metagame. The EVs are pretty standard, allowing my to tank alot of beastly hits, including ~90% from mewtwos aura sphere with the ability to respond back with a powerful crunch. Also the amazing part about ttar is that hes slower than groudon and kyogre, so I always have my weather up first should we both lead.

Trait: Serene Grace
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Leech Seed
- Seed Flare
- Air Slash
Next is Skymin, which I am kind of Iffy on, and just kind of threw this guy on here because of his ability to both counter darkrai and groudon, both of which cause large problems to this team. I went for the sub seeding set because of the fact that he's the fastest sub seeder in the game and he definitely causes switches so getting free subs is very nice.

Trait: Iron Barbs
EVs: 252 HP / 52 Def / 204 SDef
Careful Nature (+SDef, -SAtk)
- Leech Seed
- Protect
- Spikes
- Power Whip
Next I went with ferrothorn as the obvious kyogre check while still being able to support the team and annoy with spikes and leech seed. While it does deviate from the standard 252 HP / 252 Sp. Def spread, he is my only dragon resist on this team, thus I had to make him sort of mixed to take dragon claws and outrages that seem to be so rampant in ubers.

Trait: Pressure
EVs: 248 HP / 252 Def / 8 SDef
Impish Nature (+Def, -SAtk)
- Rest
- Will-O-Wisp
- Sleep Talk
- Dragon Tail
Next, to supplement all of the weaknesses both ferrothorn and Ttar had, I decided to add giratina, for being pure bulky, and having the ability to check the majority of physical attackers in ubers, including rock polish groudon and extremespeed arceus. Standard set here, not much else to say about it.

Trait: Sand Veil
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Dragon Claw
- Earthquake
- Substitute
Next I figured, I'm using sand, so why not use one of the cruxes of a sand team, the ever annoying sub SD chomp, with the ability to dodge things 20% of the time in sand storm, and being a very strong physical attacker in ubers, something which I lacked, he definitely fit right into my team.

Trait: Multitype
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Recover
- Calm Mind
- Judgment
- Substitute
Last but certainly not least, is the ever amazing rock arceus, by far the most underrated arceus used in the metagame, I absolutely love this guy. With the abilty to shrug off stuff like even modest choice specs draco meteor from dialga, and the ability to set up on almost anything not named kyogre or groudon, I cannot tell you how many times I've turned a game around at the end because of this amazing guy, who peaks at 2000+ Sp. Def at +6 with no investment.
Well guys there you have it, that's my most recent and successful ubers team, I hope you enjoyed the read and can help me improve to better take on this ubers meta-game, let me know what you got and rate away!