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Ask a simple question, get a simple answer - mark 9

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I had an idea for a Regice...


Regice @ Chesto Berry / Leftovers
Nature - whatever...
252 HP / 100 Defense / 156 Special Defense

Curse
Thunder Punch
Ice Punch
Rest

Before you say "Regice has bad attack!" After a single Curse his attack equals his SA, and defense is similar to SD.
 
Before you say "Regice has bad attack!" After a single Curse his attack equals his SA, and defense is similar to SD.

After two curses

Who's got a good Jirachi, can someone post a link of a trade thread because search is down.
 
Can someone tell me what the "rules" are for soft-resetting for Mesprit/Cresselia?

When should I save, and does Synchro work? Anything else I should know? Or tips?
 
According to Serebii.net, this is the D/P damage calculation formula.

Damage = ((((2 * Level / 5 + 2) * AttackStat * AttackPower / DefenseStat) / 50 + 20) * STAB * TypeEffectiveness * RandomNumber / 100 (with "RandomNumber" being 85 - 100)

Is this accurate?
 
Just out of curiosity, how much do status moves increase a stat?

For example, suppose my Scizor has 296 Attack (neutral nature, 0 EVs in Attack), and it used Swords Dance for +2 Attack. How much would that 296 be added to or multiplied by?
 
Just out of curiosity, how much do status moves increase a stat?

For example, suppose my Scizor has 296 Attack (neutral nature, 0 EVs in Attack), and it used Swords Dance for +2 Attack. How much would that 296 be added to or multiplied by?

+2 attack is equal to doubling your stat. So, your attack stat would become 592.

The increases work like this:

+1 = 1.5x
+2 = 2x
+3 = 2.5x
+4 = 3x
+5 = 3.5x
+6 = 4x




You should save infront of them. Synch doesn't work and good luck!

Thanks :)
 
Whats the fastest way to make a pokemon like me. I need to teach a dialga dracometeor. He already is EV'd.
Feed it lots of EV reducing berries in the non-EV'd stats while holding a soothe bell. Alternatively, just give it a soothe bell to hold while you hatch eggs.
 
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