OU Assault Vest Iron Crown

Status
Not open for further replies.
[SET]
name: Assault Vest
move 1: Tachyon Cutter
move 2: Future Sight / Psychic Noise
move 3: Focus Blast
move 4: Volt Switch
item: Assault Vest
tera type: Fighting / Fairy
ability: Quark Drive
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
ivs: 20 Atk

[SET COMMENTS]

Iron Crown serves as a strong offensive pivot and sturdy check to a bevy of special attackers like Kyurem and Calm Mind Iron Valiant courtesy of its well-rounded stats, good defensive profile, and solid offensive movepool alongside a great pivoting option in Volt Switch. Tachyon Cutter's multi-hit properties allow it to simultaneously break Kyurem's Substitute while forcing significant damage against it thereafter and bypass Glimmora's Focus Sash to OHKO it before it can set up any entry hazards. Future Sight's delayed damage puts a tremendous amount of pressure on the opposing team, since Dark-types switching in to block Future Sight or Steel-types and special walls trying to sponge the attack will have to survive powerful physical attacks from teammates like Great Tusk, Kingambit, Hisuian Samurott, Zamazenta, and Weavile; Psychic Noise offers lower but more immediate damage while simultaneously nullifying recovery attempts from Gholdengo, Blissey, Corviknight, Garganacl, and Clodsire, allowing Iron Crown and its teammates to force significant damage against these threats. Focus Blast rounds out Iron Crown's coverage by hitting Kingambit, Ting-Lu, Roaring Moon, and Tera Steel Clodsire super effectively, and it is also its strongest attack against opposing Iron Crown. Volt Switch allows Iron Crown to capitalize on its ability to force out most special attackers and gain momentum for its team and has great synergy with Future Sight by safely pivoting in the aforementioned powerful physical attackers that can take advantage of the chip damage or switches it forces. Assault Vest greatly boosts Iron Crown's special bulk, allowing it to better handle special attackers like Kyurem, Calm Mind Iron Valiant, and Enamorus. Choice Specs is a decent alternative for more offensive teams, boosting Iron Crown's damage output to staggering levels, letting it even outright 2HKO Blissey with Tera Fighting Focus Blast. However, this comes at the cost of greatly compromising its special bulk, rendering it easily worn down by repeated hits from Choice Specs Kyurem and 2HKOed by Iron Valiant's Shadow Ball after Stealth Rock; it also prevents Iron Crown from switching moves. Tera Fighting turns Iron Crown's weakness to Dark-type attacks into a resistance, allowing it to survive Kingambit's Sucker Punch in a pinch and to play mindgames against Roaring Moon while letting it 2HKO Ting-Lu and physically defensive Corviknight with Focus Blast; Tera Fairy also offers a Dark resistance, but the Dragon immunity, Fighting resistance, and Fairy neutrality it provides allow Iron Crown to better check Dragapult and Kyurem and more reliably handle mixed and physical Iron Valiant sets without compromising its ability to check Calm Mind variants as heavily.

Iron Crown is best run on bulky offense teams, which can both cover Iron Crown's defensive shortcomings and maintain a similar level of offensive pressure, often in the form of additional pivoting options to maintain momentum. Hisuian Samurott is a spectacular teammate; it can form a VoltTurn core with Iron Crown using Flip Turn, reliably set Spikes with Ceaseless Edge, and even remove Heavy-Duty Boots with its strong STAB Knock Off to allow the duo to rack up massive amounts of lasting damage through Spikes and Future Sight or Psychic Noise. The two share excellent defensive synergy, as Hisuian Samurott's Ghost and Dark resistances cover Dragapult, Gholdengo, and opposing Hisuian Samurott while Iron Crown's Grass and Fairy resistances cover Rillaboom and Iron Valiant. Ceaseless Edge and Knock Off have impeccable synergy with Future Sight, and Hisuian Samurott's Razor Shell hits Dark-types like Ting-Lu and Kingambit very hard, rendering Iron Crown's Future Sight much more difficult to switch in against. Landorus-T is another great teammate; it also forms a powerful VoltTurn core with Iron Crown, can blanket check most physical attackers with Intimidate and Rocky Helmet to complement Iron Crown's ability to blanket check most special attackers with Assault Vest, can set up Stealth Rock, and the two also boast impeccable defensive synergy courtesy of Iron Crown checking Ice-types like Kyurem and Landorus-T checking Gouging Fire, physical Iron Valiant, and Heatran. Together, Iron Crown, Hisuian Samurott, and Landorus-T form an extremely powerful core that resists every type in the game, utilizes multiple pivoting options, sets up both Stealth Rock and Spikes, and can blanket check many physical and special attackers alike. Calm Mind Primarina is a good teammate that can run Psychic Noise itself, allowing Iron Crown to more freely run Future Sight, and can take advantage of Iron Crown's ability to wear down teams over time to set up for a late-game sweep once threats like Freeze-Dry Kyurem and Encore Iron Valiant are dealt with. Physically defensive Moltres is another solid teammate, as it can reliably check most physical attackers by spreading burn with Will-O-Wisp and Flame Body and heavily punishes Dark-types like Kingambit and Hisuian Samurott and Steel-types like Gholdengo aiming to switch into Future Sight, and appreciates Iron Crown's ability to temporarily keep special attackers like Kyurem, Deoxys-S, and Walking Wake at bay. Kingambit itself makes for a strong teammate, as with Iron Crown's Future Sight support, Kingambit has a much easier time both finding opportunities to set up with Swords Dance and muscle past physical walls like Dondozo and Alomomola, which are quickly overwhelmed by the combination of Future Sight and powerful Dark-type attacks possibly boosted further by Black Glasses, Tera Dark, and Supreme Overlord. Kingambit additionally resists Ghost- and Dark-type attacks from the likes of Gholdengo and opposing Kingambit lacking Low Kick, which Iron Crown greatly appreciates. Zamazenta and Weavile also greatly appreciate both Iron Crown's Future Sight support and its pivoting capabilities, allowing them to be brought in safely and giving them opportunities to fire off a powerful Body Press or Knock Off that, when paired with Future Sight, can prove nearly impossible to switch in against. Lastly, Kyurem greatly appreciates Iron Crown's ability to pivot it in safely and to sponge hits from threats like Galarian Slowking, Primarina, and Enamorus; while Kyurem has coverage options to threaten these greatly, it can be worn down easily and appreciates having Iron Crown's defensive utility to fall back on if it fails to predict switches into these threats correctly.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/dreadfury.408271/
Quality checked by:
https://www.smogon.com/forums/members/veti.612907/
https://www.smogon.com/forums/members/sp0on1ord.513254/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
 
Last edited:
iron clown. 1/2.

[SET]
name: Assault Vest
move 1: Tachyon Cutter
move 2: Future Sight / Psychic Noise
move 3: Focus Blast
move 4: Volt Switch
item: Assault Vest
tera type: Fighting / Fairy
ability: Quark Drive
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
ivs: 20 Atk

[SET COMMENTS]
Iron Crown serves as a strong offensive pivot and sturdy check to a bevy of special attackers give a few examples like kyurem and some valiants courtesy of its well-rounded stats, a good defensive profile, and a solid offensive movepool alongside a great pivoting option in Volt Switch. Tachyon Cutter's multi-hit properties allow it to simultaneously break Kyurem's Substitute while forcing significant damage against it thereafter while also bypassing Glimmora's Focus Sash and OHKOing it before it can set up any entry hazards. Future Sight's delayed damage puts a tremendous amount of pressure on the opposing team, since Dark-types switching in to block Future Sight or Steel-types trying to resist the attack will have to survive powerful attacks from teammates like Great Tusk, Kingambit, and Hisuian Samurott, Zamazenta should be here and Weavile could also fit but might be too many examples all of which occasionally use Fighting-type attacks idt this is too relevant, main thing you want fsight for is generic physical walls which the Dark-types STAB is generally better into and most darks don't want to switch into gambit and samurott anyways; Psychic Noise offers lower but more immediate damage while simultaneously nullifying recovery attempts from Recover Gholdengo, Blissey, Corviknight, and ZapdosClodsire, clod is more relevant imo allowing Iron Crown and its teammates to force significant damage against these threats. Focus Blast rounds out Iron Crown's coverage by hitting Kingambit and Roaring Moon super effectively, and is also its strongest attack against opposing Iron Crown Ting lu, terad Clod, and Blissey are all relevant targets. Volt Switch allows Iron Crown to capitalize on its ability to force out most special attackers and gain momentum for its team and has great synergy with Future Sight by safely pivoting in the aforementioned powerful physical attackers that can take advantage of the chip damage or switches it forces. Assault Vest greatly boosts Iron Crown's special bulk, allowing it to better handle special attackers like Kyurem, Calm Mind Iron Valiant, Enamorus, and Serperior fell off. Choice Specs is a decent alternative for more offensive teams by boosting Iron Crown's damage output to staggering levels, letting it even outright 2HKO Blissey with Tera Fighting Focus Blast, although this comes at the cost of greatly compromising its special bulk add what it fails to check and preventing it from switching moves. Tera Fighting turns Iron Crown's weakness to Dark-type attacks into a resistance, allowing it to survive Kingambit's Sucker Punch in a pinch and to play mindgames against Roaring Moon, while letting it 2HKO Ting-Lu and physically defensive Corviknight with Focus Blast; Tera Fairy also offers a Dark-type resistance, but the Dragon immunity, Fighting resistance and Fairy neutrality it provides allow Iron Crown to better check Dragapult and Kyurem and more reliably handle mixed and physical Iron Valiant sets without compromising its ability to check Calm Mind variants as heavily.

Iron Crown is best run on bulky offense teams, which can both cover Iron Crown's defensive shortcomings and maintain a similar level of offensive pressure, often in the form of additional pivoting options to maintain momentum. Hisuian Samurott is a spectacular teammate; it can form a VoltTurn core with Iron Crown using Flip Turn, reliably sets Spikes with Ceaseless Edge, the two share excellent defensive synergy thanks to Hisuian Samurott's Fire-, Ghost-, and Dark-type resistances to pressure Cinderace, Dragapult, and Gholdengo and complementing Iron Crown's Grass- and Fairy-type resistances to cover Rillaboom and Iron Valiant, and it can even remove Heavy-Duty Boots with its strong STAB Knock Off to allow the duo to rack up massive amounts of damage through Spikes damage and Future Sight or Psychic Noise. Mention that Ceaseless Edge and Knock Off synergyze excellently with Fsight, and it has Razor Shell for stuff like Ting Lu and Kingambit. Landorus-T is another great teammate; it also forms a powerful VoltTurn core with Iron Crown, it can blanket check most physical attackers with Intimidate and Rocky Helmet to complement Iron Crown's ability to blanket check most special attackers with Assault Vest, it can set up Stealth Rock, and they also boast impeccable defensive synergy courtesy of Iron Crown checking Ice-types like Kyurem and Landorus-T checking Gouging Fire, physical Iron Valiant, and Heatran. Together, Iron Crown, Hisuian Samurott, and Landorus-T form an extremely powerful core that resists every type in the game, utilizes multiple pivoting options, sets up both Stealth Rock and Spikes, and can blanket check many physical and special attackers alike. Calm Mind Primarina can run Psychic Noise itself, allowing Iron Crown to more freely run Future Sight, and can take advantage of Iron Crown's ability to wear down teams over time to set up for a late-game sweep once threats like Garganacl, Freeze-Dry Kyurem, and Encore Iron Valiant are dealt with. Physically defensive Moltres is another solid teammate, as it can reliably check most physical attackers by spreading Burn with Will-O-Wisp and Flame Body and heavily punishes Dark-types like Kingambit and Hisuian Samurott and Steel-types like Gholdengo aiming to switch into Future Sight and appreciates Iron Crown's ability to temporarily keep special attackers like Kyurem, Deoxys-S, and Walking Wake at bay. Kingambit itself makes for a strong teammate, as with Iron Crown's Future Sight support Kingambit has a much easier time both finding opportunities to set up with Swords Dance and muscling past physical walls like Dondozo and Alomomola, which are quickly overwhelmed by the combination of Future Sight and powerful Dark-type attacks possibly boosted further by Black Glasses, Tera Dark, and Supreme Overlord. Kingambit additionally resists Dark- and Ghost-type attacks, which Iron Crown greatly appreciates despite their shared Steel typings.

Add some more wallbreakers that benefit from its pivoting.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/dreadfury.408271/
Quality checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
 
remove add comment highlight
[SET]
name: Assault Vest
move 1: Tachyon Cutter
move 2: Future Sight / Psychic Noise
move 3: Focus Blast
move 4: Volt Switch
item: Assault Vest
tera type: Fighting / Fairy
ability: Quark Drive
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
ivs: 20 Atk

[SET COMMENTS]

Iron Crown serves as a strong offensive pivot and sturdy check to a bevy of special attackers like Kyurem and Calm Mind Iron Valiant courtesy of its well-rounded stats, a good defensive profile, and a solid offensive movepool alongside a great pivoting option in Volt Switch. Tachyon Cutter's multi-hit properties allow it to simultaneously break Kyurem's Substitute while forcing significant damage against it thereafter while also bypassing Glimmora's Focus Sash and OHKOing it before it can set up any entry hazards. Future Sight's delayed damage puts a tremendous amount of pressure on the opposing team, since Dark-types I would also mention special walls in general, a lot of the threat of future sight is that you can force a hit on both sides of the defensive spectrum at once switching in to block Future Sight or Steel-types trying to resist the attack will have to survive powerful attacks from teammates like Great Tusk, Kingambit, and Hisuian Samurott, Zamazenta, and Weavile; Psychic Noise offers lower but more immediate damage while simultaneously nullifying recovery attempts from Recover Gholdengo, Blissey, Corviknight, Garganacl, and Clodsire, allowing Iron Crown and its teammates to force significant damage against these threats. Focus Blast rounds out Iron Crown's coverage by hitting Kingambit, Ting-Lu, Roaring Moon, and Terastallized Tera Steel Clodsire super effectively, and is also its strongest attack against opposing Iron Crown. Volt Switch allows Iron Crown to capitalize on its ability to force out most special attackers and gain momentum for its team and has great synergy with Future Sight by safely pivoting in the aforementioned powerful physical attackers that can take advantage of the chip damage or switches it forces. Assault Vest greatly boosts Iron Crown's special bulk, allowing it to better handle special attackers like Kyurem, Calm Mind Iron Valiant, and Enamorus. Choice Specs is a decent alternative for more offensive teams, (ac) by boosting Iron Crown's damage output to staggering levels, letting it even outright 2HKO Blissey with Tera Fighting Focus Blast, although this comes at the cost of greatly compromising its special bulk, rendering it easily worn down by repeated hits from Choice Specs Kyurem and 2HKOed by Iron Valiant's Shadow Ball after Stealth Rock, and preventing it from switching moves. I would split that up for clarity, really long sentence Tera Fighting turns Iron Crown's weakness to Dark-type attacks into a resistance, allowing it to survive Kingambit's Sucker Punch in a pinch and to play mindgames against Roaring Moon, while letting it 2HKO Ting-Lu and physically defensive Corviknight with Focus Blast; Tera Fairy also offers a Dark-type resistance, but the Dragon immunity, Fighting resistance, (ac) and Fairy neutrality it provides allow Iron Crown to better check Dragapult and Kyurem and more reliably handle mixed and physical Iron Valiant sets without compromising its ability to check Calm Mind variants as heavily.

Iron Crown is best run on bulky offense teams, which can both cover Iron Crown's defensive shortcomings and maintain a similar level of offensive pressure, often in the form of additional pivoting options to maintain momentum. Hisuian Samurott is a spectacular teammate; it can form a VoltTurn core with Iron Crown using Flip Turn, and reliably sets Spikes with Ceaseless Edge,. tThe two share excellent defensive synergy thanks to Hisuian Samurott's Fire-, Ghost-, and Dark-type resistances to pressure Cinderace, Dragapult, and Gholdengo and complementing Iron Crown's Grass- and Fairy-type resistances to cover Rillaboom and Iron Valiant, and it can even remove Heavy-Duty Boots with its strong STAB Knock Off to allow the duo to rack up massive amounts of damage through Spikes damage and Future Sight or Psychic Noise. I wouldn't necessarily call it excellent defensive synergy in that way, hisuirott hates ace/pult uturn and dislikes wisp from both. I would focus more on the momentum and offensive pressure as opposed to the defensive value. Neither stick around longterm most games Ceaseless Edge and Knock Off have impeccable synergy with Future Sight, and Hisuian Samurott's Razor Shell hits Dark-types like Ting-Lu and Kingambit very hard, rendering Iron Crown's Future Sight much more difficult to switch in against. Landorus-T is another great teammate; it also forms a powerful VoltTurn core with Iron Crown, it can blanket check most physical attackers with Intimidate and Rocky Helmet to complement Iron Crown's ability to blanket check most special attackers with Assault Vest, it can set up Stealth Rock, and they also boast impeccable defensive synergy courtesy of Iron Crown checking Ice-types like Kyurem and Landorus-T checking Gouging Fire, physical Iron Valiant, and Heatran. Together, Iron Crown, Hisuian Samurott, and Landorus-T form an extremely powerful core that resists every type in the game, utilizes multiple pivoting options, sets up both Stealth Rock and Spikes, and can blanket check many physical and special attackers alike. Calm Mind Primarina is a good teammate that can run Psychic Noise itself, allowing Iron Crown to more freely run Future Sight, and can take advantage of Iron Crown's ability to wear down teams over time to set up for a late-game sweep once threats like Garganacl, prima threatens garg itself pretty well, and sub sets often set up in front of garg. I wouldn't mention it. Freeze-Dry Kyurem, and Encore Iron Valiant are dealt with. Physically defensive Moltres is another solid teammate, as it can reliably check most physical attackers by spreading Burn with Will-O-Wisp and Flame Body and heavily punishes Dark-types like Kingambit and Hisuian Samurott and Steel-types like Gholdengo aiming to switch into Future Sight and appreciates Iron Crown's ability to temporarily keep special attackers like Kyurem, Deoxys-S, and Walking Wake at bay. Kingambit itself makes for a strong teammate, as with Iron Crown's Future Sight support Kingambit has a much easier time both finding opportunities to set up with Swords Dance and to muscle muscling past physical walls like Dondozo and Alomomola, which are quickly overwhelmed by the combination of Future Sight and powerful Dark-type attacks possibly boosted further by Black Glasses, Tera Dark, and Supreme Overlord. Kingambit additionally resists Dark- and Ghost-type attacks from the likes of Gholdengo most important example, which Iron Crown greatly appreciates despite their shared Steel typings unnecessary imo. Zamazenta and Weavile also greatly appreciate both Iron Crown's Future Sight support and its pivoting capabilities, allowing them to be brought in safely and giving them opportunities to fire off a powerful Body Press or Knock Off that, when paired with Future Sight, can prove nearly impossible to switch in against. Lastly, Kyurem greatly appreciates Iron Crown's ability to pivot it in safely and to sponge hits from threats like Galarian Slowking, Primarina, and Enamorus; while Kyurem has coverage options to threaten these greatly, it can be worn down easily and appreciates having Iron Crown's defensive utility to fall back on if it fails to predict switches into these threats correctly.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/dreadfury.408271/
Quality checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
QC 2/2 good info
 
add remove comment

[SET]
name: Assault Vest
move 1: Tachyon Cutter
move 2: Future Sight / Psychic Noise
move 3: Focus Blast
move 4: Volt Switch
item: Assault Vest
tera type: Fighting / Fairy
ability: Quark Drive
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
ivs: 20 Atk

[SET COMMENTS]

Iron Crown serves as a strong offensive pivot and sturdy check to a bevy of special attackers like Kyurem and Calm Mind Iron Valiant courtesy of its well-rounded stats, a good defensive profile, and a solid offensive movepool alongside a great pivoting option in Volt Switch. Tachyon Cutter's multi-hit properties allow it to simultaneously break Kyurem's Substitute while forcing significant damage against it thereafter while also bypassing and bypass Glimmora's Focus Sash and OHKOing to OHKO it before it can set up any entry hazards. Future Sight's delayed damage puts a tremendous amount of pressure on the opposing team, since Dark-types switching in to block Future Sight or Steel-types and special walls trying to sponge the attack will have to survive powerful physical attacks from teammates like Great Tusk, Kingambit, Hisuian Samurott, Zamazenta, and Weavile; Psychic Noise offers lower but more immediate damage while simultaneously nullifying recovery attempts from Gholdengo, Blissey, Corviknight, Garganacl, and Clodsire, allowing Iron Crown and its teammates to force significant damage against these threats. Focus Blast rounds out Iron Crown's coverage by hitting Kingambit, Ting-Lu, Roaring Moon, and Tera Steel Clodsire super effectively, and it is also its strongest attack against opposing Iron Crown. Volt Switch allows Iron Crown to capitalize on its ability to force out most special attackers and gain momentum for its team and has great synergy with Future Sight by safely pivoting in the aforementioned powerful physical attackers that can take advantage of the chip damage or switches it forces. Assault Vest greatly boosts Iron Crown's special bulk, allowing it to better handle special attackers like Kyurem, Calm Mind Iron Valiant, and Enamorus. Choice Specs is a decent alternative for more offensive teams, boosting Iron Crown's damage output to staggering levels, letting it even outright 2HKO Blissey with Tera Fighting Focus Blast. However, this comes at the cost of greatly compromising its special bulk, rendering it easily worn down by repeated hits from Choice Specs Kyurem and 2HKOed by Iron Valiant's Shadow Ball after Stealth Rock, and preventing it; it also prevents Iron Crown from switching moves. Tera Fighting turns Iron Crown's weakness to Dark-type attacks into a resistance, allowing it to survive Kingambit's Sucker Punch in a pinch and to play mindgames against Roaring Moon, (RC) while letting it 2HKO Ting-Lu and physically defensive Corviknight with Focus Blast; Tera Fairy also offers a Dark-type resistance, but the Dragon immunity, Fighting resistance, and Fairy neutrality it provides allow Iron Crown to better check Dragapult and Kyurem and more reliably handle mixed and physical Iron Valiant sets without compromising its ability to check Calm Mind variants as heavily.

Iron Crown is best run on bulky offense teams, which can both cover Iron Crown's defensive shortcomings and maintain a similar level of offensive pressure, often in the form of additional pivoting options to maintain momentum. Hisuian Samurott is a spectacular teammate; it can form a VoltTurn core with Iron Crown using Flip Turn, reliably sets set Spikes with Ceaseless Edge, and it can even remove Heavy-Duty Boots with its strong STAB Knock Off to allow the duo to rack up massive amounts of lasting damage through Spikes and Future Sight or Psychic Noise. The two share excellent defensive synergy, as thanks to Hisuian Samurott's Ghost-, and Dark-type resistances to cover Dragapult, Gholdengo, and opposing Hisuian Samurott, while and complementing Iron Crown's Grass- and Fairy-type resistances to cover Rillaboom and Iron Valiant. (Rewrote the structure of this sentence to flow more smoothly.) Ceaseless Edge and Knock Off have impeccable synergy with Future Sight, and Hisuian Samurott's Razor Shell hits Dark-types like Ting-Lu and Kingambit very hard, rendering Iron Crown's Future Sight much more difficult to switch in against. Landorus-T is another great teammate; it also forms a powerful VoltTurn core with Iron Crown, it can blanket check most physical attackers with Intimidate and Rocky Helmet to complement Iron Crown's ability to blanket check most special attackers with Assault Vest, it can set up Stealth Rock, and they the two also boast impeccable defensive synergy courtesy of Iron Crown checking Ice-types like Kyurem and Landorus-T checking Gouging Fire, physical Iron Valiant, and Heatran. Together, Iron Crown, Hisuian Samurott, and Landorus-T form an extremely powerful core that resists every type in the game, utilizes multiple pivoting options, sets up both Stealth Rock and Spikes, and can blanket check many physical and special attackers alike. Calm Mind Primarina is a good teammate that can run Psychic Noise itself, allowing Iron Crown to more freely run Future Sight, and can take advantage of Iron Crown's ability to wear down teams over time to set up for a late-game sweep once threats like Freeze-Dry Kyurem and Encore Iron Valiant are dealt with. Physically defensive Moltres is another solid teammate, as it can reliably check most physical attackers by spreading burn with Will-O-Wisp and Flame Body, (AC) and heavily punishes Dark-types like Kingambit and Hisuian Samurott and Steel-types like Gholdengo aiming to switch into Future Sight, (AC) and appreciates Iron Crown's ability to temporarily keep special attackers like Kyurem, Deoxys-S, and Walking Wake at bay. Kingambit itself makes for a strong teammate, as with Iron Crown's Future Sight support, (AC) Kingambit has a much easier time both finding opportunities to set up with Swords Dance and muscle past physical walls like Dondozo and Alomomola, which are quickly overwhelmed by the combination of Future Sight and powerful Dark-type attacks possibly boosted further by Black Glasses, Tera Dark, and Supreme Overlord. Kingambit additionally resists Ghost- and Dark-type attacks from the likes of Gholdengo and opposing Kingambit lacking Low Kick, which Iron Crown greatly appreciates. Zamazenta and Weavile also greatly appreciate both Iron Crown's Future Sight support and its pivoting capabilities, allowing them to be brought in safely and giving them opportunities to fire off a powerful Body Press or Knock Off that, when paired with Future Sight, can prove nearly impossible to switch in against. Lastly, Kyurem greatly appreciates Iron Crown's ability to pivot it in safely and to sponge hits from threats like Galarian Slowking, Primarina, and Enamorus; while Kyurem has coverage options to threaten these greatly, it can be worn down easily and appreciates having Iron Crown's defensive utility to fall back on if it fails to predict switches into these threats correctly.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/dreadfury.408271/
Quality checked by:
https://www.smogon.com/forums/members/veti.612907/
https://www.smogon.com/forums/members/sp0on1ord.513254/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

GP Team done
 
Status
Not open for further replies.
Back
Top