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GP: 1/2 (Calm Pokemaster) Sorry for delay!
[Overview]
<p>
Though not having Although there are no pesky Excadrills to revenge kill in UU, this adorable Water-type is still a force to be reckoned with.
Its ability Huge Power gives it a monstrous Attack stat which is on par with comparable to that of behemoths such as Groudon. While it is rather slow, it has access to STAB priority in Aqua Jet, allowing it to strike first even when it is slower. Likewise, it
l <-remove the "l" is quite bulky, possessing 100 / 80 / 80 defenses;
this the HP stat also gives
it Azumarill the ability to make 101 HP Substitutes. In a tier filled with Chansey, Registeel, and Dusclops, being able to set up
in the face of Substitute when faced with Seismic Toss is a rather big deal. Unfortunately, Azumarill is really slow and rather one-dimensional, making it
very predictable(period) easy to predict. Nonetheless, whether it's Azumarill's brute force, bulk, STAB priority, or dastardly good looks that earns it a spot on your team, you can rest assured knowing that it will be an effective contributor to your success.</p>
[SET]
name: Choice Band
move 1: Waterfall
move 2: Aqua Jet
move 3: Return / Double-Edge
move 4: Ice Punch / Superpower
item: Choice Band
ability: Huge Power
nature: Adamant
evs.: 252 HP / 252 Atk / 4 Spe
[SET COMMENTS]
<p>This is Azumarill's bread-and-butter set. With a Choice Band
equipped and its Huge Power ability, Azumarill boasts an insane 654 Attack stat, which allows it to effectively break through many UU walls. Waterfall is Azumarill's most consistent STAB move, and
Pokemon who do not resist it are either OHKOed or heavily damaged(period) either OHKOes or takes huge chunks out of Pokemon that don't resist it. Aqua Jet enables it to act as a revenge killer as well, as it can pick off wounded Pokemon such as Zapdos, Cobalion, and Victini. The toss choice between Return and Double Edge is a question of consistency versus ridiculous power. Return is the safer of the two, giving Azumarill a solid attacking option
over against Water-types such as Slowbro. Double Edge, however, grants it more power, albeit at the cost of recoil. It is so powerful that
, for example, it allows Azumarill to 2HKO 252 HP / 252 Def
EVs Bold Milotic. The last moveslot is also
decided dictated by what you need Azumarill to hit. Ice Punch hits unsuspecting Grass-types such as Celebi or Tangrowth hard on the switch. On the other hand, Superpower gives it an option to smack Chansey and Steel-types such as Registeel and Ferroseed.</p>
[ADDITIONAL COMMENTS]
<p>The given EV spread maximizes bulk and power, with the 4 Speed EVs enabling Azumarill to outspeed Pokemon with base 50 Speed and minimum investment, such as Donphan and Chansey. Despite the massive power of this set, many Pokemon
give it problems. Frillish, though not commonly used, walls this set cold, as it is immune to Water-, Normal-, and Fighting-type attacks
while resisting and also resists Ice-type attacks. Likewise, bulky Grass- and Water-type Pokemon give it a lot of problems as well. Powerful attackers such as Houndoom
(remove comma) can handle such threats very well, making them great teammates for Choice Band Azumarill. Pokemon that benefit from having walls being weakened or removed are good offensive partners for this set. Setup sweepers such as Azelf, Raikou
(comma) and Cobalion can sweep more effectively if opposing Chansey, Milotic, and Slowbro are weakened sufficiently.</p>
<p>Azumarill can use 148 Speed EVs instead of 4
in order to
outspeed minimum Speed Hitmontop. Likewise, it can use Toxic instead of Return or Double Edge to cripple Water-type switch-ins. However, Return or Double-Edge already do a lot of damage, so this isn't necessary. Outside of bulky Water- and Grass-type Pokemon, this set is relatively hard to switch into. However, since this is a Choice set,
proper prediction is
important(semicolon) necessary; when it's locked into the wrong move, Azumarill isn't very threatening. Finally, in order to break through the toughest of walls, Azumarill requires entry hazards support, as the sheer power of this set forces switches
constantly(period) consistently. With
the support of Spikes and Stealth Rock
support, Azumarill will be able to turn many 2HKOs into OHKOs. Roserade makes an excellent partner for Azumarill, as it can comfortably take the Grass-type attacks aimed at Azumarill while also laying Spikes and Toxic Spikes.
Its Roserade's own STAB Grass-type attacks also enable it to eliminate bulky Water-types such as Milotic, Slowbro, and Frillish.</p>
[SET]
name: SubPunch
move 1: Substitute
move 2: Focus Punch
move 3: Waterfall /
Ice Punch
move 4: Aqua Jet
item: Leftovers
ability: Huge Power
nature: Adamant
evs.: 252 HP / 252 Atk / 4 Spe
[SET COMMENTS]
<p>Unlike the Choice Band set, this set requires a bit of set up before it can start wrecking its opponents. This set works best when under a
Substitute(comma) substitute, and with the given HP investment, Azumarill can make 101 HP Substitutes. By hitting this magic number, Azumarill is now able to set up in the face of Chansey, Registeel, and Dusclops, who will be unable to break Azumarill's Substitutes with Seismic Toss or Night Shade. With its Substitute intact, Azumarill is free to use Focus Punch to obliterate the opposition. With maximum Attack investment and its ability Huge Power, Azumarill hits ridiculously hard. Focus Punch lets this set effectively
counter check semantics Chansey and Registeel, as Azumarill will be immune to status when behind a Substitute and can hit them with a super effective Focus Punch.
It Focus Punch also allows Azumarill to hit Pokemon such as Abomasnow, Rotom-F, Mamoswine, and Ferroseed for super effective damage, making it a good check to common hail abusers. Substitute, though imperative as a launchpad for Focus Punch, also allows Azumarill to use its other attacks in safety.
If choosing Waterfall, Azumarill will have access to Waterfall gives Azumarill a very reliable STAB move that lets it hit Victini and other Pokemon who resist or are immune to Fighting-type attacks such as Muk or Dusclops.
Ice Punch can be used instead if you would rather hit Grass-type Pokemon such as Celebi Roserade(comma)Celebi isn't UU any more who will otherwise wall you. Finally, Aqua Jet gives Azumarill useful priority to mitigate its terrible Speed.
It Aqua Jet also allows
it Azumarill to act as a potent revenge killer, letting it pick off weakened Pokemon.</p>
[ADDITIONAL COMMENTS]
<p>Without the raw power provided by Choice Band, Azumarill is
no longer able to break through many walls(period) unable to break through many of the walls that the Choice Band set was able to. Primarily, Azumarill no longer threatens bulky Water-type Pokemon such as Milotic, who can break the Substitute with repeated Surfs or Scalds, and then inflict a status condition. Two notable walls that stand out, though, are Frillish and Slowbro, as they are immune to or resist every move on this set. To bypass this problem, Toxic can be used instead of Waterfall
(comma) or Ice Punch, to hit these Pokemon on the switch. It can also be used instead of Aqua Jet if that's preferred, but this isn't recommended as Aqua Jet allows Azumarill to actually threaten frail attackers such as Azelf who would otherwise KO it.
Once again, Grass-types make good teammates to check the mentioned bulky Water-types. Shaymin can threaten Milotic, Slowbro, Frillish, and Suicune with a STAB super effective Seed Flare, while Roserade sets up Spikes or Toxic Spikes as they switch out to avoid taking a Leaf Storm to the face.
Azumarill can also function as a team player by replacing one of its attacking options with Encore, providing a free turn for itself or a teammate to set up(period) to set up for a teammate or even itself. For example, by locking Milotic into Recover, a teammate can gain a free turn to set up, or Azumarill can set up Substitute in safety.<p>
<p> In order to continue making Substitutes, Azumarill needs Wish support as it only has Leftovers for recovery. Therefore, Chansey or Alomomola make great teammates with their huge HP stats and access to Wish. Likewise, this set forces switches very well as Focus Punch is a scarily powerful move. If entry hazards are on the field at the time, it will
give Azumarill a much easier time, softening help Azumarill soften up the walls that give it problems or
and wearing wear down the Pokemon who switch in on the resisted Focus Punch.</p>
[Other Options]
<p>Azumarill really doesn't have too many alternative options. It can use a Life Orb instead of a Choice Band on the first set, but
that this isn't recommended because it really needs the increased power of a Choice Band to break through walls. You can use Aqua Tail instead of Waterfall if the increased power appeals to you, though the consistency and flinch chance of Waterfall make it the better option. As mentioned before, Azumarill's access to Toxic and Encore makes a support set feasible, but this is outclassed by bulkier support Pokemon. More Speed can be used to get the jump on Pokemon such as Hitmontop who don't frequently invest in Speed. Finally, Thick Fat grants Azumarill a very nifty 4x resistance to Ice- and Fire-type attacks. However, the whole purpose of using Azumarill is to have it hit like a wrecking ball thanks to Huge Power, making Thick Fat a bad option.</p>
[Checks and Counters]
<p>As powerful as this adorable rodent is, it still has problems with many Pokemon. Its biggest nemeses are bulky Grass- and Water-type Pokemon. Grass-types such as defensive Shaymin
(remove comma) or Tangrowth can tank any hit Azumarill has to offer, even surviving a Choice Band Ice Punch. They can then OHKO Azumarill with their respective STAB attacks. Victreebell and Roserade also resist Fighting-type attacks, making them counters to SubPunch Azumarill
lacking that lack Ice Punch. Bulky Water-types are also very threatening. Milotic, Slowbro, and Slowking can cripple Azumarill with status while healing off any damage with Recover or Slack Off; Suicune sets up Calm Mind with impunity and heals off any damage taken with rest.Though very rare, Frillish, as mentioned, hard counters all sets without Toxic. Empoleon also walls Azumarill if it lacks Superpower. Physically bulky Pokemon such as Dusclops, Cofagrigus, and Weezing can tank any hit Azumarill has to offer and threaten it with Will-O-Wisp. Finally,
some faster Pokemon who
will not be are not OHKOed by Aqua Jet, such as Zapdos, threaten Azumarill with their powerful STAB or super effective attacks, forcing it to switch.</p>
[Dreamworld]
<p>Azumarill receives Sap Sipper from the Dream World. While this provides it an immunity for one of its two weaknesses, if you're not using Huge Power, you really have no reason to be using Azumarill in the first place.</p>