I finished my research on Beat up, sorry that i'm a bit late the move was more complicated then i originally thought (not to mention that confirming Max and min damage for every test takes hours).Tentative Beat Up has a different damage formula now. It seems the only the base Attack of the attacker matters, but the actual stat of the defending Pokemon does. Also no longer lists which Pokemon are attacking
Machamp 394 attack against 130 Defense Blissey 39-47 damage
Machamp 238 attack against 130 Defense Blissey 24-29 damage
Machamp 394 attack against 56 Defense Blissey 91-108 damage
Farfetch'D(65 Base) 16-19 damage = 11 BP
Wigglytuff(70 Base) 17-21 damage = 12 BP
Ampharos(75 Base) 17-21 damage = 12 BP
Pidgeot(80 Base) 19-23 damage = 13 BP
Lickilicky(85 Base) 19-23 damage = 13 BP
Crobat(90 Base) 20-24 damage = 14 BP
Kangaskan(95 Base) 20-24 damage = 14 BP
Celebi(100 Base) 22-26 damage = 15 BP
Mesprit(105 Base) 22-26 damage = 15 BP
Swampert(110 Base) 22-27 damage = 16 BP
Entei(115 Base) 22-27 damage = 16 BP
Staraptor(120 Base) 24-29 damage = 17 BP
Pinsir(125 Base) 24-29 damage = 17 BP
Machamp(130 Base) 26-31 damage = 18 BP
Blissey(10 Base) 39-47 damage = 18 BP
Fearow(65 Base) 39-47 damage = 18 BP
Machamp (none) 39-47 damage
[COLOR="Blue"]Absol (Choice Band) 39-47 damage
Blissey (none) 12-15 damage[/COLOR]
Machamp (+2 Attack Stage) 79-93 damage
[COLOR="Blue"]Absol (Choice Band) 79-93 damage
Blissey (none) 24-29 damage[/COLOR]
Machamp (Choice Band) 59-70 damage
Machamp (Guts) 59-70 damage
Absol(STAB) 58-70 damage
Blissey 39-47 damage
Gardevoir 78-94 damage
Cacturne 19-23 damage
If it was based on both CB and actual Attack, shouldn't these values be different?Adamant 252Ev/31IV Absol holding Choice Band: 37-44 damage
Timid 0EV/0IV Absol: 37-44 damage
These results are from a Machamp using Beat up, those absols are teammates.mien, your first post on Beat Up said
If it was based on both CB and actual Attack, shouldn't these values be different?Adamant 252Ev/31IV Absol holding Choice Band: 37-44 damage
Timid 0EV/0IV Absol: 37-44 damage
We tested this using six level 1 Serene Grace Fire Punch Jirachis holding Focus Sash against my Rugged Helmet Earthquake Doryuuzu. Fire Punch was able to successfully burn Doryuuzu before Jirachi fainted to Rugged Helmet damage.Fire Punch: Does it still burn if the user faints from Rugged Helmet recoil?
I saw that mien just sniped this from us while we were testing other things... but we can confirm that Rugged Helmet does not do damage to any Pokemon when Beat up is used -- even the Pokemon who used Beat Up. In other words, I'm assuming Beat Up is not a contact move.Beat Up: Who receives the recoil damage from Rugged Helmet? The user, all of the "participating" Pokemon, or neither?
Neither ability triggered an animation upon entering a battle. Both tested in the same battle.Levitate: Does a Bronzong with Levitate have a floating animation while a Heatproof Bronzong crashes into the ground upon entering battle?
We tested this a few times, even trying to see if changing Pokecenters changed the move, but each time Nature Power called Earthquake on Wi-Fi.Nature Power: What attack does it call in Wi-Fi battles?
Again, we tested this a few times at different Pokecenters, and each time Secret Power lowered its opponent's Accuracy by one stage (well, when the side effect activated, that is).Secret Power: What is its side effect in Wi-Fi battles?
We tested this using Bind and Vicegrip. Neither move saw a damage increase from the attack. Bind's residual damage at the end of the turn, though, was increased to 1/8 HP, as opposed to 1/16 normally.Pressure Band: Does it boost the power of trapping moves such as Bind, Wrap, Fire Spin, and Clamp? (Also test if it improves the power of Vicegrip.)
Submerge failed against Arceus when it was holding an Iron Plate.Can Submersion change Arceus' type, even if it is holding a Plate?
Is Beat Up still boosted by STAB?I finished my research on Beat up, sorry that i'm a bit late the move was more complicated then i originally thought (not to mention that confirming Max and min damage for every test takes hours).
Ignore the results of my former test, as they might be confusing.
*snip*
Beat up get's STAB, i'll add it in the results listIs Beat Up still boosted by STAB?
Is it boosted by type boosting items (Black glasses, plates, elemental gems, etc.)?
Can your allies get these boosts? Do the allies only get the boost if the user has these items or STAB? Can an ally can get one of these boosts from their own items or STAB?
In a triple battle, say the user is targeting the enemy on the far right. Can the ally on the far left hit it?
It's the opposite, Beat up uses the actual attack of each teammate and the BP is based on it's user's Base Attack.Beat Up uses the actual Attack of the user only for each hit.
The BP of each hit depends on the base Attack of each teammate.
If the user has Technician the user and all his teammates get a 1.5x damage boost.Quick stupid idea, but... is Beat Up boosted by Technician on the user? Is it boosted by Technician on a teammate?
So it uses the real attack of each teammate, but the boosts of the user?It's the opposite, Beat up uses the actual attack of each teammate and the BP is based on it's user's Base Attack.
Yes, that is correctSo it uses the real attack of each teammate, but the boosts of the user?
But what happened exactly? Did both Bronzongs fall off to the ground, or did both float?Neither ability triggered an animation upon entering a battle. Both tested in the same battle.
Suddenly, awesomeness.We tested this a few times, even trying to see if changing Pokecenters changed the move, but each time Nature Power called Earthquake on Wi-Fi.
Both floated, not a single peculiarity in either of the Bronzong to be honest.But what happened exactly? Did both Bronzongs fall off to the ground, or did both float?
Sorry if this seems like a stupid question, but when Nature Power calls a move, is it exactly the same as if the Pokemon used the move themselves? For example, if a Shiftry uses Nature Power on Wi-Fi, is it using a 100 Base Power Ground move with 100 Accuracy?We tested this a few times, even trying to see if changing Pokecenters changed the move, but each time Nature Power called Earthquake on Wi-Fi.
Yes, I can confirm that "Reset Move" occurs after all Pokemon have attacked and weather damage has been dealt.Are you completely sure about that? No offence, but I distinctly remember seeing a video where it happened mid-turn. Unfortunately I can no longer find it (it was probably deleted), but it went more or less like this:
There was a Baibanira on the right side, and it used Icy Wind to kill 2 opposing Pokémon, leaving a Gigaiasu on the left. Immediately after, the "Reset Move" banner appeared, and Gigaiasu killed Baibanira with a Stone Edge or something like that.
I could be misremembering, though. Sorry for any and all inconveniences.
Presumably, ability does not affect a Pokemon's entry at all. In the same way a Heatproof Bronzong will float when it enters, a Shibirudon with Levitate will still crash to the ground.EDIT: If a (for example) Emboar is hacked to have levitate, will it still cause a dust cloud?
Unless something's changed (which isn't implied by Philip7086's post), then Shiftry will use the actual move Earthquake. Nature Power goes something like this in previous gens:Sorry if this seems like a stupid question, but when Nature Power calls a move, is it exactly the same as if the Pokemon used the move themselves? For example, if a Shiftry uses Nature Power on Wi-Fi, is it using a 100 Base Power Ground move with 100 Accuracy?
Considering the boosts only takes effect on it's user, the damage count will be token as a single attack. As such if you use it on a pokemon with justice heart i'm pretty much certain it will only boost once not 6 times. -> edit: I'll test this when i have timeDoes beat-up's damage count as a single attack? Or is it multiple attacks that will gain power with metronome? Also, what happens if you use it on a pokemon with Justice Heart?
I understand it's been thoroughly tested, but I'm still having trouble determining just how it works. If I use Beat up with weavile, does that mean the move's base power is effectively 12.5 for every hit, or just the first hit?
Correct.Sorry if this seems like a stupid question, but when Nature Power calls a move, is it exactly the same as if the Pokemon used the move themselves? For example, if a Shiftry uses Nature Power on Wi-Fi, is it using a 100 Base Power Ground move with 100 Accuracy?
Yes to the three questions:Does Nature Power activate LO recoil, fail due to taunt, or cause sucker punch to fail?
Essentially does the game treat it as an attacking move or a status move?
Does this apply to rain+hydration+rest as well?Confirmed Leaf Guard now prevents the holder from using Rest during sunny weather (Jiggy)
it shouldntSeeing as Leaf Guard's mechanic has changed:
Does this apply to rain+hydration+rest as well?