A couple thoughts crossed my mind that I haven't seen answered here, so here goes.
If something consumes a White Herb in battle to negate a stat drop, and then uses Return, is the base power instantly dropped from the "friendship-lowering" effect of the White Herb, or does this drop occur after the battle?
Are the moves Thunder, Blizzard, and Gale always 100% accurate in their respective weather conditions, regardless of Accuracy/Evasion increases/drops? For example, if I used Sand Attack on Abomasnow during its hailstorm, would Blizzard still have 100% accuracy, thus making the Sand Attack irrelevant, or did the Accuracy drop take some precedence over hail? I ask because I know about the mechanics of Thunder/Blizzard in the early DP games, where there was just a 30% additive increase in accuracy added to these moves, thus allowing the 30% chance of breaking through Protect/Detect - almost glitch-like in quality.
Just a couple thoughts I had.
If something consumes a White Herb in battle to negate a stat drop, and then uses Return, is the base power instantly dropped from the "friendship-lowering" effect of the White Herb, or does this drop occur after the battle?
Are the moves Thunder, Blizzard, and Gale always 100% accurate in their respective weather conditions, regardless of Accuracy/Evasion increases/drops? For example, if I used Sand Attack on Abomasnow during its hailstorm, would Blizzard still have 100% accuracy, thus making the Sand Attack irrelevant, or did the Accuracy drop take some precedence over hail? I ask because I know about the mechanics of Thunder/Blizzard in the early DP games, where there was just a 30% additive increase in accuracy added to these moves, thus allowing the 30% chance of breaking through Protect/Detect - almost glitch-like in quality.
Just a couple thoughts I had.