well, i lost, ggs
teamdump time
week 1 -
https://pokepast.es/c661b190ed2ef06a - specs kyuw + regen ogre pivotspam
made this after MAMP's post on kyurem-white, haven't used it since some shit pre-drum-ban HO so thought i'd make an actual team with it. did not work very well, kyu-w in general feels clunky and basically doesn't function in disadvantage matchups at all. would not recommend using.
week 2 -
https://pokepast.es/9fe8a9dc2f3deea6 - random ass HO
barely clutched out a win with this due to timely full paras, has some neat toys like dd yvel and gear ho-oh (which has picked up in popularity) but generally is just a lot of offensive guys rammed untidily into one team. imo plot etern needs para immunity (lum/flare boost) to work in this meta, life orb lets you OHKO xern with blue flare and gambit on real fat walls but not being lum is pain. probably don't use the team itself, but has some nice toys to consider.
week 2 (also) -
https://pokepast.es/9bc32ea7a7f9bf63 - toxic barraskewda balance
idea is you poison fat walls that the fish doesn't kill (fat drags mostly), so you can potentially punch through them easier next time you get in (or so gigas can try punch through). toxic/pfang doesn't really work all that well, since fish still doesn't get through the 2 things it poisons (palkia / fc gira), team also has negative backfoot play. wouldn't recommend.
week 3 -
https://pokepast.es/ef81d5710f87fda2 - super dog (zama-h offensive balance)
gigas to bust past basically every FC wall besides zama-c, zama-h is fast cleaner that busts zama-c (you can KO non-fc unboosted), both bust zyg-c with glance. i enjoy using this a lot, probably the most successful team i've built this tour and the one i'd recommend using most if you had to choose one from here. see my sample sub in BH thread for more details, i cba to re-write everything for no reason
week 4 -
idek where this this team went but it wasn't good lmao
week 5 -
https://pokepast.es/9c24c0f70c4fc3ec - trap pult + simple etern offense
pult gets random kills on things that switch into it, usually bouncers (but can also exploit things that try and use it as free recover turns), in order to help eternatus get through late game. team is rag-tag and almost (but not completely) relies on pult getting a trap off to win before 100 turns, but key takeaway is that trap pult is a legit threat if you build an actually decent team around it.
week 6 -
https://pokepast.es/94b2ef9e5eb8136a - acupass cheese
grab an eligible target with giratina (eligible = no haze, tp, taunt, topsy, pshot - trap taunt/topsy if they have bounce), go to +6 all stats, bpass to yveltal, click imprison, (hopefully) win the game. you have 2 dead slots if you can't get the cheese off, so just accept that spikes gigas is your only backup plan, but if you get the pass to yveltal then the only thing that stops an instant win is sash + counter/mburst/spectral, crit xernspeed or if you forget to stall out spectrals on the thing you trapped (it still has normalize - use moldy spiritomb?). do not use seriously, otherwise it's jokes laddering with it and getting forfeits as soon as you click acupressure once.
bonus replay:
https://replay.pokemonshowdown.com/gen8balancedhackmons-1657874790-rmwom8v7mmz4fj93opux18nbv4ax375pw
critical error, win stolen
week 7 -
https://pokepast.es/631463d324b46e69 - nuzzlespam + palkia balance
parapspam + taunt palk is good in theory, bc taunt palk memes on fc steels looking to recover, however what i didn't realise is that fc zama-c out-damages you and just forces you out anyway (made worse by flix bringing helmet). flame orb zama-c was an attempt to make a not-ferro palkia improof work that also improofed gigas/stopped nuzzle sd sets (it was originally marvel scale but then nihil pointed out that fc is just better). bolt strike was a direct cteam as i have never seen flix play without regenvest ogre (also whacks annoying bounce ho-oh), didn't work out. don't recommend using.