And we cross that bridge when we come to it. For now, you have to start somewhere, and this back in forth 'oh, don't ban Leppa! Oh ban Leppa!' gets us nowhere, while the format slowly decays because no one wants to click a button for 200 turns.
What exactly do you propose we do with the format "dying off" meanwhile the meta is as strong as everAnd we cross that bridge when we come to it. For now, you have to start somewhere, and this back in forth 'oh, don't ban Leppa! Oh ban Leppa!' gets us nowhere, while the format slowly decays because no one wants to click a button for 200 turns.
What exactly do you propose we do with the format "dying off" meanwhile the meta is as strong as ever
I know it's annoying with Leppa berries and those infinite stall tactics but the best way around it is to scout first and not get caught. You can use moves such as U-turn/Volt Switch, to prevent the permanent trapping, in addition to the untrapped Ghost type Pokemon. Also, if you Knock the Leppa off, it can't be replenished.I didn't say it was going to happen immediately, but trolls who Leppa stall will drive new players away from the format, and maybe I'm alone, but I don't actually want to play with it still legal.
OT: Is it possible to turn avatars off? These stupid .gif avatars make me motion sick.
The more people talk about infinite stalling, the more people use it.
Stop.
Chances are a ban will eventually come for infinite battles if you have a problem with the current meta that's ok but let's move on to another topic, we don't want to be showing people that these still exist in bhThis doesn't stop the people who are already using it from continuing to use it, and we're back to this being a problem that could be easily solved that isn't. Good talk.
Is there somewhere we can find the complete banlist?
Nevermind, it's on the front page.
I don't understand why people are so afraid of trapping abilities. In BH, it gives an interesting counter to both Poison Healers and the Voldemort strategy. Might as well just ban Block, Spider Web, and Mean Look while you're at it.
Perish Song + Trapping Ability + Something Bulky. Perish-Trapping Gengar-Mega in ubers isn't even half of the crud you can come up with here.I don't understand why people are so afraid of trapping abilities.
What exactly is the "Voldemort strategy"?
New topic: What do people think about the overall lack of hazards in this Gen of Balanced Hackmons?
With the mechanics of Defog, plus the abilities Pix, Aerl and Refridge, and even Scrappy, it's easier than ever to remove hazards. But are they any less valuable? With Shedinja so common, I've found that real momentum can be gained with the ability to put up Stealth Rocks time and time again (Mold Breaker), until their defogger/spinner is gone.
I've seen a decent amount of sticky web (not really sure if its counted as a hazard) but it has shown up a decent amount of times and sure it's easily removed but if you don't carry a spinner then they can just send in a slowish mon (even though everything runs max speed) and attempt to sweep you
No poison heal yveltal I'm impressedthis seems like an amazing core I'll be sure to try it.
Not everything runs max speed, in fact, I've been using negative speed on some sets such as my Magic Bounce Mega Aggron.
Here's a new Paranoid Stall core I just made that works extremely well:
Venusaur-Mega @ Black Sludge
Ability: Prankster
EVs: 252 HP / 252 Def / 252 SAtk / 252 SDef / 252 Spd
Bold Nature
IVs: null Atk
- Switcheroo
- Heal Order
- Taunt
- Destiny Bond
Volcanion @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 252 Atk / 252 Def / 252 SAtk / 252 SDef
Sassy Nature
IVs: null Spd
- Volt Switch
- Scald
- Dragon Tail
- Nuzzle
Giratina @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 252 Def / 252 SAtk / 252 SDef / 252 Spd
Calm Nature
IVs: null Atk
- Recover
- Whirlwind
- Stealth Rock
- Defog
This brand-new core is perfect for offensive teams, with it you're able to counter the most common offensive threats (Pixilate, Refrigerate, PH Gigas, Mega Gengar and of course, the 2 offensive Pokemon that I am obsessed about, Reshiram and Palkia.)
No as it's coded in the game so that you can have a sure mega evolution.Are you supposed to be able to Knock Off mega stones?
Not exactly...No as it's coded in the game so that you can have a sure mega evolution.
Really? I was pretty sure that it was coded so that you couldn't knock off mega stones period.Not exactly...
Knock Off will only not affect mega-stones if the holder of the mega-stone is that stone's corresponding Pokemon (Mega-Aggron with Aggronite, for instance)
Well that changed recently. It's a sad day for us all.Really? I was pretty sure that it was coded so that you couldn't knock off mega stones period.
Here's a new Paranoid Stall core I just made that works extremely well:
Water Absorb is way less common than Flash Fire. Also more PP on Scald.The core looks quite good; glad someone found a use for Volcanion. One question though, why Scald over Searing Shot on it?