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Pokémon Banette

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Why do you all use Insomnia as banette's ability?
Going mega wakes you up, so frisk is the way to go right?
Or at least cursed body if you're feeling lucky.
With Insomnia you can at least switch into Spore before going Mega. Frisk does let you scan one item, which could be helpful if you're especially concerned about enemy items or especially unconcerned about Spore, but it's generally less significant.
 
What about this set:

MegaBanette
EVs: 252 attack, 252 SpDef, 6 HP
Adamant
-Pain Split
-Destiny bond
-Gunk Shot/taunt
-Will-o-wisp

Keeping HP rather low in order to deal as much damage as possible with pain split. With will-o-wisp you can cripple physical attackers and slowly take them down. Gunk shot against fairies or just as a strong attack.
Would this set be viable?
 
What about this set:

MegaBanette
EVs: 252 attack, 252 SpDef, 6 HP
Adamant
-Pain Split
-Destiny bond
-Gunk Shot/taunt
-Will-o-wisp

Keeping HP rather low in order to deal as much damage as possible with pain split. With will-o-wisp you can cripple physical attackers and slowly take them down. Gunk shot against fairies or just as a strong attack.
Would this set be viable?
Viable is everything, but I don't like it.

The first turn you use Will-O Wisp, but then? Take the opponennt down with Gunk Shot? So you don't need Pain Split. If you use Taunt instead of Gunk Shot, you must wait until the oppenennt smacks Banette to a notable HP where here comes Pain Split or it always have less HP then Benatte, because of WoW.

Pain Split is only really good with acceptable bulk, which it didn't have it or with Substitude.

I would play it this way:

EVs: 252 ATK 252 HP
Adamant
- Destiny Bond
- WoW
- Gunk Shot
- Shadow Sneak

or

EVs 252 Def 252 Sp. Def 6 HP (252 Atk with Shadow Sneak)
Impish or Careful
- Pain Split
- Substitude
- Taunt
- Toxic / WoW / Shadow Sneak
 
RandomLittleFan

the first glareing problem is it is completly walled by steel types also specail sweepers could potentialy get a free turn to set up on it especailly with bulky offence being the go to team type at the moment the sweeper could have a healing move

this set is also very inviting to mega gengar which will trap and destroy you
 
RandomLittleFan

the first glareing problem is it is completly walled by steel types also specail sweepers could potentialy get a free turn to set up on it especailly with bulky offence being the go to team type at the moment the sweeper could have a healing move

this set is also very inviting to mega gengar which will trap and destroy you

Gengar can't trap ghost since ghosty aren't affected by trapping abilities.

also banette cannot get pain split before pokebank.
 
So, Taunt and Thunder Wave/WoW to cripple and prevent boosting, Shadowsneak to attack and of course DB ? It's useless against steel types no matter what.
 
You mean it's useless against normals, since ghost hits steel neutrally now
A new pokemon that suffers badly from not having 5 move slots :P But yeah, without gunk shot it's useless against normal types. But most steels are defensive beasts (mega aggron for example) and I don't think it can take those down with shadow sneak :/ A really difficult moveset to choose from...
 
Hi guys.
New to smogon forums! :D

I've been running Mega Banette with
Protect
Substitute
Taunt
Destiny Bond

And using other pokémon with Toxic/Toxic spikes. It has been working so far, you have enough with protect + substitute to wait for the Toxic to kill the first mon and when the second comes by you just use Destiny Bond. I know this would be "ideal" but in the very end you can try a Megapokémon gambit with it.
What a shame I can't have a fifth slot for WoW/Toxic...
 
Why has everybody overlooked priority substitute. Can this thing even die? It can literally infinite substitute until like 1 health.
Maybe like
Meganette
substitute
will o wisp/twave
shadow sneak/sucker Punch
Taunt/destiny bond

Literally all of those moves have some sort of priority. Seriously. btw, sucker punch Destroys alakazam and gengar.
 
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Hi guys.
New to smogon forums! :D

I've been running Mega Banette with
Protect
Substitute
Taunt
Destiny Bond

And using other pokémon with Toxic/Toxic spikes. It has been working so far, you have enough with protect + substitute to wait for the Toxic to kill the first mon and when the second comes by you just use Destiny Bond. I know this would be "ideal" but in the very end you can try a Megapokémon gambit with it.
What a shame I can't have a fifth slot for WoW/Toxic...
Why does it need protect w/ priority substitute. it's not like it can run leftovers.
 
Why has everybody overlooked priority substitute. Can this thing even die? It can literally infinite substitute until like 1 health.
Maybe like
Meganette
substitute
will o wisp/twave
shadow sneak/sucker Punch
Taunt/destiny bond

Literally all of those moves have some sort of priority. Seriously. btw, sucker punch Destroys alakazam and gengar.
i actualy run
adamant 160 hp 252 atk 96 speed
sucker punch
destiny bond
substitute
WoW
it works preety well shadow sneak is just to weak you cant even take out a full heath mega gengar :S
 
Why does it need protect w/ priority substitute. it's not like it can run leftovers.
Protect is for the initial turn before it turns mega, and it means you can survive 9 turns instead of 4 turns by alternating between sub/protect(at full health).

Something I'm thinking about:

Infestation
Protect
Sub
Sucker Punch/WoW/Destiny Bond

You bring it in on something that can't do to much against it(and fears SP or WoW; after all, he doesn't know that you might have neither), use infestation on the switch, use Protect/Sub until the opponent dies(or, with SP, until it's in OHKO range), use Destiny Bond/Sucker Punch/WoW, 2 Mons killed(or, in the case of WoW, one mon crippled, one killed). Though Toxic Spikes support might be necessary to kill without SP.
Also, you can use infestation and then directly switch out after a protect for example if you have something that likes to set up on that specific opponent. Mind you though that Infestation cancels on switching out, so it's more like a u-turn than a trapping move in that case.
 
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I've been running:

252 atk, 252 spe, 4 hp
Protect
Taunt
Sucker Punch
Destiny Bond

with sexy results. I contemplated running Substitute, but the main point of MBanette is priority Destiny Bond. If it's faced with a MGengar, it's easy enough to Sucker Punch that sucka first turn. The maxed speed EVs account for most things that could Sucker Punch/Shadow Sneak it first.
 
Item Megabanette
Modest

Calm mind
Shadow Ball
Icy Wind
Infestation

Mega Banette has a decent enough SpA to get it self over, and with a pranster calm mind could build special Bulk

A lead attacker, to attack and annoy the enemy by dealing quick damage
 
MBanette
Nature: Brave
Ability: Insomnia / Prankster (MEvo
252 Atk/252Hp/ 4 Def

Knock Off
Shadow Claw
Trick Room
Destiny Bond/Disable

I don't think people really give Banette alot of credit. He's not getting OHKO'd all the time and hardly at all with screen support, and being the only pokemon with access Priority trick room is a huge deal for those type of teams.
 
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I personally think Banette can be used very well, though mega evolution is kinda worth the stat increase, the ability it brings is nothing more than precautionary, I recommend using Him with toxic spikes set out and training the Sp.atk, Sp. Def, and HP EV's. moves that work well with this build could definitely be

Hex (does more damage if the pokemon has a status condition doing 130 dmg when the status condition is on the rival pokemon, it's almost made for banette, this pokemon has a lot of moves that can be really annoying)
Trick Room (This move works really well for banette given his insanely terrible base speed stat, use a brave natured banette to up the physical attack and down the speed even further)
Will-o-wisp/ Toxic/ really any status effect move here that banette can use (though I recommend will-o-wisp, I use this slot to make sure a status effect always stays a possibility, if the pokemon has levitate or something like that the mega evolution ability that banette gets (prankster) gives banette priority with status effect moves, will-o-wisp works well because it can cripple a physical attacker pokemon a tad bit)
Shadow Claw ( or any stab move) (Banette has an insanely good base attack stat using a stab move with banette has no question about it this can be used as a last resort or if you wanna change it up and not spam hex the entire time this is most certainly a choice)

(that's my personal build for banette I apologize if It's a bad moveset, I personally think it could work and friends of mine who have been into competitive battling seem to think it's a decent idea so I guess that about it)
 
trick room has like -6 or 5 priority (the one above roar / dragon tail / etc), and prankster only boosts it up one level. trick room is still likely going last, even with prankster.
 
Bannette's best role might be revenge killer or check. It's low speed, poor defenses, and inability it boost its attack makes it hard to take advantage of that base 165 stat. This would probably be the absolute worst Mega without Pranskter. But it has a great support movepool for that ability (pity that no recovery move is in there). It's just a matter of sticking its best moves on a set.
Protect | Destiny Bond | Will-o-wisp | Taunt/Shadow Sneak/Disable
OO: Shadow Claw/Sucker Punch

Protect so you can be assured of evolving without being squashed like a bug.
Destiny Bond because priority Destiny Bond is the only reason anyone would use this thing.
Priority Will-o-wisp is also nice and allows Bannette to deal some passive damage in combination with Protect.
You're Taunt-bait so in the 4th slot you opt for a faster Taunt or an attack.
Disable is neat for forcing choiced attackers to Struggle after they're scouted with Protect.
Shadow Claw is probably usable since the effect of Destiny Bond lasts until your next move.
So if your opponent dodged it on the turn you used Destiny Bond you can use Shadow Claw next.
Since you'll likely be slower, they'll still faint if they KO you and take a nice hit from Shadow Claw if they don't attack.
 
If I used this set:
-Thunder wave/WoW
-Shadow sneak
-DB
-taunt

What would be the best way to spread the EVs? I mean, it could use adamant with max attack, max hp and 4 on speed to outspeed Klefki and taunt it. But, what if I want a more defensive spread; Use WoW and up SpDef to have a good defensive balance and sacrifice attack?
 
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