Battle Arcade Challenge: Aweshucks

RNG: 1/4

24: Challenger wins 1 free CC, then battles normally


Lets be honest here. My best move does 10,5 damage. You can do far more with a non-stab. You got several different ways of removing my one move that can hit for decent damage (everything else is resisted), while i can only try to annoy you with lol Swagger

Lets not waste our time here



Hidden Power (Self)*3
 
RNG: 71/125


Sealeo(M)
Types:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Stats
Modest Nature(+SpA, -Atk)
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 45
Size Class: 2
Weight Class: 4
Base Rank Total: 16

Abilities:



Ice Body(Innate): This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.


Attacks:
Powder Snow
Growl
Defense Curl
Water Gun
Encore
Ice Ball
Body Slam
Aurora Beam

Hail
Hidden Power Grass 7
Ice Beam
Blizzard
Brine
Surf

Aqua Ring
Signal Beam
Stockpile
Yawn



8/3/24/15
1/13/10/8
13/4/20/11
16/16/5/17



Opponent-affecting events
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

Challenger-affecting events
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

Global events
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.

Miscellaneous events
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally



Note: Shucks has +1 CC
 
RNG: 4/4

13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.

Cheri Berry
Chesto Berry
Pecha Berry
Rawst Berry
Aspeat Berry
Leppa Berry
Oran Berry
Persim Berry
Lum Berry
Sitrus Berry
Figy Berry
Wiki Berry
Mago Berry
Aguav Berry
Iapapa Berry
Razz Berry



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kitsunoh: Mago Berry: Restores fifteen (15) HP once, confuses Pokémon that are not Hasty, Jolly, Naive, or Timid natured. If confused, the effect lasts until the end of the next round. Can't be Recycled.

Vileplume: Figy Berry: Restores fifteen (15) HP once, confuses Pokémon that are not Adamant, Brave, Naughty, or Lonely natured. If confused, the effect lasts until the end of the next round. Can't be Recycled.

Shuckle: Iapapa Berry: Restores fifteen (15) HP once, confuses Pokémon that are not Bold, Impish, Lax, or Relaxed natured. If confused, the effect lasts until the end of the next round. Can't be Recycled.
 
Surf*3

If Dig and you are not taunted, use Hail the first time, Aqua Ring the second and Stockpile the second.
If Surf is Disabled when you would use it, change the followig actions to Brine -> Water Gun (lol)
 


100 HP
100 EN
4/3/1/3/127
+19% Accuracy
Cursed Body


100 HP
100 EN
1/3/4/3/45


Action 1

Kit used Torment - 10 energy

Sealeo used Surf - 6 energy
To crit (2829) - No
To Disable (8576) - No
(10 + 3 + 1,5) = 14,5 damage

Action 2

Kit used Sunny Day - 10 energy

Sealeo cant use Surf!

Action 3

Kit used Thunderpunch - 6 energy
To crit (8477) - No
To para (7451) - No
(8 + 1,5)*1,5 = 14,25 damage

Sealeo used Surf - 6 energy
To crit (8175) - No
To Disable (7265) - No
(10 + 3 + 1,5 - 3) = 11,5 damage



74 HP
74 EN
4/3/1/3/127
+19% Accuracy
Cursed Body
Mago Berry



86 HP
88 EN
1/3/4/3/45
Torment (3 Actions)

Sunny (3 Rounds)
 


Gonna have to try harder!


Hail -> Encore -> Yawn


Damn Torment, Hail twice + Encore would have been cool :c



74 HP
74 EN
4/3/1/3/127
+19% Accuracy
Cursed Body
Mago Berry



86 HP
88 EN
1/3/4/3/45
Torment (3 Actions)

Sunny (3 Rounds)


Action 1

Kit used Shadowstrike - 5 energy
To crit (7274) - No
To lower (8677) - No
(8 + 3 + 1,5) = 12,5 damage

Sealeo used Hail - 9 energy
+2 HP

-2 HP to Kit

Action 2

Kit used Sunny Day - 10 energy

Sealeo used Encore - 10 energy

Action 3

Kit used Sunny Day - 10 energy

Sealeo used Yawn - 7 energy





72 HP
49 EN
4/3/1/3/127
+19% Accuracy
Cursed Body
Mago Berry
Sunny Day Encored (1 Action)
Yawned


75 HP
62 EN
1/3/4/3/45
Ice Body

Sunny (3 Rounds)


Surf -> Hail -> Surf

If Sunny Day A3 AND you are not taunted AND you are not Tormented, use Encore that action
If Surf is Disabled A3 AND you would not use Encore, use Water Gun that action
 


72 HP
49 EN
4/3/1/3/127
+19% Accuracy
Cursed Body
Mago Berry
Sunny Day Encored (1 Action)
Yawned


75 HP
62 EN
1/3/4/3/45
Ice Body

Sunny (3 Rounds)


Action 1

Kit used Sunny Day - 10 energy


Sealeo used Surf - 6 energy
To crit (5005) - No
To Disable (7615) - No
(10 + 3 + 1,5 - 3) = 11,5 damage

Kitsunoh fell asleep!
Duration: 2/3
1 Action!

Action 2

Kit is fast asleep

Sealeo used Hail - 9 energy

+2 HP to Sealeo
-2 HP to Kit

Action 3

Kit used Thunderpunch - 6 energy
To crit (9857) - No
To para (3817) - No
(8 + 1,5)*1,5 = 14,25 damage

Sealeo used Surf - 6 energy
To crit (1404) - No
To disable (7847) - No
(10 + 3 + 1,5) = 14,5 damage

+2 HP to Sealeo
-2 HP to Kit






42 HP
22 EN
4/3/1/3/127
+19% Accuracy
Cursed Body
Mago Berry


65 HP
47 EN
1/3/4/3/45
Ice Body

Hail (3 Rounds)
 
Water Gun*3




42 HP
22 EN
4/3/1/3/127
+19% Accuracy
Cursed Body
Mago Berry


65 HP
47 EN
1/3/4/3/45
Ice Body

Hail (3 Rounds)

Action 1

Kit used Taunt - 10 energy

Sealeo used Water Gun - 2 energy

Action 2

Kit used Sunny Day - 10 energy

Action 3

Kit used Thunderpunch - 6 energy

Kitsunoh fainted!




KO HP
KO EN
4/3/1/3/127
+19% Accuracy
Cursed Body
Mago Berry


65 HP
47 EN
1/3/4/3/45
Ice Body


Sorry, Shucks, but the Arcade has come to an end.


Aweshucks: 2 CC
Kitsunoh: 9 MC, 2 KOC

Matezoide: 9 UC
 

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