Battle Arcade Challenge: King Serperior


"Let us begin with massive damage."


"Click-clack-clicky-clack!!" (Now, to begin battle)

"RRRRRRROOOOOOOOOAAAAAAAAARRRRRRRR!!!!!!!!!!!!!!"

Landslide: Shell Smash ~ Rock Slide ~ Stone Edge (Beautifly)
Darth Bane: Thunder Wave (Spinda) ~ Waterfall (Spinda) ~ Dive (Spinda)
 
Round 1 Start!

HP: 100
EN: 100
OTHER: none

HP: 100
EN: 100
OTHER: none
VS

HP: 90
EN: 100
OTHER: asleep (1a)

HP: 90
EN: 100
OTHER: none
Arena Notes: None

Gyarados's intimidate!
+1 Atk (spinda)
-1 atk (beautifly)

gyarados used thunder wave!
-7 EN

beautifly is shit

spinda is shit

Crustle used Shell Smash!
-20 EN

a2

Crustle used rock Slide!
hitB = 9561 = no (trololo)
hitS = 6168 = yes
critS = 1679 = no
flinchS = 9483 = no
dmgS = [6+3+3]+3.5 = 15.5
-5 EN

Gyara used Waterfall!
critS = 2139 = no
flinchS = 4277 = no
dmgS = [8+3+5.5] = 16.5
-5 EN

Bootyfly used Thunder Wank!
-7 EN

Spinda used Rock slide! (3426 = successful move)
hitG = 7767 = yes
hitC = 8254 = yes
critG = 3085 = no
critC = 2431 = no
dmgG = [6+1.5]*1.5+1.75 = 13
dmgC = [6-3]*1.5+1.75 = 6.25
-6 EN

a3

Crustle used Stone Edge!
hit = 5058 = yes
crit = 9380 = no
dmgB = [10+3+3]*2.25+3.5 = 39.5
-6 EN

Beautifly used Giga Drain!
crit = 2615 = no
dmgC = [8+1.5]*1.5 = 14.25
+7.125 HP
-12 EN

Gyarados was paralyzed and couldn't move! (2215 = full para)

Spinda used Wild Charge! (8715 = successful move)
crit = 9995 = no
dmgG = [8+1.5]*2.25+1.75 = 23.125
-5.78125 HP
-6 EN

Round 1 Start!

HP: 79
EN: 69
OTHER: +1 atk/spa/spe (1r)

HP: 64
EN: 88
OTHER: PAR (15%)
VS

HP: 50
EN: 81
OTHER: -1 atk

HP: 52
EN: 88
OTHER: PAR (20%), +1 atk
Arena Notes: None​
 

"Perhaps we overestimated them."

Landslide: Stone Edge (Beautify) ~ Rock Slide ~ Stone Edge (Beautifly)
KO: If Beautifly faints, target Spinda and change all actions to X-Scissor ~ Rock Blast ~ X-Scissor
Darth Bane: Stone Edge (Beautifly) ~ Waterfall (Beautifly) ~ Stone Edge (Beautifly)
KO: If Beautifly faints, target Spinda and change all actions to Ice Fang ~ Waterfall ~ Ice Fang
Sub: If Wild Charge, not in a combo, use Dive and push actions down.
Sub2: If Fake-out (targeting Gyara), use Protect (Once) and push actions down.
 
Beautifly: dodge ~ Giga Drain Crustle ~ Dodge
Spinda: Focus Punch Crustle ~ Fake Out Crustle ~ Focus Punch Crustle
IF Beautifly is ko'd a2 then use wild charge + wild charge gyara
IF beautifly is ko'd a3 then use rock slide

Round 2 Start!


HP: 79
EN: 69
OTHER: +1 atk/spa/spe (1r), -1 Def/Spd (1r)

HP: 64
EN: 88
OTHER: PAR (15%)
VS

HP: 50
EN: 81
OTHER: -1 atk

HP: 52
EN: 88
OTHER: PAR (20%), +1 atk
Arena Notes: None

Beautifly used Dodge!
-5 EN

Crustle used Stone Edge!
hit = 1331 = well fuck
crit = 2606 = no
dmgB = [10+3+3]*2.25 = 36
-6 EN

Gyara used Stone Edge!
para = 5640 = no
hit = 9268 = no
-7 EN

Spindoom used focus punch!
para = 1378 = no
crit = 4852 = no
dmgC = [15-3]+1.75+1.75 = 15.5
-10 EN

a2

Spindoom used Fake Out!
para = 6092 = no
crit = 1201 = no
dmgC = [4-3]*.67+1.75+1.75 = 4.33

Crustle Flinched!

Beautifly used Giga Drain!
crit = 8613 = no
dmgC = [8+1.5]*1.5 = 14.25
+7.125 HP
-12 EN

Gyarados used Waterfall!
para = 3766 = no
dmgB = [8+3+4.5] = 15.5
-5 EN

a3

Spinda is tightening its focus!

Beautifly used Dodge!
-5 EN

Crustle used Stone Edge!
hit = 2008 = FUCK
Beautifly fainted!
-6 EN

Gyarados used Ice Fang!
para = 6632 = no
hit = 9768 = no
-5 EN

Spinda used Focus Punch!
para = 1147 = no
crit = 2235 = no
dmgC = [15-3]+1.75+1.75 = 15.5
-10 EN

Round 2 End!

HP: 34
EN: 57
OTHER: none

HP: 64
EN: 72
OTHER: PAR (10%)
VS

HP: 52
EN: 64
OTHER: PAR (15%), +1 atk
Arena Notes: None​

im screwed so hard

Spinda: Rock Slide * 3
 
Round 2 End!

HP: 34
EN: 57
OTHER: none

HP: 64
EN: 72
OTHER: PAR (10%)
VS

HP: 52
EN: 64
OTHER: PAR (15%), +1 atk
Arena Notes: None

Crustle used Rock Wrecker!
hit = 418 = yes
crit = 3617 = no
dmgS = [15+3+3] = 21
-9 EN

Gyarados used Waterfall!
para = 4886 = no
dmgS = [8+3+4.5] = 15.5
-5 EN

Spinda used Rock Slide!
para = 8426 = no
hitC = 6458 = yes
hitG = 5256 = yes
critC = 4050 = no
critG = 4058 = no
dmgC = [6-3]*1.5+1.75 = 6.25
dmgG = [6]*1.5+1.75 = 10.75
-6 EN

a2

Crustle used Bug Bite!
crit = 7373 = no
dmgS = [6+3+3] = 12
-3 EN

Gyarados bounced up!
para = 1499 = no

Spinda used Rock Slide!
para = 5105 = no
hitG = 2906 = yes
hitC = 4201 = yes
critG = 5588 = no
critC = 5292 = no
dmgC = [6-3]*1.5+1.75 = 6.25
dmgG = [6]*1.5+1.75 = 10.75
-10 EN

Gyarados used Bounce!
hit = 8994 = no
-7 EN

a3

Crustle used Wrock Wrecker!
hit = 8219 = yes
Spinda was KO'd!
-9 EN

Congrats, KS! Here's your next roulette:

1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally


2 |18|14|1
17|14|23|16
23|20|15|10
13|1 |5 |1
 

"I know not what has been going on and I know it is the day after Christmas, but I Really need to know what two mons I am to be facing. I have been giving you more paitience than most would have......"
 
im sorry im such a suck ref

7/125 pikachu
123/125 bolderdash

looks like the odds turned against you son


Pikachu(F)

Type:
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Mild Nature(+SpA, -Def)
Stats
HP: 90
Atk: Rank 2
Def: Rank 1(-)
SpA: Rank 3(+)
SpD: Rank 2
Spe: 90
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:

Static(Innate): This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

LightningRod(Innate): These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightning Rod will not activate.

Ability:
Static

Attacks
ThunderShock
Growl
Tail Whip
Thunder Wave
Quick Attack
Swift
Electro Ball
Double Team
Slam
Thunderbolt
Feint
Charm
Sweet Kiss
Nasty Plot

Focus Punch
Hidden Power Ice 7
Rain Dance
Thunder
Endure
Volt Switch

Bide
Encore
Fake Out
Volt Tackle

Bolderdash (F)

Type:

Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Stats
Modest Nature(+SpA, -Atk)
HP: 90
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 5(+)
SpD: Rank 2
Spe: 110
Size Class: 1
Weight Class: 3
Base Rank Total: 16

Abilities:

Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.

Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).

Mold Breaker: (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Ability:
Technician

Attacks:
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
Vacuum Wave

Hidden Power Ice 6
Hyper Beam
Giga Drain
Shadow Ball
Flamethrower
Sandstorm
Energy Ball
Endure
Sleep Talk
Substitute
 
3/4 #18


DRIZZLE

Pika: Thunder Gyara * 3
IF Dragon Dance then Thunder Wave
IF Gyara uses Protect then Feint Gyara

Bolderdash: Power Gem Gyara ~ Giga Drain Crustle ~ Power Gem Gyara
IF Gyara uses damaging evasive and the Gyara is faster than you then Mud Shot Crustle
 
Round 1 Start!

HP: 100
EN: 100
OTHER: none

HP: 100
EN: 100
OTHER: none
VS

HP: 90
EN: 100

HP: 100
EN: 100
OTHER: none
Arena Notes: Rain

Ballsierdash used Power Gem!
Crit = 5737 = no
dmgG = [7+3+1.5]*1.5 = 17.25
-4 EN

Pikachu used Thunder!
crit = 277 = yes
para = 8960 = no
dmgG = [12+3+3-1.5]*2.25 = 37.125
-7 EN

Gyarados used dive!
crit = 2187 = no
dmgP = [8+3+3+7] = 21
-9 EN

Crustle used Hone Claws!
-7 EN

a2

Bolderdash used Giga Drain Crustle!
crit = 6064 = no
dmgC = [8-1+3]*1.5 = 15
-11 EN

Pika used Thunder Gyarados!
crit = 6046 = no
para = 3469 = no
dmgG = [12+3-1.5]*1.5 = 30.375
-11 EN

Gyara used Waterfall!
crit = 9471 = no
dmgP = [8+3+7+3] = 21
-5 EN

Crustle used Stone Edge!
crit = 1230 = yes
dmgP = [10+3+3+4.5]+1.75 = 22.25
-5 EN

a3

bolderdash used Power Gem!
crit = 2662 = no
dmgG = [7+3+1.5]*1.5 = 17.25
Gyarados was KO'd!
-4 EN

Pika used Thunder!
crit = 1965 = no
para = 3051 = no
dmgC = [12-1+3] = 14
-15 EN

Crustle used Stone Edge!
crit = 9243 = no
dmgP = [10+3+4.5]+1.75 = 19.75
-11 EN

Round 1 End!

HP: 71
EN: 75
OTHER: +1 atk, +1 acc

HP: 0
EN: 0
OTHER: dead
VS

HP: 6
EN: 67
OTHER: -1 atk

HP: 100
EN: 81
OTHER: -1 atk
Arena Notes: Rain
 
Pikachu: Fake Out Crustle ~ Thunder Crustle ~ Thunder Crustle

Bolderdash: Power Gem Crustle *3

Round 1 End!

HP: 71
EN: 75
OTHER: +1 atk, +1 acc
VS

HP: 6
EN: 67
OTHER: -1 atk

HP: 100
EN: 81
OTHER: -1 atk
Arena Notes: Rain

Pika used Fake Out!
crit = 4777 = no
dmgC = 1
-4 EN

Bolderdash used Power Gem!
crit = 7985 = no
dmgC = [7+3+3-1]*1.5 = 18
-8 EN

Crustle flinched!

a2

Bolderdash used Power Gem!
crit = 3937 = no
dmgC = [7+3+3-1]*1.5 = 18
-12 EN

Pika used Thunder!
crit = 6310 = no
dmgC = [12+3-1] = 14
-7 EN

Crustle used Stone Edge!
crit = 2299 = no
dmgB = [10+3+3] = 16
-7 EN

a3

Bolderdash used Power Gem!
crit = 5209 = no
dmgC = [7+3+3-1]*1.5 = 18
-16 EN

Pika used Thunder!
Crustle was KO'd!

Better luck next time, King Serperior!

ME: 3+4+4 = 11 UC

KS: 4 CC
Crustle: 6 MC 2 KOC
Gyarados: 6 MC
 
King Serperior has challenged the Battle Arcade!


"Back here again......"
Name: King Serperior
Format: Singles
Thread: Battle Arcade
Pokemon #1: Nidoking (Sheer Force)
Pokemon #2: Pyroak (Rock Head)
Pokemon #3: Lucario (Steadfast)

Nidoking [King] (Male)
Mild: (+1 Sp.Atk, -1 Def)
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Poison Point: (Can be disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Rivalry: (Innate)This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
Sheer Force: (Can be Enabled)This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

HP: 100
Atk: Rank 3
Def: Rank 2 (-1)
SpA: Rank 4 (+1)
SpD: Rank 3
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 18

EC: Maxed
MC: 0
DC: Maxed
KOC: 0

Attacks:
1). Leer(*)
2). Peck(*)
3). Focus Energy(*)
4). Tackle(*)
5). Horn Attack(*)
6). Double Kick(*)
7). Poison Sting(*)
8). Focus Energy(*)
9). Fury Attack(*)
10). Helping Hand(*)
11). Poison Jab
12). Fire Blast
13). Sludge Wave
14). Sucker Punch(*)
15). Head Smash(*)
16). Confusion(*)
17). Sludge Bomb(*)
18). Thunderbolt(*)
19). Ice Beam(*)
20). Protect
21). Water Pulse
22). Dig
23). Double Team
24). Hone Claws
25). Chip Away
26). Thrash
27). Earth Power
28). Megahorn
29). Blizzard
30). Flamethrower
31). Thunder
32). Brick Break
33). Fire Punch
34). Thunderpunch
35). Ice Punch
36). Focus Blast
37). Surf
38). Hidden Power (Ground) [7 BAP]
39). Rock Slide
40). Earthquake
41). Stone Edge
42). Drill Run
43). Toxic Spikes
44). Endure
45). Venoshock
46). Smack Down


Pyroak [Firestorm] (Male)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type:
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 120
Atk: Rank 4(+1)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-15% Speed)
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: Maxed
MC: 0
DC: Maxed
KOC: 0

Attacks:
1). Bullet Seed(*)
2). Sweet Scent(*)
3). Absorb(*)
4). Growth(*)
5). Ember(*)
6). Leech Seed(*)
7). Flame Wheel(*)
8). Giga Drain(*)
9). Fire Spin(*)
10). Synthisis
11). Lava Plume
12). Petal Dance
13). Fire Spin
14). Flare Blitz
15). Wood Hammer
16). Heat Crash
17). Zap Cannon
18). Substitute
19). Toxic
20). Solarbeam
21). Seed Bomb(*)
22). Earth Power(*)
23). Dragonbreath(*)
24). Inferno
25). Flamethrower(*)
26). Energy Ball(*)
27). Overheat(*)
28). Low Kick
29). Flash Cannon
30). Sunny Day
31). Grasswhistle
32). Counter
33). Block
34). Iron Defense
35). Worry Seed


Lucario [Goku] (male)
Nature: Naughty (+1 Atk, -1Sp.Def)
Type:
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Steadfast: (Innate)If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Inner Focus: (Innate)When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Justified: (Innate)This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 100
Atk: Rank 5 (+1)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-1)
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6 Maxed
MC: 0
DC: 5/5 Maxed
KOC: 0

Attacks:
1). Quick Attack(*)
2). Foresight(*)
3). Endure(*)
4). Counter(*)
5). Force Palm(*)
6). Feint(*)
7). Reversal(*)
8). Screech(*)
9). Nasty Plot
10). Heal Pulse
11). Hi Jump Kick
12). Roar
13). Crunch(*)
14). Bullet Punch(*)
15). Detect(*)
16). Rock Slide(*)
17). Shadow Claw(*)
18). Earthquake(*)
19). Ice Punch
20) Swords Dance
21). Dig
22). Dark Pulse
23). Metal Claw
24). Bone Rush
25). Metal Sound
26). Close Combat
27). Aura Sphere
28). Extremespeed
29). Dragon Pulse
30). Ice Punch
31). Me First
32). Drain Punch
33). Copycat


And without further ado, let your arcade challenge begin!




Battle Girl Jen would like to battle!

"Feel the fury of my pokemon!"

RNG Roll for opponent: 89/125


Gabite(F)

Types:

Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Adamant Nature(+Atk, -SpA)
Stats
HP: 100
Atk: Rank 4(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 2
Spe: 82
Size Class: 3
Weight Class: 4
Base Rank Total: 16

Abilities:

Sand Veil(Innate): This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Attacks:
Tackle
Sand-Attack
Dragon Rage
Sandstorm
Take Down
Sand Tomb
Dual Chop
Slash

Dragon Claw
Earthquake
Dig
Facade
Shadow Claw
Stone Edge

Body Slam
Double-Edge
Iron Head
Outrage


Roulette Randomization
Your roulette for this battle is as follows:
3 11 4 2
7 6 24 23
7 17 23 21
18 2 21 23


Event Descriptions:
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally

Please Select Four Events from the Roulette.
 
RNG Roulette Result: 3/4
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).


"We will have to rely on hax to crush you!"

Sandstorm - Body Slam - Body Slam
IF Nidoking is paralyzed when you would act, Dig that action instead
IF Dig, earthquake that action
 

100 HP
100 EN
Status: None
3/2/4/3/85
Sheer Force


100 HP
100 EN
Status: None
4/3/1/2/82
Sand Veil


Round 1:
King uses Ice Beam!
To Crit <625, 1543 no
10+2+3*2.25=33.75 Damage To Gabite
-7 Energy

Gabite uses Sandstorm!
A sandstorm began to Rage!
-9 Energy

Round 2:
King uses Ice beam!
To hit <8000, 4098 yes
To Crit <625, 7075 no
10+2+3*2.25=33.75 Damage To Gabite
-11 Energy

Gabite uses Body Slam!
To Crit <625, 6502 no
To Paralyze <3000, 9132 no
9+3=12 Damage to King
-7 Energy

Round 3:
King uses Ice Beam!
To hit <8000, 6472 yes
To Crit <625, 922 no
10+2+3*2.25=33.75 Damage To Gabite
-15 Energy


Gabite was KOed!



Congratulations on your victory! The next round will be posted in the morning.
 
OK, so this was SPOSED to be up the following morning, I blame the new GF :x.


Artist Mercutio would like to battle!

"A true artist embraces all artforms, what is battle but another way to express yourself!"

RNG Roll for opponent: 89/125


Smeargle (Male)

Types:

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Hasty Nature(+Spe, -Def)
Stats
HP: 90
Atk: Rank 1
Def: Rank 1(-)
SpA: Rank 1
SpD: Rank 2
Spe: 86(+)
Size Class: 2
Weight Class: 4
Base Rank Total: 11

Abilities:

Moody (Innate): This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths.

Attacks:

Aeroblast
Belly Drum
Blue Flare
Bolt Strike
Close Combat
Cotton Guard
Dark Pulse
Dark Void
Destiny Bond
Doom Desire
Draco Meteor
Drain Punch
Drill Peck
Earthquake
Endeavor
ExtremeSpeed
Fake Out
Feint
Fly
Focus Punch
Foul Play
Freeze Shock
Fusion Bolt
Fusion Flare
Gastro Acid
Giga Drain
Gravity
Guard Swap
Gunk Shot
Hammer Arm
Head Charge
Head Smash
Heal Order
Hi Jump Kick
Hurricane
Hydro Pump
Ice Burn
Ingrain
Judgment
Leaf Blade
Leech Seed
Magma Storm
Meteor Mash
Night Daze
Outrage
Overheat
Power Whip
Psycho Boost
Psystrike
Relic Song
Roar of Time
Rock Blast
Sacred Fire
Sacred Sword
Searing Shot
Secret Sword
Seed Flare
Shadow Force
Sheer Cold
Simple Beam
Sky Drop
Sludge Bomb
Spacial Rend
Stone Edge
Storm Throw
Tail Slap
Techno Blast
Teeter Dance
Thunder Wave
Triple Kick
Trump Card
V-create
Vacuum Wave
Weather Ball
Zen Headbutt


Roulette Randomization
Your roulette for this battle is as follows:
16 2 10 16
15 12 21 5
5 11 14 20
14 19 9 20


Event Descriptions:
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally

Please Select Four Events from the Roulette.
 
RNG Roulette Result: 2/4
19: Sandstream is applied to the battle.


"Wait.......I can use that?!"


Dark Void - Freeze Shock - Dark Void
IF Protective/evasive move, and not used last action, Ingrain the first time, and Doom Desire the 2nd, pushing actions down each time.
 

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