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Landslide: Stone Edge (Beautify) ~ Rock Slide ~ Stone Edge (Beautifly)
KO: If Beautifly faints, target Spinda and change all actions to X-Scissor ~ Rock Blast ~ X-Scissor Darth Bane: Stone Edge (Beautifly) ~ Waterfall (Beautifly) ~ Stone Edge (Beautifly)
KO: If Beautifly faints, target Spinda and change all actions to Ice Fang ~ Waterfall ~ Ice Fang
Sub: If Wild Charge, not in a combo, use Dive and push actions down.
Sub2: If Fake-out (targeting Gyara), use Protect (Once) and push actions down.
Beautifly: dodge ~ Giga Drain Crustle ~ Dodge
Spinda: Focus Punch Crustle ~ Fake Out Crustle ~ Focus Punch Crustle
IF Beautifly is ko'd a2 then use wild charge + wild charge gyara
IF beautifly is ko'd a3 then use rock slide
Crustle used Rock Wrecker!
hit = 418 = yes
crit = 3617 = no
dmgS = [15+3+3] = 21
-9 EN
Gyarados used Waterfall!
para = 4886 = no
dmgS = [8+3+4.5] = 15.5
-5 EN
Spinda used Rock Slide!
para = 8426 = no
hitC = 6458 = yes
hitG = 5256 = yes
critC = 4050 = no
critG = 4058 = no
dmgC = [6-3]*1.5+1.75 = 6.25
dmgG = [6]*1.5+1.75 = 10.75
-6 EN
a2
Crustle used Bug Bite!
crit = 7373 = no
dmgS = [6+3+3] = 12
-3 EN
Gyarados bounced up!
para = 1499 = no
Spinda used Rock Slide!
para = 5105 = no
hitG = 2906 = yes
hitC = 4201 = yes
critG = 5588 = no
critC = 5292 = no
dmgC = [6-3]*1.5+1.75 = 6.25
dmgG = [6]*1.5+1.75 = 10.75
-10 EN
Gyarados used Bounce!
hit = 8994 = no
-7 EN
a3
Crustle used Wrock Wrecker!
hit = 8219 = yes
Spinda was KO'd!
-9 EN
Congrats, KS! Here's your next roulette:
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally
"I know not what has been going on and I know it is the day after Christmas, but I Really need to know what two mons I am to be facing. I have been giving you more paitience than most would have......"
Type: Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Static(Innate): This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
LightningRod(Innate): These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightning Rod will not activate.
Ability:
Static
Attacks
ThunderShock
Growl
Tail Whip
Thunder Wave
Quick Attack
Swift
Electro Ball
Double Team
Slam
Thunderbolt
Feint
Charm
Sweet Kiss
Nasty Plot
Focus Punch
Hidden Power Ice 7
Rain Dance
Thunder
Endure
Volt Switch
Bide
Encore
Fake Out
Volt Tackle
Bolderdash (F)
Type:
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Mold Breaker: (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
Ability:
Technician
Attacks:
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
Vacuum Wave
Hidden Power Ice 6
Hyper Beam
Giga Drain
Shadow Ball
Flamethrower
Sandstorm
Energy Ball
Endure
Sleep Talk
Substitute
Pika: Thunder Gyara * 3
IF Dragon Dance then Thunder Wave
IF Gyara uses Protect then Feint Gyara
Bolderdash: Power Gem Gyara ~ Giga Drain Crustle ~ Power Gem Gyara
IF Gyara uses damaging evasive and the Gyara is faster than you then Mud Shot Crustle
Nidoking [King] (Male)
Mild: (+1 Sp.Atk, -1 Def) Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings. Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Poison Point: (Can be disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect). Rivalry: (Innate)This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender. Sheer Force: (Can be Enabled)This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Pyroak [Firestorm] (Male) Nature: Brave (+1 Atk, -15% Speed, -10% Evasion) Type: Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas. Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities: Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits. Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Lucario [Goku] (male) Nature: Naughty (+1 Atk, -1Sp.Def) Type: Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters. Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Steadfast: (Innate)If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round. Inner Focus: (Innate)When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates. Justified: (Innate)This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
And without further ado, let your arcade challenge begin!
Battle Girl Jen would like to battle!
"Feel the fury of my pokemon!"
RNG Roll for opponent: 89/125
Gabite(F)
Types:
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Sand Veil(Innate): This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Attacks:
Tackle
Sand-Attack
Dragon Rage
Sandstorm
Take Down
Sand Tomb
Dual Chop
Slash
Dragon Claw
Earthquake
Dig
Facade
Shadow Claw
Stone Edge
Body Slam
Double-Edge
Iron Head
Outrage
Roulette Randomization
Your roulette for this battle is as follows:
3 11 4 2
7 6 24 23
7 17 23 21
18 2 21 23
Event Descriptions:
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally
Moody (Innate): This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths.
Attacks:
Aeroblast
Belly Drum
Blue Flare
Bolt Strike
Close Combat
Cotton Guard
Dark Pulse
Dark Void
Destiny Bond
Doom Desire
Draco Meteor
Drain Punch
Drill Peck
Earthquake
Endeavor
ExtremeSpeed
Fake Out
Feint
Fly
Focus Punch
Foul Play
Freeze Shock
Fusion Bolt
Fusion Flare
Gastro Acid
Giga Drain
Gravity
Guard Swap
Gunk Shot
Hammer Arm
Head Charge
Head Smash
Heal Order
Hi Jump Kick
Hurricane
Hydro Pump
Ice Burn
Ingrain
Judgment
Leaf Blade
Leech Seed
Magma Storm
Meteor Mash
Night Daze
Outrage
Overheat
Power Whip
Psycho Boost
Psystrike
Relic Song
Roar of Time
Rock Blast
Sacred Fire
Sacred Sword
Searing Shot
Secret Sword
Seed Flare
Shadow Force
Sheer Cold
Simple Beam
Sky Drop
Sludge Bomb
Spacial Rend
Stone Edge
Storm Throw
Tail Slap
Techno Blast
Teeter Dance
Thunder Wave
Triple Kick
Trump Card
V-create
Vacuum Wave
Weather Ball
Zen Headbutt
Roulette Randomization
Your roulette for this battle is as follows:
16 2 10 16
15 12 21 5
5 11 14 20
14 19 9 20
Event Descriptions:
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally
RNG Roulette Result: 2/4
19: Sandstream is applied to the battle.
"Wait.......I can use that?!"
Dark Void - Freeze Shock - Dark Void
IF Protective/evasive move, and not used last action, Ingrain the first time, and Doom Desire the 2nd, pushing actions down each time.