Battle Arcade Challenge: King Serperior


"Well, King, we did our best. That Chansey just won't die."​

Sheer Force Enabled
Lovely Kiss ~ Toxic ~ Chill
Sub1: If P/E move Chill that action and push back.​
 
Flamethrower -> Pound -> Flamethrower




34 HP
22 EN
3/2/4/3/85
Sheer Force


91 HP
51 EN
0/1/3/4/50
Tormented (4 Actions)
Taunted (3 Actions)


Action 1

Nido used Lovely Kiss - 6 energy
To hit (4182) - Yes
Duration: 1/3
1 Action!

Chansey is asleep!

Action 2

Nido used Toxic - 6 energy
To hit (5040) - Yes

Chansey was badly poisoned!

Chansey used Pound - 2 energy
To crit (9184) - No
(4 + 3 - 3) = 4 damage
-1 HP to Chansey
Action 3

Nido chilled +12 energy

Chansey used Flamethrower - 7 energy
To crit (2789) - No
To burn (9048) - No
(10) = 10 damage

-1 HP to Chansey



24 HP
22 EN
3/2/4/3/85
Sheer Force


89 HP
42 EN
0/1/3/4/50
Tormented (1 Action)
Badly Poisoned (2 DPA)



Ice Beam -> Chill -> Ice Beam


If Disable (Ice Beam) A2 or A3, use Doubleslap A3.
If recovery move AND you are not taunted, use Softboilled that action and push-back, but only once
 
No promisses :P



24 HP
22 EN
3/2/4/3/85
Sheer Force


89 HP
42 EN
0/1/3/4/50
Tormented (1 Action)
Badly Poisoned (2 DPA)


Action 1

Nido used Dig - 9 energy

Chansey used Ice Beam - 7 energy

Attacked!
To crit (918) - No
(8 + 3 + 3) = 14 damage

Action 2

Both mons chilled!

+12 energy

Action 3


Nido used Dig - 9 energy

Chansey used Ice Beam - 7 energy

Attacked!
To crit (7289) - No
(8 + 3 + 3) = 14 damage




24 HP
16 EN
3/2/4/3/85
Sheer Force


55 HP
40 EN
0/1/3/4/50
Badly Poisoned (3 DPA)
 


It is time to finish this D:<


Flamethrower -> Pound -> Flamethrower





24 HP
16 EN
3/2/4/3/85
Sheer Force


55 HP
40 EN
0/1/3/4/50
Badly Poisoned (3 DPA)


Action 1

King used Torment - 10 energy

Chansey used Flamethrower - 7 energy
To crit (128) - Yes
To burn (9984) - No
(10 + 3) = 13 damage

Action 2

King used Taunt - 10 energy

King fainted!





11 HP
KO EN
3/2/4/3/85
Sheer Force


49 HP
33 EN
0/1/3/4/50
Badly Poisoned (3 DPA)


I didnt even get the last hit :(




King Serperior: 2 CC
King, the Nidoking: 6 MC, 1 KOC

Matezoide: 7 UC

Better luck next time
 
Do not post in this thread if you are not the current ref or challenger, else the heavens will call down hundreds of Dragon-types that will all use Dragon Claw on your face.

King Serperior is using the following Pokemon in the Singles Arcade.


Hydreigon [Blue-Eyes] (Male)
Nature: Naughty (+Atk, -Sp.Def)​

Type:
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.​

Abilities:
Levitate: (Innate)This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.​

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 98
Size Class: 4
Weight Class: 5
Base Rank Total: 22​

EC: 9/9 (Maxed)
MC: 0
DC: N/A
KOC: 0​

Attacks:
1). Tackle
2). Dragon Rage
3). Focus Energy
4). Bite
5). Headbutt
6). Dragonbreath
7). Roar
8). Crunch
9). Earth Power
10). Dark Pulse
11). Head Smash
12). Protect
13). Substitute
14). Thunder Wave
15). Tri Attack
16). Dragon Pulse
17). Outrage
18). Heat Wave
19). Roost
20). Toxic
21). Earthquake
22). Flamethrower
23). Surf
24). Fly
25). Body Slam
26). Hyper Voice
27). Superpower​


Alakazam [Darth Plagueis] (Male)
Nature: Timid (+15% Speed; +22%acc)​

Type:
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.​

Abilities:
Synchronize: (Innate)Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
Inner Focus: (Innate)When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Magic Guard: (innate)This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.​

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138 (+15% Speed; +22%acc)
Size Class: 3
Weight Class: 3
Base Rank Total: 19​

EC: 9/9
MC: 0
DC: 5/5
KOC: 0​

Moves:
1). Teleport
2). Encore
3). Guard Split
4). Ice Punch
5). Psyshock
6). Shadow Ball
7). Energy Ball
8). Kinesis
9). Confusion
10). Disable
11). Miracle Eye
12). Ally Switch
13). Psychic
14). Telekinesis
15). Future Sight
16). Trick
17). Role Play
18). Counter
19). Magic Coat
20). Protect
21). Focus Blast
22). Taunt
23). Calm Mind
24). Gravity
25). Snatch
26). Zap Cannon
27). Bide
28). Skill Swap​


Tyranitar [Greymon] (Male)
Quiet (-Speed, +Sp.Atk)​

Type:
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.​

Abilities:
Sand Stream (Innate): When entering into battle, this Pokemon summons a massive Sandstorm that does not end, expending 10 EN to do so. It can re-summon the effect mid-battle for 9 EN with a command.
Command: (Ability: Sand Stream)
The flying gravel and rocks of Sandstorm will do two (2) damage per action to Pokemon that do not have hard bodies (Rock-, Ground-, and Steel-types) or the Sand Veil, Sand Strength, or Sand Throw abilities
Unnerve (DW-Unlocked)(Innate): The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.​

HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 53 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 23​

EC: 9/9
DC: 5/5
MC: 0
KOC: 0​

Moves:
1). Bite
2). Leer
3). Sandstorm
4). Screech
5). Chip Away
6). Rock Slide
7). Scary Face
8). Curse
9). Iron Head
10). Pursuit
11). Protect
12). Earthquake
13). Double Team
14). Fire Fang
15). Ice Fang
16). Thunder Fang
17). Thrash
18). Payback
19). Crunch
20). Stone Edge
21). Focus Energy
22). Stealth Rock
23). Counter
24). Taunt
25). Substitute
26). Superpower
27). Dark Pulse
28). Aqua Tail​


Battle #1:

Swimmer Marriland would like to battle!

ENG: 34/125 (Marill)

Marill(M)

Types:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Adamant Nature(+Atk, -SpA)
Stats
HP: 100
Atk: Rank 2(+) [4 Huge Power]
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Ability:
Huge Power (Innate): This Pokemon has immense inner strength that grows with its development, raising its Attack by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack is only raised by one Rank.

Attacks:
Tackle
Defense Curl
Tail Whip
Water Gun
Rollout
BubbleBeam
Aqua Ring
Double-Edge
Splash
Charm
Bubble
Slam

Focus Punch
Frustration
Brick Break
Facade
Waterfall
Substitute

Belly Drum
Perish Song
Aqua Jet
Superpower


Roulette:
10 8 9 24
21 13 9 9
13 20 1 4
12 20 15 8

Opponent-affecting events
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

Challenger-affecting events
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

Global events
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.

Miscellaneous events
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally


Please choose four consecutive events from the Roulette.
 
RNG: 1/4 (13)
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.

Cheri Berry
Chesto Berry
Pecha Berry
Rawst Berry
Aspeat Berry
Leppa Berry
Oran Berry
Persim Berry
Lum Berry
Sitrus Berry
Figy Berry
Wiki Berry
Mago Berry
Aguav Berry
Iapapa Berry
Razz Berry


Please choose one Berry for each Pokemon.
 

"Start the clock."

Perish Song --- Brick Break --- Brick Break
IF successful Protective/Evasive move, AND you are set to use Brick Break, THEN Chill and push actions down.
IF successful Damaging Evasive move, AND Blue-Eyes is faster, AND you are set to use Brick Break, THEN Chill and push actions down.
 

"Okay, Blue-Eyes, let's see what you can do with this!"

Roar (self)* ~ Dragon Pulse ~ Dark Pulse
*Hydriegon has two heads on it's arms. These heads can be turned to roar at itself, thus removing Perish Song's counters from itself.​
 

Blue-Eyes
HP: 100
EN: 100
Other: none
Item: Lum Berry


Marill
HP: 100
EN: 100
Other: none

Action 1:
Marill used Perish Song!
-15 Energy

Blue-Eyes used Double-Headed Roar!
-14 Energy

Action 2:
Blue-Eyes used Dragon Pulse!
Crit: [<=625] 6431/10000 (No)
Calculation: 9+3+5*1.5-2*1.5=16.5
-6 Energy

Marill used Brick Break!
Crit: [<=625] 6753/10000 (No)
Calculation: (8+4*1.5-3*1.5)*1.5=14.25
-6 Energy

Action 3:
Blue-Eyes used Dark Pulse!
Crit: [<=625] 9516/10000 (No)
Flinch: [<=2000] 8527/10000 (No)
Calculation: 8+3+5*1.5-2*1.5=15.5
-5 Energy

Marill used Brick Break!
Crit: [<=625] 9096/10000 (No)
Calculation: (8+4*1.5-3*1.5)*1.5=14.25
-10 Energy

END OF ROUND


Blue-Eyes
HP: 71
EN: 75
Other: none
Item: Lum Berry


Marill
HP: 68
EN: 69
Other: Perish Song (2R)


"...that was unexpected."
 

"Now, to continue the onslaught."

Dark Pulse ~ Dragon Pulse ~ Dark Pulse
Sub1: If Damaging Fighting attack NOT in a combo, use Fly and push back.**
Sub2: If Marril would have a Substitute up A2, use Substitute (15HP) A1 and push back.

**do not used this sub consecutively.​
 


"Screw it, we can't win."

Brick Break^2*3


Blue-Eyes
HP: 71
EN: 75
Other: none
Item: Lum Berry


Marill
HP: 68
EN: 69
Other: Perish Song (2R)

Action 1:
Blue-Eyes used Dark Pulse!
Crit: [<=625] 2971/10000 (No)
Flinch: [<=2000] 9020/10000 (No)
Calculation: 8+3+5*1.5-2*1.5=15.5
-9 Energy

Marill used Brick Smash!
Crit: [<=625] 7370/10000 (No)
Calculation: (18+4*1.5-3*1.5)*1.5=29.25
-42 Energy

Action 2:
Blue-Eyes used Dragon Pulse!
Crit: [<=625] 6812/10000 (No)
Calculation: 9+3+5*1.5-2*1.5=16.5
-6 Energy

Marill must recharge!

Action 3:
Blue-Eyes used Dark Pulse!
Crit: [<=625] 381/10000 (Yes)
Flinch: [<=2000] 9020/10000 (No)
Calculation: 8+3+3+5*1.5-2*1.5=18.5
-5 Energy

Marill used Brick Smash!
Crit: [<=625] 2824/10000 (No)
Calculation: (18+4*1.5-3*1.5)*1.5=29.25
-70 Energy
EN KO

END OF ROUND


Blue-Eyes
HP: 12
EN: 55
Other: none
Item: Lum Berry


Marill
HP: 17
EN: -41
Other: KOed

Battle #2:


Black Belt Hugo would like to battle!

RNG: 92/125 (Croagunk)

Croagunk (F)

Types:

Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Lonely nature(+Atk, -Def)
Stats
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 2

Ability:
Anticipation(Innate): This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).

Moves:
Astonish
Mud Slap
Poison Sting
Taunt
Pursuit
Faint Attack
Revenge
Swagger
Mud Bomb

Focus Punch
Brick Break
Sludge Bomb
Dark Pulse
Rock Slide
Poison Jab

Bullet Punch
Cross Chop
Drain Punch
Vacuum Wave


Roulette:
15 6 9 22
22 4 10 6
20 4 5 20
19 13 17 7

Opponent-affecting events
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

Challenger-affecting events
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

Global events
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.

Miscellaneous events
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally


Please choose four consecutive events from the roulette.
 
RNG: 3/4 (17)
17: Drought is applied to the battle.


"YAAAAAAAAAAAAAAAAAHHHHHHHH!"
Brick Break --- Drain Punch --- Brick Break
IF successful Protective/Evasive move, THEN Chill and push actions down.
IF Hydreigon is in the evasive state of Fly when you would attack, THEN use Brick Break+Brick Break.
 

"Croagunk, why must you attempt to challenge us? That substitute is very entertaining, do you not agree?"

Fly (Stay Uo) ~ Fly (Stay Up) ~ Fly (Stay Up)


"By my calculations, you will be using a Brick Break Combo A1 and A3. Enjoy your consecutive energy cost!"​
 

Blue-Eyes
HP: 100
EN: 100
Other: none
Item: Lum Berry


Croagunk
HP: 90
EN: 100
Other: none

Action 1:
Blue-Eyes flew up!
-5 Energy

Croagunk used Brick Smasher!
miss
-27 Energy

Action 2:
Blue-Eyes stayed up!
-5 Energy

Croagunk must recharge!

Action 3:
Blue-Eyes stayed up!
-5 Energy

Croagunk used Brick Smasher!
miss
-55 Energy

END OF ROUND


Blue-Eyes
HP: 100
EN: 85
Other: Fly (Evasive state)
Item: Lum Berry


Croagunk
HP: 90
EN: 18
Other: Cooldown (1a)


"YAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH"
 

"Let us finish this."

Fly (Hit) ~ Earth Power ~ Dragon Pulse
Sub1: If Damaing Fighting combo, use Fly (Suspend) that action.
Sub2: If Damaging Fighting move NOT in a combo, use Fly that action and push back.​
 

"YAAAAAAAAAAAHHHHHHHHHHHHHHHHHH"

Brick Break*3


Blue-Eyes
HP: 100
EN: 85
Other: Fly (Evasive state)
Item: Lum Berry


Croagunk
HP: 90
EN: 18
Other: Cooldown (1a)

Action 1:
Blue-Eyes used Fly!
Blah blah 22.5 damage
Blah blah 11 EN

Croagunk cooled down

Action 2:
Blue-Eyes used Earth Power!
blah blah 21.75 damage
blah blah 7 EN

Croagunk used Brick Break!
blah blah 18.75 damage
blah blah 20 EN
blah blah EN KO

END OF ROUND


Blue-Eyes
HP: 81
EN: 67
Other: none
Item: Lum Berry


Croagunk
HP: 46
EN: -2
Other: KOed

Battle #3:

Ruin Maniac Bob would like to battle!

RNG: 91/125 (Hippopotas)

Hippopotas (M)

Types:

Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Adamant Nautre(+Atk, -SpA)
Stats:
HP: 100
Atk: 4(+)
Def: 3
SpA: 1(-)
SpD: 2
Spe: 32
Size Class: 2
Weight Class: 3
Base Rank Total: 15

Ability:
Sand Stream(Innate): When entering into battle, this Pokemon summons a massive Sandstorm that does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command[Command: (Ability: Sand Stream)]. The flying gravel and rocks of Sandstorm will do two (2) damage per action to Pokemon that do not have hard bodies (Rock-, Ground-, and Steel-types) or the Sand Veil, Sand Strength, or Sand Throw abilities.

Attacks:
Tackle
Sand-Attack
Bite
Yawn
Take Down
Dig
Sand Tomb
Crunch

Earthquake
Sandstorm
Facade
Endure
Bulldoze
Rock Slide

Body Slam
Revenge
Slack Off
Sleep Talk


Roulette:
22 7 15 23
23 18 10 10
20 12 14 3
21 24 18 9

Opponent-affecting events
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

Challenger-affecting events
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

Global events
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.

Miscellaneous events
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally


Please choose four consecutive events from the Roulette.
 

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