• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

Battle Hall Challenge - C$FP

"Mwahahahaha!"

Taunt, Perish Song, Yawn
IF Earthquake OR Protect, THEN Imprison (Earthquake, Protect, Thunder Fang) and push actions back (only activate this substitution once)
 
29.png

Mwahahaha!

Protect ~ Earthquake ~ Earthquake
 
Spr_4d_373.png

HP: 100
Energy: 100%

Vs.

frontnormal-mkitsunoh.png

HP: 100
Energy: 100%

-------------------------------------------

Action One

Salamence used Protect
7 Energy

Kitsonuh used Imprison
8 Energy


Action Two

Kitsonuh used Taunt
10 Energy
Salamence fell for the Taunt

Salamence used Earthquake
7 Energy
RNG Roll (Crit < 1/16) = 2
(10 + 3) * 1.5 = 20 Damage


Action Three

Salamence used Earthquake
7 + 4 = 11 Energy
RNG Roll (Crit < 1/16) = 13
(10 + 3) * 1.5 = 20 Damage

Kitsonuh used Perish Song
15 Energy
EVERYONEGONNADIE

-------------------------------------------

Spr_4d_373.png

HP: 100
Energy: 75%
Perish Song - 2
Taunt - 4

Vs.

frontnormal-mkitsunoh.png

HP: 60
Energy: 67%
Perish Song - 2
 
29.png

Dammit the second round.

Earthquake ~ Earthquake ~ Earthquake
IF Imprison, use Fire Fang from then on
IF Torment, alternate current move with Hydro Pump
 
Spr_4d_373.png

HP: 100
Energy: 75%
Perish Song - 2
Taunt - 4

Vs.

frontnormal-mkitsunoh.png

HP: 60
Energy: 67%
Perish Song - 2

-------------------------------------------

Action One

Kitsonuh used Imprison
8 Energy
Salamence was imprisoned!

Salamence used Fire Fang
5 Energy
RNG Roll (Hit < 95/100) = 95
RNG Roll (Crit < 1/16) = 5
RNG Roll (Burn < 10/100) = 5
(7 + 3) * 1.5 = 15 Damage

Kitsonuh is hurt by burn!


Action Two

Kitsonuh used U-turn
5 Energy
RNG Roll (Crit < 1/16) = 10
(7 + 3 - 3) / 1.5 = 7 Damage

Salamence used Fire Fang
5 + 4 = 9 Energy
RNG Roll (Hit < 95/100) = 67
RNG Roll (Crit < 1/16) = 14
(7 + 3) * 1.5 = 15 Damage

Kitsonuh is hurt by burn!


Action Three

Kitsonuh used Chill
-12 Energy

Salamence used Fire Fang
5 + 8 = 13 Energy
RNG Roll (Hit < 95/100) = 42
RNG Roll (Crit < 1/16) = 11
(7 + 3) * 1.5 = 15 Damage

Salamance is hurt by burn

-------------------------------------------

Spr_4d_373.png

HP: 93
Energy: 48%
Perish Song - 1
Taunt - 1
Torment (Earthquake, Protect, Thunder Fang) - 3

Vs.

frontnormal-mkitsunoh.png

HP: 9
Energy: 66%
Burned
 
Spr_4d_373.png

HP: 100
Energy: 100%

Vs.

frontnormal-mkitsunoh.png

HP: 100
Energy: 100%

-------------------------------------------

Action One

Kitsonuh used Taunt
10 Energy
Salamence fell for the Taunt

Salamence used Fire Fang
5 Energy
RNG Roll (Hit < 95/100) = 43
RNG Roll (Crit < 1/16) = 2
RNG Roll (Burn < 10/100) = 57
(7 + 3) * 1.5 = 15 Damage


Action Two

Salamence used Fire Fang
5 + 4 = 9 Energy
RNG Roll (Hit < 95/100) = 76
RNG Roll (Crit < 1/16) = 12
RNG Roll (Burn < 10/100) = 60
RNG Roll (Flinch < 10/100) = 31
(7 + 3) * 1.5 = 15 Damage

Kitsonuh used Perish Song
15 Energy
EVERYONEGONNADIE


Action Three

Kitsonuh used Yawn
7 Energy
Salamence became drowsy

Salamance used Fire Fang
5 + 8 = 13 Energy
RNG Roll (Hit < 95/100) = 35
RNG Roll (Crit < 1/16) = 2
RNG Roll (Burn < 10/100) = 44
(7 + 3) * 1.5 = 15 Damage

-------------------------------------------

Spr_4d_373.png

HP: 100
Energy: 73%
Perish Song - 2
Drowsy
Taunt - 3

Vs.

frontnormal-mkitsunoh.png

HP: 55
Energy: 68%
Perish Song - 2
 
Spr_4d_373.png

HP: 100
Energy: 73%
Perish Song - 2
Drowsy
Taunt - 3

Vs.

frontnormal-mkitsunoh.png

HP: 55
Energy: 68%
Perish Song - 2

-------------------------------------------

Action One

Kitsonuh used Subsitute
13 Energy
15 Health

Salamence used Mega Hydro Pump
(8 + 12) * 2 = 40 Energy
RNG Roll (Hit < 80*80/10000) = 594
RNG Roll (Crit < 1/16) = 7
12 * 2.25 + 3 = 30 Damage
The Substitute dissolved

Salamence fell asleep
RNG Roll for Sleep Stage: 3/3


Action Two

Salamence Slept

Kitsonuh used U-turn
5 Energy
RNG Roll (Crit < 1/16) = 15
(7 + 3) / 1.5 = 7 Damage


Action Three

Kitsonuh used Chill
-12 Energy

Salamance Woke Up

-------------------------------------------

Spr_4d_373.png

HP: 93
Energy: 33%
Perish Song - 1

Vs.

frontnormal-mkitsunoh.png

HP: 40
Energy: 62%
 
Spr_4d_373.png

HP: 93
Energy: 33%
Perish Song - 1

Vs.

frontnormal-mkitsunoh.png

HP: 40
Energy: 62%

-------------------------------------------

Action One

Kitsonuh used Fake Out
4 Energy
RNG Roll (Hit < 1/16) = 6
4 + 3 = 7 Damage

Salamence Flinched


Action Two

Kitsonuh used Protect
7 Energy

Salamence used Chill
-12 Energy


Action Three

Kitsonuh used Susbtitute
13 Energy
15 Health

Salamance used Chill
-12 Energy
Salamance Fainted
Kitsonuh Won

-------------------------------------------

Spr_4d_373.png

HP: KO
Energy: KO

Vs.

frontnormal-mkitsunoh.png

HP: 25
Energy: 38%
Substitute - 15
 
"Oh boy. Other than the fact that I have no understanding of how the final battle will work, this is the moment of truth..."

GroundType.png
 
9.png

Hiker Harry wants to battle
To be honest, I have absolutely no idea how the last battle works either.

RNG Roll for Pokemon: 2/5
RNG Roll for Ability: 2/2

112.png

Rhydon (F)

Nature: Careful

Type:

Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:

HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 40
Size Class: 4
Weight Class: 5
Base Rank Total: 20

Abilities:

Lightningrod: (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightning Rod will not activate.
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Reckless (DW): (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.

Item: Passho Berry

Attacks:

Horn Attack
Stomp
Tail Whip
Fury Attack
Scary Face
Rock Blast
Take Down
Bulldoze
Horn Drill
Chip Away
Hammer Arm
Drill Run
Stone Edge
Earthquake

Smack Down
ThunderPunch
Fire Punch

Ice Fang
Crunch
Counter

Aqua Tail
Outrage

Well this thing looks useless. It isn't even fully evolved.
 
"Heh, it's hardly useless against a Kitsunoh, but I don't think that means I can't stall for three rounds."

Imprison (Earthquake, Bulldoze, Thunder Punch), Taunt, Perish Song
IF Drill Run twice in a row, THEN use Torment A2 instead of Taunt
 
112.png

HP: 110
Energy: 100%

Vs.

frontnormal-mkitsunoh.png

HP: 100
Energy: 100%

-----------------------------------------------

Action One

Kitsonuh used Imprison
8 Energy

Rhydon used Drill Run
6 - 1 = 5 Energy
RNG Roll (Hit < 95/100) = 33
RNG Roll (Crit < 2/16) = 7
(8 + 3 + 3) * 1.5 = 21 Damage


Action Two

Kitsonuh used Taunt
10 Energy

Rhydon used Fire Punch
5 Energy
RNG Roll (Crit < 1/16) = 12
RNG Roll (Burn < 10/100) = 87
(7 + 3) * 1.5 = 15 Damage


Action Three

Rhydon used Drill Run
6 - 1 = 5 Energy
RNG Roll (Hit < 95/100) = 2
RNG Roll (Crit < 2/16) = 13
(8 + 3 + 3) * 1.5 = 21 Damage

Kitsonuh used Perish Song
15 Energy
Death, desctruction, etc.

-----------------------------------------------

112.png

HP: 110
Energy: 85%
Perish Song - 2
Taunt - 4
Imprison (Earthquake, Bulldoze, ThunderPunch) - 3

Vs.

frontnormal-mkitsunoh.png

HP: 43
Energy: 67%
Perish Song - 2
 
9.png

...

Drill Run ~ Drill Run ~ Drill Run
IF Torment, Aqua Tail ~ Crunch ~ Aqua Tail from then on.
IF Disable, use Aqua Tail in place of the disabled move, unless it is Aqua Tail, in which case use Ice Fang.
 
Back
Top