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Battle Hall Challenge - Dogfish44

2mpd0tk.png

HP: 42
EN: 83
Other: N/A

577.png

HP: 69
EN: 64
Other: Taunt (3 Actions)

Action 1

Puppet used Spite (Thunder)!

The energy cost of Thunder was increased!
-6 EN.

Solosis used Hidden Power!
Crit roll (1/16 = crit): 15 [No crit]
(7+3) = 10 DMG.
-5 EN.

Action 2

Puppet used Spite (Hidden Power)!

The energy cost of Hidden Power was increased!
-10 EN.

Solosis used Thunder!
Hit roll (>750 = miss): 957 [miss]
The attack missed!
-12 EN.

Action 3

Puppet used Pain Split!
HP was averaged at 51!
-18 EN.

Solosis used Thunder!
Hit roll (>750 = miss): 340 [Hit]
Crit roll (1/16 = crit): 9 [No crit]
Effect roll (=<3/10 = paralysis): 5 [No paralysis]
(12+3) = 15 DMG.
-16 EN.

2mpd0tk.png

HP: 36
EN: 49
Other: N/A

577.png

HP: 51
EN: 31
Other: Spite (Thunder, Hidden Power)
 
Spr_BW_Fisherman.png

"We can still win this, right? Right?"

Hidden Power ~ Thunder ~ Hidden Power

2mpd0tk.png

HP: 36
EN: 49
Other: N/A

577.png

HP: 51
EN: 31
Other: Spite (Thunder, Hidden Power)

Action 1

Puppet used Taunt!
Solosis was subjected to Taunt!
-10 EN.

Solosis used Hidden Power!
Crit roll (1/16 = crit): 14 [No crit]
(7+3) = 10 DMG.
-9 EN.


Action 2

Puppet used Chill!

+12 EN.

Solosis used Thunder!
Hit roll (>750 = miss): 3 [Hit]
Crit roll (1/16 = crit): 3 [No crit]
Effect roll (=<3 = paralysis): 7 [Paralysis]
(12+3) = 15 DMG.

Action 3

Puppet used Pain Split!

HP was averaged at 31!
-18 EN.

Solosis used Hidden Power!
Crit roll (1/16 = crit): 4 [No crit]
(7+3) = 10 DMG.
-9 EN.

2mpd0tk.png

HP: 21
EN: 33
Other: N/A

577.png

HP: 31
EN: 1
Other: Spite (Hidden Power) (1 Action), Taunt (3 Actions)

Spr_BW_Fisherman.png

"Well. Balls."

Thunder ~ Lightning ~ Very very frightening me
 
Hiker Taker would like to battle!
Spr_BW_Hiker.png

"Taker Hike!"

RNG Roll for Pokemon - 2/5 (Lotad)
RNG Roll for Ability - 2/3 (Rain Dish)

"What does incongruity mean?"

270.png

Lotad (M)

Nature: Quiet

Type:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 26 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

Abilities:

Rain Dish: (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

Attacks:

Astonish
Growl
Absorb
Nature Power
Mist
Natural Gift
Mega Drain
BubbleBeam
Zen Headbutt

Ice Beam
Hidden Power Fire 7
Scald

Leech Seed
Synthesis
Counter
 
Spr_BW_Hiker.png

"I'm actually a seller of novelty goods: enormous scrolls and hammers with impractically-large handles."

Super Scald ~ Cool ~ Hidden Power

2mpd0tk.png

HP: 90
EN: 100
Other: N/A

270.png

HP: 90
EN: 100
Other: N/A

Action 1

Puppet used Taunt!

Lotad was subjected to Taunt!
-9 EN.

Lotad used Super Scald!
Crit roll (1/16 = crit): 9 [No crit]
Effect roll (<=6/10 = burn): 6 [Burn]
(18+3+1.5) = 22.5 = 23 DMG.
-31 EN.

Puppet was hurt by it's burn! -2 HP.

Action 2

Puppet used Charge!
Puppet's SDef increased by 1 stage!
Puppet charged up!
-8 EN.

Lotad cooled down!

Puppet was hurt by it's burn! -2 HP.

Action 3

Puppet used Shock Wave!
Crit roll (1/16 = crit): 11 [No crit]
(9+3) = 12 DMG.
-4 EN.

Lotad used Hidden Power!
Crit roll (1/16 = crit): 14 [No crit]
(7+1.5)-1.75 = 6.75 = 7 DMG.
-5 EN.

Puppet was hurt by it's burn! -2 HP.

2mpd0tk.png

HP: 54
EN: 79
Other: Burned, Charge (4 Actions), +1 SDef

270.png

HP: 78
EN: 64
Other: Taunt (3 Actions)

Spr_BW_Hiker.png

"You talk the talk, but can you hike the hike?"

Ice Beam ~ Mega Drain ~ Ice Beam
 
Oh damn I have apostrophes in that post which I didn't need. What was I thinking?

2mpd0tk.png

HP: 54
EN: 79
Other: Burned, Charge (4 Actions), +1 SDef

270.png

HP: 78
EN: 64
Other: Taunt (3 Actions)

Action 1

Puppet used Chill!
+12 EN.

Lotad used Ice Beam!
Crit roll (1/16 = crit): 13 [No crit]
Effect roll (1/10 = freeze): 6 [No freeze]
(10+1.5)-1.75 = 9.75 = 10 DMG.
-7 EN.

Puppet was hurt by its burn! -2 HP.

Action 2

Puppet used Spite (Ice Beam)!
The energy cost of Ice Beam was increased by 4!
-6 EN.

Lotad used Mega Drain!
Crit roll (1/16 = crit): 4 [No crit]
(6+3+1.5)-1.75 = 8.75 = 9 DMG.
+5 HP.
-8 EN.

Puppet was hurt by its burn! -2 HP.

Action 3

Puppet used Mimic (Ice Beam)!
Puppet learned Ice Beam!
-4 EN.

Lotad used Ice Beam!
Crit roll (1/16 = crit): 13 [No crit]
Effect roll (1/10 = freeze): 3 [No freeze]
(10+1.5)-1.75 = 9.75 = 10 DMG.
-11 EN.


Puppet was hurt by its burn! -2 HP.

2mpd0tk.png

HP: 19
EN: 81
Other: Burned, Charge (1 Action)

270.png

HP: 78
EN: 38
Other: Spite [Ice Beam] (3 Actions)
 
<Alchemator> mk does that pain split cap apply to halls
<Alchemator> as in
<Alchemator> halls that began before it was implemented

<iiMKUltra> yes it does

I don't know if you'll want to change your orders with that information.
 
It has practically no effect here (Apart from still being an obnoxious way to solve the issue with Pain Split ¬_¬)
 
Spr_BW_Hiker.png

"Well, isn't Taunt the most aggravating thing ever?"

Bubblebeam ~ Scald ~ Bubblebeam

2mpd0tk.png

HP: 19
EN: 81
Other: Burned, Charge (1 Action)

270.png

HP: 78
EN: 38
Other: Spite [Ice Beam] (3 Actions)

Action 1

Puppet used Pain Split!
+25 HP [Puppet]
-25 HP [Lotad]
-25 EN.

Lotad used Bubblebeam!
Crit roll (1/16 = crit): 3 [No crit]
Effect roll (1/10 = speed drop): 5 [No speed drop]
(6+3+1.5) = 10.5 = 11 DMG.
-4 EN.

Puppet was hurt by its burn! -2 HP.

Action 2

Puppet used Taunt!
Lotad was subjected to Taunt!
-9 EN.

Lotad used Scald!
Crit roll (1/16 = crit): 3 [No crit]
(8+3+1.5) = 12.5 = 13 DMG.
-5 EN.

Puppet was hurt by its burn! -2 HP.

Action 3

Puppet used Ice Beam!
Crit roll (1/16 = crit): 2 [No crit]
Effect roll (1/10 = freeze): 4 [No freeze]
(10+3) = 13 DMG.
-7 EN.

Lotad used Bubblebeam!
Crit roll (1/16 = crit): 11 [No crit]
Effect roll (1/10 = speed drop): 8 [No speed drop]
(6+3+1.5) = 10.5 = 11 DMG.
-4 EN.


Puppet was hurt by its burn! -2 HP.

2mpd0tk.png

HP: 3
EN: 48
Other: Burned

270.png

HP: 53
EN: 25
Other: Taunt (4 Actions)

Spr_BW_Hiker.png

"My belly looks like the rucksack from Hoenn!"

Scald ~ Absorb ~ Hidden Power
If Torment is used A1, replace it with Hidden Power.
 
iaza18423788850700.gif


"OK, that was too close. Imagine if you'd been crit..."

Pain Split ~ Pin Missile + Pin Missile

"If you lose, don't worry, we've got enough experience from here methinks..."
 
2mpd0tk.png

HP: 3
EN: 48
Other: Burned

270.png

HP: 53
EN: 25
Other: Taunt (4 Actions)

Action 1

Puppet used Pain Split!
+25 HP [Puppet]
-25 HP [Lotad]
-22 EN.


Lotad used Scald!
Crit roll (1/16 = crit): 10 [No crit]
(8+3+1.5) = 12.5 = 13 DMG.
-5 EN.

Puppet was hurt by its burn! -2 HP.

Action 2

Lotad used Absorb!
Crit roll (1/16 = crit): 5 [No crit]
(4+3+1.5) = 8.5 = 9 DMG.
+5 HP.

Puppet used Super Pin Missile!
Hit roll (>=8225 = miss): 9239 [miss]
The attack missed!
-24 EN.

Puppet was hurt by its burn! -2 HP.

Action 3


Puppet cooled down!

Lotad used Hidden Power!

Basically you die.
Hiker Taker defeated Dogfish44!


Spr_BW_Hiker.png

"The strange thing is that I'm actually a woman!"

Rewards

Dogfish44: 4 CC
Puppet: 4 HC

Alchemator: 6 UC
 
Rank 4 is going to end up painful for one of us.

233.png

Porygon2 [Data] (N/A)
Nature: Modest (+1 Sp.Atk ; -1 Atk)
Type: Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Download (Innate): At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage increase on the offense that strikes an opponent’s weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher defense, and attack when facing Hypno, which has higher special defense. For ties, Special Attack is raised.) This boost is maintained at the end of each round.

Stats:

Porygon2
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 60
Size Class: 1
Weight Class: 3
Base Rank Total: 18

EC: 4/9
MC: 0
DC: 2/5

Attacks:
Agility
Conversion
Conversion 2
Defense Curl
Discharge
Magic Coat
Magnet Rise
Psybeam
Recover
Sharpen
Signal Beam
Tackle
Tri Attack

Charge Beam
Hyper Beam
Ice Beam
Shadow Ball
SolarBeam

Endure
Pain Split

Total moves: 20

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
Why do I get the competent ref D:<

~~~

iaza18423788850700.gif


"The best aerial thieves use
FlyingType.png
types to attack. Data, let's ground these fools!"
 
FL_Beauty.png

Beauty Nadia wants to fight!
"What kind of a nerd uses that Pokemon?"

RNG for Pokemon: 1/5
RNG for ability: 2/3

"See, if you really want to impress you need something big and beautiful like Kissy here."
Spr_5b_468.png

Togekiss (F)

Nature: Bold

Type:

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:

HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20

Abilities:

Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)

Attacks:

Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
AncientPower
Follow Me
Bestow
Magical Leaf
Wish
Safeguard
Double-Edge
Sky Attack
ExtremeSpeed
Aura Sphere
Air Slash
Last Resort

Shadow Ball
Shock Wave
Water Pulse

Extrasensory
Substitute
Morning Sun

Signal Beam
Heat Wave

Also shall we call it 2 subs for these (more or less) FEs?
 
I've spent too much time REFFING hall T_T

~~~

Ice Beam ~ Thunderbolt ~ Ice Beam

IF Yawn, THEN Magic Coat
 
Apologies for the delay, reffings will become much swifter from here on out.

FL_Beauty.png

"Its only fair to make the boys wait when you're as beautiful as me."

Air Slash > Aura Sphere > Air Slash
 
Yeah... you don't actually know Tbolt. I don't want to ref this again so lets just pretend you used Ice Beam action 2 as well and we won't speak of this again.

233.png

Data (-)
HP: 100
EN: 100
Spe: 60
Ability: Download
STAT: N/A
OTH: N/A
2 Recovers/5 Chills

VS.

Spr_5b_468.png

Togekiss (F)
HP: 100
EN: 100
Spe: 80
Ability: Serene Grace
STAT: N/A
OTH: N/A
2 Recovers/5 Chills

Data's Download activated
[ATT:SpA] 571/1000: SpA
Data's Special Attack rose!

Action 1

Togekiss used Air Slash
HIT [<=950] 33/1000: YES
CRIT [<=63] 892/1000: NO
FLINCH [<=600] 336/1000: YES
(8 + 3 + (5-3)*1.5) = 14
14 DMG
-5 EN

Data flinched!

Action 2

Togekiss used Aura Sphere
CRIT [<=63] 473/1000: No
(9 + (5-3)*1.5)*1.5 = 18
18 DMG
-7 EN

Data used Ice Beam
CRIT [<=63] 426/1000: NO
FREEZE [<=100] 437/1000: NO
(10 + (5-4)*1.5)*1.5 + 1.75 = 19
19 DMG
-7 EN

Action 3

Togekiss used Air Slash
HIT [<=950] 16/1000: YES
CRIT [<=63] 519/1000: NO
FLINCH [<=600] 442/1000: YES
(8 + 3 + (5-3)*1.5) = 14
14 DMG
-5 EN

Data flinched!

233.png

Data (-)
HP: 54
EN: 93
Spe: 60
Ability: Download
STAT: +1 SpA (PERM)
OTH: N/A
2 Recovers/5 Chills

VS.

Spr_5b_468.png

Togekiss (F)
HP: 81
EN: 83
Spe: 80
Ability: Serene Grace
STAT: N/A
OTH: N/A
2 Recovers/5 Chills

Beauty Nadia issues actions
Dogfish44 issues actions
REFEREE

---------------

FL_Beauty.png

"Sorry, I know it can be hard to concentrate when you have me standing opposite you. Just try and pretend you're focussing on the match, m'kay?"

Air Slash > Aura Sphere > Air Slash
IF
Discharge OR Pain Split THEN replace your corresponding action with Substitute (20)
 
Personally I'd have replaced with Discharge (The move I meant), but that works.

(And yes, I'm still an advocate of having illegal actions fail)

"WORK DANGIT!"

Agility ~ Ice Beam ~ Pain Split

IF Agility fails A1, THEN A2 becomes Agility
 
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