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Battle Hall Challenge - Fire Blast

Nohface.png

Yoshitsune (M)
Ability: Levitate
HP: 84
EN: 83
SPEED: 10
STAT: N/A
OTHER: Yawn disabled (5a)

VS.

Gempre1.png

Rebble (M)
Ability: Technician
HP: 61
EN: 86
SPEED: 90
STAT: N/A
OTHER: Alseep (2a)

Action 1
Rebble is fast asleep!

Yoshitsune used ShadowStrike
HIT [<=950] 368/1000: YES
CRIT [<=63] 10/1000: YES
DEF DROP [<=500] 147/1000: YES
(8 + 3 + 3 + (3-1)*1.5) = 17
Rebble's Defence fell!
[17 DMG] [5 EN]

Action 2
Rebble is fast asleep!

Yoshitsune used Meteor Mash
HIT [<=850] 816/1000: YES
CRIT [<=63] 8/1000: YES
ATT RAISE [<=200] 888/1000: NO
(10 + 3 + 3 + (3-1)*1.5)*1.5 + 1.75 = 30.25 = 30
[30 DMG] [6 EN]

Action 3
Rebble used Fire Blast
HIT [<=850] 812/1000: YES
CRIT [<=63] 455/1000: NO
BURN [<=100] 842/1000: NO
(12 + (4-3)*1.5)*1.5 = 20.25 = 20
[20 DMG] [8 EN]

Yoshitsune used Revenge
CRIT [<=63] 812/1000: NO
(12 + (3-1)*1.5)*1.5 + 1.75 = 24.25 = 24
[24 DMG] [8 EN]

Rebble was knocked out!

Nohface.png

Yoshitsune (M)
Ability: Levitate
HP: 60
EN: 64
SPEED: 10
STAT: N/A
OTHER: Yawn disabled (2a)

VS.

Gempre1.png

Rebble (M)
Ability: Technician
HP: -10
EN: 78
SPEED: 90
STAT: -1 Def
OTHER: N/A

Cooltrainer Frank was defeated!

DP_Cool_Trainer_M.png

"Ice cold, you didn't even give me a sniff."

NormalType.png
FireType.png
FightingType.png

WaterType.png
GrassType.png
PoisonType.png

ElectricType.png
GroundType.png
DragonType.png

GhostType.png
DarkType.png
 
DP_Cool_Trainer_F.png

Cooltrainer Jill wants to fight!
"I'm much cooler than that last guy."

RNG for Pokemon: 3/5
RNG for ability: 1/2

"Hey, a staticky flying electric thing is pretty cool."
587.png

Emolga (F)

Nature: Mild

Type:

Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 103

Abilities:

Static: (Innate) This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Attacks:

ThunderShock
Quick Attack
Tail Whip
Charge
Spark
Pursuit
Double Team
Shock Wave
Electro Ball
Acrobatics

Hidden Power [Water] (7)
Taunt
Toxic

Roost
Air Slash
Iron Tail
 
I'll ref your challenge fast if you ref my challenge fast :D

CustomTrainer_261.png

"A weak opponent has been given to use. Start strong Yoshitsune, we're heading into battle!"

Rock Slide ~ Foul Play ~ Rock Slide

IF Dig will successfully hit Emolga THEN use Dig.
 
Nohface.png

Yoshitsune (M)
Ability: Levitate
HP: 100
EN: 100
SPEED: 10
STAT: N/A
OTHER: N/A

VS.

587.png

Emolga (F)
Ability: Static
HP: 90
EN: 100
SPEED: 103
STAT: N/A
OTHER: N/A

Action 1
Emolga used Double Team
Emolga made 4 clones of itself!
[16 EN]

Yoshitsune used Rock Slide
HIT [<=900] 220/1000: YES
HIT EMOLGA [<=800] 486/1000:YES
CRIT [<=63] 374/1000: NO
(8 + (3-1)*1.5)*1.5 = 16.5 = 17
[17 EN] [6 EN]

Action 2
Emolga used Electro Ball
CRIT [<=63] 265/1000: NO
(15 + 3 + (4-3)*1.5) = 19.5 = 20
[20 DMG] [8 EN]

Yoshitsune used Foul Play
CRIT [<=63] 507/1000: NO
(10 + (3-1)*1.5) = 13
[13 DMG] [7 EN]

Action 3
Emolga used Electro Ball
CRIT [<=63] 133/1000: NO
(15 + 3 + (4-3)*1.5) = 19.5 = 20
[20 DMG] [12 EN]

Yoshitsune used Rock Slide
HIT [<=900] 455/1000: YES
CRIT [<=63] 733/1000
(8 + (3-1)*1.5)*1.5 = 16.5 = 17
[17 EN] [6 EN]

Nohface.png

Yoshitsune (M)
Ability: Levitate
HP: 60
EN: 81
SPEED: 10
STAT: N/A
OTHER: N/A

VS.

587.png

Emolga (F)
Ability: Static
HP: 43
EN: 64
SPEED: 103
STAT: N/A
OTHER: Dumbass

Cooltrainer Jill issues actions
Fire Blast issues actions
Referee
 
CustomTrainer_261.png


"Let's finish this! We better not get haxed."

Fake Out ~ Rock Slide ~ Foul Play

IF Rock Slide fails to hit THEN use Pain Split on A3


I'm on my phone now, sorry I can't ref.
 
Nohface.png

Yoshitsune (M)
Ability: Levitate
HP: 60
EN: 81
SPEED: 10
STAT: N/A
OTHER: N/A

VS.

587.png

Emolga (F)
Ability: Static
HP: 43
EN: 64
SPEED: 103
STAT: N/A
OTHER: N/A

Action 1
Yoshitsune used Fake Out
CRIT [<=63] 658/1000: NO
STATIC [<=300] 74/1000: YES
(4 + (3-1)*1.5) = 7
Emolga's Static activated!
Yoshitsune was paralyzed (20%)!
[7 DMG] [4 EN]

Emolga flinched!

Action 2
Emolga used Electro Ball
CRIT [<=63] 267/1000: NO
(15 + 3 + (4-3)*1.5) = 19.5 = 20
[20 DMG] [8 EN]

Yoshitsune used Rock Slide
PARALYSIS [<=200] 902/1000: NO
HIT [<=900] 623/1000: YES
CRIT [<=63] 356/1000: NO
(8 + (3-1)*1.5)*1.5 = 16.5 = 17
[17 EN] [6 EN]

Action 3
Emolga used Electro Ball
CRIT [<=63] 125/1000: NO
(15 + 3 + (4-3)*1.5) = 19.5 = 20
[20 DMG] [12 EN]

Yoshitsune used Foul Play
PARALYSIS [<=200] 178/1000: YES
Yoshitsune was fully paralyzed!
Yoshitsune's paralysis dropped by 5%!
[7 EN]

Nohface.png

Yoshitsune (M)
Ability: Levitate
HP: 20
EN: 64
SPEED: 10
STAT: N/A
OTHER: Paralyzed (10%)

VS.

587.png

Emolga (F)
Ability: Static
HP: 19
EN: 44
SPEED: 103
STAT: N/A
OTHER: N/A

Fire Blast issues actions
Cooltrainer Jill issues actions
Referee
 
CustomTrainer_261.png

"You have got to be kidding me. I even created a substitution in case of some stupid hax, but this bypassed even that. Sneak into the shadows of the arena, and fire some rocks."

Shadow Sneak + Rock Slide ~ Combo rest ~ Shadow Sneak

IF
that combo does not work THEN use Shadow Sneak + Shadowstrike.
 
Ok, I'm possibly a little more harsh on combinations than some other refs, so I just don't see how Rock Slide and Shadow Sneak would combine well. Generally I dislike combos of contact and non-contact moves. It actually works out better for you this way, because under the new combo rules Shadow Sneak would take precedence over Rock Slide and the combo would remain Ghost typed (Elemental Shadow Sneak > Passive Rock Slide) and this way you get better accuracy.

Nohface.png

Yoshitsune (M)
Ability: Levitate
HP: 20
EN: 64
SPEED: 10
STAT: N/A
OTHER: Paralyzed (10%)

VS.

587.png

Emolga (F)
Ability: Static
HP: 19
EN: 44
SPEED: 103
STAT: N/A
OTHER: N/A

Action 1
Yoshitsune used Shadow Sneak + ShadowStrike
PARALYSIS [<=100] 216/1000: NO
HIT [<=975] 526/1000: YES
CRIT [<=63] 776/1000: NO
DEF DROP [<=500] 124/1000: YES
STATIC [<=300] 518/1000: NO
(10 + 3 + (3-1)*1.5) = 16
Emolga's Defence fell!
[16 DMG] [12 EN]

Emolga used Roost
Emolga regained health!
[+20 HP] [11 EN]

Action 2
Emolga used Electro Ball
CRIT [<=63] 258/1000: NO
(15 + 3 + (4-3)*1.5) = 19.5 = 20
[20 DMG] [8 EN]

Yoshitsune was knocked out!

Nohface.png

Yoshitsune (M)
Ability: Levitate
HP: 0
EN: 52
SPEED: 10
STAT: N/A
OTHER: Paralyzed (5%)

VS.

587.png

Emolga (F)
Ability: Static
HP: 23
EN: 25
SPEED: 103
STAT: -1 Def
OTHER: N/A

Colltrainer Jill was victorious!

DP_Cool_Trainer_F.png

"It seems that speed won the day. Well played though, we should do it again some time."

Sorry Fire Blast, your Battle Hall challenge is over.

Prizes
Fire Blast: 7 TC, 7 BP
Yoshitsune: 14 HC

deadfox081: 16 BT
 
CustomTrainer_261.png

"Ugh, hax can be a pain. I find it ironic that I lost because of paralysis, yet Kitsunoh has the ability Limber. Anyways, thank you for reffing deadfox, and I hope I will battle Hall Matron Argenta one day..."
 
Challenge 3

I'm leaving on Wednesday, so I might need DQ extensions.

Name: Fire Blast
Challenge Thread (if any): http://www.smogon.com/forums/showthread.php?t=3449196
Rank and format: Rank 1 Singles
Pokemon #1: Numel
Pokemon #1 Ability: Simple
Pokemon #1 Info:

322.png

Numel (Katrina) (F)

Nature: Brave
+1 Atk, -15% Spe, -10% Evasion

Type: Fire/Ground

Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Oblivious
Type: Innate
This Pokemon is incapable of being affected by Attract or Cute Charm.

Simple
Type: Innate
This Pokemon innately exaggeates the effect of stat boosts and drops to the point where they have double the effectiveness, but the same actual stage. (e.g. Swords Dance/Screech is still a 2 stage boost/drop but is calculated as 4 stages). Stat benefits/reductions still maximize at 6 effective stages.

Own Tempo (DW)
Type: Innate
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.


Stats:
HP: 90
Atk+: 3
Def: 2
SpA: 3
SpD: 2
Spe-: 30
SC: 1
WC: 2

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Growl
Tackle
Ember
Magnitude
Focus Energy
Flame Burst
Take Down
Flamethrower
Earth Power
Earthquake
Double Edge

Endure
Yawn
Heat Wave

Flame Charge
Rock Slide
Dig

yo

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
Battle 1

67024793.png

Preschooler Linde wants to battle!

"My teacher told me that guys like you are evil and must be exterminated!"

RNG Roll for Pokemon: 4/5

"Go Kricketot! Main, rape, destroy that foul creature!"

RNG Roll for Ability: 1/2

"Don't worry about status - you have Shed Skin for that!"

Kricketot.gif

Nature: Brave

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Stats:

HP: 90
Atk: Rank 2 (+)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 21 (-)

Abilities:

Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.


Attacks:

Growl
Bide
Struggle Bug
Bug Bite

Endeavor
Mud Slap
Uproar

can you defeat the mighty bug?
 
Kricketot.gif

Kricketot (F)
HP: 90
EN: 100
SPE: 21
NATR: Brave
ABIL: Shed Skin
STAT: -10% Eva
OTHR: N/A
322.png

Katrina (F)
HP: 90
EN: 100
SPE: 30
NATR: Brave
ABIL: Simple
STAT: -10% Eva
OTHR: N/A

Arena: N/A

Action 1:

Kricketot used Bide!
Katrina used Flamethrower!
RNG Roll (To-Crit) [<=63 Yes]: 43/1000 (Yes)
A critical hit!
(10+3+3+1.5) x 1.5 = 26.25 ~ 26 damage
RNG Roll (To-Burn) [<=100 Yes]: 937/1000 (No)
-6 energy

Action 2:

Kricketot is storing energy!
Katrina used Rock Slide!
RNG Roll (To-Crit) [<=63 Yes]: 115/1000 (No)
(8+1.5) x 1.5 = 14.25 ~ 14 damage
-6 energy

Action 3:


Kricketot unleashes her bide!
(26+14) x 1.75 = 70 damage
-41 energy
Katrina used Flamethrower!
RNG Roll (To-Crit) [<=63 Yes]: 703/1000 (No)
(10+3+1.5) x 1.5 = 21.75 ~ 22 damage
RNG Roll (To-Burn) [<=100 Yes]: 915/1000 (No)
-6 energy
Kricketot.gif

Kricketot (F)
HP: 28
EN: 59
SPE: 21
NATR: Brave
ABIL: Shed Skin
STAT: -10% Eva
OTHR: N/A
322.png

Katrina (F)
HP: 20
EN: 82
SPE: 30
NATR: Brave
ABIL: Simple
STAT: -10% Eva
OTHR: N/A

Arena: N/A

Turn Order:

Preschooler Linde issues actions.
Fire Blast issues actions.
REFEREE

-------------------------

67024793.png

"THE CAMEL IS TOO STRONG!"

Mud-Slap + Mud-Slap combo - cooldown - Mud-Slap
 
(Or you could combo with Dig+Dig for more negative priority haha ^_^)
Kricketot.gif

Kricketot (F)
HP: 28
EN: 59
SPE: 21
NATR: Brave
ABIL: Shed Skin
STAT: -10% Eva
OTHR: N/A
322.png

Katrina (F)
HP: 20
EN: 82
SPE: 30
NATR: Brave
ABIL: Simple
STAT: -10% Eva
OTHR: N/A

Arena: N/A

Action 1:

Katrina used Dig!
Underground
-5 energy
Kricketot used Super Mud-Slap!

The attack missed!
-24 energy

Action 2:

Katrina used Dig!
RNG Roll (To-Crit) [<=63 Yes]: 836/1000 (No)
(8+3+1.5) x .67 = 8.3 ~ 8 damage
-5 energy
Kricketot is recovering from the combo!
RNG Roll (To-Crit) [<=63 Yes]: 115/1000 (No)
(8+1.5) x 1.5 = 14.25 ~ 14 damage
-6 energy

Action 3:


Katrina used Flamethrower!
RNG Roll (To-Crit) [<=63 Yes]: 482/1000 (No)
(10+3+1.5) x 1.5 = 21.75 ~ 22 damage
RNG Roll (To-Burn) [<=100 Yes]: 519/1000 (No)
-6 energy
Kricketot fainted!
Kricketot.gif

Kricketot (F)
HP: KOed
EN: KOed
SPE: 21
NATR: Brave
ABIL: Shed Skin
STAT: -10% Eva
OTHR: N/A
322.png

Katrina (F)
HP: 20
EN: 66
SPE: 30
NATR: Brave
ABIL: Simple
STAT: -10% Eva
OTHR: N/A

Arena: N/A

Turn Order:

Fire Blast picks a new type.

-------------------------

67024793.png

"No fair! I'm telling the principal!"

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
Battle 2

35085879.png

Lass Crystal wants to battle!

"You're a guy. I'm a girl. Get out."

RNG Roll for Pokemon: 5/5

"Shieldon a go-go!"

RNG Roll for Ability: 2/2

"Very Soundproof!"

410.png

Nature: Brave

Type:

Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 3
Spe: 26 (-)

Abilities:

Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Soundproof: (Innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Ancient Song, Bark Out, Bug Buzz, Chatter, Echo Voice, GrassWhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Roar, Screech, Sing, Sing a Round, Snore, Supersonic, Uproar.

Attacks:

Tackle
Protect
Metal Sound
Take Down
Iron Defense
Swagger

Rock Slide
Stone Edge
Ice Beam

Wide Guard
Counter
Body Slam

mmmmmm
 
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