HP: 90
Energy: 100%
Vs.
HP: 100
Energy: 100%
-----------------------------------------------
Action One
Snorunt used Toxic
7 Energy
RNG Roll (Hit < 90/100) = 50
Slowpoke was badly poisoned
Slowpoke used Trick Room
10 - 1 = 9 Energy
The room got messed up.
Slowpoke was hurt by poison
Action Two
Slowpoke used Fire Blast
8 Energy
RNG Roll (Hit < 85/100) = 34
RNG Roll (Crit < 1/16) = 9
RNG Roll (Burn < 10/100) = 50
12 * 1.5 = 18 Damage
Snorunt used Hex
7 Energy
RNG Roll (Crit < 1/16) = 3
(10 + 1.5) * 1.5 = 17 Damage
Slowpoke was hurt by poison
Action Three
Slowpoke used Flamethrower
7 Energy
RNG Roll (Crit < 1/16) = 14
RNG Roll (Burn < 10/100) = 42
10 * 1.5 = 15 Damage
Snorunt used Hex
7 + 4 = 11 Energy
RNG Roll (Crit < 1/16) = 16
(10 + 1.5) * 1.5 = 17 Damage
Slowpoke was hurt by poison
RNG Roll for Moody Rise: 3/6
RNG Roll for Moody Drop: 4/5
Slowpoke's SpA Rises and SpD Drops!
-----------------------------------------------
HP: 57
Energy: 75%
+2 Special Attack
-1 Special Defence
Vs.
HP: 63
Energy: 76%
Badly Poisoned - 2 DPA
Trick Room - Four More Rounds