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Battle Hall Challenge - Its_A_Random

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313.png

"Risks... Let us see if we screw up here again..."

GroundType.png

313.png

Volbeat [Inzektor] (M)
NATURE: Quiet (-10% Evasion)

TYPE
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

ABILITIES
Illuminate: (Toggle Off) This Pokémon emits a continuous light that brightens the environment & makes it easier for all Pokémon to see. While this ability is active, any darkened or twilight state in the battle is negated & all moves used by any Pokémon (friend or foe, or itself) have their accuracy increased by 10% (flat). Boosts from multiple Illuminates do not stack.
Swarm: (Passive) When this Pokémon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Prankster (DW): (Passive) The Pokémon is always prepared for engaging in sneaky tactics & trickery, giving its non-damaging attacks an increase in priority level.

STATS
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 73 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16

EC: N/A
MC: 0
DC: 5/5

ATTACKS (56/73)
PHYSICAL
Acrobatics
Aerial Ace
Brick Break
Bug Bite
Counter
Double-Edge
Focus Punch
Ice Punch
Quick Attack
Return
Seismic Toss
Tackle
Thief
Thunderpunch
U-Turn
Zen Headbutt

SPECIAL
Air Cutter
Bug Buzz
Charge Beam
Giga Drain
Hidden Power (Fire 7)
Mud-Slap
Shadow Ball
Signal Beam
Silver Wind
Snore
Solarbeam
Struggle Bug
Thunder
Thunderbolt
Water Pulse

OTHER
Attract
Baton Pass
Confuse Ray
Double Team
Encore
Endure
Flash
Helping Hand
Light Screen
Metronome
Moonlight
Protect
Psych Up
Rain Dance
Rest
Roost
Sleep Talk
Substitute
Sunny Day
Swagger
Tail Glow
Tailwind
Thunder Wave
Toxic
Trick
 

Battle 3​
..
Spr_DP_Ruin_Maniac.png

Trainer Connor wants to battle!
You seem to have had a great track so far
let's see if you can continue with it...


RNG Roll (Pokemon) [1-5]: 1/5 (Trapinch)
RNG Roll (Ability) [1-3]: 3/3 (Sheer Force)

Seems to me you're trapped!

328.png

Trapinch (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Stats:
HP: 90
Atk: Rank 5 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 10
Size Class: 1
Weight Class: 2
Base Rank Total: 13

Abilities:

Sheer Force (DW): (Toggle) No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.

Attacks:
Bite
Sand-Attack
Faint Attack
Sand Tomb
Mud-Slap
Bide
Bulldoze
Dig

Earthquake
Rock Slide
Double Team

Quick Attack
Bug Bite
Flail
 
Battle 4...
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313.png

"Not toggling Sheer Force on? Okay. This should not be too difficult..."

Bug Buzz > Giga Drain > Bug Buzz
IF Bide is issued, THEN use Substitute (15 HP) on the first Bide action, pushing actions back.
IF Trapinch has Double Team clones up when you act, THEN use Struggle Bug that action, pushing actions back.
 
313.png

HP: 100
EN: 100
Boost: ~
Status: ~
Other: ~

VS
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HP: 90
EN: 100
Boost: ~
Status: ~
Other: ~​

Tranpich: Rock Slide ~ Rock Slide ~ Rock Slide

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Inzektor used Bug Buzz!
RNG Roll (To Crit) [<=625 Yes]: 2180/10000 (No)
RNG Roll (-1 SpD) [<=1000 Yes]: 4847/10000 (No)
(9 + 3 + 1.5) x 1.0 = 13.5 ~ 13.5 damage (Tranpich)
-6 energy

Tranpich used Rock Slide!
RNG Roll (To Crit) [<=625 Yes]: 2946/10000 (No)
(8 + 4.5) x 1.0 = 18.75 ~ 18.75 damage (Inzektor)
-6 energy

Inzektor used Giga Drain!
RNG Roll (To Crit) [<=625 Yes]: 5715/10000 (No)
(8 + 1.5) x 1.5 = 14.25 ~ 27.75 damage (Marril)
Tranpich had it's energy drained!
+7.125 Hp (Inzektor)
-12 energy

Tranpich used Rock Slide!
RNG Roll (To Crit) [<=625 Yes]: 5385/10000 (No)
(8 + 4.5) x 1.0 = 18.75 ~ 30.375 damage (Inzektor)
-10 energy

Inzektor used Bug Buzz!
RNG Roll (To Crit) [<=625 Yes]: 6685/10000 (No)
RNG Roll (-1 SpD) [<=1000 Yes]: 130/10000 (Yes)
(9 + 3 + 1.5) x 1.0 = 13.5 ~ 41.25 damage (Tranpich)
Tranpich's Special Defense Felt!
-1 SpD (4a)
-6 energy

Tranpich used Rock Slide!
RNG Roll (To Crit) [<=625 Yes]: 2800/10000 (No)
(8 + 4.5) x 1.0 = 18.75 ~ 49.125 damage (Inzektor)
-14 energy
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HP: 51
EN: 76
Boost: ~
Status: ~
Other: ~

VS
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HP: 49
EN: 70
Boost: -1 SpD (3a)
Status: ~
Other: ~​

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​

Spr_DP_Ruin_Maniac.png

Dumb toggle stuff, though at least we're still got

Tranpich [Activate Sheer Force]: Earthquake ~ Rock Slide ~ Rock Slide
* If Inzektor uses a Grass-Type Damaging Combo then use Double Team [4] and push actions
* If Inzektor (Succesfully) uses a Protective or Evasive move then use Chill and push actions

 
313.png

HP: 51
EN: 76
Boost: ~
Status: ~
Other: ~

VS
328.png

HP: 49
EN: 70
Boost: -1 SpD (3a)
Status: ~
Other: ~​

Inzektor used Giga Drain!
RNG Roll (To Crit) [<=625 Yes]: 4540/10000 (No)
(8 + 1.5) x 1.5 + 2 = 16.25 ~ 16.25 damage (Marril)
Tranpich had it's energy drained!
+8.125 Hp (Inzektor)
-12 energy

Tranpich used Earthquake!
RNG Roll (To Crit) [<=625 Yes]: 4111/10000 (No)
(10 + 3 + 4.5) x 2/3 = 11.67 ~ 3.54 damage (Tranpich)
-6 energy

Inzektor used Encore!
Tranpich felt for the Encore!
-12 energy

Tranpich used Earthquake!
RNG Roll (To Crit) [<=625 Yes]: 4054/10000 (No)
(10 + 3 + 4.5) x 2/3 = 11.67 ~ 15.21 damage (Tranpich)
-6 energy

Tranpich used Earthquake!
RNG Roll (To Crit) [<=625 Yes]: 766/10000 (No)
(10 + 3 + 4.5) x 2/3 = 11.67 ~ 28.88 damage (Tranpich)
-6 energy

Inzektor used SuperNovaBeam!
Inzektor is charging sunlight!

Inzektor used SuperNovaBeam!
RNG Roll (To Crit) [<=625 Yes]: 2714/10000 (No)
(27 + 1.5) x 1.5 + 2 = 44.75 ~ 61 damage (Tranpich)
-6 energy

Tranpich fainted!
313.png

HP: 24
EN: 41
Boost: ~
Status: ~
Other: ~

VS
328.png

HP: KO
EN: KO
Boost: ~
Status: ~
Other: ~​

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​

Spr_DP_Ruin_Maniac.png

Impressive, I think you're the Force in here
Well, who's your next victim?


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FlyingType.png

PoisonType.png
ElectricType.png

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DragonType.png
GhostType.png

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SteelType.png

 

Battle 5​
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king_candy_pokemon_sprite_by_cherushimetsumari-d5mtdom.png

Trainer Humpty wants to battle!
What you expected some dark looking anti-hero type trainer?
Ha, I bet you do't expect this little thing


RNG Roll (Pokemon) [1-5]: 3/5 (Sneasel)
RNG Roll (Ability) [1-3]: 2/3 (Keen Eye)

Better to be prepared against those flash shenanigans!

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Sneasel (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 115
Size Class: 2
Weight Class: 3
Base Rank Total: 17

Abilities:

Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.

Attacks:
Scratch
Leer
Taunt
Quick Attack
Screech
Faint Attack
Icy Wind
Fury Swipes
Agility
Metal Claw
Hone Claws
Beat Up

Brick Break
Dig
Torment

Ice Punch
Fake Out
Counter
 
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313.png

"Ehhh, this one seems beatable."

Bug Buzz > Signal Beam > Bug Buzz
IF (Non-Combo) Dig is issued without suspense, THEN use Counter that action.
IF (Non-Combo) Agility (Evade) is used successfully, THEN use Struggle Bug that action.
 
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HP: 100
EN: 100
Boost: ~
Status: ~
Other: ~

VS
215.png

HP: 90
EN: 100
Boost: ~
Status: ~
Other: ~​

Sneasel: Faint Attack ~ Faint Attack ~ Faint Attack

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Sneasel used Faint Attack!
RNG Roll (To Crit) [<=625 Yes]: 4404/10000 (No)
(6 + 3 + 3) x 1.0 = 12 ~ 12 damage (Inzektor)
-3 energy

Inzektor used Bug Buzz!
RNG Roll (To Crit) [<=625 Yes]: 5930/10000 (No)
RNG Roll (-1 SpD) [<=1000 Yes]: 7885/10000 (No)
(9 + 3) x 1.0 = 18 ~ 18 damage (Sneasel)
-6 energy

Sneasel used Faint Attack!
RNG Roll (To Crit) [<=625 Yes]: 3187/10000 (No)
(6 + 3 + 3) x 1.0 = 12 ~ 24 damage (Inzektor)
-7 energy

Inzektor used Signal Beam!
RNG Roll (To Crit) [<=625 Yes]: 9603/10000 (No)
RNG Roll (To Confuse) [<=625 Yes]: 7054/10000 (No)
(8 + 3) x 1.5 = 16.5 ~ 34.5 damage (Sneasel)
-5 energy

Sneasel used Faint Attack!
RNG Roll (To Crit) [<=625 Yes]: 4700/10000 (No)
(6 + 3 + 3) x 1.0 = 12 ~ 36 damage (Inzektor)
-11 energy

Inzektor used Bug Buzz!
RNG Roll (To Crit) [<=625 Yes]: 5390/10000 (No)
RNG Roll (-1 SpD) [<=1000 Yes]: 1921/10000 (No)
(9 + 3) x 1.5 = 18 ~ 52.5 damage (Sneasel)
-6 energy
313.png

HP: 64
EN: 83
Boost: ~
Status: ~
Other: ~

VS
215.png

HP: 38
EN: 79
Boost: ~
Status: ~
Other: ~​

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​

king_candy_pokemon_sprite_by_cherushimetsumari-d5mtdom.png

Oh, I should have brought Lord Tubbington instead

Sneasel: Torment ~ Faint Attack ~ Faint Attack
* If Inzektor uses Encore A2 then use Dig A1 instead
* If Inzektor uses Brick Break then use Counter

 
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HP: 64
EN: 83
Boost: ~
Status: ~
Other: ~

VS
215.png

HP: 38
EN: 79
Boost: ~
Status: ~
Other: ~​

Inzektor used Focus Punch!
Inzektor is focusing on it's target!

Sneasel used Torment!
Inzektor was tormented!
-9 energy

Inzektor used Focus Punch!
RNG Roll (To Crit) [<=625 Yes]: 3918/10000 (No)
(15 + 1.5) x 2.25 = 37.125 ~ 37.125 damage (Sneasel)
-10 energy

Inzektor used Quick Attack!
RNG Roll (To Crit) [<=625 Yes]: 4995/10000 (No)
(4 + 1.5) x 1.0 = 5.5 ~ 42.625 damage (Sneasel)
-3 energy
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HP: 64
EN: 71
Boost: ~
Status: ~
Other: ~

VS
215.png

HP: KO
EN: KO
Boost: ~
Status: ~
Other: ~​

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​

king_candy_pokemon_sprite_by_cherushimetsumari-d5mtdom.png

And I said it again Lord Tubbington would have been a better choice
Who's your next adversary if I may ask?


NormalType.png
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FightingType.png

FlyingType.png

PoisonType.png
ElectricType.png

RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

SteelType.png

 

Battle 6​
..
Spr_FRLG_Picnicker.png

Trainer Johan wants to battle!
Lookng for a little fun?


RNG Roll (Pokemon) [1-5]: 5/5 (Syclar)
RNG Roll (Ability) [1-3]: 3/3 (Technician)

we'll be nice I promess

Syclar.png

Syclar (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 79 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 15

Abilities:

Technician (DW): (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Attacks:
Fury Attack
Leer
Leech Life
Scratch
Ice Shard
Focus Energy
Slash
Icy Wind
Bug Bite
X-Scissor
Icicle Spear
Hail

Ice Beam
Brick Break
Dig

Tail Glow
Counter
Signal Beam
 
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313.png

"This one is not too difficult either!"

Hidden Power > Acrobatics > Hidden Power
IF (Non-Combo) Dig is issued without suspense, THEN use Counter that action.
IF Counter is issued when you are to use Acrobatics, THEN use Hidden Power that action, pushing actions back.
 
313.png

HP: 100
EN: 100
Boost: ~
Status: ~
Other: ~

VS
Syclar.png

HP: 90
EN: 100
Boost: ~
Status: ~
Other: ~​

Syclar: Ice Beam ~ Signal Beam ~ Ice Beam

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Syclar used Ice Beam!
RNG Roll (To Crit) [<=625 Yes]: 4502/10000 (No)
RNG Roll (To Freeze) [<=1000 Yes]: 7235/10000 (No)
(10 + 3 + 3) x 1.0 = 16 ~ 16 damage (Inzektor)
-6 energy

Inzektor used Hidden Power [Fire]!
RNG Roll (To Crit) [<=625 Yes]: 8658/10000 (No)
(7 + 1.5) x 2.25 = 19.125 ~ 19.125 damage (Syclar)
-5 energy

Syclar used Signal Beam!
RNG Roll (To Crit) [<=625 Yes]: 701/10000 (No)
RNG Roll (To Confuse) [<=625 Yes]: 3652/10000 (No)
(8 + 3 + 3) x 1.5 = 14 ~ 30 damage (Syclar)
-5 energy

Inzektor used Acrobatics!
RNG Roll (To Crit) [<=625 Yes]: 6971/10000 (No)
(13 + 1.5) x 1.5 = 21.75 ~ 40.875 damage (Sneasel)
-7 energy

Syclar used Ice Beam!
RNG Roll (To Crit) [<=625 Yes]: 1776/10000 (No)
RNG Roll (To Freeze) [<=1000 Yes]: 5839/10000 (No)
(10 + 3 + 3) x 1.0 = 16 ~ 46 damage (Inzektor)
-6 energy

Inzektor used Hidden Power [Fire]!
RNG Roll (To Crit) [<=625 Yes]: 9236/10000 (No)
(7 + 1.5) x 2.25 = 19.125 ~ 60 damage (Syclar)
-5 energy
313.png

HP: 54
EN: 83
Boost: ~
Status: ~
Other: ~

VS
Syclar.png

HP: 30
EN: 83
Boost: ~
Status: ~
Other: ~​

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​

Spr_FRLG_Picnicker.png

Wow, this bugs are full of surprises don't you think?

Syclar: Ice Beam ~ Signal Beam ~ Ice Beam
 
Again Acrobatics has 11 BP...
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313.png

"Just end this..."

Acrobatics + Acrobatics combo > N/A (Acrobatics + Acrobatics combo) > Acrobatics + Acrobatics combo
 
313.png

HP: 54
EN: 83
Boost: ~
Status: ~
Other: ~

VS
Syclar.png

HP: 33
EN: 83
Boost: ~
Status: ~
Other: ~​

Syclar: Ice Beam ~ Signal Beam ~ Ice Beam

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Syclar used Ice Beam!
RNG Roll (To Crit) [<=625 Yes]: 9235/10000 (No)
RNG Roll (To Freeze) [<=1000 Yes]: 406/10000 (Yes)
RNG Roll (Freeze) [1/2]: 2974/10000 (1a)
(10 + 3 + 3) x 1.0 = 16 ~ 16 damage (Inzektor)
Inzektor was frozen! (1a)
-6 energy

Inzektor is Frozen!

Syclar used Signal Beam!
RNG Roll (To Crit) [<=625 Yes]: 4010/10000 (No)
RNG Roll (To Confuse) [<=625 Yes]: 1067/10000 (No)
(8 + 3 + 3) x 1.5 = 14 ~ 30 damage (Inzektor)
-5 energy

Inzektor broke free!
Inzektor used OlimpianAcrobatics!

RNG Roll (To Crit) [<=625 Yes]: 7852/10000 (No)
(24.75 + 1.5) x 1.5 = 39.375 ~ 39.375 damage (Syclar)
-31 energy

Syclar fainted!
313.png

HP: 24
EN: 52
Boost: ~
Status: ~
Other: ~

VS
Syclar.png

HP: KO
EN: KO
Boost: ~
Status: ~
Other: ~​

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​

Spr_FRLG_Picnicker.png

Victory seems to be getting to like you
well, what door shall you cross next?


NormalType.png
FireType.png
FightingType.png

FlyingType.png

PoisonType.png
ElectricType.png

RockType.png

BugType.png
DragonType.png
GhostType.png

SteelType.png

 

..Battle 7​
Spr_B2W2_Hoopster.png

Trainer Milton wants to battle!
Wanna play?


RNG Roll (Pokemon) [1-5]: 3/5 (Mienfoo)
RNG Roll (Ability) [1-3]: 1/3 (Inner Focus)

Nice mon, here's mine

619.png

Mienfoo (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65
Size Class: 2
Weight Class: 2
Base Rank Total: 14

Abilities:

Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Attacks:
Pound
Meditate
Detect
Fake Out
DoubleSlap
Swift
Calm Mind
Force Palm

Stone Edge
Acrobatics
U-turn

Vital Throw
Endure
Feint
 
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313.png

"... Right..."

Acrobatics > Acrobatics > Acrobatics
IF Mienfoo uses Acrobatics, THEN use Counter that action.
IF Detect is used successfully, THEN use Aerial Ace that action.
 
313.png

HP: 100
EN: 100
Boost: ~
Status: ~
Other: ~

VS
619.png

HP: 90
EN: 100
Boost: ~
Status: ~
Other: ~​

Mienfoo: Stone Edge ~ Stone Edge ~ Stone Edge

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Mienfoo used Stone Edge!
RNG Roll (To Hit) [<=9000 Yes]: 1730/10000 (Hit)
RNG Roll (To Crit) [<=1250 Yes]: 913/10000 (Crit)
A Critical Hit!
(10 + 3 + 3) x 1.5 = 24 ~ 24 damage (Inzektor)
-7 energy

Inzektor used Acrobatics!
RNG Roll (To Crit) [<=625 Yes]: 9274/10000 (No)
(11 + 1.5) x 1.5 = 18.75 ~ 18.75 damage (Mienfoo)
-7 energy

Mienfoo used Stone Edge!
RNG Roll (To Hit) [<=9000 Yes]: 6246/10000 (Hit)
RNG Roll (To Crit) [<=1250 Yes]: 356/10000 (Crit)
A Critical Hit!
(10 + 3 + 3) x 1.5 = 24 ~ 48 damage (Inzektor)
-11 energy

Inzektor used Acrobatics!
RNG Roll (To Crit) [<=625 Yes]: 445/10000 (Crit)
A Critical Hit!
(11 + 3 + 1.5) x 1.5 = 23.75 ~ 42.5 damage (Mienfoo)
-11 energy

Mienfoo used Stone Edge!
RNG Roll (To Hit) [<=9000 Yes]: 6899/10000 (Hit)
RNG Roll (To Crit) [<=1250 Yes]: 63/10000 (Crit)
A Critical Hit!
(10 + 3 + 3) x 1.5 = 24 ~ 72 damage (Inzektor)
-15 energy

Inzektor used Acrobatics!
RNG Roll (To Crit) [<=625 Yes]: 294/10000 (Crit)
A Critical Hit!
(11 + 3 + 1.5) x 1.5 = 23.75 ~ 66.25 damage (Mienfoo)
-15 energy
313.png

HP: 28
EN: 67
Boost: ~
Status: ~
Other: ~

VS
619.png

HP: 24
EN: 67
Boost: ~
Status: ~
Other: ~​

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​

Spr_B2W2_Hoopster.png

Mmm... wow!

Mienfoo: Acrobatics ~ Fake Out ~ Acrobatics
* If Inzektor has clones up when you're up then use Swift and push actions
* If Inzektor uses Counter then use Olympian Acrobatics [Acrobatics + Acrobatics Combo] and push actions

 
313.png

HP: 28
EN: 67
Boost: ~
Status: ~
Other: ~

VS
619.png

HP: 24
EN: 67
Boost: ~
Status: ~
Other: ~​

Mienfoo used Acrobatics!
RNG Roll (To Crit) [<=625 Yes]: 5984/10000 (No)
(11 + 3) x 1.5 = 21 ~ 21 damage (Inzektor)
-7 energy

Inzektor used Acrobatic Ace!
RNG Roll (To Crit) [<=625 Yes]: 9274/10000 (No)
(17 + 1.5) x 1.5 = 27.75 ~ 27.75 damage (Mienfoo)
-35 energy

Mienfoo used fainted!
313.png

HP: 7
EN: 32
Boost: ~
Status: ~
Other: ~

VS
619.png

HP: KO
EN: KO
Boost: ~
Status: ~
Other: ~​

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​

Spr_B2W2_Hoopster.png

Nice save!
Good luck on whatever's next for you


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FireType.png

FlyingType.png

PoisonType.png
ElectricType.png

RockType.png

BugType.png
DragonType.png
GhostType.png

SteelType.png

 
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