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Battle Hall Challenge - Objection

238.gif

Smoochum [Tremaine] (F)
HP: 90
Energy: 65
Speed: 65
+1 Spa
513.png

Pansear (M)
HP: 47
Energy: 51
Speed: 64
+1 Spa

Sunny (3 rounds)

Action 1

Tremaine used Hidden Power:
RNG Roll for Crit - 9/16 (No)
18.75 (Rounded to 19) damage, 9 energy

Pansear used Flame Charge:
RNG Roll for Accuracy - 12/100 (Hit)
RNG Roll for Crit - 4/16 (No)
18.75 (Rounded to 19) damage, 5 energy
+1 Speed

Action 2

Pansear used Fire Blast:
RNG Roll for Accuracy - 14/20 (Forewarn)
Smoochum's Forewarn enabled it to evade the attack!
7 energy

Tremaine used Sweet Kiss:
RNG Roll for Accuracy - 1/4 (Miss)
5 energy

Action 3

Pansear used Fire Blast:
RNG Roll for Accuracy - 3/20 (Hit)
RNG Roll for Crit - 2/16 (No)
RNG Roll for Burn - 2/10 (No)
28.5 (Rounded to 29) damage, 11 energy

Tremaine used Hidden Power:
RNG Roll for Crit - 11/16 (No)
18.75 (Rounded to 19) damage, 5 energy
Pansear's Blaze activated!
238.gif

Smoochum [Tremaine] (F)
HP: 42
Energy: 46
Speed: 65
513.png

Pansear (M)
HP: 9
Energy: 28
Speed: 96
+1 Speed

Sunny (2 rounds)

In the future, I promise all effects will be on low numbers. I've confused this a little, but it will all be fixed in the future.
 
238.gif

Smoochum [Tremaine] (F)
HP: 42
Energy: 46
Speed: 65
513.png

Pansear (M)
HP: 9
Energy: 28
Speed: 96
+1 Speed

Sunny (2 rounds)

Action 1

Pansear used Incinerate:
RNG Roll for Accuracy - 23/100 (Hit)
RNG Roll for Crit - 12/16 (No)
18 damage, 2 energy

Tremaine used Hidden Power:
RNG Roll for Crit - 6/16 (No)
17.25 (Rounded to 17) damage, 5 energy

238.gif

Smoochum [Tremaine] (F)
HP: 24
Energy: 41
Speed: 65
513.png

Pansear (M)
HP: -8
Energy: 0
Speed: 96
+1 Speed

Um yeah I forgot Rash... I'm so sorry Objection ;_;

Anyway, you may choose your next type. Your options are:
NormalType.png
FightingType.png
WaterType.png

FlyingType.png
PoisonType.png
ElectricType.png

GroundType.png
PsychicType.png
RockType.png

IceType.png
BugType.png
GhostType.png

DarkType.png
SteelType.png
 
MagmaBossMaxie.png

Magma Boss Maxie would like to battle!
RNG Roll for Pokemon - 1/5
"Don't look so shocked. I am a reformed man. I will use Wurmple for this battle."
RNG Roll for Ability - 2/2
"Put on your Running (Away) Shoes Wurmple!"
Wurmple.gif

Wurmple (M)

Nature: Adamant

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 20

Abilities:
Run Away (DW): Innate. This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Attacks:

Tackle
String Shot
Poison Sting
Bug Bite

Snore
 
238.gif

Smoochum [Tremaine] (F)
HP: 90
Energy: 100
Speed: 65
Wurmple.gif

Wurmple (M)
HP: 90
Energy: 100
Speed: 20

Action 1

Tremaine used Sweet Kiss:
RNG Roll for Accuracy - 4/4 (Hit)
Wurmple was confused!
RNG Roll for Duration - 2/3 (3 actions)
5 energy

Wurmple used Bug Bite:
RNG Roll for Confusion - 1/2 (Self-hit)
RNG Roll for Crit - 13/16 (No)
5.5 (Rounded to 6) damage, 3 energy
Confusion stage lowered, 1 action remaining

Action 2

Tremaine used Nasty Plot:
+2 Spa
7 energy

Wurmple used Bug Bite:
RNG Roll for Confusion - 1/2 (Self-hit)
RNG Roll for Crit - 7/16 (No)
5.5 (Rounded to 5) damage, 7 energy
Wurmple snapped out of confusion!

Action 3

Tremaine used Ice Beam:
RNG Roll for Crit - 2/16 (No)
RNG Roll for Freeze - 3/10 (No)
19 damage, 6 energy

Wurmple used Bug Bite:
RNG Roll for Accuracy - 46/100 (Hit)
RNG Roll for Crit - 1/16 (Yes)
22.5 (Rounded to 23) damage, 11 energy

238.gif

Smoochum [Tremaine] (F)
HP: 67
Energy: 88
Speed: 65
+2 Spa
Wurmple.gif

Wurmple (M)
HP: 60
Energy: 79
Speed: 20
 
238.gif

Smoochum [Tremaine] (F)
HP: 67
Energy: 88
Speed: 65
+2 Spa
Wurmple.gif

Wurmple (M)
HP: 60
Energy: 79
Speed: 20

Action 1

Tremaine used Ice Beam:
RNG Roll for Crit - 11/16 (No)
RNG Roll for Freeze - 1/10 (Yes)
19 damage, 10 energy

Wurmple used Poison Sting:
RNG Roll for Poisoned Ice - 3/10 (Yes - Ice will melt after one action)
3 energy

Action 2

Tremaine used Fake Out:
RNG Roll for Crit - 11/16 (No)
2.5 (Rounded to 3) damage, 4 energy

Wurmple flinched!
The ice melted due to poisons.

Action 3

Tremaine used Ice Beam:
RNG Roll for Crit - 1/16 (Yes)
RNG Roll for Freeze - 5/10 (No)
22 damage, 6 energy

Wurmple used Bug Bite:
RNG Roll for Accuracy - 18/100 (Hit)
RNG Roll for Crit - 16/16 (No)
18 damage, 3 energy
238.gif

Smoochum [Tremaine] (F)
HP: 49
Energy: 68
Speed: 65
+1 Spa
Wurmple.gif

Wurmple (M)
HP: 16
Energy: 73
Speed: 20
 
238.gif

Smoochum [Tremaine] (F)
HP: 49
Energy: 68
Speed: 65
+1 Spa
Wurmple.gif

Wurmple (M)
HP: 16
Energy: 73
Speed: 20

Action 1

Tremaine used Ice Beam:
RNG Roll for Crit - 14/16 (No)
RNG Roll for Freeze - 10/10 (No)
17.5 (Rounded to 17) damage, 10 energy

238.gif

Smoochum [Tremaine] (F)
HP: 49
Energy: 58
Speed: 65
+1 Spa
Wurmple.gif

Wurmple (M)
HP: -1
Energy: 0
Speed: 20

"Sigh. Good game Objection - the former me would have set a thousand Groudons upon your soul, but no more!"

You may now choose your next type. Your options are:
NormalType.png
FightingType.png
WaterType.png

FlyingType.png
PoisonType.png
ElectricType.png

GroundType.png
PsychicType.png
RockType.png

IceType.png
GhostType.png
DarkType.png

SteelType.png
 
Spr_BW_Musician.png

Musician James would like to battle!
RNG Roll for Pokemon - 5/5
"Roll with the punches Shieldon!"
RNG Roll for Ability - 1/2
"Slow and Sturdy wins the race!"
410.png

Shieldon (M)

Nature: Brave

Type:

Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 3
Spe: 26 (-)

Abilities:

Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Attacks:

Tackle
Protect
Metal Sound
Take Down
Iron Defense
Swagger

Rock Slide
Stone Edge
Ice Beam

Wide Guard
Counter
Body Slam
 
Sweet Kiss - Fake Tears - Nasty Plot

If, however, you are damaged at all before your third action, change your third action to Hidden Power Ground
 
238.gif

Smoochum [Tremaine] (F)
HP: 90
Energy: 100
Speed: 65
410.png

Shieldon (M)
HP: 90
Energy: 100
Speed: 26

Action 1

Tremaine used Sweet Kiss:
RNG Roll for Accuracy - 16/20 (Hit)
Shieldon was confused!
RNG Roll for Duration - 1/3 (2 actions)
5 energy

Shieldon used Rock Slide:
RNG Roll for Confusion - 2/2 (Attacks)
RNG Roll for Accuracy - 40/100 (Hit)
RNG Roll for Crit - 11/16 (No)
RNG Roll for Flinch - 7/10 (No)
21 damage, 5 energy

Action 2

Shieldon used Protect:
RNG Roll for Confusion - 1/2 (Hits self)
RNG Roll for Crit - 15/16 (No)
2.5 (Rounded to 3) damage, 6 energy
Shieldon snapped out of confusion!

Tremaine used Fake Tears:
-2 SDef
6 energy

Action 3

Tremaine used Hidden Power:
RNG Roll for Crit - 14/16 (No)
22 damage, 5 energy

Shieldon used Swagger:
RNG Roll for Accuracy - 5/10 (Hit)
Smoochum was confused!
RNG Roll for Duration - 1/3 (2 actions)
+2 Atk
7 energy

238.gif

Smoochum [Tremaine] (F)
HP: 69
Energy: 84
Speed: 65
+2 Atk
Confused (2 actions)
410.png

Shieldon (M)
HP: 65
Energy: 82
Speed: 26
-2 SDef
 
Hidden Power Ground - Hidden Power Ground - Nasty Plot

If you hit yourself in confusion on the first action, change the second and third actions to Nasty Plot and Hidden Power Ground
 
238.gif

Smoochum [Tremaine] (F)
HP: 69
Energy: 84
Speed: 65
+2 Atk
Confused (2 actions)
410.png

Shieldon (M)
HP: 65
Energy: 82
Speed: 26
-2 SDef

Action 1

Tremaine used Hidden Power:
RNG Roll for Confusion - 1/2 (Hits Self)
RNG Roll for Crit - 14/16 (No)
Tremaine snapped out of confusion!
7 damage, 9 energy

Shieldon used Rock Slide:
RNG Roll for Accuracy - 86/100 (Hits)
RNG Roll for Crit - 4/16 (No)
RNG Roll for Flinch - 1/10 (Flinches)
21 damage, 5 energy

Action 2

Tremaine flinched!

Shieldon used Stone Edge:
RNG Roll for Accuracy - 75/100 (Hits)
RNG Roll for Crit - 14/16 (No)
24 damage, 7 energy

Action 3

Tremaine used Hidden Power:
RNG Roll for Crit - 4/16 (No)
22 damage, 5 energy

Shieldon used Rock Slide:
RNG Roll for Accuracy - 37/100 (Hit)
RNG Roll for Crit - 4/16 (No)
RNG Roll for Flinch - 1/10 (Flinches)
21 damage, 5 energy

238.gif

Smoochum [Tremaine] (F)
HP: -6
Energy: 0
Speed: 65
410.png

Shieldon (M)
HP: 43
Energy: 66
Speed: 26
-1 SDef

"Victory! Great stuff Shieldon!"

Tokens:
Tremaine: 2 EC, 4 MC, 2 DC
Objection: 2 TC, 3 BP
iiMKUltra: (2*5)+2=12
 
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