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Battle Hall Challenge - rewindman

37.png

Vulpix [Ammy] (F)
HP: 50
Energy: 82
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe:Spe: 75 (+) (13% Accuracy boost)
Ability: Flash Fire (Activated)
191.png

Sunkern (M)
HP: 20
Energy: 56
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 30
Ability: Early Bird
Action 1:
Sunkern used Bide
Sunkern began storing energy!

Vulpix used Flamethrower [-10 Energy]
Roll to Crit: 5083/10000 [No Crit]
[10+3+3+2+(2-2)x1.5]x1.5 = [27 Damage]

Sunkern fainted!

rewindman, you may choose your next opponent. Your choices are;

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
PoisonType.png

ElectricType.png
GroundType.png
PsychicType.png

RockType.png
IceType.png
DragonType.png

GhostType.png
DarkType.png
SteelType.png

 
Spr_BW_WorkerIce.png

Worker Bob would like to battle!

RNG Roll for Pokemon: 4/5
RNG Roll for Ability: 1/2

613.png

Cubchoo (M)

Nature: Rash

Type:

Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 40

Abilities:


Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Rattled (DW): (Innate) These Pokemon are more easily frightened by Ghost, Bug, and Dark-typed attacks and will raise their speed by one (1) stage when struck by attacks of those types.

Attacks:

Powder Snow
Growl
Bide
Icy Wind
Fury Swipes
Brine
Endure

Ice Beam
Shadow Claw
Grass Knot

Night Slash
Focus Punch
Ice Punch

"You won't be able to hit us with our Snow Cloak! Oh wait, it isn't snowing."
 
37.png

Vulpix [Ammy] (F)
HP: 90
Energy: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe:Spe: 75 (+) (13% Accuracy boost)
Ability: Flash Fire
613.png

Cubchoo (M)
HP: 90
Energy: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 40
Ability: Snow Cloak
Action 1:
Cubchoo used Bide
Cubchoo began storing energy!

Vulpix used Flamethrower [-6 Energy]
Roll to Crit: 4744/10000 [No Crit]
[10+3+(2-1)x1.5]x1.5 = [22 Damage]
Roll for Burn: 5664/10000 [No]

Action 2:
Cubchoo stored energy!

Vulpix used Heat Wave [-6 Energy]
Roll to Crit: 3788/10000 [No Crit]
[10+3+(2-1)x1.5]x1.5 = [22 Damage]
Roll for Burn: 5122/10000 [No]

Action 3:
Cubchoo unleashed the energy! [-45 Energy]
(22+22)x1.75 = [77 Damage]

Vulpix used Flamethrower [-6 Energy]
Roll to Crit: 626/10000 [No Crit]
[10+3+(2-1)x1.5]x1.5 = [22 Damage]
Roll for Burn: 2968/10000 [No]
37.png

Vulpix [Ammy] (F)
HP: 13
Energy: 82
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe:Spe: 75 (+) (13% Accuracy boost)
Ability: Flash Fire
613.png

Cubchoo (M)
HP: 24
Energy: 55
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 40
Ability: Snow Cloak​
 
37.png

Vulpix [Ammy] (F)
HP: 13
Energy: 82
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe:Spe: 75 (+) (13% Accuracy boost)
Ability: Flash Fire
613.png

Cubchoo (M)
HP: 24
Energy: 55
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 40
Ability: Snow Cloak
Action 1:
Cubchoo used Endure [-15 Energy]
Cubchoo braced itself!

Vulpix used Will-o-Wisp [-6 Energy]
Roll to Hit: 1391/10000 [Hit]
Cubchoo was burned!

[Cubchoo: -2 HP]

Action 2:
Vulpix dug underground [-6 Energy]

Cubchoo used Night Slash [-5 Energy]
It missed!

Vulpix used Dig
8+(1-2)x1.5 = [7 Damage]

[Cubchoo: -2 HP]

Action 3:
Vulpix dug underground [-10 Energy]

Cubchoo used Shadow Claw [-5 Energy]
It missed!

Vulpix used Dig
8+(1-2)x1.5 = [7 Damage]

[Cubchoo: -2 HP]
37.png

Vulpix [Ammy] (F)
HP: 13
Energy: 60
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe:Spe: 75 (+) (13% Accuracy boost)
Ability: Flash Fire
613.png

Cubchoo (M)
HP: 4
Energy: 30
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 40
Ability: Snow Cloak
Status: Burned
 
37.png

Vulpix [Ammy] (F)
HP: 13
Energy: 60
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe:Spe: 75 (+) (13% Accuracy boost)
Ability: Flash Fire
613.png

Cubchoo (M)
HP: 4
Energy: 30
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 40
Ability: Snow Cloak
Status: Burned
Action 1:
Vulkpix used Flamethrower [-6 Energy]
Roll for Crit: 3565/10000 [No Crit]
[10+3+(2-1)x1.5]x1.5 = [22 Damage]

Cubchoo fainted!

rewindman, you may choose your next opponent. Your choices are;

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
PoisonType.png

ElectricType.png
GroundType.png
PsychicType.png

RockType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
Spr_BW_Preschooler_M.png

Preschooler Billy would like to battle!

RNG Roll for Pokemon: 3/5
RNG Roll for Ability: 1/2

374.png

Beldum (U)

Nature: Adamant

Type:

Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 30

Abilities:

Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (DW): (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

Attacks:

Take Down

Headbutt
Zen Headbutt
Iron Head

"You wouldn't hurt a little kid would you?"
 
37.png

Vulpix [Ammy] (F)
HP: 90
Energy: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe:Spe: 75 (+) (13% Accuracy boost)
Ability: Flash Fire
374.png

Beldum (U)
HP: 90
Energy: 100
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 30
Ability: Clear Body
Action 1:
Vulpix used Will-o-Wisp [-6 Energy]
Roll for Hit: 8891/10000 [Miss]
It missed!

Beldum used Zen Headbutt [-5 Energy]
Roll for Hit: 7756/10000 [Hit]
Roll for Crit: 7294/10000 [No Crit]
8+3+(3-2)x1.5 = [13 Damage]

Action 2:
Vulpix used Flamethrower [-6 Energy]
Roll for Crit: 7945/10000 [No Crit]
[10+3+(2-2)x1.5]x1.5 = [20 Damage]
Roll for Burn: 3167/10000 [No]

Beldum used Headbutt [-5 Energy]
Roll for Crit: 5991/10000 [No Crit]
7+(3-2)x1.5 = [9 Damage]

Action 3:
Vulpix used Heat Wave [-6 Energy]
Roll for Crit: 1555/10000 [No Crit]
[10+3+(2-2)x1.5]x1.5 = [20 Damage]
Roll for Burn: 8125/10000 [No]

Beldum used Zen Headbutt [-5 Energy]
Roll for Hit: 2062/10000 [Hit]
Roll for Crit: 2270/10000 [No Crit]
8+3+(3-2)x1.5 = [13 Damage]
37.png

Vulpix [Ammy] (F)
HP: 55
Energy: 82
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe:Spe: 75 (+) (13% Accuracy boost)
Ability: Flash Fire
374.png

Beldum (U)
HP: 50
Energy: 85
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 30
Ability: Clear Body​
 
37.png

Vulpix [Ammy] (F)
HP: 55
Energy: 82
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe:Spe: 75 (+) (13% Accuracy boost)
Ability: Flash Fire
374.png

Beldum (U)
HP: 50
Energy: 85
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 30
Ability: Clear Body
Action 1:
Vulpix used Flamethrower [-6 Energy]
Roll for Crit: 6004/10000 [No Crit]
[10+3+(2-2)x1.5]x1.5 = [20 Damage]
Roll for Burn: 9074/10000 [No]

Beldum used Zen Headbutt [-9 Energy]
Roll for Hit: 1194/10000 [Hit]
Roll for Crit: 9095/10000 [No Crit]
8+3+(3-2)x1.5 = [13 Damage]

Action 2:
Vulpix used Flamethrower [-10 Energy]
Roll for Crit: 7990/10000 [No Crit]
[10+3+(2-2)x1.5]x1.5 = [20 Damage]
Roll for Burn: 9219/10000 [No]

Beldum used Headbutt [-5 Energy]
Roll for Crit: 533/10000 [Yes Crit]
7+3+(3-2)x1.5 = [12 Damage]

Action 3:
Vulpix used Flamethrower [-14 Energy]
Roll for Crit: 6948/10000 [No Crit]
[10+3+(2-2)x1.5]x1.5 = [20 Damage]

Beldum has fainted!
37.png

Vulpix [Ammy] (F)
HP: 30
Energy: 52
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe:Spe: 75 (+) (13% Accuracy boost)
Ability: Flash Fire
374.png

Beldum (U)
HP: 0
Energy: 71
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 30
Ability: Clear Body​

rewindman, you may choose your next opponent. Your choices are;

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
PoisonType.png

ElectricType.png
GroundType.png
PsychicType.png

RockType.png
DragonType.png
GhostType.png

DarkType.png
 
Spr_BW_Doctor.png

Doctor Hank would like to battle!

RNG Roll for Pokemon: 4/5
Roll for Ability: 3/3

167.png

Spinarak (F)

Nature: Quiet

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 26 (-)

Abilities:

Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Sniper (DW): (Innate) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.

Attacks:

Poison Sting
String Shot
Scary Face
Constrict
Leech Life
Night Shade
Shadow Sneak
Fury Swipes

Toxic
Venoshock
Dig

Disable
Electroweb
Signal Beam

"I just performed surgeries on 3 different people that were shot by Snipers!"
 
37.png

Vulpix [Ammy] (F)
HP: 90
Energy: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe:Spe: 75 (+) (13% Accuracy boost)
Ability: Flash Fire
167.png

Spinarak (F)
HP: 90
Energy: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 26 (-)
Ability: Sniper
Action 1:
Vulpix used Fire Spin [-3 Energy]
Roll for Crit: 9438/10000 [No Crit]
[4+3+(2-2)x1.5]x1.5 = [11 Damage]
Spinarak was trapped!

Spinarak used Toxic [-6 Energy]
Roll for Hit: 322/10000 [Hit]
Vulpix was badly poisoned!

[Vulpix: -1 HP]
[Spinarak: -2 HP]

Action 2:
Vulpix used Flamethrower [-6 Energy]
Spinarak was released!
Roll for Crit: 1502/10000 [No Crit]
[10+3+(2-2)x1.5]x1.5 = [20 Damage]
Roll for Burn: 193/10000 [Yes]

Spinarak used Venoshock [-7 Energy]
Roll for Crit: 1439/10000 [No Crit]
13+3+(3-3)x1.5 = [16 Damage]

[Vulpix: -1 HP]
[Spinarak: -2 HP]

Action 3:
Vulpix used Heat Wave [-6 Energy]
Roll for Crit: 5657/10000 [No Crit]
[10+3+(2-2)x1.5]x1.5 = [20 Damage]

Spinarak used Venoshock [-11 Energy]
Roll for Crit: 2125/10000 [No Crit]
13+3+(3-3)x1.5 = [16 Damage]

[Vulpix: -1 HP]
[Spinarak: -2 HP]
37.png

Vulpix [Ammy] (F)
HP: 55
Energy: 85
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe:Spe: 75 (+) (13% Accuracy boost)
Status: Poisoned (2)
Ability: Flash Fire
167.png

Spinarak (F)
HP: 44
Energy: 76
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 26 (-)
Status: Burned
Ability: Sniper​
 
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