Nosepass (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:
Rock: Rock STAB; reduce damage from all special attacks by two  (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without  losing focus.
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 5
SpA: Rank 2
SpD: Rank 3
Spe: 26 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 16
Abilities:
Sturdy: (Innate) This Pokemon’s body is solidly constructed,  reducing the Base Attack Power from an opponents incoming attacks by one  (1). The effect is amplified on OHKO Moves, which are reduced by ten  (10) Base Attack Power.
Magnet Pull: (Can be Activated) This Pokemon has the ability to  generate a magnetic field that can attract or repulse Steel-type  Pokemon. When attracted by Magnet Pull, Steel-types cannot move out of  the immediate proximity without great difficulty, and can be pulled  along by the Magnet Pull Pokemon. When repulsed, the Steel type is  thrust violently away and contact attacks have immense difficulty  striking the Magnet Pull Pokemon. The effect of both commands lasts for  the following three (3) actions. Steel-types cannot switch out in a  Switch=OK battle while a Pokemon with Magnet Pull is on the field  without the use of Baton Pass, U-turn, or Volt Switch.
Sand Force (DW): (Innate) This Pokemon thrives in Sandstorm  conditions, using the power of the swirling sand to augment its Rock-,  Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-,  and Steel-typed attacks will have the Base Attack Power increased by  two (2). Pokemon with this ability are immune to Sandstorm damage.
Attacks:
Tackle
Harden
Block
Rock Throw
Thunder Wave
Rock Blast
Rest
Spark
Rock Slide
Sandstorm
Thunderbolt
Earthquake
Head Smash
Endure
Double-Edge