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Battle Hall Challenge - SimonSays

frlgemtr018.png

"We might end up fueling your fire..."

Toxic => Smokescreen => Protect
 
155.png

HP: 90
Energy: 100%

Vs.

74.png

HP: 90
Energy: 100%

-----------------------------------------------

Action One

Cyndaquil used Toxic
RNG Roll (Hit <= 90/100) = 37
Geodude is Toxic'd
7 Energy

Geodude used Curse
+1 Attack
+1 Defence
-1 Speed
6 Energy

Geodude lost 1 HP due to the poison


Action Two

Cyndaquil used Smokescreen
-1 Accuracy
6 Energy

Geodude used Magnitude
RNG Roll (Hit <= 75/100) = 17
RNG Roll (Base Power [4,15]) = 6
(6 + 3 + (3 - 2 ) * 1.5) * 1.5 + 1.75 = 18 Damage
6 - 1 = 5 Energy

Geodude lost 1 HP due to the poison


Action Three

Cyndauil used Protect
7 Energy

Geodude used Rock Blast
RNG Roll (Hit <= 75/100) = 80
6 - 1 = 5 Energy

Geodude lost 1 HP due to the poison

-----------------------------------------------

155.png

HP: 72
Energy: 80%

Vs.

74.png


HP: 87
Energy: 84%
Toxic - 2,2,2 Next Round
+1 Attack
+1 Defence
-1 Speed
-1 Accuracy
 
frlgemtr018.png

"This looks very bad"

Smokescreen => Protect => Smokescreen
Substitute Reversal for Protect if he uses Curse.
 
155.png

HP: 72
Energy: 80%

Vs.

74.png


HP: 87
Energy: 84%
Toxic - 2,2,2 Next Round
+1 Attack
+1 Defence
-1 Speed
-1 Accuracy

-----------------------------------------------

Action One

Cyndaquil used Smokescreen
-1 Accuracy
6 Energy

Geodude used Magnitude
RNG Roll (Hit <= 60/100) = 2
RNG Roll (Base Power [4,15]) = 6
(11 + 3 + (3 - 2 ) * 1.5) * 1.5 + 1.75 = 24 Damage
6 - 1 = 5 Energy

Geodude lost 2 HP due to the poison


Action Two

Cyndaquil used Protect
7 Energy

Geodude used Defence Curl
+1 Defence
5 Energy

Geodude lost 2 HP due to the poison


Action Three

Cyndauil used Smokescreen
-1 Accuracy
6 Energy

Geodude used Rollout
RNG Roll (Hit <= 50/100) = 94
5 - 1 = 4 Energy

Geodude lost 2 HP due to the poison

-----------------------------------------------

155.png

HP: 48
Energy: 61%

Vs.

74.png


HP: 81
Energy: 69%
Toxic - 3,3,3 Next Round
+1 Defence
-2 Accuracy
 
Didn't really expect to hit with the Rollout. I just wish we could get this damn Smoke out of our eyes!

Magnitude ~ Curse ~ Magnitude

Edit: How does not being able to see stop me from Hitting an Echidna with an Earthquake?
 
155.png

HP: 48
Energy: 61%

Vs.

74.png


HP: 81
Energy: 69%
Toxic - 3,3,3 Next Round
+1 Defence
-2 Accuracy

-----------------------------------------------

Action One

Cyndaquil used Protect
7 Energy

Geodude used Magnitude
RNG Roll (Crit <= 1/16) = 5
RNG Roll (Hit <= 60/100) = 51
RNG Roll (Base Power [4,15]) = 7
((7 + 3 + (3 - 2 ) * 1.5) * 1.5 + 1.75) / 3 = 6 Energy from Cyndaquil
6 - 1 = 5 Energy

Geodude lost 3 HP due to the poison


Action Two

Cyndaquil used Reversal
RNG Roll (Crit <= 1/16) = 9
(6 + (3 - 4) * 1.5) * 1.5 - 1.75 = 5 Damage
4 Energy

Geodude used Curse
+1 Attack
+1 Defence
-1 Speed
6 Energy

Geodude lost 3 HP due to the poison


Action Three

Cyndauil used Protect
7 Energy

Geodude used Magnitude
RNG Roll (Crit <= 1/16) = 13
RNG Roll (Hit <= 60/100) = 23
RNG Roll (Base Power [4,15]) = 9
((9 + 3 + (3 - 2 ) * 1.5) * 1.5 + 1.75) / 3 = 6 Energy from Cyndaquil
6 - 1 = 5 Energy

Geodude lost 3 HP due to the poison

-----------------------------------------------

155.png

HP: 48
Energy: 31%

Vs.

74.png


HP: 67
Energy: 53%
Toxic - 4,4,4 Next Round
+1 Attack
+1 Defence
-1 Accuracy
-1 Speed
 
frlgemtr018.png

"That didn't go too well."

Smokescreen => Chill => Protect
Use Chill instead of Protect if he uses Curse
 
Hmm... I think we can finish this...

Magnitude ~ Magnitude ~ Chill

EDIT: I'm withdrawing Geodude from this Battle. Replace first Action with SelfDestruct.
 
155.png

HP: 48
Energy: 31%

Vs.

74.png


HP: 67
Energy: 53%
Toxic - 4,4,4 Next Round
+1 Attack
+1 Defence
-1 Accuracy
-1 Speed

-----------------------------------------------

Action One

Cyndaquil used Smokescreen
-1 Accuracy
6 Energy

Geodude used SelfDestruct
RNG Roll (Hit <= 67/100) = 80
15 Energy
Geodude Faints

-----------------------------------------------

155.png

HP: 48
Energy: 25%

Vs.

74.png


HP: KO
Energy: KO
 
frlgemtr018.png

"Well that was weird. Good luck in whatever you want Geodude for."

Okay, SimonSays. I hope you had fun. 1 TC/1 BP/2 HC for you.
 
Only the ref and SimonSays shall post here.

Challenge 1


Moar Smacktalk! Introducing Baron, the Fastest Aron in the world!

Name: SimonSays
Thread:
Rank and Format: Rank 1 Singles
Pokemon #1:Baron the Aron
Pokemon #1 Ability: Rock Head
Pokemon #1 Info:
304.png

Aron (Baron) (M)
Nature: Jolly (Multiplies base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage. (Formula: ACC Boost = (New Base^2)/Divisor [Round Normally, Max: 30]). The Divisor is 870 for fully evolved Pokemon, 580 for Pokemon that are the second of three stages, 435 for Pokemon that are the first of two stages, and 290 for Pokemon that are the first of three stages. This accuracy boost is added to their Dodge Command chance; Subtracts one (1) Rank from Special Attack)
Type: Steel/Rock
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Rock: Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Heavy Metal: (DW) (Innate) The Pokemon's body structure is immensely dense, doubling its weight. Additionally the Base Attack Power of full contact attacks [Avalanche, Brave Bird, Body Slam, Bounce, Double-Edge, Dragon Rush, Extremespeed, Flare Blitz, Giga Impact, Headbutt, Head Charge, Head Smash, Heat Crash, Heavy Slam, Hi Jump Kick, Ice Ball, Iron Head, Jump Kick, Outrage, Petal Dance, Quick Attack, Revenge, Rollout, Slam, Spark, Steamroller, Submission, Superpower, Tackle, Take Down, Thrash, V-create, Volt Tackle, Waterfall, Wood Hammer, and Zen Headbutt is increased by two (2).] Seismic Toss, Vital Throw, and Circle Throw will fail against this Pokemon unless the user is a Fighting-type.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 35 (30*1.15, rounded up)
Acc: +4% ((35^2)/290)

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Tackle
Harden
Mud Slap
Headbutt
Metal Claw
Iron Defense
Roar
Take Down

Curse
Head Smash
Dragon Rush

Hone Claws
Earthquake
Protect

Pick your type.

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png


(ALSO YOU HAVE A THREAD SO LINK TO IT OKAY THANKS!)
 
Battle 1

DP_Skier_F.png

Skier Lara wants to battle!

"I'm about to smash into you!"

RNG Roll for Pokemon: 2/5

"Yeah, that's right! Go Caterpie!"

RNG Roll for Ability: 1/2

"Shield Dust means you can't hax her! Hahaha!"
Caterpie.gif

Nature: Adamant

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 45

Abilities:

Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Attacks:

Tackle
String Shot
Bug Bite

Snore


Your actions, SimonSays!
 
(just letting you know, aron has +5% acc since the +acc can't be lower than 5%.)
Caterpie.gif

Caterpie (F)
HP: 90
EN: 100
SPE: 45
NATR: Adamant
ABIL: Shield Dust
STAT: N/A
OTHR: N/A
304.png

Baron (M)
HP: 90
EN: 100
SPE: 35
NATR: Jolly
ABIL: Rock Head
STAT: +5% Acc
OTHR: N/A

Arena: N/A

Action 1:

Caterpie used Bug Bite!
RNG Roll (To-Crit) [<=63 Yes]: 315/1000 (No)
(6+3-1.5) x .67 = 5 damage
-3 energy
Baron used Curse!
+1 Atk/Def
-1 Spe
(4a)
-6 energy

Action 2:

Caterpie used Bug Bite!
RNG Roll (To-Crit) [<=63 Yes]: 739/1000 (No)
(6+3-1.5) x .67 = 5 - 1.75 = 3.25 ~ 3 damage
-7 energy
Baron used Hone Claws!
+1 Atk/Acc (4a)
-6 energy

Action 3:

Caterpie used Bug Bite!
RNG Roll (To-Crit) [<=63 Yes]: 598/1000 (No)
(6+3-1.5) x .67 = 5 - 1.75 = 3.25 ~ 3 damage
-11 energy
Baron used Head Smash!
RNG Roll (To-Crit) [<=63 Yes]: 728/1000 (No)
(15+3+3) x 1.5 = 31.5 + 3.5 = 35 damage
-8 energy
Caterpie.gif

Caterpie (F)
HP: 55
EN: 79
SPE: 45
NATR: Adamant
ABIL: Shield Dust
STAT: N/A
OTHR: N/A
304.png

Baron (M)
HP: 79
EN: 80
SPE: 35
NATR: Jolly
ABIL: Rock Head
STAT: +5% Acc, +1 Atk/Def and -1 Spe (2a), +1 Atk/Acc (3a)
OTHR: N/A

Arena: N/A

Turn Order:

Skier Lara issues actions.
SimonSays issues actions.
REFEREE

-------------------------

DP_Skier_F.png

"Gogogo!"

Bug Bite x3
 
Caterpie.gif

Caterpie (F)
HP: 55
EN: 79
SPE: 45
NATR: Adamant
ABIL: Shield Dust
STAT: N/A
OTHR: N/A
304.png

Baron (M)
HP: 79
EN: 80
SPE: 35
NATR: Jolly
ABIL: Rock Head
STAT: +5% Acc, +1 Atk/Def and -1 Spe (2a), +1 Atk/Acc (3a)
OTHR: N/A

Arena: N/A

Action 1:

Caterpie used Bug Bite!
RNG Roll (To-Crit) [<=63 Yes]: 222/1000 (No)
(6+3-1.5) x .67 = 5 - 1.75 = 3.25 ~ 3 damage
-15 energy
Baron used Head Smash!
RNG Roll (To-Crit) [<=63 Yes]: 262/1000 (No)
(15+3+3) x 1.5 = 31.5 + 3.5 = 35 damage
-12 energy

Action 2:

Caterpie used Bug Bite!
RNG Roll (To-Crit) [<=63 Yes]: 573/1000 (No)
(6+3-1.5) x .67 = 5 - 1.75 = 3.25 ~ 3 damage
-19 energy
Baron used Hone Claws!
+1 Atk/Acc (4a)
-6 energy

Post-action:
Curse wore off (Baron).

Action 3:

Caterpie used Bug Bite!
RNG Roll (To-Crit) [<=63 Yes]: 327/1000 (No)
(6+3-1.5) x .67 = 5 - 1.75 = 3.25 ~ 3 damage
-23 energy
Baron used Head Smash!
RNG Roll (To-Crit) [<=63 Yes]: 994/1000 (No)
(15+3+3) x 1.5 = 31.5 + 3.5 = 35 damage
-8 energy
Caterpie fainted!

Post-action:
Hone Claws (1) wore off (Baron).
Caterpie.gif

Caterpie (F)
HP: KOed
EN: KOed
SPE: 45
NATR: Adamant
ABIL: Shield Dust
STAT: N/A
OTHR: N/A
304.png

Baron (M)
HP: 70
EN: 54
SPE: 35
NATR: Jolly
ABIL: Rock Head
STAT: +5% Acc, +1 Atk/Acc (3a)
OTHR: N/A

Arena: N/A

Turn Order:

SimonSays picks a new type.

-------------------------

DP_Skier_F.png

"You crush my bug! You're mean! Go away and pick a new type!"

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
Battle 2

DP_Skier_F.png

Skier Iwa wants to battle!

"Get ready for a crazy ride!"

RNG Roll for Pokemon: 5/5

"Them Combee everything!"

RNG Roll for Ability: 2/2

"Got alotta Hustle in there!"
Combee.gif

Nature: Modest

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 70

Abilities:

Honey Gather: Type: Innate. This Pokemon emits a scent of sweet honey that lowers all foes' Evasion by one (1) Stage.
Hustle (DW): Type: Can be Enabled. This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Attacks:

Gust
Sweet Scent
Bug Bite

Air Cutter
Ominous Wind
Mud Slap
Swift



Your actions, SimonSays!
 
(huh wait mud-slap was special all along? ... LOL)
Combee.gif

Combee (F)
HP: 90
EN: 100
SPE: 70
NATR: Modest
ABIL: Hustle
STAT: N/A
OTHR: N/A
304.png

Baron (M)
HP: 90
EN: 100
SPE: 35
NATR: Jolly
ABIL: Rock Head
STAT: +5% Acc
OTHR: N/A

Arena: N/A

Action 1:

Combee used Mud Slap!
RNG Roll (To-Hit) [<=800 Yes]: 963/1000 (No)
The attack missed!
-3 energy
Baron used Curse!
+1 Atk/Def
-1 Spe
(4a)
-6 energy

Action 2:

Combee used Mud Slap!
RNG Roll (To-Hit) [<=800 Yes]: 784/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 970/1000 (No)
(4+1.5) x 2.25 = 12.375 ~ 12 damage
-7 energy
Baron's accuracy was lowered by one stage!
Baron used Hone Claws!
+1 Atk/Acc (4a)
-6 energy

Action 3:

Combee used Mud Slap!
RNG Roll (To-Hit) [<=800 Yes]: 547/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 990/1000 (No)
(4+1.5) x 2.25 = 12.375 ~ 12 damage
-12 energy
Baron's accuracy was lowered by one stage!
Baron used Head Smash!
RNG Roll (To-Hit) [<=640 Yes]: 791/1000 (No)
The attack missed!
-8 energy
Combee.gif

Combee (F)
HP: 90
EN: 78
SPE: 70
NATR: Modest
ABIL: Hustle
STAT: N/A
OTHR: N/A
304.png

Baron (M)
HP: 66
EN: 80
SPE: 35
NATR: Jolly
ABIL: Rock Head
STAT: +5% Acc, +1 Atk/Def and -1 Spe (2a), +1 Atk/Acc (3a), -1 Acc (2a), -1 Acc (3a)
OTHR: N/A

Arena: N/A

Turn Order:

Skier Iwa issues actions.
SimonSays issues actions.
REFEREE

-------------------------

DP_Skier_F.png

"I think you need glasses, kid!"

(Turn Hustle Off) Mud Slap - Ominous Wind - Mud Slap
 
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