Battle Hall Challenge - TMan87

966d21d777db2002006c9c817773127fe0251849_128.jpg

Ghost/Grass | Pickup
HP: 57/90 | EN: 95
3/3/3/2/35 | 2/2/15
Status: OK, -10% Eva
binacle.gif

Rock/Water | Pickpocket
HP: 53/80 | EN: 73
3/3/1/3/50 | 1/3/14
Status: OK​
A1

Protect
-7en
(88en remaining)

Mud-Slap
Potential damage = (4+2-4)/1.5 = 1.3 -> 1
Pumpkaboo EN cost = 1/2.5 -> 0
Binacle: -4en (69en remaining)

A2

Rock Slide
Crit = 1/24 (rolled 12)
11 damage (46hp remaining)
Flinch chance = .3 (rolled 3/10): FLINCH!
-5en (64en remaining)

Flinch!

A3

Rock Slide
Crit = 1/24 (rolled 17)
11 damage (35hp remaining)
Flinch chance = .3 (rolled 4/10)
-9en (55en remaining)

Giga Drain
Crit = 1/24 (rolled 22)
Damage = (8+3+6-6)*2.25 = 24.75 damage (28hp remaining)
Heal: 25/2 = +12hp (47hp remaining)
-11en (77en remaining)
966d21d777db2002006c9c817773127fe0251849_128.jpg

Ghost/Grass | Pickup
HP: 47/90 | EN: 77
3/3/3/2/35 | 2/2/15
Status: OK, -10% Eva
binacle.gif

Rock/Water | Pickpocket
HP: 28/80 | EN: 55
3/3/1/3/50 | 1/3/14
Status: OK​
TMan87 to order
 
I wish there were any other way.
Rock Slide ~ Mud-Slap ~ Rock Slide

966d21d777db2002006c9c817773127fe0251849_128.jpg

Ghost/Grass | Pickup
HP: 47/90 | EN: 77
3/3/3/2/35 | 2/2/15
Status: OK, -10% Eva
binacle.gif

Rock/Water | Pickpocket
HP: 28/80 | EN: 55
3/3/1/3/50 | 1/3/14
Status: OK​
A1

Pumpkaboo is gathering light!

Rock Slide
Crit = 1/24 (rolled 13)
11 damage (36hp remaining)
Flinch chance = .3 (rolled 3/10): FLINCH
-13en (42en remaining)

Flinch!

A2

Mud-Slap
1 damage
(35hp remaining)
-1 Accuracy
-5en
(37en remaining)

Giga Drain
Hit chance = .75 (rolled 89/100): MISS
-11en (66en remaining)

A3

Rock Slide
Crit = 1/24 (rolled 7)
11 damage (26hp remaining)
Flinch chance = .3 (rolled 1/10): FLINCH
5en (32en remaining)

Flinch!
966d21d777db2002006c9c817773127fe0251849_128.jpg

Ghost/Grass | Pickup
HP: 26/90 | EN: 66
3/3/3/2/35 | 2/2/15
Status: OK, -10% Eva
binacle.gif

Rock/Water | Pickpocket
HP: 28/80 | EN: 32
3/3/1/3/50 | 1/3/14
Status: OK​

Rock Slide ~ Rock Slide ~ Rock Slide
IF under P/E THEN Chill.

TMan87
 
966d21d777db2002006c9c817773127fe0251849_128.jpg

Ghost/Grass | Pickup
HP: 26/90 | EN: 66
3/3/3/2/35 | 2/2/15
Status: OK, -10% Eva, -1 acc
binacle.gif

Rock/Water | Pickpocket
HP: 28/80 | EN: 32
3/3/1/3/50 | 1/3/14
Status: OK​
A1

Rock Slide
Crit = 1/24 (rolled 2)
11 damage (15hp remaining)
Flinch chance = .3 (rolled 1/10): FLINCH
-9en (23en remaining)

Flinch!

A2

Rock Slide
Crit = 1/24 (rolled 12)
11 damage (4hp remaining)
Flinch chance = .3 (rolled 2/10): FLINCH
-13en (10en remaining)

Flinch!

A3

Rock Slide
Crit = 1/24 (rolled 24)
11 damage (KO!)
-17en (KO!)
966d21d777db2002006c9c817773127fe0251849_128.jpg

KO!
binacle.gif

KO!

Rewards:
TMan87 : 2CC
Pumpkaboo: 3KOC

nightblitz42 (reffed 4 rounds): 6+3+1 = 10UC

That's, uh... a wrap. TMan87 please wait at least one week before challenging again.
 
TMan87 your signature STILL links to your old hall thread.

Only users: nightblitz42 and TMan87 should be posting in this thread.

TMan87 will be using Pumpkaboo-XL with Pickup:
966d21d777db2002006c9c817773127fe0251849_128.jpg

Well, most of my team is composed of mostly good-natured fellows. Some are quirky, or haughty, or airheaded, but they're all rather nice. Dahlia is not nice in the slightest. And I didn't even want to capture her, either, she just snatched a Poké Ball from me and forcefully entered it! She'll delight in your desperation and agony, hoping to squeeze out a few more screams out of you, trying to savor the taste of your struggles. She's got a really, really twisted mindset, but tries to hide it under a rather cute appearance. Well, at least she's efficient in battle, but I can't say I'm particularly thrilled...
Pumpkaboo-XL [Dahlia Hawthorne] (Female)
Types: Ghost / Grass

Abilities:
Pickup / Frisk / Insomnia (H)

Nature: Quiet (+SpA, -Spe, -10% Eva)

Stats:
HP: 90
Atk: 3
Def: 3
SpA: 3 (+)
SpD: 2
Spe: 35 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 15
MC: 0

Attacks:

Level Up
Trick
Astonish
Confuse Ray
Scary Face
Trick-or-Treat
Worry Seed
Razor Leaf
Leech Seed

Egg
Bestow
Curse
Destiny Bond
Disable

TM/HM
Toxic
Protect
Solar Beam
Shadow Ball
Flamethrower

Tutor
Giga Drain

Other

TMan87, you may choose your first type. Your options are:

normal.gif
fire.gif
fighting.gif

water.gif
flying.gif
grass.gif

poison.gif
electric.gif
ground.gif

psychic.gif
rock.gif
ice.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif


Good luck!
 
(rolled 3/5): Ducklett
(rolled 1/3): Keen Eye
ducklett.gif


Ducklett (♀)

Type: Water/Flying
Ability: Keen Eye/Big Pecks/Hydration

Nature: Modest (+SpA, -Atk)
HP: 90
Atk: 1 (-)
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 55
Total: 13

Size: 1
Weight: 1

Moves:
Water Gun
Water Sport
Defog
Wing Attack
Water Pulse
Aerial Ace
Bubblebeam
Featherdance
Aqua Ring

Brine
Gust
Mirror Move
Mud Sport
Me First

Scald
Roost
Ice Beam
Fly
Surf
Well, I guess it won't be the sweetest revenge.

TMan87 to order
 
See I was afraid of this.

Solar Beam | Leech Seed | Solar Beam

IF Ice Beam AND not in a combination THEN Disable (Ice Beam) and restart queue
[NONCONSECUTIVE] IF Fly THEN Protect and restart queue
 
Aqua Ring ~ [Ice Beam + Ice Beam] ~ Cooldown
966d21d777db2002006c9c817773127fe0251849_128.jpg

Ghost/Grass | Pickup
HP: 90/90 | EN: 100
3/3/3/2/35 | 2/2/15
Status: OK, -10% Eva
ducklett.gif

Water/Flying | Keen Eye
HP: 90/90 | EN: 100
1/2/3/2/55 | 1/1/13
Status: OK​
A1

Pumpkaboo is gathering light!

Aqua Ring (6a)
-8en
(92en remaining)

Solar Beam
Crit = 1/24 (rolled 8)
Damage = 12+3+6-4 = 17 damage (73hp remaining)
-7en (93en remaining)

+4hp (77hp remaining) -> 5a

A2

Leech Seed
Hit chance = .9 (rolled 2/10)
Seeded (6a)
-9en
(84en remaining)

Freezer Beam!
Crit = 1/24 (rolled 11)
Damage = (9*2.25+6-4)*1.5 = 33.375 damage (57hp remaining)
Effect chance = .2 (rolled 10/10)
Cooldown (1a)
EN cost = (7+2)*3.5 = -31.5en (60en remaining)

Aqua Ring: +4hp (81hp remaining) -> 4a
Leech Seed: -3hp (78hp remaining)
+3hp (60hp remaining) -> 5a

A3

Pumpkaboo is gathering light!

Coldown

Solar Beam
Crit = 1/24 (rolled 17)
17 damage (61hp remaining)
-7en (77en remaining)

Aqua Ring: +4hp (65hp remaining) -> 3a
Leech Seed: -3hp (62hp remaining)
+3hp (63hp remaining) -> 4a
966d21d777db2002006c9c817773127fe0251849_128.jpg

Ghost/Grass | Pickup
HP: 63/90 | EN: 77
3/3/3/2/35 | 2/2/15
Status: OK, -10% Eva
ducklett.gif

Water/Flying | Keen Eye
HP: 62/90 | EN: 60
1/2/3/2/55 | 1/1/13
Status: Aqua Ring (3a), Leech Seed (4a)​

Hmm, I don't feel like I have much to work with here...
Fly ~ Ice Beam ~ Fly
IF under P/E THEN Roost, pushing back.
IF Fly is Disabled when it would be used THEN Ice Beam instead.

TMan87 to order
 
Scientist_m_OD.png
"That's my line!"


(Astonish + Scary Face) | cooldown (Solar Beam) | Giga Drain

IF (Astonish + Scary Face) is deemed illegal THEN Astonish A1, Scary Face A2
 
966d21d777db2002006c9c817773127fe0251849_128.jpg

Ghost/Grass | Pickup
HP: 63/90 | EN: 77
3/3/3/2/35 | 2/2/15
Status: OK, -10% Eva
ducklett.gif

Water/Flying | Keen Eye
HP: 62/90 | EN: 60
1/2/3/2/55 | 1/1/13
Status: Aqua Ring (3a), Leech Seed (4a)​
A1

Ducklett flew up high!
-6en (54en remaining)

Fly
Crit = 1/24 (rolled 9)
Damage = (9+3+2-6)*1.5 = 12 damage (51hp remaining)
-4en (50en remaining)

Jumpscare!
Type = Ghost
Crit = 1/24 (rolled 20)
Damage = 4+3+6-4 = 9 damage (53hp remaining)
-2 Spe (55/2.5 = 22 Speed)
Cooldown (1a)
EN cost = (3+6)*1.5-1 = -12.5en (64en remaining)

Aqua Ring: +4hp (57hp remaining) -> 2a
Leech Seed: -3hp (54hp remaining)
+3hp (54hp remaining) -> 3a

A2

Ice Beam
Crit = 1/24 (rolled 14)
Damage = (9+6-4)*1.5 = 16.5 damage (37hp remaining)
Effect chance = .1 (rolled 9/10)
-7en (43en remaining)

Cooldown

Aqua Ring: +4hp (58hp remaining) -> 1a
Leech Seed: -3hp (55hp remaining)
+3hp (40hp remaining) -> 2a

A3

Giga Drain
Crit = 1/24 (rolled 18)
Damage = 8+3+6-4 = 13 damage (42hp remaining)
+6hp (46hp remaining)
-11en (53en remaining)

Ducklett flew up high!
-6en (37en remaining)

Fly
Crit = 1/24 (rolled 8)
12 damage (34hp remaining)
-4en (33en remaining)

Aqua Ring: +4hp (46hp remaining)
Aqua Ring wore off!
Leech Seed: -3hp (43hp remaining)
+3hp (37hp remaining) -> 1a
966d21d777db2002006c9c817773127fe0251849_128.jpg

Ghost/Grass | Pickup
HP: 37/90 | EN: 53
3/3/3/2/35 | 2/2/15
Status: OK, -10% Eva
ducklett.gif

Water/Flying | Keen Eye
HP: 43/90 | EN: 33
1/2/3/2/[22] | 1/1/13
Status: Leech Seed (1a), -2 Spe​

TMan87 to order
 
Scientist_m_OD.png
"Hmmm... Maybe that's workable?"


Solar Beam | Giga Drain | Solar Beam

IF Ice Beam A1 OR A2 THEN Disable (Ice Beam) that action and push back
IF Fly AND in a combination THEN Protect and push back actions only
 
Last edited:
No apologies this time.
Fly ~ Aerial Ace ~ [Ice Beam + Bubble Beam]
(Ducklett shoots a dense beam of frozen bubbles out of its mouth that shatter on impact, slowing and/or freezing the opponent.)

966d21d777db2002006c9c817773127fe0251849_128.jpg

Ghost/Grass | Pickup
HP: 37/90 | EN: 53
3/3/3/2/35 | 2/2/15
Status: OK, -10% Eva
ducklett.gif

Water/Flying | Keen Eye
HP: 43/90 | EN: 33
1/2/3/2/[22] | 1/1/13
Status: Leech Seed (1a), -2 Spe​
A1

Pumpkaboo is gathering light!

Ducklett flew up high!
-6en (27en remaining)

Solar Beam
Miss!
-7en (46en remaining)

Fly
Hit chance = .95+.1 : HIT
Crit = 1/24 (rolled 20)
Damage = (9+3-4)*1.5 = 12 damage (25hp remaining)
-8en (19en remaining)

Leech Seed: -3hp (40hp remaining)
+3hp (28hp remaining)
Leech Seed wore off!

A2

Giga Drain
Crit = 1/24 (rolled 8)
Damage = 8+3+6-4 = 13 damage (27hp remaining)
+6hp (34hp remaining)
-11en (35en remaining)

Aerial Ace
Crit = 1/24 (rolled 11)
Damage = (6+3-4)*1.5 = 7.5 damage (26hp remaining)
-3en (16en remaining)

A3

Pumpkaboo is gathering light!

Solar Beam
Crit = 1/24 (rolled 17)
Damage = 12+3+6-4 = 17 damage (10hp remaining)
-7en (28en remaining)

Ice-Bubble Beam!
Base EN cost = 7+4 = 11
Type = Ice
Crit = 1/24 (rolled 11)
Damage = (9+7+6-4)*1.5 = 27 damage (KO!)
EN cost = (7+5)*1.5-1 = -17en (KO!)
966d21d777db2002006c9c817773127fe0251849_128.jpg

KO
ducklett.gif

KO
That's a wrap!

Rewards:
TMan87 : 2CC
Pumpkaboo: 3KOC

nightblitz42 : 9UC​

Thanks for playing! Please wait at least one week before re-challenging.
 
FOR THE LOVE OF ARCEUS CHANGE YOUR SIGNATURE LINK ALREADY

Only users: nightblitz42 and TMan87 should be posting in this thread.

TMan87 will be using Pumpkaboo-XL with Pickup:
966d21d777db2002006c9c817773127fe0251849_128.jpg

Well, most of my team is composed of mostly good-natured fellows. Some are quirky, or haughty, or airheaded, but they're all rather nice. Dahlia is not nice in the slightest. And I didn't even want to capture her, either, she just snatched a Poké Ball from me and forcefully entered it! She'll delight in your desperation and agony, hoping to squeeze out a few more screams out of you, trying to savor the taste of your struggles. She's got a really, really twisted mindset, but tries to hide it under a rather cute appearance. Well, at least she's efficient in battle, but I can't say I'm particularly thrilled...
Pumpkaboo-XL [Dahlia Hawthorne] (Female)
Types: Ghost / Grass

Abilities:
Pickup / Frisk / Insomnia (H)

Nature: Quiet (+SpA, -Spe, -10% Eva)

Stats:
HP: 90
Atk: 3
Def: 3
SpA: 3 (+)
SpD: 2
Spe: 35 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 15
MC: 0

Attacks:

Level Up
Trick
Astonish
Confuse Ray
Scary Face
Trick-or-Treat
Worry Seed
Razor Leaf
Leech Seed

Egg
Bestow
Curse
Destiny Bond
Disable

TM/HM
Toxic
Protect
Solar Beam
Shadow Ball
Flamethrower

Tutor
Giga Drain

Other

TMan87, you may choose your first type. Your options are:

normal.gif
fire.gif
fighting.gif

water.gif
flying.gif
grass.gif

poison.gif
electric.gif
ground.gif

psychic.gif
rock.gif
ice.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif


Good luck!
 
Huh, could've sworn I had replaced it already. Oh well.

Water it is.
 
(rolled 5/5): Popplio
(rolled 1/2): Torrent
popplio.gif


Popplio (♂)

Type: Water
Ability: Torrent/Liquid Voice

Nature: Modest (+SpA, -Atk)
HP: 80
Atk: 1 (-)
Def: 2
SpA: 4 (+)
SpD: 3
Spe: 40
Total: 14

Size: 1
Weight: 1

Moves:
Pound
Water Gun
Growl
Disarming Voice
Baby-Doll Eyes
Aqua Jet
Encore
Bubblebeam
Sing

Amnesia
Aqua Ring
Aromatic Mist
Perish Song
Wonder Room

Scald
Surf
Acrobatics
Ice Beam
Protect

TMan87 to order
 
FINALLY, something manage-
>notices Ice Beam
>notices Encore
>notices PERISH SONG

tumblr_inline_pi2pngIuEu1vl2thj_540.gif


Anyway, let's try something simple.

Solar Beam | Solar Beam | Solar Beam

IF damaging Ice-type combo THEN Protect
 
Well, I certainly know how I'm going to approach this fight.
Protect ~ Perish Song ~ [Sing + Disarming Voice]
966d21d777db2002006c9c817773127fe0251849_128.jpg

Ghost/Grass | Pickup
HP: 90/90 | EN: 100
3/3/3/2/35 | 2/2/15
Status: OK, -10% Eva
popplio.gif

Water | Torrent
HP: 80/80 | EN: 100
1/2/4/3/40 | 1/1/14
Status: OK​
A1

Protect
-7en
(93en remaining)

Pumpkaboo is gathering light!
Solar Beam
Protected!
Potential damage = (12+3+6-6)*1.5 = 22.5 -> 23
Protect EN cost = 23/2.5 = -9.2 en (84en remaining)
-7en (93en remaining)

A2

Pumpkaboo is gathering light!

Perish Song (3a)
-15en
(69en remaining)

Solar beam
Crit = 1/24 (rolled 24)
23 damage (57hp remaining)
-11en (82en remaining)

A3

Pumpkaboo is gathering light!

Solar Beam
Crit = 1/24 (rolled 1/24): CRIT!
Damage = (12+3+3+6-6)*1.5 = 27 damage (30hp remaining)
-15en (67en remaining)

Disarming Song!
Acc = -- : HIT
Type = Fairy
Crit = 1/24 (rolled 12)
Damage = 4+8-4 = 8 damage (82hp remaining)
Extra sleep = 1/3 (rolled 3/3)
Asleep (1a)
Popplio: Cooldown (1a)
EN cost = (4+6)*1.5 = -15en (54en remaining)

Post-Round
Perish Song -> 2r
966d21d777db2002006c9c817773127fe0251849_128.jpg

Ghost/Grass | Pickup
HP: 82/90 | EN: 67
3/3/3/2/35 | 2/2/15
Status: Asleep (1a), Perish Song (2r), -10% Eva
popplio.gif

Water | Torrent
HP: 30/80 | EN: 54
1/2/4/3/40 | 1/1/14
Status: Cooldown (1a), Perish Song (2r)​

Cooldown ~ Protect ~ [Sing + Disarming Voice]

TMan87 to order
 
966d21d777db2002006c9c817773127fe0251849_128.jpg

Ghost/Grass | Pickup
HP: 82/90 | EN: 67
3/3/3/2/35 | 2/2/15
Status: Asleep (1a), Perish Song (2r), -10% Eva
popplio.gif

Water | Torrent
HP: 30/80 | EN: 54
1/2/4/3/40 | 1/1/14
Status: Cooldown (1a), Perish Song (2r)​
A1

Cooldown

Sleep -> 0a

A2

Protect
-7en
(47en remaining)

Astonish
Protected!
Protect EN cost = (4+3+6-4)/2.5 = -3.6en (43en remaining)
-2en (65en remaining)

A3

Protect
-7en
(58en remaining)

Disarming Song!
Protected!
Protect EN cost = (4+8-4)/2.5 = -3.2en (55en remaining)
Cooldown
-15en
(28en remaining)

Post-Round
Perish Song -> 1a
966d21d777db2002006c9c817773127fe0251849_128.jpg

Ghost/Grass | Pickup
HP: 82/90 | EN: 55
3/3/3/2/35 | 2/2/15
Status: Perish Song (1r), -10% Eva
popplio.gif

Water | Torrent
HP: 30/80 | EN: 28
1/2/4/3/40 | 1/1/14
Status: Cooldown (1a), Perish Song (1r)​

All right, here comes the last round (for both of us!)

TMan87 to order
 
Here's to hoping Perish Song shenanigans don't come outta nowhere.

(Solar Beam + Solar Beam) | cooldown (Shadow Ball) | Shadow Ball
 
Omae wa mou
SHINDEIRU
O2Lv3PT.png

Chill x3

966d21d777db2002006c9c817773127fe0251849_128.jpg

Ghost/Grass | Pickup
HP: 82/90 | EN: 55
3/3/3/2/35 | 2/2/15
Status: Perish Song (1r), -10% Eva
popplio.gif

Water | Torrent
HP: 30/80 | EN: 28
1/2/4/3/40 | 1/1/14
Status: Cooldown (1a), Perish Song (1r)​
A1

Pumpkaboo is gathering light!

Cooldown

Supernova Beam!
Crit = 1/24 (rolled 11)
Damage = (12*2.25+3+6-6)*1.5 = 50.625 damage (KO!)
Cooldown (1a)
EN cost = (8+2)*3.5 = -35en (20en remaining)

Post-Round
Perish Song -> (0a)
NANI
Pumpkaboo fainted!
966d21d777db2002006c9c817773127fe0251849_128.jpg

KO
popplio.gif

KO

That's a wrap!

Rewards:
TMan87 : 2CC
Pumpkaboo: 3KOC

nightblitz42: 6UC

Thanks for playing! Please wait at least one week before challenging again.
 
Only users: nightblitz42 and TMan87 should be posting in this thread.

TMan87 will be using Pumpkaboo-XL with Pickup:
966d21d777db2002006c9c817773127fe0251849_128.jpg

Well, most of my team is composed of mostly good-natured fellows. Some are quirky, or haughty, or airheaded, but they're all rather nice. Dahlia is not nice in the slightest. And I didn't even want to capture her, either, she just snatched a Poké Ball from me and forcefully entered it! She'll delight in your desperation and agony, hoping to squeeze out a few more screams out of you, trying to savor the taste of your struggles. She's got a really, really twisted mindset, but tries to hide it under a rather cute appearance. Well, at least she's efficient in battle, but I can't say I'm particularly thrilled...
Pumpkaboo-XL [Dahlia Hawthorne] (Female)
Types: Ghost / Grass

Abilities:
Pickup / Frisk / Insomnia (H)

Nature: Quiet (+SpA, -Spe, -10% Eva)

Stats:
HP: 90
Atk: 3
Def: 3
SpA: 3 (+)
SpD: 2
Spe: 35 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 15
MC: 0

Attacks:

Level Up
Trick
Astonish
Confuse Ray
Scary Face
Trick-or-Treat
Worry Seed
Razor Leaf
Leech Seed

Egg
Bestow
Curse
Destiny Bond
Disable

TM/HM
Toxic
Protect
Solar Beam
Shadow Ball
Flamethrower

Tutor
Giga Drain

Other

TMan87, you may choose your first type. Your options are:

normal.gif
fire.gif
fighting.gif

water.gif
flying.gif
grass.gif

poison.gif
electric.gif
ground.gif

psychic.gif
rock.gif
ice.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif


Good luck!
 
Back
Top