Voodoom (F)
      
      Nature: Naughty (+Atk, -SpD)
      
      Type:
      
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Dark: Dark STAB; Immunity to all telepathic and telekinetic  attacks,   better performance in all darkened and especially twilight  conditions.   Can use any Dark-type attack regardless of Attraction.
Stats:
      HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 110
      Abilities:
      
      Volt Absorb: (Innate) This Pokemon absorbs all electrical attacks    and instead of taking damage, recover HP. Thunder Wave has no effect  on   the Pokemon.
Lightning Rod: (Innate) These Pokemon naturally attract  electricity to   themselves and away from partners in double battles. When  struck with   an Electric attack, they tranfer the energy into their  body, using it   to increase their Special Attack by one (1) stage. This  boost is   maintained at the end of each round.
Motor Drive (DW): (Innate) This Pokemon nullifies any electrical  attack   damage and converts the energy from any electrical attack (inc.    Thunder Wave) into an energy source that allows it to boost its speed by    one (1) level. This boost is maintained at the end of each round.
Item: Life Orb
      Attacks:
   
Revenge 
Night Slash
Wrap 
Astonish 
Copycat 
Mimic
Pain Split 
Spite 
Grudge 
Charge 
Follow Me 
Pin Missile 
Faint Attack
Close Combat 
Acupressure 
Aura Sphere 
Substitute 
      Drain Punch
Earthquake
Rock Slide
      
      Counter
Psycho Cut
Snatch
      
      Ice Punch
Vacuum Wave