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Ok as long as we are behind that sub we should start with using Rock slide for the damage, then lets go with a another water fall, then finish off with recover.
This substitute is going to be tricky to get around, but we can balloon our way past anything, right? First, I want you to break it. Shatter it with the...mildly annoying winds you can summon, i.e. Gust. Then, hit it with Will-o-wisp. For your third action, continue assaulting that pitiful creature's mind with your superior levels of balloon intellect. By that, I mean use Disable again, except this time locking Recover from its memory.
Energy: 68
Status: Behind a Substitute (1 HP), Disabled from using Ice Punch for (3) more actions.
Hindenburg finally manages to blow away the copy of the Privatyke with a gust of wind, but meanwhile Marshal takes his time to throw some large boulders at the Drifloon.
Worried about the pain he's starting to suffer, Hindenburg tries to cripple the opponent with some ominous wisps, which end up scorching the Privatyke, hindering his attacking prowess. Nevertheless, Marshal promptly retaliates with a mighty water-propelled charge at his foe.
The Drifloon then attempts to trifle again with Marshal's memories, but in vain. The Privatyke exploits this free time taking a breath and restoring some energies.
Gust (Critical Hit): (4 [BP] + 3 [STAB] + 3 [Crit]) * 1.5 = 15 damage, Substitute faded, 2 energy
Rock Slide: (8 [BP] + 3 [Stat Dif]) * 1.5 = 17 damage, 6 energy
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Will-o-wisp: 2nd degree burn, 6 energy
Waterfall 8 [BP] + 3 [STAB] + 3 [Stat Dif] - 3 [Burn] = 11 damage, 5 energy
Privatyke suffers 2 damage because of the burn
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Disable: fails because Privatyke is already disabled and Recover still has not been used, 6 energy
Recover: 20 HP restored, 12 energy
Privatyke suffers 2 damage because of the burn
Perfect. Everything is in place. The ritual can now commence. Stare deeply into Marshal's eyes and show him the terrible and ruthless power of your balloon overlords, deep down in balloon Hades. Show him the true meaning of suffering, using his own pain as ammunition for your terrible onslaught.Call upon the legions of balloon souls who have fallen before you, and channel their hatred into this poor Pokemon's spirit. Then, hit it with Thunder Wave, and finish off with Gust.
K, Marshall, do you know who you are, your not just some Privatyke off the streets, no your somethings much better, something much stronger and of course something much braver, so when people put Hexs on you and deliberately try to make it up as something much bigger then it, what do you say to that hex.
The weaker ones may get scared and run and cry, not you. You the strongest, betterest and easily bravest say COOL STORY BRO, you would then strike back with the sharpest and cruelest rock slide from which even Gaia would cry from fear. You would then attack with the move you have been born with all your life, a burden you have been holding up until this moment, use ice punch and finish up with the move that control of the waters that can bring a cry to the merciless of pirates, use Waterfall
Hindenburg uses his occult powers to summon an evil sorcery upon Marshal, puncturing it with a nasty curse. The hit is painful, but the Pryvatike manages to pay it back with some thrown rocks which dent the balloon Pokémon (watch out for elium losses!)
The Drifloon starts to feel exhausted, and attempts to cripple further the opponent with a jolt of electricity, but nevertheless Marshal shrugs off its effects and slams into his foe with an incredibly powerful punch - despite the burn he suffered still hindering his efficacy.
In a desperate attempt to avoid the unavoidable, Hindenburg summons vicious winds to repel the octopus' assault, but the Pryvatike keeps it going and finally knocks the Drifloon out with a last-ditch charge, granting his trainer the victory!