Battle Pike [Bronze Rank] - Aweshucks


Karrablast@Starf Berry (M)
HP: 90
ENERGY: 100
STATS: 3 / 2 / 2 / 3 / 52
ABILITY: Shed Skin
BOOSTS/DROPS: -10% Evasion
OTHER: N/A

Rage@DeepSeaScale (F)
HP: 83
ENERGY: 87
STATS: 3 / 4 / 5 / 3 / 45
ABILITY: Hydration
BOOSTS/DROPS: -10% Evasion
OTHER: Poison

Arena: N/A

Action 1:

Karrablast used Fury Cutter!
Crit: 992/1000: No
(4+3-1.5) = 5.5 Damage
-3 Energy
Rage used Surf!
Crit: 6/1000: Yes
(10+3+3+3) = 19 Damage
-6 Energy

Rage: -2 HP

Action 2:

Karrablast used Fury Cutter!
Crit: 357/1000: No
(7+3-1.5) = 8.5 Damage
-4 Energy
Rage used Surf!
Crit: 106/1000: No
(10+3+3) = 16 Damage
-10 Energy

Rage: -2 HP

Action 3:

Karrablast used Fury Cutter!
Crit: 398/1000: No
(10+3-1.5) = 11.5 Damage
-5 Energy
Rage used Surf!
Crit: 639/1000: No
(10+3+3) = 16 Damage
-14 Energy

Rage: -2 HP


Karrablast@Starf Berry (M)
HP: 39
ENERGY: 88
STATS: 3 / 2 / 2 / 3 / 52
ABILITY: Shed Skin
BOOSTS/DROPS: -10% Evasion
OTHER: N/A

Rage@DeepSeaScale (F)
HP: 51
ENERGY: 57
STATS: 3 / 4 / 5 / 3 / 45
ABILITY: Hydration
BOOSTS/DROPS: -10% Evasion
OTHER: Poison
Aweshucks:

39 HP; 88 Energy; No Status; Starf Berry

KO HP; KO Energy; No Status; Razor Fang

Lucy:

100 HP; 100 Energy; No Status; Smoke Ball

51 HP; 57 Energy; Poison; DeepSeaScale

84 HP; 67 Energy; Burned; Mental Herb (3)


Arena: N/A

Turn Order:


Lucy issues actions.
Aweshucks issues actions.
REFEREE
 

"Looks like this is the last round!"

Brine, Brine, Surf
IF Endure, THEN Toxic and push actions back
IF Toxic misses A1, THEN Toxic A2 and Brine+Brine A3
IF Karrablast has Double Team clones up, THEN Surf and push actions back
 

Karrablast@Starf Berry (M)
HP: 39
ENERGY: 88
STATS: 3 / 2 / 2 / 3 / 52
ABILITY: Shed Skin
BOOSTS/DROPS: -10% Evasion
OTHER: N/A

Rage@DeepSeaScale (F)
HP: 51
ENERGY: 57
STATS: 3 / 4 / 5 / 3 / 45
ABILITY: Hydration
BOOSTS/DROPS: -10% Evasion
OTHER: Poison

Arena: N/A

Action 1:

Karrablast used Fury Cutter!
Crit: 341/1000: No
(13+3-1.5) = 14.5 Damage
-6 Energy
Rage used Brine!
Crit: 181/1000: No
(13+3+3) = 19 Damage
-7 Energy
Starf Berry: 400/1000: SpA

Rage: -2 HP

Action 2:

Karrablast used Fury Cutter!
Crit: 856/1000: No
(16+3-1.5) = 17.5 Damage
-7 Energy
Rage used Brine!
Crit: 621/1000: No
(13+3+3) = 19 Damage
-11 Energy

Rage: -2 HP

Action 3:

Karrablast used Fury Cutter!
Crit: 98/1000: No
(19+3-1.5) = 20.5 Damage
-8 Energy


Karrablast@Starf Berry (M)
HP: 1
ENERGY: 67
STATS: 3 / 2 / 2 / 3 / 52
ABILITY: Shed Skin
BOOSTS/DROPS: -10% Evasion, +2 SpA
OTHER: N/A

Rage@DeepSeaScale (F)
HP: KO
ENERGY: KO
STATS: 3 / 4 / 5 / 3 / 45
ABILITY: Hydration
BOOSTS/DROPS: -10% Evasion
OTHER: Poison
Aweshucks:

39 HP; 88 Energy; No Status; Starf Berry

KO HP; KO Energy; No Status; Razor Fang

Lucy:

100 HP; 100 Energy; No Status; Smoke Ball

KO HP; KO Energy; Poison; DeepSeaScale

84 HP; 67 Energy; Burned; Mental Herb (3)


Arena: N/A

Turn Order:


Aweshucks issues actions.
Lucy issues actions.
REFEREE
 
lol I forgot to send out a Pokemon


"Well that was a... uh... slight miscalculation. Pain, finish it off."

Bite
 

Karrablast@Starf Berry (M)
HP: 1
ENERGY: 67
STATS: 3 / 2 / 2 / 3 / 52
ABILITY: Shed Skin
BOOSTS/DROPS: -10% Evasion, +2 SpA
OTHER: N/A

Pain@Smoke Ball (F)
HP: 100
ENERGY: 100
STATS: 4 / 2 / 5 / 2 / 56
ABILITY: Shed Skin
BOOSTS/DROPS: -10% Evasion
OTHER: N/A

Arena: N/A

Action 1:

Pain used Bite!
Crit: 709/1000: No
Effect: 336/1000: No
(6+3) = 9 Damage
-4 Energy


Karrablast@Starf Berry (M)
HP: KO
ENERGY: KO
STATS: 3 / 2 / 2 / 3 / 52
ABILITY: Shed Skin
BOOSTS/DROPS: -10% Evasion, +2 SpA
OTHER: N/A

Pain@Smoke Ball (F)
HP: 100
ENERGY: 96
STATS: 4 / 2 / 5 / 2 / 56
ABILITY: Shed Skin
BOOSTS/DROPS: -10% Evasion
OTHER: N/A
Aweshucks:

KO HP; KO Energy; No Status; Starf Berry

KO HP; KO Energy; No Status; Razor Fang

Lucy:

100 HP; 96 Energy; No Status; Smoke Ball

KO HP; KO Energy; Poison; DeepSeaScale

84 HP; 67 Energy; Burned; Mental Herb (3)


Arena: N/A

Rewards:
Aweshucks: (1 * 1 Battle Room) + (0.5 * 5 Other Rooms) + (1 CC * 2 mons to reach Lucy * 3 of Lucy's mons sent out) = 9.5 ~ 9 CC
Kitsunoh: (1 * 1 Battle Room entered) = 1 KOC
Karrablast: (2 * 3 of Lucy's mons sent out) + (2 * 1 of Lucy's mons KO'd) = 9 KOC
Houndour: (2 * 3 of Lucy's mons sent out) = 6 KOC

C$FP: 2 (Baseline) + (2 * 1 Battle Room) + (0.5 * 5 Other Rooms) + 7 (Lucy) = 13.5 ~ 13 UC
 


Welcome....to the Battle Pike....

Name: Aweshucks
Thread: In my sig
Rank: Bronze
Pokemon:
Ponyta @ Flame Body
Horsea @ Sniper
Oddish @ Chlorophyll

Ponyta (male)
Nature: Naive (+Spe, -SpD)
Type: Fire
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.


Abilities-
Run Away (Passive): This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Flash Fire (Passive): This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Flame Body (DW-Locked, Passive): This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.

Stats-
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 104 (+10% Accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 16

Counters-
EC: 0/6
MC:
DC: 0/5

Attacks-
Level Up:
Quick Attack
Growl
Tackle
Tail Whip
Ember
Flame Wheel
Stomp
Flame Charge
Fire Spin

Egg:
Double Kick
Double-Edge
Horn Drill
Morning Sun
Thrash

TM:
Double Team
Fire Blast
Will-0-wisp
Substitute
Protect

Horsea (Male)
Nature: Calm (+SpD -Atk)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious

Abilities-
Swift Swim (Passive): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain
Sniper (Passive): This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks
Damp (DW-Locked, passive): This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion

Stats-
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (+)
Spe: 60
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Counters-
EC: 1/9
DC: 1/5
MC: 2

Attacks-
Physical: N/A
Special: Bubble, Water Gun, Bubblebeam, Dragon Breath, Water Pulse, Scald, Ice Beam
Status: Smokescreen, Leer, Focus Energy, Agility, Disable, Rain Dance

Nature: Brave (+Atk -Spe
Type: Grass/Poison
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison: Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities-
Chlorophyll:

Type: Passive

During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Run Away: (DW-Locked)

Type: Passive

This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Stats-
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 26 (-10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

Counters-
EC: 0/9
MC: 0
DC: 0/5

Attacks-
Level Up:
Absorb
Sweet Scent
Acid
PoisonPowder
Stun Spore
Sleep Powder
Acid
Mega Drain
Lucky Chant

Egg:
Ingrain
Synthesis
Teeter Dance
Secret Power
Nature Power

TM:
Toxic
Solar Beam
Protect
Sunny Day
Substitute



What the hell is wrong with you?


[RNG=31] -> Signature Item / Escavalier (Overcoat @ Link Cable, Adamant ♂ 100/6/4/1/4/20)


[RNG=13] -> Razor Claw / Zangoose (Toxic Boost @ Razor Claw, Adamant ♂ 100/5/2/1/2/90)



[RNG=5] -> Choice Scarf / Syclant (Compoundeyes @ Choice Scarf, Hasty ♂ 100/4/2/4/3/140 +23% Acc)




I like these doors
 
There is much wrong with me. Such as taking dangerously under-powered pokemon in to the pike. Let's hope I get lucky

Ponyta
 
RNG: 6/10 - BOON!




You bastard.


Aweshucks gets a Rare Candy! (Informed on IRC)


Door 2!




[RNG=2] -> Choice Band / Haxorus (Mold Breaker @ Choice Band, Adamant ? 100/7/3/1/3/97)

[RNG=25] -> Electric Gem / Your active mon is attacked with R3 Thunderbolt, which successfully rolls paralysis.



[RNG=37] -> Micle Berry / Raticate (Hustle @ Micle Berry, Adamant ♂ 90/4/2/1/3/97)



Boons:
x1 Rare Candy




This might be fun.
 
RNG: 10/10 Ill!




This will be fun!



Raticate ♀
Nature: Adamant (Atk: +1, SpA: -1)
Type: Normal
Normal Type - Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.


Ability: Hustle - (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Item: Micle Berry

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 97

Height Class: 2
Weight Class: 2
BRT: 16

Attacks:
Tackle
Tail Whip
Swords Dance
Quick Attack
Focus Energy
Bite
Pursuit
Hyper Fang
Sucker Punch
Scary Face
Pursuit
Crunch
Assurance
Super Fang
Double-Edge
Endeavor

Counter
Final Gambit
Flame Wheel
Last Resort
Me First
Reversal

Toxic
Endure
Bide
Protect
Taunt
Dig
Wild Charge
U-Turn



Hustle: On


Flame Wheel -> Hyper Fang -> Flame Wheel



If Sleep Powder AND Oddish is not taunted, use Taunt that action
If Stun Spore AND Oddish is not taunted, use Taunt that action.
 


90 HP
100 EN
3/2/3/3/26




90 HP
100 EN
4/2/1/3/97


Raticate used Flame Wheel - 4 energy
To hit (8642) - Yes
To crit (3882) - No
To burn (5726) - No
(6 + 3 + 3)*1,5 = 18 damage

Oddish used Teether Dance - 5 energy
Duration: 2/3
3 Actions

Action 2

Raticate tries to use Hyper Fang.....
To hitself (1-5000=Yes) -> 5985 - No
To hit (7000) - Yes
To crit (6367) - No
-5 energy
(8 + 3 + 3 + 3) = 17 damage

Oddish used Sunny Day - 10 energy

Action 3

Raticate tries to use Flame Wheel....
To hitself (1-5000=Yes) -> 219 - Yes
-4 energy
(4 + 3) = 7 damage

Raticate snapped out of it's confusion!

Oddish used Solarbeam - 7 energy
To crit (2774) - No
(12 + 3) = 15 damage



55 HP
78 EN
3/2/3/3/26




75 HP
87 EN
4/2/1/3/97
 


Oh no, you dont.


Dig -> Flame Wheel -> Flame Wheel




55 HP
78 EN
3/2/3/3/26




75 HP
87 EN
4/2/1/3/97


Raticate used Dig - 10 energy
To hit (2011) - Yes
To crit (4683) - No
(8 + 3 + 3) = 14 damage

Oddish's Teether Dance missed because Raticate is still faster! - 5 energy

Action 2

Raticate used Flame Wheel - 4 energy
To hit (5129) - Yes
To crit (9281) - No
To burn (2782) - No
(6 + 3 + 3 + 3)*1,5 = 22,5 damage

Oddish used Solarbeam - 7 energy
To crit (5809) - No
(12 + 3) = 15 damage

Action 3

Raticate used Flame Wheel - 8 energy
To hit (720) - Yes
(6 + 3 + 3 + 3)*1,5 = 22,5 damage

Oddish fainted!




KO HP
KO EN
3/2/3/3/26




75 HP
63 EN
4/2/1/3/97





Hehe.....one down.
 
Door 3!






[RNG=46]-> Restore 50 HP to any living mon / Active mon now has x4 weaknesses to Poison, Water, and Normal instead of its usual affinities to these types.


[RNG=32] -> Mental Herb / Your active mon is Taunted!





So boring.
 
RNG: 1/10

BOON!




Enjoy the mental herb.




[RNG=23]-> Smooth Rock / Hippowdon (Sand Stream @ Ground Gem, Careful ♀ 110/4/4/2/4/47)


[RNG=42] -> Restore 50 HP to active mon / Active mon's En is halved


Boons:
Mental Herb
Rare Candy
 
RNG: 9/10

Ill!



Sweet!


The maid pulls a massive rifle-like device and aims at Horsea!



Been a long time since i used this bad boy.


Pressing the button, an energy beam is unleashed and strikes Horsea for a while.



That should do it.




Door 5!



[RNG=7]-> Focus Sash / A move of the referee's choice on your Active mon is Disabled for 6 actions. This does NOT fade upon switching.

[RNG=10] -> Scope Lens / Beedrill (Sniper @ Scope Lens, Adamant ♀ 100/4/2/1/3/75)





I think i know which one you are going to pick.


Boons:

Mental Herb
Rare Candy

Ills:
Horsea has 50 Energy
 
RNG: 1/10
Boon!



Awww....


Door 6!




[RNG=3]-> Choice Band / Haxorus (Mold Breaker @ Choice Band, Adamant ? 100/7/3/1/3/97)

[RNG=28] -> Pasho Berry / Ditto (Imposter @ Metal Powder, Serious 90/2/2/2/2/48)




DITTO!!!!!!1




Boons:

Mental Herb
Rare Candy
Focus Sash

Ills:
Horsea has 50 Energy
 

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