Battle Spot Past Generations Discussion Thread

DragonWhale

It's not a misplay, it's RNG manipulation
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Past Generations Discussion Thread

Talk about the Battle Spot formats of past generations here. I don't expect this to be a really active thread but it's important to keep track of our history :heart:. It's mostly for people who either joined Battle Spot in Sun and Moon and wants to know what it was like in past generations, or people who want to share their thoughts on these formats either by comparing it to Sun and Moon or through their experiences in future tournaments that involve these metagames.

Link to Gen 6 Battle Spot: http://www.smogon.com/forums/forums/gen-6-battle-spot.392/

Link to Gen 5 Battle Spot (Global Battle Union): http://www.smogon.com/forums/forums/global-battle-union.171/

Long live the Queen, based Mega Kangaskhan.
 
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Megazard

The turtle moves
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Considering there isn't really a better place to dump this and I probably won't use them again, here's all my GBU teams except the best one that I might have to whip out if GBU ever sees some kind of tour or somth. Anyway, here's my low effort team dump

Rain is cool obv, made this with some help from Cant Say (like every other team) and it felt decent enough. Only pulled it out against Feen where Toxicroak proved to be a total beast, although in hindsight there was no reason not to bring it in the finals once it was clear that it was a very dumb team designed to CT the same builds I was bringing every game (aka not rain)
Politoed @ Choice Scarf
Ability: Drizzle
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Ice Beam
- Focus Blast
- Hypnosis

Kingdra @ Life Orb
Ability: Swift Swim
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Hydro Pump
- Draco Meteor
- Ice Beam
- Dragon Pulse

Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 248 HP / 8 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Stealth Rock
- Gyro Ball
- Power Whip
- Leech Seed

Thundurus @ Focus Sash
Ability: Prankster
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 2 Atk / 30 Def
- Thunder Wave
- Thunder
- Hidden Power [Ice]
- Focus Blast

Volcarona @ Lum Berry
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Quiver Dance
- Bug Buzz
- Fire Blast
- Giga Drain

Toxicroak @ Muscle Band
Ability: Dry Skin
EVs: 32 HP / 252 Atk / 224 Spe
Adamant Nature
- Swords Dance
- Drain Punch
- Sucker Punch
- Ice Punch

Dragonspam was the first team I made, thought it'd be funny with no fairies but I didn't really comprehend exactly how stupid it was before Sylveon and co. While it ended up getting tamed down to just 4 Dragons, it's still a boatload of fun. Like rain, it's all p basic and I dont see the need to explain the sets much
Dragonite @ Choice Band
Ability: Multiscale
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Outrage
- Extreme Speed
- Fire Punch

Salamence @ Choice Scarf
Ability: Moxie
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Outrage
- Earthquake
- Fire Blast
- Iron Tail

Latios @ Yache Berry
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 2 Atk / 30 SpA / 30 Spe
- Draco Meteor
- Psyshock
- Hidden Power [Fire]
- Surf

Tyranitar @ Focus Sash
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Crunch
- Pursuit
- Stone Edge
- Superpower

Magnezone @ Occa Berry
Ability: Magnet Pull
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 2 Atk / 30 SpA / 30 Spe
- Hidden Power [Fire]
- Volt Switch
- Thunderbolt
- Flash Cannon

Garchomp @ Lum Berry
Ability: Rough Skin
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Swords Dance
- Earthquake
- Outrage
- Fire Blast

Jibaku gave me a framework of Lati+Ttar+Ferro and I made+used 3 different variants, but this was my favorite. Specs lati is really really stupid and sash ttar is incredible at trading with most things not named suicune, which lati checks and ferro covers. The rest is fairly offensive with blaziken being ye old strong cleaner, exca being other ye old strong cleaner that's better at beating cress but requires you also bring ttar 99% of the time, and Suicune is just a very good mon for checking random stuff when you realize that you need to blanket defensive switchin to all those threats rather than just relying on a ton of offensive pressure.
Latios @ Choice Specs
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Dragon Pulse
- Surf
- Trick

Tyranitar @ Focus Sash
Ability: Sand Stream
EVs: 168 HP / 252 Atk / 4 SpD / 84 Spe
Lonely Nature
- Crunch
- Superpower
- Fire Blast
- Ice Beam

Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Gyro Ball
- Power Whip
- Leech Seed
- Stealth Rock

Blaziken @ Life Orb
Ability: Speed Boost
Level: 50
EVs: 244 Atk / 52 SpA / 212 Spe
Naive Nature
IVs: 30 HP / 30 Def
- Flare Blitz
- High Jump Kick
- Hidden Power [Ice]
- Protect

Excadrill @ Air Balloon
Ability: Sand Rush
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Iron Head
- Rock Slide
- Swords Dance

Suicune @ Sitrus Berry
Ability: Pressure
Level: 50
Shiny: Yes
EVs: 252 HP / 156 Def / 100 Spe
Relaxed Nature
- Sheer Cold
- Scald
- Ice Beam
- Mirror Coat
cavs #1!
 

RNGIsFatal

Banned deucer.
I am not sure if this team is new (p sure someone addressed this), but this is my favorite toy in ORAS BSS:

Liepard @ Leftovers
Ability: Prankster
Level: 50
EVs: 44 HP / 238 Def / 228 Spe
Timid Nature
- Assist
- Foul Play
- Swagger
- Substitute

Breloom @ Toxic Orb
Ability: Poison Heal
Level: 50
EVs: 204 HP / 252 Def / 54 SpD
Impish Nature
- Focus Punch
- Counter
- Spore
- Protect

Ditto @ Choice Scarf
Ability: Imposter
Level: 50
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Transform

Tyranitar-Mega @ Tyranitarite
Ability: Sand Stream
Level: 50
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Stone Edge
- Earthquake
- Ice Punch
- Dragon Dance

Talonflame @ Life Orb
Ability: Gale Wings
Level: 50
EVs: 172 HP / 252 Atk / 4 Def / 28 SpD / 52 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- Swords Dance
- Roost

Gengar @ Focus Sash
Ability: Levitate
Level: 50
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Sludge Bomb
- Icy Wind
- Destiny Bond


Assuming I send Liepard, Breloom, and Ditto, Assist will always call the move Spore which has Prankster priority that no one is safe from, except Talonflame and Grass-types.

Talonflame punishes Grass-types that are lured by the first three (aforementioned) members, Tyranitar deals with opposing Talonflame and Thunderus-I (that can paralyze or Taunt Liepard first). Gengar has always been a premier revenge killer that can take down any troublesome opponent for my team, assuming SR is not there or I send it as a lead.

Very uncompetitive and luck-based... but fun as hell when it works. I always had to hide the chat when I used this team.

Lastly, for those who don't understand what this team does... I put a video here. Not advertising, just a reference.
I know it is not in English but you should be able to tell what is going on.

DISCLAIMER: not my video
i.e. First battle Garchomp uses Sleep Talk. It later Sleep Talks while it is awake and it fails.
 
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Charlotte

Show me something eternal
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Dumping a handful GBU sets I made and brought to the BSSClassic. I did no research prepping for this gen, just used knowledge and experience from oras/sm bss and bw ou (the last time I played ou semi-seriously). But I came up with some pretty interesting stuff, imo.


Mamoswine @ Chople Berry
Ability: Thick Fat
Level: 50
EVs: 12 HP / 52 Atk / 252 Def / 4 SpD / 188 Spe
Jolly Nature
- Icicle Spear
- Ice Shard
- Earthquake
- Stealth Rock
Hits 136 speed, which is 2 points faster than Jolly Breloom.
3-hit Spear KOs both 4/0 Breloom and Multiscale Dragonite.
The bulk is what's interesting though.
+1 252+ Atk Dragonite Outrage vs. 12 HP / 252 Def Mamoswine: 157-186 (83.9 - 99.4%) , Allowing it to take on DD or CB Dnite
252 Atk Fighting Gem Terrakion Close Combat vs. 12 HP / 252 Def Chople Berry Mamoswine: 139-165 (74.3 - 88.2%) -- 6.3% chance to OHKO after Stealth Rock
252+ Atk Life Orb Blaziken High Jump Kick vs. 12 HP / 252 Def Chople Berry Mamoswine: 136-161 (72.7 - 86%) -- guaranteed 2HKO after Stealth Rock
Chople allows it to act as a pretty effective lure to these common Fighting-types without having the same worries as Sash does in regards to SR. And letting something else have the Sash.


Breloom @ Toxic Orb
Ability: Poison Heal
Level: 50
EVs: 204 HP / 52 Def / 252 Spe
Jolly Nature
- Low Sweep
- Bullet Seed
- Substitute
- Spore
Without Spore immunes I think this style of set is more effective than the standard Sash SD Breloom. It can completely control the game after it's been given an opening.
I use Bullet Seed and not Bulk Up as I just find boosting unnecessary, you beat most thing slowly by cylcing Spore-Sub and Low Sweep anyway. Having Bullet Seed means you're not hard walled by Jellicent or other Ghosts and are able to take on threats such as Sub Suicune more effectively.
Speed can be reworked on this set. 134 isn't actually too valuable, really just playing for ties, and more bulk would likely be a positive more often.


Conkeldurr @ Chesto Berry
Ability: Guts
Level: 50
EVs: 84 HP / 156 Atk / 4 Def / 252 SpD / 12 Spe
Adamant Nature
- Drain Punch
- Mach Punch
- Ice Punch
- Toxic
Chesto lets it check Breloom if positioned well, while Guts take's advantage of other status afflictions. This saves the Lum for another mon, if needed. Heavy SpDef investment is to better bulk it up against some of the major threats of this metagame and Toxic was to catch the common Cress switch-in, among other defensive mons such as Jellicent and Suicune.



Garchomp @ Rocky Helmet
Ability: Rough Skin
Level: 50
EVs: 252 HP / 252 Def / 4 Spe
Impish Nature
- Earthquake
- Dragon Tail
- Stealth Rock
- Endure

A kind of ORAS OU looking Tank Chomp. Endure with Rough Skin + Rocky Helmet can be pretty devestating against the right mons. But Fire Blast or Toxic could work just as well in that last slot to improve its effectiveness against Scizor or Cress respectively.


Scizor @ Choice Band
Ability: Technician
Level: 50
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Bullet Punch
- U-turn
- Superpower
- Quick Attack
Okay, this one isn't too interesting but I didn't see anyone else using it. Quick Attack is a pretty nice tech as it does more damage to common threats such as Blaziken, Thundurus, Gyarados, Kingdra etc.; it can come in pretty clutch. This isn't restricted to CB either, SD sets can use it just as well, though working with one fewer attack does make it harder to find the room for it.

-
Another small thing worth considering is Lum Berry on fast setup sweepers, to hamper the effectiveness of Thundrus's Prankster T-Wave. Blaziken and Cloyster are both strong examples of this. Dragonite of course often runs this anyway as it works very well with Outrage.
 

Darkinium

the mighty nuaguunibi
I was making a set dump too, but Jhon beat me to it :psyduck: These might not necessarily be cool or unique sets, but they're sets that I very much enjoyed and think are pretty decent in the meta.


Ferrothorn @ Leftovers / Rocky Helmet
Ability: Iron Barbs
Level: 50
EVs: 252 HP / 68 Def / 188 SpD
Relaxed Nature
IVs: 0 Spe
- Gyro Ball
- Bullet Seed / Power Whip
- Leech Seed
- Stealth Rock / Thunder Wave / Protect

This thing is just so good; I have it on all but two of my teams, and one of those two was Hyper Offense anyways. Ferrothorn is a splashable Dragon-type and Rain check that's easy to fit onto most teams, which takes care of two enormous threats in one slot. The EVs dodge the 2HKO from a Choice Specs Kingdra Hydro Pump under Rain without rocks up, and the rest is dumped in Defense. It used to have 196 SpD EVs, but after running some calcs I couldn't figure out what it did so I squeezed a free Defense point out of it.


Magnezone @ Choice Specs
Ability: Sturdy
Level: 50
EVs: 108 HP / 252 SpA / 148 Spe
Modest Nature
IVs: 2 Atk / 30 Def
- Thunderbolt
- Flash Cannon
- Volt Switch
- Hidden Power [Ice]

Although this definitely isn't as solid a Dragon-type check as Ferrothorn, it still stops things like Latios and Garchomp from tearing through with Draco Meteor or Outrage. It's also a decent option against Suicune, Thundurus, Scizor, and most Pokemon if Sturdy is intact. This is the bulkier of the 2 spreads I've used, outspeeding 4 Speed Heatran. Another far faster and frailer spread of 36 HP / 252 SpA / 220 Spe outspeeds 4 Speed Rotom formes at the cost of a lot of bulk.


Latias @ Chesto Berry / Lum Berry / Rocky Helmet
Ability: Levitate
Level: 50
EVs: 252 HP / 76 Def / 56 SpA / 84 SpD / 40 Spe
Bold Nature
IVs: 2 Atk / 30 SpA / 30 Spe
- Psychic
- Draco Meteor
- Roost
- Hidden Power [Fire] / Thunder Wave / Healing Wish

A few things that give Latias an edge over other bulky Psychic-types such as Cresselia and Slowbro are its secondary Dragon-typing, allowing it to better check Electric-types such as Thundurus and certain Fighting-types, namely Breloom and Blaziken. Its forme of recovery, Roost, is also unaffected by the weather, a huge detriment to Cresselia. The SpD investment dodges the 2HKO from LO Thundurus-I's HP Ice before SR; the Speed investment outspeeds Jolly Breloom; the SpA EVs guarantee the OHKO on Blaziken with Psychic, and the Defense is a dump. The berries are good for optimizing the Breloom MU and random paras, burns, or toxics. Rocky Helmet is nice for some extra chip on other random Pokemon. Lefties and Sitrus Berry can be used too, but should probably be EVed differently because of the extra recovery. A faster spread could be used to get the jump on stuff like Garchomp and Thundurus-T, but I prefer Latias's defensive qualities.


Politoed @ Choice Scarf
Ability: Drizzle
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Modest / Timid Nature
IVs: 0 Atk
- Surf / Scald
- Hydro Pump
- Ice Beam
- Focus Blast

Choice Scarf Politoed is a pretty cool revenge killer, with its main appeal being a answer to Sand. It can also support Fire-type weak teammates such as Ferrothorn and Scizor, perhaps not with stuff like Blaziken, but more Fire-type coverage from stuff like Latios. It packs a decent punch as well, especially with Modest. Random utility options such as Encore, Perish Song, and Hypnosis work, but I prefer 4 attacks. Modest, as I mentioned, gives more oof, but Timid outspeeds +1 Adamant Gyarados (you can't do much without HP Electric though), +1/Choice Scarf base 80s, +1 Jolly Tyranitar and random, mostly irrelevant things above 115 speed.

Thankfully, I saved the best for last...


Octillery @ Leftovers
Ability: Moody
Level: 50
EVs: 212 HP / 44 SpD / 252 Spe
Jolly Nature
- Substitute
- Protect
- Dive
- Bind

OK, I know what you're thinking: "Why not Glalie?" I brought Glalie to both my finals games planning to skillfully™ out play my opponents, and... It's just really, really underwhelming: you cannot get anywhere without seeing one of Conkeldurr, Breloom, or Scizor, who all hard stop Glalie with their super-effective priority. After my games Jhon convinced me on Discord that Octillery was most likely the best option for Moody, which makes a lot of sense; it ditches the problems with super-effective priority, and Dive helps you a lot in racking up extra boosts. I slapped on Bind for consistent damage on Pokemon such as Ferrothorn and Suicune, and there was no going back. Max Speed for the fastest Subs, HP optimized for Leftovers, rest in SpD. Admittedly due to its lower speed Octillery is a lot more reliant on paralysis than Glalie, but I'm still convinced Octillery's the best option, odd as it may seem.

So that was part of my experience with GBU in BSS Classic. Is it perfect? Of course not, Dragon-types and weather can at times be a bit... too good. Is it fun and open to exploration? Sure is. Hopefully GBU'll get back in the game for BSPL. Whether it does or not, I'll see you guys then!
 
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I'll pop the GBU team I used vs. Dark here too that I created as an anti-weather team. You literally struggle hard to beat this team if you are playing as rain which was very popular playstyle in the GBU scrims I played, which limits the opponents options severely. Made this last minute more as a bit of fun than very serious on the sets. Certainly a very janky team, but I had a lot of fun using it.



Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
Level: 50
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
IVs: 0 Spe
- Stealth Rock
- Gyro Ball
- Leech Seed
- Protect

Ferrothorn is basically the best rain check in the game, defensive as well to take on physical hits. Honestly if you need a rain check, place this boy right on your team. Other than that, max defence with rocky helmet to chip away at physical attackers like outrage from drake teams. Generally I like having this in the back once rain is set up rather than as a lead. If you play ferro right in any gen, it's an S mon, you need balls to use mons like ferro to their full potential.



Rotom-Wash @ Choice Specs
Ability: Levitate
Level: 50
EVs: 60 HP / 212 SpA / 4 SpD / 228 Spe
Modest Nature
IVs: 2 Atk / 30 Def
- Hydro Pump
- Volt Switch
- Trick
- Hidden Power [Ice]

Rotom-W I didn't bring too much, but another powerhouse in the tier. Specs pump hits like a truck, the Speed investment to outspeed jolly loom, Hp ice there for drakes. Trick for fat. I was considering changing this out for banded Dnite which I think is a phenomenal mon in both GBU and ORAS BSS, but haven't done yet.



Hitmonlee @ Normal Gem
Ability: Unburden
Level: 50
EVs: 148 Atk / 188 Def / 172 Spe
Jolly Nature
- Fake Out
- High Jump Kick
- Blaze Kick
- Stone Edge

Ah hitmonlee the GOAT himself. The defense investment there to eat adamant band loom or scizor bullet punch. Can blow both these mons back, koing scizor even in rain with blaze kick. After unburden it outspeeds everything in the game. HJK sends driller and ttar packing, stone edge for coverage. After a life orb hit, can use it to revenge kingdra.



Gengar @ Focus Sash
Ability: Levitate
Level: 50
EVs: 248 SpA / 12 SpD / 248 Spe
Timid Nature
IVs: 2 Atk / 30 SpA / 30 Spe
- Shadow Ball
- Energy Ball/Icy Wind/Destiny Bond
- Hidden Power [Fire]
- Focus Blast

Ah, another don right here in sash gar, one of my main leads. Put this on because I thought, gengar is actually kinda amazing in old gens. This thing wipes out teams on its own. I nearly got the GBU game vs. Finalist Dark just using this mon but decided to make a dumb play. Shadow ball for the stab, Hp fire for scizor, focus blast for stuff like zone, ttar, ferrothorn etc. then one coverage move. I personally like icy wind, but destiny bond can be great too.



Gyarados @ Sitrus Berry
Ability: Intimidate
Level: 50
EVs: 76 HP / 252 Atk / 4 Def / 4 SpD / 172 Spe
Adamant Nature
- Substitute
- Dragon Dance
- Waterfall
- Ice Fang

Ah good old gyarados. Another wind-up to rain. Sub-Dd with max attack adamant for the power. Can sub on adamant loom spore if need be. Rest put in HP. Yes does great vs. Rain and as a general sweeper but also excellent vs dragon teams due to intimidate and ice fang.



Thundurus @ Magnet
Ability: Prankster
Level: 50
EVs: 52 HP / 4 Def / 252 SpA / 12 SpD / 188 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Rain Dance/Hp Flying
- Focus Blast
- Thunder

My second lead, works vs. Toed or Tar perfect. Magnet is enough to knock out Toed so no need for electric gem. Substitute is for stalling Kingdra in rain. Rain dance for Sand. You can put HP Flying over Rain dance if you are feeling a little less heat and want a conk/loom check.

Unfortunately I only played 1 week of GBU so I didn't really get a chance to properly learn the meta.

Also although it is not mostly my team as I mostly adapted it from a top Japanese team, I recommend anyone playing ORAS BSS to pick up this team. Crushed face pretty much every time I brought it out in scrims. Got the ever popular Kangaskhan + Cresselia Core with two late ORAS powerhouses in the Specs Volc and Banded DNite, finally got emergency check in Cloyster and disrupter in Thundurus. I also gave it to Dark who had good showings with it in tournament.



Kangaskhan-Mega @ Kangaskhanite
Ability: Parental Bond
Level: 50
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Fake Out
- Earthquake
- Ice Punch
- Double-Edge

Fastest possible mega Kang which allows it to gain information in the mirror lead turn 1 that it wouldnt otherwise. Key to using it is scouting fake out turn 1 damage, bulky opposing kang go to cresselia.



Cresselia @ Rocky Helmet
Ability: Levitate
Level: 50
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Moonblast
- Trick Room
- Toxic
- Moonlight

Moonblast is chosen over any other offensive move for dark type switch ins. This team already has volc checks so doesn't need cress to be able to put damage out for that. Trick room is for the situation where you are in vs. mega kang, you can trick room so if they double (lets say into greninja), you win either ways.



Volcarona @ Choice Specs
Ability: Swarm
Level: 50
Shiny: Yes
EVs: 116 HP / 228 Def / 124 SpA / 4 SpD / 36 Spe
Modest Nature
IVs: 0 Atk
- Overheat
- Fiery Dance
- Bug Buzz
- Psychic

This EV spread is essentially for mega blaziken. Always lives flare blitz from mega blaziken, KOs with Psychic. Lives rock tomb from garchomp over than 1 number, 1 shots with bug buzz. Can also live a waterfall from regular Gyarados. Fiery Dance can allow you to break through Porygon2.



Dragonite @ Choice Band
Ability: Multiscale
Level: 50
Shiny: Yes
EVs: 68 HP / 228 Atk / 12 Def / 4 SpD / 196 Spe
Adamant Nature
- Outrage
- Earthquake
- Extreme Speed
- Superpower

There as a check to opposing volcarona. It always lives pretty much every ice attack including +1 Porygon2 ice beam, gren ice beam. Outspeeds adamant loom. Mostly lives 3 hits of mamo icicle spear. Also incidentally hits like an absolute truck



Thundurus @ Leftovers
Ability: Prankster
Level: 50
Shiny: Yes
EVs: 196 HP / 252 Def / 60 Spe
Bold Nature
IVs: 0 Atk
- Thunderbolt
- Toxic
- Substitute
- Protect

Always takes +6 Azumarill Aqua jet which can otherwise wind up the team. Just a stalling set there to wind up fatter mons.



Cloyster @ Focus Sash
Ability: Skill Link
Level: 50
Shiny: Yes
EVs: 156 HP / 252 Atk / 100 Spe
Naughty Nature
- Icicle Spear
- Rock Blast
- Ice Shard
- Shell Smash

Speed allows an outspeed of Mega lopunny after shell smash. Pretty much there as a dragon check. Great sweeper in general to have in the back
 
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DragonWhale

It's not a misplay, it's RNG manipulation
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Battle Spot Leader
Classic Usage Stats:

Gen 5:
Code:
+ ---- + ------------------ + ---- + ------- + ------- +
| Rank | Pokemon            | Use  | Usage % |  Win %  |
+ ---- + ------------------ + ---- + ------- + ------- +
| 1    | Breloom            |   21 |  43.75% |  71.43% |
| 2    | Thundurus          |   19 |  39.58% |  52.63% |
| 2    | Suicune            |   19 |  39.58% |  52.63% |
| 2    | Latios             |   19 |  39.58% |  52.63% |
| 5    | Scizor             |   18 |  37.50% |  61.11% |
| 6    | Ferrothorn         |   16 |  33.33% |  31.25% |
| 7    | Tyranitar          |   14 |  29.17% |  35.71% |
| 8    | Conkeldurr         |   11 |  22.92% |  36.36% |
| 8    | Blaziken           |   11 |  22.92% |  36.36% |
| 10   | Dragonite          |   10 |  20.83% |  60.00% |
| 10   | Cresselia          |   10 |  20.83% |  50.00% |
| 12   | Garchomp           |    8 |  16.67% |  62.50% |
| 12   | Excadrill          |    8 |  16.67% |  62.50% |
| 12   | Politoed           |    8 |  16.67% |  50.00% |
| 15   | Kingdra            |    7 |  14.58% |  42.86% |
| 16   | Gyarados           |    6 |  12.50% |  50.00% |
| 16   | Gliscor            |    6 |  12.50% |  33.33% |
| 18   | Cloyster           |    5 |  10.42% | 100.00% |
| 18   | Mamoswine          |    5 |  10.42% |  60.00% |
| 18   | Thundurus-Therian  |    5 |  10.42% |  60.00% |
| 18   | Rotom-Wash         |    5 |  10.42% |  40.00% |
| 22   | Volcarona          |    4 |   8.33% | 100.00% |
| 22   | Heatran            |    4 |   8.33% |  25.00% |
| 24   | Magnezone          |    3 |   6.25% |  66.67% |
| 24   | Hippowdon          |    3 |   6.25% |  33.33% |
| 24   | Salamence          |    3 |   6.25% |   0.00% |
| 24   | Chansey            |    3 |   6.25% |   0.00% |
| 24   | Porygon2           |    3 |   6.25% |   0.00% |
| 24   | Zapdos             |    3 |   6.25% |   0.00% |
| 30   | Wobbuffet          |    2 |   4.17% | 100.00% |
| 30   | Hydreigon          |    2 |   4.17% |  50.00% |
| 30   | Latias             |    2 |   4.17% |  50.00% |
| 30   | Tornadus-Therian   |    2 |   4.17% |   0.00% |
| 30   | Jellicent          |    2 |   4.17% |   0.00% |
| 30   | Glalie             |    2 |   4.17% |   0.00% |
| 36   | Venusaur           |    1 |   2.08% | 100.00% |
| 36   | Ninetales          |    1 |   2.08% | 100.00% |
| 36   | Zoroark            |    1 |   2.08% | 100.00% |
| 36   | Ditto              |    1 |   2.08% | 100.00% |
| 36   | Gothitelle         |    1 |   2.08% | 100.00% |
| 36   | Raikou             |    1 |   2.08% | 100.00% |
| 36   | Weavile            |    1 |   2.08% | 100.00% |
| 36   | Espeon             |    1 |   2.08% | 100.00% |
| 36   | Reuniclus          |    1 |   2.08% | 100.00% |
| 36   | Starmie            |    1 |   2.08% | 100.00% |
| 36   | Sableye            |    1 |   2.08% | 100.00% |
| 36   | Cobalion           |    1 |   2.08% | 100.00% |
| 36   | Terrakion          |    1 |   2.08% |   0.00% |
| 36   | Skarmory           |    1 |   2.08% |   0.00% |
| 36   | Hitmonlee          |    1 |   2.08% |   0.00% |
| 36   | Gengar             |    1 |   2.08% |   0.00% |
| 36   | Landorus-Therian   |    1 |   2.08% |   0.00% |
| 36   | Abomasnow          |    1 |   2.08% |   0.00% |
| 36   | Piloswine          |    1 |   2.08% |   0.00% |
Gen 6:
Code:
+ ---- + ------------------ + ---- + ------- + ------- +
| Rank | Pokemon            | Use  | Usage % |  Win %  |
+ ---- + ------------------ + ---- + ------- + ------- +
| 1    | Kangaskhan         |   22 |  44.00% |  63.64% |
| 2    | Garchomp           |   21 |  42.00% |  57.14% |
| 3    | Gengar             |   19 |  38.00% |  31.58% |
| 4    | Thundurus          |   18 |  36.00% |  55.56% |
| 5    | Cresselia          |   17 |  34.00% |  70.59% |
| 6    | Talonflame         |   13 |  26.00% |  23.08% |
| 7    | Suicune            |   11 |  22.00% |  45.45% |
| 8    | Heatran            |   10 |  20.00% |  90.00% |
| 8    | Volcarona          |   10 |  20.00% |  70.00% |
| 8    | Salamence          |   10 |  20.00% |  30.00% |
| 11   | Heracross          |    7 |  14.00% |  85.71% |
| 11   | Azumarill          |    7 |  14.00% |  71.43% |
| 11   | Porygon2           |    7 |  14.00% |  14.29% |
| 14   | Hydreigon          |    6 |  12.00% |  83.33% |
| 14   | Blaziken           |    6 |  12.00% |   0.00% |
| 16   | Venusaur           |    5 |  10.00% |  80.00% |
| 16   | Landorus-Therian   |    5 |  10.00% |  80.00% |
| 16   | Greninja           |    5 |  10.00% |  60.00% |
| 16   | Cloyster           |    5 |  10.00% |  60.00% |
| 16   | Aegislash          |    5 |  10.00% |  40.00% |
| 16   | Breloom            |    5 |  10.00% |  40.00% |
| 16   | Mawile             |    5 |  10.00% |  20.00% |
| 16   | Excadrill          |    5 |  10.00% |   0.00% |
| 16   | Ferrothorn         |    5 |  10.00% |   0.00% |
| 25   | Dragonite          |    4 |   8.00% |  75.00% |
| 25   | Tyranitar          |    4 |   8.00% |  25.00% |
| 25   | Raikou             |    4 |   8.00% |  25.00% |
| 28   | Weavile            |    3 |   6.00% | 100.00% |
| 28   | Skarmory           |    3 |   6.00% |  66.67% |
| 28   | Gardevoir          |    3 |   6.00% |  66.67% |
| 28   | Rotom-Wash         |    3 |   6.00% |  66.67% |
| 28   | Lopunny            |    3 |   6.00% |  33.33% |
| 28   | Swampert           |    3 |   6.00% |  33.33% |
| 28   | Zapdos             |    3 |   6.00% |  33.33% |
| 28   | Hippowdon          |    3 |   6.00% |   0.00% |
| 28   | Espeon             |    3 |   6.00% |   0.00% |
| 37   | Metagross          |    2 |   4.00% | 100.00% |
| 37   | Gothitelle         |    2 |   4.00% | 100.00% |
| 37   | Sylveon            |    2 |   4.00% | 100.00% |
| 37   | Mamoswine          |    2 |   4.00% |   0.00% |
| 37   | Jellicent          |    2 |   4.00% |   0.00% |
| -    | Gourgeist-*        |    1 |   2.00% | 100.00% |
| 42   | Rotom-Heat         |    1 |   2.00% | 100.00% |
| 42   | Rhyperior          |    1 |   2.00% | 100.00% |
| 42   | Conkeldurr         |    1 |   2.00% | 100.00% |
| 42   | Terrakion          |    1 |   2.00% | 100.00% |
| 42   | Togekiss           |    1 |   2.00% | 100.00% |
| 42   | Thundurus-Therian  |    1 |   2.00% | 100.00% |
| 42   | Klefki             |    1 |   2.00% | 100.00% |
| 42   | Serperior          |    1 |   2.00% | 100.00% |
| 42   | Sableye            |    1 |   2.00% | 100.00% |
| 42   | Slowbro            |    1 |   2.00% |   0.00% |
| 42   | Chansey            |    1 |   2.00% |   0.00% |
| 42   | Lucario            |    1 |   2.00% |   0.00% |
| 42   | Alakazam           |    1 |   2.00% |   0.00% |
| 42   | Gyarados           |    1 |   2.00% |   0.00% |
| 42   | Altaria            |    1 |   2.00% |   0.00% |
| 42   | Drifblim           |    1 |   2.00% |   0.00% |
| 42   | Gliscor            |    1 |   2.00% |   0.00% |
| 42   | Magnezone          |    1 |   2.00% |   0.00% |
| 42   | Manectric          |    1 |   2.00% |   0.00% |
| 42   | Charizard          |    1 |   2.00% |   0.00% |
| 42   | Vivillon-River     |    1 |   2.00% |   0.00% |
 
I thought, given that I actually have a day off today, I'd talk a bit about the GBU metagame and give a comprehensive overview of the tier as well as tier list. Keep in mind that the vast majority of this is solely my research and my own personal opinion rather than necessarily objective fact, I hardly have anyone to talk GBU with on a theoretical level but I do want to share whatever I have learned so that others can better understand and enjoy this underappreciated tier.

What is GBU and how does it compare to B/W2 OU?:

Generation 5 is typically seen as the weather war generation, with permanent rain, sand and to a lesser extent sun and hail dominating the BW2 OU metagame. Sand Balance in particular is currently the peak playstyle in OU, with the general objective to get up hazards with a setter such as Skarmory or Ferrothorn and then proceed to break through teams with hard hitters such as latios, wearing down opposing teams quickly with the sand chip provided by Tyranitar. In GBU, due to the need for further role compression and lack of available pokemon to bring to battle in a 3v3 metagame, games tend to be a lot faster paced than their BW2 OU counterparts with the only major hazards used being stealth rock, generally to break sashes or provide chip on later game threats such as Volcarona or to break Dragonites Multiscale. Due to balance not working as well naturally in a 6v6 format where it is difficult to have full on counters to pokemon, like most battlespot formats Bulky Offence, or more specifically Goodstuff teams seem to be the most prominent style. This is not to say that GBU doesn't have a wide variety of styles that are very viable though and I'll try go over them briefly.

GBU team archetypes:

What is Goodstuffs?


Goodstuffs is basically when you chuck on a bunch of strong pokemon on a team. Generally these consist of pokemon with high base stat totals such as pseudo legendaries and legendaries, who are both naturally due to their stat totals or typings both able to take and give out hits. This is not to say that these teams do not have structure at all and don't account for metagame threats, but rather that their power comes from the inherent strength of how broken the pokemon on their teams are. This doesn't neccessarily restrict the teams to purely bulky offence, a lot of these teams can have a trick room or a sand element to them for speed control as it is important in certain matchups, though I will cover these specifically later on. Prominent pokemon include: Tyranitar, Suicune, Conkeldurr, Garchomp, Dragonite, Latios, Thundurus-Incarnate, Cresselia, Excadrill, Scizor and Heatran.

A specific example of a team (shoutouts to Noved for the team) has been listed below

https://pokepast.es/47976d606547fbfe

Ignore the EVs and specific techs for now, just look at the general nature of the pokemon on the team. Essentially these sorts of teams bank on how good their pokemon are naturally.

Rain:

After Goodstuffs, rain is probably one of the most dangerous styles in GBU. Rain is generally classified as a team with Politoed plus Kingdra and far more rarely other rain sweepers such as Gorebyss or Ludicolo on. Politoed as an individual mon is just about bulky enough and powerful enough to offer utility in the metagame, whilst having a bunch of interesting options such as perish song and encore, but what makes rain so deadly is Kingdra, which is generally specs, life orb or gem. A common failing of newer builders in GBU is to create teams that are very Kingdra weak and whilst it is pretty much impossible to create a completely Kingdra proof team, a testament of what a monster it is, a solid team is forced to have a Kingdra check much in the same way as an USUM team is almost shoelined into to having a Steel for Tapu Lele and other prominent special attackers if it wants to be successful on ladder. The most common third on a rain team is ferrothorn, serving as an opposing rain check as well as a check to priority from the likes of banded Dragonite, then teams are rounded off with generally thundurus-i and either a non-rain component or doubled down on rain.

A specific example is below, I've just copy pasted this off Megazard above:

https://pokepast.es/76b0257e0d26887a

Sand:

Sand is very similar to rain in many aspects, with the main intention to sweep your opponent with a pokemon that outspeeds the rest of their team. In the case of sand, this is excadrill, another fantastic sweeper however inherently different to Kingdra. The strength of Sand lies in their setters, Tyranitar and to a lesser extent Hippowdon are better naturally than Politoed and can be ran on non-sand offence without second thought. Excadrill is also an excellent pokemon outside of sand, however it is not as naturally threatening as Kingdra, often preferring to have a swords dance to break through some of the most prominent walls such as Suicune. Generally sands look pretty similarish to Goodstuff teams in terms of the mons they have, the major difference is the focus on excadrill as a sweeper. One thing to note about Sand is that it will be naturally weak to rain due to automatically having two mons on that loathe kingdra/politoed. Beating rain with sand and vice versa requires intelligent weather management.

I've given an example (Thanks again Noved) below:

https://pokepast.es/7448af5f3c7e5746

DragSpam:

Loading up a team with a bunch of Dragons and a Magnezone to trap steels has been a thing in BW for a long time though. It essentially banks on the fact that dragons can take most moves and nothing wants to really switch in on a banded outrage or a specs draco and essentially you just muscle through the opponents teams, even their walls. The main dragons in GBU are Dragonite, Garchomp, Latios, Salamence, Hydreigon and Kingdra. You want to have at least three/four of these on your team with items such as band, specs, life orb and dragon gem. From there you generally, though not always want a magnezone. This is to trap defensive Skarmory and Ferrothorn in particular which sponge up banded outrages and can recover it off with roost/leech. I believe the last one or two slots should consist of a mamoswine switch-in as well as a kingdra check.

I've whipped up something in 5 minutes, don't actually use this team as the EVs are not optimised and I have not tested it for the environment but essentially this is the general idea:

https://pokepast.es/ea1e501d944b28ff

If this team was more solid, it would perform better specifically vs. Porygon2 and Cresselia, a yache dragon can break through them.

Stall, Sun and Other Styles:

I'll very briefly go through some other styles that you will see around as well as some cheeses that you might expect to see.

Sun operates a little differently to Rain/Sand in GBU. Whilst you can make the typical Ninetales + Venusaur work, it's a lot harder than either Rain or Sand due to the mons being objectively worse and having more checks (Tyranitar is awful for said archetypes), therefore it is far more common to see Sun + Cresselia. Cresselia's moonlight under sun restores 75%, making it even more unkillable than it is normally. Most suns will be stally naturally.

Stall works similarly, though you won't generally be seeing pure stall, rather a few prominent mons such as Chansey, Skarmory, Slowbro, Porygon2, Gliscor and Mandibuzz making up stallier semi-stall cores with an offensive componet. A good example of a stall matchup took place between Dark/Jmal:

https://replay.pokemonshowdown.com/gen5gbusingles-891822343

There's another example of a more stallier stall here piloted by Dragonwhale:

https://replay.pokemonshowdown.com/gen5gbusingles-756092245

Smashpass works the same as in any game except gorebyss being your main passer, here's one piloted by Average Fella:

https://replay.pokemonshowdown.com/gen5gbusingles-789234439

Other stuff that you might see but I won't go into due to time constraints and lack of tournament replays is sporecat, essentially abusing prankster spore and teams based around moody/evasion strats. There are also teams based around shadow tag trapping.

Of course these styles have more defined weaknesses and are more matchup dependent than other styles.

Tier List:

Before I end this, I've made up a tier list of GBU Singles from my experiences playing it and given reasonings. Of course this is just my personal opinion, though some of it is based loosely off of this (http://d.hatena.ne.jp/nabeken_9989/touch/20130205/1360056958). They are done in alphabetical order when I think the ranking is mostly equal, I've left spaces where I think there are gaps within tiers. I've probably forgotten some pokemon, so if I haven't mentioned them they probably go in C rank or below. I've put in explanations for S -> Top of B rank.

S Rank

Reserved for Pokemon that are amazing in the GBU Singles metagame. These Pokemon are usually able to perform a variety of roles effectively, or can just do one extremely well. Their use has low risk involved and high reward exerted. Pokemon in this rank have very few flaws that are patched up by numerous positive traits.

- Conkeldurr
- Dragonite
- Garchomp
- Suicune
- Thundurus-I


A Rank

Reserved for Pokemon that are fantastic in the GBU Singles metagame, and can sweep, support, or wall significant portions of the metagame. These Pokemon require less support than most others to be used effectively and have few flaws that can easily be overlooked when compared to their positive traits.

- Excadrill
- Ferrothorn
- Kingdra
- Latios
- Politoed
- Salamence
- Scizor
- Tyranitar


- Breloom
- Chansey
- Cresselia
- Gliscor
- Heatran
- Landorus-Therian
- Skarmory


- Hippowdon
- Mamoswine
- Wobbuffet


B Rank

Reserved for Pokemon that are great in the GBU Singles metagame. These Pokemon have more notable flaws than those above them that affect how they function in the format. Their positive traits still outshine their negatives, but they require a bit more team support to bring out their full potential.

- Abomasnow
- Blaziken
- Latias
- Gyarados
- Haxorus
- Metagross
- Rotom-Wash
- Terrakion
- Thundurus-Therian
- Volcarona
- Zapdos


- Gothitelle
- Ninetales
- Raikou
- Reuniculus
- Slowbro
- Venusaur


- Cobalion
- Cloyster
- Ditto
- Mandibuzz
- Porygon2
- Whimsicott


C Rank

Reserved for Pokemon that have a niche in the GBU Singles metagame. These Pokemon fill unique roles that are valuable on certain teams but have numerous flaws that hold them back. Pokemon in this rank may actually outperform those in higher ranks with specific team support but often depend too much on their teammates to function.
- Chandelure
- Gengar
- Gorebyss
- Heracross
- Hydreigon
- Jellicent
- Magnezone
- Tornadus
- Tornadus-Therian


(UNORDERED)

- Dusclops
- Blissey
- Starmie
- Quagsire
- Walrein
- Empoleon
- Driftblim
- Lilligant
- Sawsbuck
- Uxie
- Bronzong
- Gallade
- Scolipede
- Toxicroak
- Weavile
- Zoroark
- Aron
- Cottonee


S Rank:

Conkeldurr - What can I say about this beast. A lot of people who are new to GBU are surprised about how good Conkeldurr is in GBU. It has everything you want in a pokemon really, decent bulk, strong attack, the fighting and ice coverage is excellent, has priority in mach punch, arguably the best sleep talker in the tier whilst being able to block status/benefit from it with guts, three viable and strong abilities in guts, sheer force and iron first and can perform a huge variety of roles. Conk can sweep with bulk up, be a defensive check or a special defensive check to variety of mons in the tier since it naturally OHKOs a lot of pokemon. For example, you can take a non specs Latios's psyshock or psychic and KO back with the payback or ice punch, you can EV conk to take attacks from Kingdra and then KO with Drain punch into Mach Punch, you can take banded scizors aerial ace or banded outrages from Dragonite. Conkeldurr can take hits that it has no business taking and there are very few things that outright wall it, Cresselia being the main one.

Dragonite - What makes Dragonite amazing is it's absurd power. Whilst this is shared by other dragons such as Garchomp or Latios, what sets Dragonite apart is the fantastic ability Multiscale as well as Extreme Speed. Multiscale means that is unlikely to be Ohkoed by any pokemon as long as it is intact. Banded Extreme Speed is a win condition in the vast majority of games and will 2hko the majority of the tier. Whilst Banded is arguably its best set that really pushes it over the edge, Dnite can run DD + Gem or even special, Multiscale will allow Dragonite to almost always get a dragon dance off.

Garchomp - The best revenge killer and scarfer in the tier, also an excellent sash mon. Has the power of Dragonite, but despite not having Multiscale, comes with a bunch of other benefits including a higher speed tier and an electric immunity so it cannot be prankster Twaved by Thundurus-I. Rough Skin and Sand Veil are excellent abilities, the latter is very good in a tier where Tyranitar is rampant allowing you to potentially hax your opponent every turn. Lacks dragon dance unfortunately, though Sub + SD can function in place of that. Also can run special. It is also excellent as a dragon check, dragon gem chomp Ohkos Dragonite through multiscale unless Dnite has bulk investment.

Suicune - The best wall in the tier and a dangerous win condition. Defensive Suicune with Sitrus berry is, with Cresselia, the only non-resist that is not 2hkoed by Dragonite/Garchomps banded outrage. It also serves a dual function of being to soak up specs kingdra's surfs/pumps and any of excadrills attacks whilst threatening back. Strong against bulkier teams too without a lot of power with sub/cm or sheer cold, can also use rest-chesto berry. Often bulkier teams are forced to go into suicune wars. Scald is also an obnoxious move with the burn chance which will cripple the majority of the tier.

Thundurus-I - The last pokemon of S, not as outright broken in the stats department, what makes Thundurus-I amazing is the ability Prankster. Prankster Thunder Wave is something that every player who plays GBU will just have to deal with. It's like a goodbye button to your rain Kingdra which will slow down to a pitiful 67 speed in rain. Tbolt, Volt Switch, Hp Ice, taunt, Hp Flying, Focus Blast, it has all the moves it needs to muscle past the tier. A great suicune check, twave on Dnite even if you cant KO it really limits it or you can sub stall banded outrages until Dnite hits itself in confusion and HP Ice. Really so much this mon can do and I had to include it up here.

A Rank:

Excadrill - The Sand Sweeper essentially, you can also use it as a suicide sash lead, ground/steel coverage is surprisingly hard to switch into and there are a lot of places where drill can SD. Its weakness is it can be picked off by priority and a few walls like suicune can switch into drill and threaten the KO but they do have to sacrifice a lot in order to do so. Drill does have a surprising amount of special bulk and can switch into Draco Meteors from Garchomp or Latios.

Ferrothorn - The Best rain check you could ever have whilst also being excellent on rain. Steel as a defensive typing is also excellent vs. the plethora of dragons running around in the tier and it can generally take any non-fire/non-stab fighting moves. Leech seed winds up fatter teams and punish switchins, sapping your opponents momentum whilst it can 1v1 most suicune builds as well. Walls Thundurus-I too theoretically. It does suffer from being a bit passive at times, certain mons like garchomp or dragonite and conkeldurr can set up on it. However, its strengths far outweigh its weaknesses.

Kingdra - Talked a bit about Kingdra earlier, essentially the beast that validates rain as a playstyle. Does have issues with certain pokemon like ferrothorn or being locked in. Double priority, especially like Mamoswine/Conkeldurr + Dragonite can pick off Kingdra, but generally has pretty decent stats. Water/Dragon is surprisingly a decentish defensive typing too. Nothing really wants to switch into specs Kingdra's draco meteor or hydro pump though.

Latios - Essentially the best specs dragon in the tier. Benefits further from being a great sleep talker and breloom check. It has the speed tier and special power advantage over other dragons, which is why you would want to use it. Not quite as great in the bulk department and you are kind of shoehorned into running hp fire on some builds which can mean you lose speed ties. Would be S probably if not for Tyranitar.

Politoed - The counterpart to Kingdra, you can't have Kingdra without it, which is why it is here. Surprisingly bulky and consistent. Specs and Scarf as well as the bulkier sets are perfectly viable and can catch opponents off guard. If this was an individual mon, Politoed would be far lower.

Salamence - Just another dragon to add, has dragon dance and the power to go with it. It's main niche is that it is a faster dder than Dnite with a better special attack stat than either garchomp/dnite, allowing it to run mixed sets way more easily. Whilst arguably objectively worse in most ways, still deserves to be around here.

Scizor - One of the best banded pokemon and pivots in the tier. Banded uturn/bullet punch hit like a truck with technician and can be used to check dragons. Has surprising coverage such as aerial ace and super power for conkeldurr/ferrothorn. SD + steel gem with a bulkier set is also commonly seen and very effective. scizor and thundurus kind of play off each other as well, covering each others weaknesses.

Tyranitar - Has an excellent ability in sand stream, breaking multiscale and sash off breloom, generally wear down a lot of pokemon, changing weather from rain and enabling a lot of the pokemon above. The best Latios check in the tier, able to pursuit trap it and remove it from the game and also great vs. Cresselia. Tyranitar after Conkeldurr has some of the most sexy spreads and techs in the tier. Can run physical or special, can sweep or be a support. It's weakness vs. Suicune as well as it's 4x fighting weakness hold it back a bit but a staple in the tier.



Breloom - Pretty much the best noob stomper pokemon in GBU. You need to have Breloom checks on every team because of how broke spore is. That being said, once you have a way of dealing with breloom, it's threat goes down considerably. Not to say it cannot be used though, it still has excellent power and priority and spore is still really annoying even with lum/sleep talk.

Chansey - Pretty much the same fat blob it is every single gen, it does exactly the same thing in gbu that it does everywhere else. It helps chansey that there are few excellent fighting types in the tier, though conkeldurr really does put a hamper in it.

Cresselia - See chansey. Best conkeldurr check in the game, also winds up dragons with rocky helmet and ice beam. Can calm mind sweep so it doesnt have no versatility, but it tends to also be a bit passive.

Gliscor - Essentially a semi-stall mon, guillotine is terrifying, has consistent recovery in poison heal and can take on a lot of special threats and thrives vs. fatter teams.

Heatran - For a pokemon that is weak to rain and sand, it is surprisingly good. It's a great dragon check if not EQ or any special moveset. Great against opposing steels such as ferrothorn, skarmory and scizor. Can do well vs. fatter stuff too and specs hits very hard.

Landorus-T - An all around excellent pokemon with the ability intimidate that is very useful. It does sometimes suffer from not being able to put enough threat onto prominent pokemon in the tier such as garchomp and suicune, but it is an excellent pivot and surprisingly good scarfer.

Skarmory - Essentially a defensive wall, similar to chansey you know what it does. More versatile than chansey in terms of teams, you can see it as a dragon check on non-stalls/semi-stalls


Hippowdon - Want a fatter Tyranitar that is not weak to EQ or fighting moves but not quite as versatile in general and weaker spdef wise, here ya go.

Mamoswine - Mamoswine is kind of a matchup dependent pokemon, it destroys dragon spam and pretty much every dragon type and is primarily used as an offence killer, with ice shard and spear. It simultaneously isn't very good against fatter teams and stuff like scizor, suicune or conkeldurr. Also kind of one dimensional, but excellent at checking dragons. It OHKOs every dragon in the tier.

Wobbuffet - An underrated mon in the tier that you often don't see much of taunt or substitute from certain pokemon, allowing wobbuffet to come in and do what it does. Often the threat of Shadow Tag can spook opponents during the game.

B Rank:

Abomasnow - Has an excellent niche as an anti-weather mon. You will generally be seeing sash/scarf. Other than that, it's not too good, but there is a lot of weather here. The typing is good offensively, but held back by speed and weaknesses. Can break sashes of certain pokemon that sand fails to.

Blaziken - It's very good and can sweep but is held back by there being a lot of pokemon that can consistently take hits from it and threaten it back with OHKOs such as practically all the S rank mons. Also struggles vs. rain. If you build around it well, it can be a terror though.

Latias - Essentially a worse latios. Does have healing wish though, so if you were to use it, that would be the niche.

Gyarados - Surprisingly good, sets up on a lot of pokemon due to intimidate and has a good move pool. Unfortunately hampered by that big electric weakness, stealth rock weakness and being walled by suicune.

Haxorus - Another dragon. Not quite as good as any of the dragons I've listed above that can DD and not as bulky but suffers less from ice type attacks.

Metagross - Just in general decent bulky steel, but lacks the longevity or typing of skarmory/ferrothorn whilst not being as powerful or able to pivot like scizor so it gets worn down easily. It can boom though and has a decent movepool.

Rotom-Wash - Just an all round great pivot and great vs. rain and sand teams, has the excellent will-o-wisp, but does suffer from not having quite enough bulk to take dragon attacks.

Terrakion - A strong fighting type threat that can take on a lot of the tier, suffers from being weak to the best priority users as well as rain and sand. Hard to get in and use effectively but when it works, it can really steamroll.

Thundurus-Therian - Personally I think it's underrated, which is why I've been using it a bit too much recently. Overshadowed by thundurus-I, but slightly more powerful as well as being a thund-i check due to volt absorb.

Volcarona - Hard to get in, but there are steel types out there where you can set up on. Gems make volc hit like a truck. Flame body is also obnoxious, with a 30% chance to make a dragon physical attacker useless for the rest of the game. Rock weakness and lack of physical bulk do hurt it.

Zapdos - It's hard to justify over thund-i, but is bulkier and has roost as well as having an excellent ability in static, you can surprise people with specs or scarf also.


More thoughts on tiers below:

I think beyond here there is a drop off so I'm not going to go through every pokemon unless I have a bit more time in the future. I think these ranks would probably change quite a bit in my mind as I played the tier more, but I have limited experience to go off. I do think you can use most if not all of the pokemon below that and even some that I haven't mentioned here merely because I've forgotten about them.
 

DragonWhale

It's not a misplay, it's RNG manipulation
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Classic II Usage stats
[Gen 5] (42)PokemonUsageUsage%Win%
Thundurus2661.90%57.69%
Suicune2252.38%50.00%
Breloom2047.62%50.00%
Scizor1945.24%57.89%
Dragonite1638.10%62.50%
Latios1638.10%50.00%
Cresselia1433.33%50.00%
Tyranitar1228.57%66.67%
Garchomp1126.19%27.27%
Conkeldurr1023.81%80.00%
Ferrothorn819.05%50.00%
Mamoswine819.05%37.50%
Excadrill716.67%71.43%
Heatran511.90%60.00%
Volcarona511.90%20.00%
Blaziken511.90%20.00%
Landorus-Therian49.52%25.00%
Reuniclus37.14%66.67%
Chansey37.14%66.67%
Gliscor37.14%66.67%
Cloyster37.14%33.33%
Rotom-Wash37.14%33.33%
Politoed24.76%50.00%
Kingdra24.76%50.00%
Wobbuffet24.76%50.00%
Hitmonlee24.76%50.00%
Gyarados24.76%50.00%
Salamence24.76%0.00%
Starmie12.38%100.00%
Infernape12.38%100.00%
Skarmory12.38%100.00%
Abomasnow12.38%100.00%
Hydreigon12.38%0.00%
Latias12.38%0.00%
Donphan12.38%0.00%
Metagross12.38%0.00%
Alakazam12.38%0.00%
Sharpedo12.38%0.00%
Rotom-Heat12.38%0.00%
Raichu12.38%0.00%
Yanmega12.38%0.00%
Ludicolo12.38%0.00%
Sableye12.38%0.00%
Cobalion12.38%0.00%
Gothitelle12.38%0.00%

[Gen 6] (48)PokemonUsageUsage%Win%
Kangaskhan2450.00%54.17%
Talonflame2347.92%60.87%
Thundurus1633.33%50.00%
Gengar1531.25%40.00%
Aegislash1429.17%57.14%
Garchomp1429.17%42.86%
Ferrothorn1225.00%66.67%
Salamence1225.00%58.33%
Cresselia1122.92%63.64%
Volcarona918.75%55.56%
Landorus-Therian918.75%55.56%
Greninja816.67%50.00%
Hippowdon816.67%37.50%
Suicune816.67%25.00%
Heatran714.58%42.86%
Lopunny612.50%50.00%
Klefki510.42%60.00%
Hydreigon510.42%60.00%
Raikou48.33%75.00%
Swampert48.33%75.00%
Thundurus-Therian48.33%50.00%
Azumarill48.33%50.00%
Rotom-Wash48.33%25.00%
Donphan36.25%66.67%
Tyranitar36.25%66.67%
Conkeldurr36.25%66.67%
Zapdos36.25%66.67%
Slowbro36.25%66.67%
Liepard36.25%33.33%
Charizard36.25%33.33%
Latios36.25%33.33%
Blaziken36.25%0.00%
Excadrill36.25%0.00%
Heracross24.17%100.00%
Porygon224.17%100.00%
Breloom24.17%50.00%
Ditto24.17%50.00%
Weavile24.17%50.00%
Espeon24.17%50.00%
Dragonite24.17%50.00%
Lucario24.17%0.00%
Sylveon24.17%0.00%
Abomasnow24.17%0.00%
Rotom-Heat24.17%0.00%
Serperior12.08%100.00%
Mawile12.08%100.00%
Gardevoir12.08%100.00%
Blastoise12.08%0.00%
Metagross12.08%0.00%
Mamoswine12.08%0.00%
Gothitelle12.08%0.00%
Venusaur12.08%0.00%
Bisharp12.08%0.00%
Scizor12.08%0.00%
 
Long overdue but heres the usage stats for the GBU tournament I hosted:

PokemonUsageUsage %WinsWin %
Thundurus-I4850.002756.25
Conkeldurr4647.922860.87
Latios4344.792046.51
Suicune4142.712253.66
Scizor3940.632051.28
Garchomp3435.422058.82
Tyranitar3233.331546.88
Ferrothorn3132.291754.84
Breloom2728.131348.15
Dragonite2728.131348.15
Volcarona1818.751161.11
Mamoswine1616.671062.50
Cresselia1414.58857.14
Excadrill1313.54430.77
Landorus-T1212.50650.00
Kingdra1010.42330.00
Cloyster1010.42990.00
Thundurus-T1010.42550.00
Politoed99.38222.22
Heatran99.38777.78
Blaziken77.29114.29
Rotom-W77.29342.86
Chandelure55.21240.00
Chansey55.21240.00
Starmie44.17250.00
Reuniculus44.17250.00
Slowbro33.13266.67
Abomasnow33.13266.67
Alakazam33.13133.33
Terrakion33.13266.67
Ditto22.08150.00
Ludicolo22.080.00
Porygon222.080.00
Toxicroak22.08150.00
Hydreigon22.08150.00
Mandibuzz22.08150.00
Gliscor22.080.00
Hippowdon22.080.00
Metagross22.08150.00
Salamence22.08150.00
Shedinja22.082100.00
Uxie22.08150.00
Gothitelle22.080.00
Gorebyss11.040.00
Infernape11.040.00
Jellicent11.040.00
Liepard11.040.00
Porygonz11.040.00
Raikou11.040.00
Rhyperior11.040.00
Smeargle11.040.00
Zapdos11.041100.00
Espeon11.040.00
Azumarill11.040.00
Ninetales11.041100.00
Magnezone11.040.00
Tornadus-I11.040.00
Skarmory11.040.00
Scrafty11.040.00
Staraptor11.040.00
 
Hey, I'm probably not going to be around any more and I didn't have much time to finish this, but I was compiling a list of old GBU blogs, teams, tierlists, old tour results and it ended up half arsed and half done as I lost motivation. Not that there is ever going to be a GBU tour again, but if anyone is interested in finding some decent teams for friendlies or whatever, perhaps you can find something cool:

https://docs.google.com/document/d/17yVb7VXRUlVXM1iX8P8lLbHCarUVOU0Oyu2fXuaPv-I/edit?usp=sharing
 

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