Battle Subway Challenge: Elevator Music



"Well, it looks like you've taken excellent care of your Togekiss! Pignite and I are going to have to put in a lot of work if we ever want to be at your level!"

Stone Edge -> Wild Charge -> Stone Edge


Pignite (M) @ Passho Berry (3)
HP: 26
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 46 (-10%)
Energy: 93
Ability: Blaze

Togekiss [Togekissu] (F) @ Shiny Stone
HP: 83
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5 (6 w/ Shiny Stone)
SpD: Rank 4
Spe: 80
Energy: 73
Ability: Serene Grace

Action 1:
Togekissu used Air Slash
-> RNG roll to crit (1-425 to crit) -> 1288 (no crit)
-> RNG roll to flinch (1-5800 to flinch) -> 3663 (flinch)
(8[BAP] + 3[STAB] + 5.5[Stat Dif.]) * 1.5[SE] = 24.75 damage, 5 + 12[Consecutive Move Use] = 17 energy
Pignite flinched!

Action 2:
Togekissu used Aerial Ace
-> RNG roll to crit (1-425 to crit) -> 8794 (no crit)
(6[BAP] + 3[STAB] - 1.5[Stat Dif.]) * 1.5[SE] = 11.25 damage, 3 energy, Pignite fainted!

Round Totals:
Pignite -> -36 HP
Togekissu -> -20 energy


Pignite (M) @ Passho Berry (3)
HP: KO
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 46 (-10%)
Energy: KO
Ability: Blaze

Togekiss [Togekissu] (F) @ Shiny Stone
HP: 83
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5 (6 w/ Shiny Stone)
SpD: Rank 4
Spe: 80
Energy: 53
Ability: Serene Grace

Pokemon Breeder Ashley has been defeated!
Congratulations Elevator Music!



"Excellent work! Now, best of luck against Ingo! If you'll excuse me, I need to go make sure my Pignite is properly taken care of."

Well well! It seems the Subway Boss has taken note of your progress, and wishes to battle you himself! Please wait while he makes his way to the arena!
 
Battle 8! (RNG Adjust: 3%)


Subway Boss Ingo would like to battle!

"So we meet again! You've come a long way on this Subway, and even as the odds get more and more stacked against you you keep rolling along! But while you beat me last time, this time I'm holding nothing back; give me everything you have, or I'll throw you off this Subway for sure!"


Haxorus (F)

Nature: Adamant
+1 Atk, -1 SpA

Type: Dragon
Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Abilities:
Rivalry:
(Innate) This Pokemon has a primal response to competition and mating, increasing the power of all its attacks by two (2) when it attscks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).

Mold Breaker:
(Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Unnerve (DW):
(Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Ability:
Mold Breaker

Item:
Yache Berry

Stats:
HP: 100
Atk+: 7
Def: 3
SpA-: 1
SpD: 3
Spe: 97
SC: 3
WC: 5
BST: 21

Attacks:
Scratch
Leer
Assurance
Dragon Rage
Dual Chop
Scary Face
Slash
False Swipe
Dragon Claw
Dragon Dance
Taunt
Dragon Pulse
Swords Dance
Guillotine
Outrage
Giga Impact

Counter
Endeavor
Endure
Focus Energy
Harden
Iron Tail
Night Slash
Razor Wind
Reversal

Aqua Tail
Draco Meteor
Dragon Pulse
Dual Chop
Endeavor
Iron Tail
Low Kick
Outrage
Sleep Talk
Snore
Superpower

Hone Claws
Roar
Toxic
Hidden Power Fire 7
Sunny Day
Hyper Beam
Protect
Rain Dance
Frustration
Earthquake
Return
Dig
Brick Break
Double Team
Rock Tomb
Aerial Ace
Facade
Rest
Attract
Round
Focus Blast
Fling
Incinerate
Shadow Claw
Payback
Bulldoze
Rock Slide
X-Scissor
Dragon Tail
Poison Jab
Grass Knot
Swagger
Substitute
Rock Smash
Cut
Surf
Strength


Excadrill (F)

Nature: Adamant
+1 Atk, -1 SpA

Type: Ground / Steel
Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Bomb, can be magnetized.

Abilities:
Sand Rush:
(Innate) This Pokemon thrives in Sandstorm conditions, feeling more at home in them than all other Pokemon. This Pokemon's Base Speed is doubled (x2) in a Sandstorm. Pokemon with this ability are immune to Sandstorm damage.

Sand Force:
(Innate) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have two (2) added to their Base Attack Power. Pokemon with this ability are immune to Sandstorm damage.

Mold Breaker (DW):
(Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Ability:
Sand Rush

Item:
Life Orb

Stats:
HP: 110
Atk+: 6
Def: 2
SpA-: 1
SpD: 3
Spe: 88
SC: 1
WC: 3
BST: 19

Attacks:
Scratch
Mud Sport
Rapid Spin
Mud-Slap
Fury Swipes
Metal Claw
Dig
Hone Claws
Slash
Rock Slide
Horn Drill
Earthquake
Swords Dance
Sandstorm
Drill Run
Fissure

Crush Claw
Earth Power
Iron Defense
Metal Sound
Rock Climb
Skull Bash
Submission

Drill Run
Earth Power
Iron Defense
Iron Head
Magnet Rise
Sleep Talk
Snore
Stealth Rock

Toxic
Hidden Power Ice 7
Hyper Beam
Protect
Frustration
Return
Brick Break
Double Team
Sludge Bomb
Rock Tomb
Aerial Ace
Facade
Rest
Attract
Round
Focus Blast
Fling
Shadow Claw
Giga Impact
Bulldoze
X-Scissor
Poison Jab
Swagger
Substitute
Rock Smash
Cut
Strength


Chandelure (M)

Nature: Modest
+1 SpA, -1 Atk

Type: Ghost / Fire
Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Flash Fire:
(Innate) This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).

Flame Body:
(Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.

Shadow Tag (DW):
(Innate) Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

Ability:
Flame Body

Item:
White Herb

Stats:
HP: 90
Atk-: 1
Def: 3
SpA+: 7
SpD: 3
Spe: 80
SC: 2
WC: 3
BST: 19

Attacks:
Ember
Astonish
Minimize
Fire Spin
Night Shade
Will-O-Wisp
Imprison
Memento
Inferno
Curse
Shadow Ball
Pain Split
Overheat
Smog
Confuse Ray
Flame Burst
Hex

Acid
Acid Armor
Captivate
Clear Smog
Endure
Haze
Heat Wave

Dark Pulse
Heat Wave
Pain Split
Sleep Talk
Snore
Spite
Trick

Calm Mind
Toxic
Hidden Power Ice 7
Sunny Day
Taunt
Hyper Beam
Protect
Telekinesis
Safeguard
Frustration
SolarBeam
Return
Psychic
Double Team
Flamethrower
Fire Blast
Facade
Flame Charge
Rest
Attract
Thief
Round
Overheat
Energy Ball
Incinerate
Embargo
Payback
Giga Impact
Flash
Psych Up
Dream Eater
Swagger
Substitute
Trick Room



"Now then, time for the train to head on its journey one more time! Where will it stop? Let's find out!"

1) Elevator Music sends out Pokemon
2) Ingo sends out Pokemon and orders
3) Elevator Music orders
4) I ref
5) Elevator Music orders
6) Ingo orders
7) I ref
8) 5-7 repeat with the order of 5 and 6 switching each round

Elevator Music, you're up!
 


"Alright then, Excadrill, lead us off!"

Stealth Rock -> Earthquake -> Earthquake
If damaging Water move not in a combo and you are faster use Dig and push actions down
If Magic Coat when you would use Stealth Rock use Earthquake and push actions down
 

Excadrill (F) @ Life Orb
HP: 110
Atk: Rank 6 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 88
Energy: 100
Ability: Sand Rush

Milotic [Mirokarosu] (F) @ Expert Belt
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 81
Energy: 100
Ability: Marvel Scale

Action 1:
Excadrill dug underground!
Mirokarosu dove underwater
Excadrill used Dig -> missed, 9 energy
Mirokarosu used Dive
-> RNG roll to crit (1-325 to crit) -> 2038 (no crit)
(8[BAP] + 3[STAB] - 1.5[Stat Dif.] + 2[Expert Belt]) * 1.5[SE] = 17.25 damage, 9 energy

Action 2:
Excadrill used Stealth Rock -> 12 energy, pointed stones appeared on Elevator Music's side of the field
Mirokarosu used Dragon Tail
-> RNG roll to hit (1-8700 to hit) -> 2453 (hit)
-> RNG roll to crit (1-325 to crit) -> 7761 (no crit)
(6[BAP] - 1.5[Stat Dif.]) / 1.5[NVE] = 3 damage, 5 energy, Excadrill will be switched out for another one of Ingo's Pokemon at the end of the round

Action 3:
Excadrill dug underground!
Mirokarosu dove underwater
Excadrill used Dig -> missed, 9 energy
Mirokarosu used Dive
-> RNG roll to crit (1-325 to crit) -> 2038 (no crit)
(8[BAP] + 3[STAB] - 1.5[Stat Dif.] + 2[Expert Belt]) * 1.5[SE] = 17.25 damage, 9 energy

Post-round
-> RNG roll for Dragon Tail switch (1-5000=Haxorus, 5001=10000=Chandelure) -> 8987 (Chandelure)

Round Totals:
Excadrill -> -37.5 (38) damage, -30 energy
Mirokarosu -> -23 energy


Excadrill (F) @ Life Orb
HP: 72
Atk: Rank 6 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 88
Energy: 70
Ability: Sand Rush


Chandelure (M) @ White Herb
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 7 (+)
SpD: Rank 3
Spe: 80
Energy: 100
Ability: Flame Body

Milotic [Mirokarosu] (F) @ Expert Belt
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 81
Energy: 77
Ability: Marvel Scale
Stealth Rock

Elevator Music, you're up!
 
Surf ~ Hydro Pump ~ Surf
IF (Sunny Day is used) AND (you are not under the effects of Taunt) THEN (use Rain Dance)
IF (SolarBeam is used) THEN (use Mirror Coat)​
 


"Not the best situation, but it will take more than that to derail this train!"

Trick -> Pain Split -> Energy Ball
If Hydro Pump misses A2 use Energy Ball that action instead
 

Excadrill (F) @ Life Orb
HP: 72
Atk: Rank 6 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 88
Energy: 70
Ability: Sand Rush


Chandelure (M) @ White Herb
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 7 (+)
SpD: Rank 3
Spe: 80
Energy: 100
Ability: Flame Body

Milotic [Mirokarosu] (F) @ Expert Belt
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 81
Energy: 77
Ability: Marvel Scale
Stealth Rock

Action 1:
Mirokarosu used Surf
-> RNG roll to crit (1-325 to crit) -> 7263 (no crit)
(10[BAP] + 3[STAB] + 1.5[Stat Dif.] + 2[Expert Belt]) * 1.5[SE] = 24.75 damage, 6 energy
Chandelure used Trick -> 7 energy, Chandelure swapped its White Herb for Mirokarosu's Expert Belt

Action 2:
Mirokarosu used Hydro Pump
-> RNG roll to hit (1-7700 to hit) -> 1669 (hit)
-> RNG roll to crit (1-325 to crit) -> 5288 (no crit)
(12[BAP] + 3[STAB] + 1.5[Stat Dif.]) * 1.5[SE] = 24.75 damage, 7 energy
Chandelure used Pain Split -> +25 HP for Chandelure, -25 HP for Mirokarosu, 25.833 energy

Action 3:
Mirokarosu used Surf
-> RNG roll to crit (1-325 to crit) -> 2865 (no crit)
(10[BAP] + 3[STAB] + 1.5[Stat Dif.]) * 1.5[SE] = 21.75 damage, 6 energy
Chandelure used Energy Ball
-> RNG roll to crit (1-925 to crit) -> 727 (crit)
-> RNG roll to drop SpD (1-1300 to drop SpD) -> 4592 (no drop)
(8[BAP] + 3[Crit] + 2[Stat Dif.] + 2[Expert Belt]) * 1.5[SE] = 22.5 damage, 6 energy

Round Totals:
Chandelure -> -46.25 (46) HP, -38.833 (39) energy
Mirokarosu -> -47.5 (48) HP, -19 energy


Excadrill (F) @ Life Orb
HP: 72
Atk: Rank 6 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 88
Energy: 70
Ability: Sand Rush


Chandelure (M) @ White Herb
HP: 44
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 7 (+)
SpD: Rank 3
Spe: 80
Energy: 61
Ability: Flame Body

Milotic [Mirokarosu] (F) @ Expert Belt
HP: 52
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 81
Energy: 58
Ability: Marvel Scale
Stealth Rock



"Excellent work Chandelure, but now it's time for Haxorus to take a turn in the conductor's chair!"

Switch to Haxorus
 


"It's admirable that you want to keep your train on its rails, but I'm about to force the issue!"

Summary:
Taunt -> Dragon Tail -> Dual Chop
If he uses a protective or evasive action successfully use Swords Dance and push actions back
If he uses Magic Coat when you would use Taunt use Dual Chop and push actions back
 

Excadrill (F) @ Life Orb
HP: 72
Atk: Rank 6 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 88
Energy: 70
Ability: Sand Rush

Chandelure (M) @ Expert Belt
HP: 44
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 7 (+)
SpD: Rank 3
Spe: 80
Energy: 61
Ability: Flame Body


Haxorus (F) @ Yache Berry (3/8)
HP: 100
Atk: Rank 7 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Speed: 97
Energy: 100
Ability: Mold Breaker

Milotic [Mirokarosu] (F) @ White Herb
HP: 52
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 81
Energy: 58
Ability: Marvel Scale
Stealth Rock

Action 1:
Haxorus used Taunt -> 10 energy, Mirokarosu taunted for 6 actions
Mirokarosu used Dragon Pulse
-> RNG roll to crit (1-325 to crit) -> 1066 (no crit)
(9[BAP] + 1.5[Stat Dif.]) * 1.5[SE] = 15.75 damage, 7 energy

Action 2:
Mirokarosu used DragonBreath
-> RNG roll to crit (1-325 to crit) -> 6409 (no crit)
-> RNG roll to paralyze (1-2700 to paralyze) -> 4490 (no paralysis)
(6[BAP] + 1.5[Stat Dif.]) * 1.5[SE] = 11.25 damage, 5 energy
Haxorus used Dragon Tail
-> RNG roll to hit (1-9300 to hit) -> 1773 (hit)
-> RNG roll to crit (1-925 to crit) -> 6329 (no crit)
6[BAP] + 3[STAB] + 3.5[Stat Dif.] = 12.5 damage, 4 energy, Mirokarosu will be sent back to her Pokeball at the end of the round

Action 3:
Haxorus used Dual Chop
-> RNG roll to hit (1-9300 to hit) -> 6245 (hit)
-> RNG roll to crit (hit #1) (1-925 to crit) -> 898 (crit)
-> RNG roll to crit (hit #2) (1-925 to crit) -> 1474 (no crit)
8[BAP] + 3[STAB] + 2[Crit] + 3.5[Stat Dif.] = 16.5 damage, 5 energy
Mirokarosu used Dragon Pulse
-> RNG roll to crit (1-325 to crit) -> 5997 (no crit)
(9[BAP] + 1.5[Stat Dif.]) * 1.5[SE] = 15.75 damage, 7 energy

Post-Round:
-> RNG roll for Dragon Tail switch (1-5000=Togekissu, 5001-10000=Haganeiru) -> 2132 (Togekissu)
Togekissu -> -15 HP due to Stealth Rock

Round Totals:
Haxorus -> -42.75 (43) HP, -19 energy
Mirokarosu -> -29 HP, -19 energy
Togekissu -> -15 HP


Excadrill (F) @ Life Orb
HP: 72
Atk: Rank 6 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 88
Energy: 70
Ability: Sand Rush

Chandelure (M) @ Expert Belt
HP: 44
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 7 (+)
SpD: Rank 3
Spe: 80
Energy: 61
Ability: Flame Body


Milotic [Mirokarosu] (F) @ White Herb (3)
HP: 23
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 81
Energy: 58
Ability: Marvel Scale


Haxorus (F) @ Yache Berry (3/8)
HP: 57
Atk: Rank 7 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Speed: 97
Energy: 81
Ability: Mold Breaker

Togekiss [Togekissu] (F) @ Shiny Stone
HP: 85
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5 (6 w/ Shiny Stone)
SpD: Rank 4
Spe: 80
Energy: 100
Ability: Serene Grace
Stealth Rock



"Great work! Now let's take care of our newest passenger!"

Substitute (25 HP) -> Rock Slide -> Rock Slide
If he uses Encore and he is not taunted use Taunt and push actions back
If he uses Tailwind and he is not taunted use Taunt and push actions back
 

Excadrill (F) @ Life Orb
HP: 72
Atk: Rank 6 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 88
Energy: 70
Ability: Sand Rush

Chandelure (M) @ Expert Belt
HP: 44
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 7 (+)
SpD: Rank 3
Spe: 80
Energy: 61
Ability: Flame Body


Milotic [Mirokarosu] (F) @ White Herb (3)
HP: 23
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 81
Energy: 58
Ability: Marvel Scale


Haxorus (F) @ Yache Berry (3/8)
HP: 57
Atk: Rank 7 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Speed: 97
Energy: 81
Ability: Mold Breaker

Togekiss [Togekissu] (F) @ Shiny Stone
HP: 85
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5 (6 w/ Shiny Stone)
SpD: Rank 4
Spe: 80
Energy: 100
Ability: Serene Grace
Stealth Rock

Action 1:
Haxorus used Substitute (25 HP) -> -25 HP, 24 energy, Haxorus made a 25 HP substitute
Togekissu used Tri Attack
-> RNG roll to crit (1-325 to crit) -> 3966 (no crit)
8[BAP] + 3[STAB] + 4[Stat Dif.] = 15 damage to substitute, 5 energy

Action 2:
Haxorus used Taunt -> 10 energy, Togekissu taunted for six actions
Togekissu used Ominous Wind + Tailwind
-> RNG roll to crit (1-325 to crit) -> 6305 (no crit)
-> RNG roll to boost (1-1700 to boost) -> 5936 (no boost)
6[BAP] + 4[Stat Dif.] = 10 damage to substitute, 21 energy, Elevator Music's team has a Tailwind for six actions, Haxorus's substitute broke

Action 3:
Togekissu recovered from her combo
Haxorus used Rock Slide
-> RNG roll to hit (1-9300 to hit) -> 757 (hit)
-> RNG roll to crit (1-925 to crit) -> 9173 (no crit)
(8[BAP] + 3.5[Stat Dif.]) * 1.5[SE] = 17.25 damage, 6 energy

Round Totals:
Haxorus -> -25 HP, -40 energy
Mirokarosu -> -17.25 (17) HP, -26 energy


Excadrill (F) @ Life Orb
HP: 72
Atk: Rank 6 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 88
Energy: 70
Ability: Sand Rush

Chandelure (M) @ Expert Belt
HP: 44
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 7 (+)
SpD: Rank 3
Spe: 80
Energy: 61
Ability: Flame Body


Milotic [Mirokarosu] (F) @ White Herb (3)
HP: 23
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 81
Energy: 58
Ability: Marvel Scale


Haxorus (F) @ Yache Berry (3/8)
HP: 32
Atk: Rank 7 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Speed: 97
Energy: 41
Ability: Mold Breaker

Togekiss [Togekissu] (F) @ Shiny Stone
HP: 68
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5 (6 w/ Shiny Stone)
SpD: Rank 4
Spe: 80 (160 w/ Tailwind)
Energy: 74
Ability: Serene Grace
Taunted (4a)
Tailwind (5a)
Stealth Rock
Elevator Music, you're up!
 
Air Slash ~ Hyper Beam ~ Swift
IF (a protective/evasive move is used) THEN (use Swift and push actions back)
IF (Endure is used) THEN (use Swift that action and Air Slash all future actions)​
 
HP: 32
EN: 41
Yache Berry (3/8)
Boost: ~
Status: ~
Other: ~
VS
HP: 68
EN: 74
Shiny Stone
Boost: ~
Status: Taunted (4a)
Other: Tailwind (5a), Stealth Rock

Togekissu used Air Slash!
RNG Roll (To Crit) [<=525 Yes]: 2891/10000 (No)
RNG Roll (To Flinch) [<=5900 Yes]: 2046/10000 (Yes)
(8 + 3 + 4) x 1.0 = 15 ~ 15 damage (Haxorus)
-5 energy

Haxorus flinched!

Togekissu used Hyper Beam!
RNG Roll (To Crit) [<=525 Yes]: 676/10000 (No)
(15 + 3 + 4) x 1.0 = 22 ~ 37 damage (Haxorus)
Togekissu became sluggish! (1a)
-9 energy

Haxorus fainted!


HP: KO
EN: KO
Yache Berry (3/8)
Boost: ~
Status: ~
Other: ~

Life Orb
Hp: 72
En: 70

Expert Belt
Hp: 44
En: 61

VS
HP: 68
EN: 60
Shiny Stone
Boost: ~
Status: Taunted (1a), Sluggish (1a)
Other: Tailwind (2a), Stealth Rock


White Herb (3)
Hp: 23
En: 58

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​


Lady Luck's been to kind on you kid, but everything's gotta come to and end, and for you that end is Excadrill!
Excadrill: Sandstorm ~ Rock Slide ~ Rock Slide
* If Togekissu uses Body Slam & you don't have a sub up then use Substitute (15) and push actions
* If Togekissu uses a Fire-Type combo then use Protect (once) and push actions
 
HP: 72
EN: 70
Life Orb
Boost: ~
Status: ~
Other: ~
VS
HP: 68
EN: 60
Shiny Stone
Boost: ~
Status: Taunted (1a), Sluggish (1a)
Other: Tailwind (2a), Stealth Rock

Togekissu used Hidden Power!
RNG Roll (To Crit) [<=525 Yes]: 9679/10000 (No)
(6 + 4) x 1.5 = 15 ~ 15 damage (Excadrill)
-5 energy

Excadrill used Sandstorm!
A Sandstorm brewed! (4r)
-10 energy

Togekissu was buffeted by the sandstorm! (-2 Hp)

Excadrill used Rock Slide!
RNG Roll (To Hit) [<=9100 Yes]: 7341/10000 (Yes)
RNG Roll (To Crit) [<=525 Yes]: 8359/10000 (No)
RNG Roll (To Flinch) [<=3100 Yes]: 1315/10000 (Yes)
(8 + 3 + 4) x 1.5 = 22.5 ~ 24.5 damage (Togekissu)
-2 Hp (Life Orb)
-6 energy

Togekissu flinched!

Togekissu was buffeted by the sandstorm! (-2 Hp)

Excadrill used Rock Slide!
RNG Roll (To Hit) [<=9100 Yes]: 1157/10000 (Yes)
RNG Roll (To Crit) [<=525 Yes]: 5970/10000 (No)
RNG Roll (To Flinch) [<=3100 Yes]: 2659/10000 (Yes)
(8 + 3 + 4) x 1.5 = 22.5 ~ 49 damage (Togekissu)
-2 Hp (Life Orb)
-10 energy

Togekissu flinched!

Togekissu was buffeted by the sandstorm! (-2 Hp)


HP: 52
EN: 44
Life Orb
Boost: ~
Status: ~
Other: ~

Expert Belt
Hp: 44
En: 61

VS
HP: 22
EN: 60
Shiny Stone
Boost: ~
Status:~
Other: Stealth Rock


White Herb (3)
Hp: 23
En: 58

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​


Ha, I told you so!
 
Shouldn't Hidden Power have 7 BAP? Also, Togekiss has Rank 4 Def, so the Rock Slides should have done less I think.

I'll switch to Steelix, and Toggle Sheer Force
 

Eerything has been changed
Sorry for the delay, I've been busy this week
We won't be switching this time
 
Earthquake ~ Earthquake ~ Earthquake
IF (Excadrill uses Magnet Rise) AND (Excadrill doesn't have a Substitute up) THEN (use Smack Down)
IF (Excadrill is under the effects of Magnet Rise) AND (Excadrill has a Substitute up) THEN (change all future actions to Rock Smash)​
 
HP: 52
EN: 44
Life Orb
Boost: ~
Status: ~
Other: ~
VS
HP: 100
EN: 100
Expert Belt
Boost: ~
Status:~
Other: Stealth Rock

Steelix is hurt by the rocks!
-6 Hp

Excadrill used Earthquake!
RNG Roll (To Crit) [<=725 Yes]: 457/10000 (Crit)
A Critical Hit!
(10 + 3 + 3 + 3 - 2) x 1.5 = 25.5 ~ 31.5 damage (Steelix)
-2 Hp (Life Orb)
-6 energy

Steelix used Earthquake!
RNG Roll (To Hit) [<=9900 Yes]: 1808/10000 (Yes)
RNG Roll (To Crit) [<=525 Yes]: 3111/10000 (No)
(10 + 3 + 2 + 3) x 1.5 = 27 ~ 29 damage (Excadrill)
-6 energy

Excadrill used Earthquake!
RNG Roll (To Crit) [<=725 Yes]: 8578/10000 (No)
(10 + 3 + 3 - 2) x 1.5 = 21 ~ 42.5 damage (Steelix)
-2 Hp (Life Orb)
-10 energy

Steelix used Earthquake!
RNG Roll (To Hit) [<=9900 Yes]: 1808/10000 (Yes)
RNG Roll (To Crit) [<=525 Yes]: 3111/10000 (No)
(10 + 3 + 2 + 3) x 1.5 = 27 ~ 58 damage (Excadril)
-10 energy


HP: KO
EN: KO
Life Orb
Boost: ~
Status: ~
Other: ~

Expert Belt
Hp: 44
En: 61

VS
HP: 58
EN: 84
Expert Belt
Boost: ~
Status:~
Other: Stealth Rock


White Herb (3)
Hp: 23
En: 58

HP: 22
EN: 60
Shiny Stone

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​


This might be the end but we won't go down without a fight!
Chandelure: Fire Blast ~ Fire Blast ~ Fire Blast
* If Steelix uses Endure & he's not Burned then use Will-o-Wisp (once)
* If Steelix uses Earthquake & You're not under the effect of Smack Down then use Levitate (Command) once
 

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