Battle Subway Challenge: Elevator Music

HP: 44
EN: 61
Expert Belt
Boost: ~
Status: ~
Other: ~
VS
HP: 58
EN: 84
Expert Belt
Boost: ~
Status:~
Other: Stealth Rock

Chandelure used Fire Blast!
RNG Roll (To Hit) [<=9600 Yes]: 2594/10000 (Yes)
RNG Roll (To Crit) [<=525 Yes]: 4641/10000 (No)
RNG Roll (To Burn) [<=1100 Yes]: 6450/10000 (No)
(12 + 3 + 2 + 5) x 1.5 = 33 ~ 33 damage (Steelix)
-6 energy

Steelix used Taunt!
Chandelure felt for the Taunt!
-10 energy

Chandelure used Levitate!
But it failed!

Steelix used Überthquake!
RNG Roll (To Hit) [<=9900 Yes]: 9114/10000 (Yes)
RNG Roll (To Crit) [<=525 Yes]: 579/10000 (No)
(22.5 + 3 + 2 + 1.5) x 1.5 = 43.5 ~ 43.5 damage (Chandelure)
-30 energy


HP: KO
EN: KO
Expert Belt
Boost: ~
Status: ~
Other: ~
VS
HP: 25
EN: 44
Expert Belt
Boost: ~
Status:~
Other: Stealth Rock


White Herb (3)
Hp: 23
En: 58


HP: 22
EN: 60
Shiny Stone

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​


You proved to be a worthy opponent, I take my hat!
Enjoy your well deserved rewards!
Elevator Music: 11 CC
    • Togekissu: 12 MC + 4 KO
    • Mirokarosu: 3 CC
    • Haganeiru: 3 MC + 2 KO
Flamestrike: (2 x 3) = 6 UC
Gerard: 2 + 7 = 9 UC
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Only Elevator Music, Its_A_Random, & any required sub-referees, are permitted to post in this thread until the completion of the challenge. Any other user who posts here will be moderated.

Mode: Singles
Thread: http://www.smogon.com/forums/threads/3468319
Current Streak: 8

Chosen Abilities:
Togekiss:
Serene Grace
Milotic: Marvel Scale
Steelix: Sheer Force

Chosen Items:
Togekiss:
Shiny Stone
Milotic: Expert Belt
Steelix: Expert Belt

Pokemon Team:

Togekiss [Togekissu] (F)
Nature: Bold (+1 Def, -1 Atk)
Type: Normal/Flying
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Serene Grace:
(Passive) This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Total Moves: 117 [Movepool Complete]

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Aerial Ace
After You
Air Cutter
Air Slash
AncientPower
Attract
Aura Sphere
Baton Pass
Bestow
Body Slam
Brick Break
Captivate
Charm
Counter
Covet
Curse
Defense Curl
Defog
Detect
Dizzy Punch
Double Team
Double-Edge
Drain Punch
Dream Eater
Echoed Voice
Encore
Endeavor
Endure
Extrasensory
ExtremeSpeed
Facade
Fire Blast
Flamethrower
Flash
Fling
Fly
Focus Punch
Follow Me
Foresight
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Headbutt
Heal Bell
Heat Wave
Helping Hand
Hidden Power (Ground, 7)
Hyper Beam
Hyper Voice
Incinerate
Last Resort
Light Screen
Lucky Chant
Magic Coat
Magical Leaf
Mega Kick
Mega Punch
Metronome
Mimic
Mirror Move
Morning Sun
Mud-Slap
Nasty Plot
Natural Gift
Ominous Wind
Peck
Pluck
Present
Protect
Psych Up
Psychic
Psycho Shift
Psyshock
Rain Dance
Reflect
Rest
Retaliate
Return
Rock Smash
Rollout
Roost
Round
Safeguard
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Signal Beam
Silver Wind
Sky Attack
Sleep Talk
Snore
Softboiled
SolarBeam
Steel Wing
Stored Power
Substitute
Sunny Day
Swagger
Sweet Kiss
Swift
Tailwind
Telekinesis
Thunder Wave
Toxic
Tri Attack
Trick
Twister
Uproar
Water Pulse
Wish
Work Up
Yawn
Zap Cannon
Zen Headbutt

Milotic(*) [Mirokarosu] (F)
Nature: Bold (+1 Def, -1 Atk)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Marvel Scale:
(Passive) This Pokemon's coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 81
Size Class: 5
Weight Class: 5
Base Rank Total: 20
Total Moves: 68 [Movepool Complete]

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Aqua Ring
Aqua Tail
Attract
Avalanche
Bind
Blizzard
Body Slam
Brine
Bulldoze
Captivate
Confuse Ray
Dive
Double-Edge
Double Team
DragonBreath
Dragon Pulse
Dragon Tail
Endure
Facade
Flail
Frustration
Giga Impact
Hail
Haze
Hidden Power (Electric, 7)
Hydro Pump
Hyper Beam
Hypnosis
Ice Beam
Icy Wind
Iron Head
Iron Tail
Light Screen
Magic Coat
Mimic
Mirror Coat
Mist
Mud-Slap
Mud Sport
Natural Gift
Protect
Psych Up
Rain Dance
Recover
Refresh
Rest
Return
Round
Safeguard
Scald
Secret Power
Sleep Talk
Snore
Splash
Substitute
Surf
Swagger
Swift
Tackle
Tickle
Toxic
Twister
Waterfall
Water Gun
Water Pulse
Water Sport
Whirlpool

Steelix [Haganeiru] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Steel/Ground
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Abilities:
Sheer Force (DW):
(Toggle) No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). When Enabled, the Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 8
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 30
Size Class: 7
Weight Class: 8
Base Rank Total: 21
Total Moves: 62

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Autotomize
Bind
Crunch
Curse
Double-Edge
DragonBreath
Fire Fang
Harden
Ice Fang
Iron Tail
Mud Sport
Rage
Rock Polish
Rock Slide
Rock Throw
Rock Tomb
Sand Tomb
Sandstorm
Screech
Slam
Smack Down
Stone Edge
Tackle
Thunder Fang

Block
Flail
Heavy Slam
Rock Blast
Rollout
Stealth Rock

Bide
Bulldoze
Dig
Double Team
Dragon Tail
Earthquake
Explosion
Facade
Flash Cannon
Fissure
Giga Impact
Gyro Ball
Protect
Rest
Roar
Rock Smash
Skull Bash
Substitute
Sunny Day
Swagger
Taunt
Torment
Toxic

Aqua Tail
Body Slam
Earth Power
Endure
Iron Head
Magnet Rise
Sleep Talk
Twister
Wrap
Challenge 7: Battle 9
RNG ADJUST = ((9×5)÷12) = 3%

Pokémon Ranger Samantha wants to fight!
"Stop the subways! The subways are polluting & ruining all the nice greenery we- oh you wanted to battle, right?"

(Pokémon Roll [1-75]: 4/75; Venomoth)
(Ability Roll [N/A]: N/A; Tinted Lens)


"My Venomoth will make you resist nothing... Especially not joining my campaign to stop the subways!"

Venomoth (F)

Nature: Modest
+1 SpA, -1 Atk

Type: Bug / Poison
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Tinted Lens:
(Passive) When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resistance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).

Stats:
HP: 100
Atk-: 2
Def: 2
SpA+: 4
SpD: 3
Spe: 90
SC: 3
WC: 2
BST: 17

Attacks:
Tackle
Disable
Foresight
Supersonic
PoisonPowder
Silver Wind
Confusion
Leech Life
Stun Spore
Psybeam
Sleep Powder
Gust
Signal Beam
Zen Headbutt
Poison Fang
Psychic
Bug Buzz
Quiver Dance

Agility
Morning Sun
Rage Powder
Screech
Skill Swap

Razor Wind
Toxic
Venoshock
Hidden Power Fighting 7
Protect
Giga Drain
Double Team
Roost
Energy Ball
Acrobatics
Struggle Bug
Substitute


TURN ORDER
Elevator Music sends out Togekissu (Automatic).
Pokémon Ranger Samantha sends out Venomoth (Automatic).
Pokémon Ranger Samantha issues actions.
Elevator Music issues actions.
Its_A_Random refs.
--------------------

"Come on, shout with me! STOP THE SUBWAYS!"

Stun Spore > Giga Drain > Bug Buzz
IF
(Protective/Evasive Move) is used successfully, THEN use Substitute (15 HP) on the first instance, pushing actions back.
IF Encore is issued, AND Safeguard is not in effect, AND Togekissu does not have a Substitute up, THEN use Sleep Powder on the first instance, pushing actions back.​
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"You are going to help me, right?"
--------------------
ROUND ONE

Elevator Music A

Togekissu (F) @ Shiny Stone
Abilities
: Serene Grace
HP/EN: 100 / 100
Stats
: 1 / 4 / 6 / 4 / 80
SC/WC/BRT: 3 / 3 / 20
Boosts: +10% Accuracy
Status: N/A

Pokémon Ranger Samantha A

Venomoth (F) @ Black Sludge
Abilities
: Tinted Lens
HP/EN: 100 / 100
Stats
: 2 / 2 / 4 / 3 / 90
SC/WC/BRT: 3 / 2 / 17
Boosts: N/A
Status: N/A

BEGIN ROUND
---
ACTION ONE
Togekissu is glowing!


Venomoth used Stun Spore!
(Hit Roll [<=7800]: 4584/10000; Yes)
Togekissu became Paralysed (25%)!
Venomoth used 7 Energy!

Togekissu used Sky Attack!
(Hit Roll [<=9700]: 337/10000; Yes)
(Crit Roll [<=325]: 2288/10000; No)

It is Super Effective!
Venomoth took ((14+3-1.5)×1.5)=23.25 Damage!
Togekissu used 9 Energy!

Venomoth absorbed some of her Black Sludge!
Venomoth recovered 1 HP!
---
ACTION TWO
Venomoth used Giga Drain!

(Crit Roll [<=925]: 1966/10000; No)
Togekissu took (8)=8 Damage!
Venomoth recovered (8÷2)=4 HP!
Venomoth used 12 Energy!

(Paralysis Roll [<=2800]: 9337/10000; No)
Togekissu used Air Slash!
(Crit Roll [<=325]: 3634/10000; No)
It is Super Effective!
Venomoth took ((8+3+4)×1.5)=22.5 Damage!
Togekissu used 5 Energy!

Venomoth absorbed some of her Black Sludge!
Venomoth recovered 1 HP!
---
ACTION THREE
(Paralysis Roll [<=2800]: 1822/10000; Yes)
Togekissu is fully paralysed!
Togekissu's Paralysis decayed (5%)!

Venomoth used Bug Buzz!
(Crit Roll [<=925]: 3971/10000; No)
Togekissu took (9+3)=12 Damage!
(Effect Roll {-1 Sp. Defence} [<=1300]: 6932/10000; No)
Venomoth used 6 Energy!

Venomoth absorbed some of her Black Sludge!
Venomoth recovered 1 HP!

Togekissu's Paralysis decayed (5%)!
---
END ROUND

Elevator Music A

Togekissu (F) @ Shiny Stone
Abilities
: Serene Grace
HP/EN: 80 / 86
Stats
: 1 / 4 / 6 / 4 / 20
SC/WC/BRT: 3 / 3 / 20
Boosts: +10% Accuracy
Status: Paralysis (15%)

Pokémon Ranger Samantha A

Venomoth (F) @ Black Sludge
Abilities
: Tinted Lens
HP/EN: 61 / 75
Stats
: 2 / 2 / 4 / 3 / 90
SC/WC/BRT: 3 / 2 / 17
Boosts: N/A
Status: N/A
--------------------

"See? It is not that easy to resist, eh?"

TURN ORDER
Elevator Music issues actions.
Pokémon Ranger Samantha issues actions.
Its_A_Random refs.​
 
Sky Attack ~ Air Slash ~ Sky Attack
IF (a protective/evasive move is used) THEN (use Air Cutter)
IF (Venomoth has Double Team clones up when you would act) THEN (use Air Cutter)​
 
Last edited:

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"Stop it, you are ruining the poor trees..."

Disable (Sky Attack) > Toxic > Morning Sun
--------------------
ROUND TWO

Elevator Music A

Togekissu (F) @ Shiny Stone
Abilities
: Serene Grace
HP/EN: 80 / 86
Stats
: 1 / 4 / 6 / 4 / 20
SC/WC/BRT: 3 / 3 / 20
Boosts: +10% Accuracy
Status: Paralysis (15%)

Pokémon Ranger Samantha A

Venomoth (F) @ Black Sludge
Abilities
: Tinted Lens
HP/EN: 61 / 75
Stats
: 2 / 2 / 4 / 3 / 90
SC/WC/BRT: 3 / 2 / 17
Boosts: N/A
Status: N/A

BEGIN ROUND
---
ACTION ONE
(Paralysis Roll [<=1800]: 9909/10000; No)
Togekissu is glowing!

Venomoth used Disable (Sky Attack)!
Togekissu's Sky Attack became disabled (6a)!
Venomoth used 7 Energy!

Togekissu's Sky Attack is disabled!

Venomoth absorbed some of her Black Sludge!
Venomoth recovered 1 HP!
---
ACTION TWO
Venomoth used Toxic!

(Hit Roll [<=9300]: 2994/10000; Yes)
Togekissu became badly poisoned!
Venomoth used 6 Energy!

(Paralysis Roll [<=1800]: 7297/10000; No)
Togekissu used Air Slash!
(Crit Roll [<=325]: 8535/10000; No)
It is Super Effective!
Venomoth took ((8+3+4)×1.5)=22.5 Damage!
Togekissu used 5 Energy!

Venomoth absorbed some of her Black Sludge!
Venomoth recovered 1 HP!

Togekissu was hurt by her poison!
Togekissu took 1 Damage!
---
ACTION THREE
Togekissu's Sky Attack is disabled!


Venomoth used Morning Sun!
Venomoth recovered 25 HP!
Venomoth used (6+(100÷10))=16 Energy!

(Paralysis Roll [<=1800]: 1250/10000; Yes)
Togekissu is fully paralysed!
Togekissu's Paralysis decayed (5%)!

Venomoth absorbed some of her Black Sludge!
Venomoth recovered 1 HP!

Togekissu was hurt by her poison!
Togekissu took 1 Damage!

Togekissu's Toxic Poison worsened (1 DPA)!

Togekissu's Paralysis decayed (5%)!
---
END ROUND

Elevator Music A

Togekissu (F) @ Shiny Stone
Abilities
: Serene Grace
HP/EN: 78 / 81
Stats
: 1 / 4 / 6 / 4 / 20
SC/WC/BRT: 3 / 3 / 20
Boosts: +10% Accuracy
Status: Paralysis (5%), Disable (Sky Attack, 3a), Toxic Poison (2 DPA)

Pokémon Ranger Samantha A

Venomoth (F) @ Black Sludge
Abilities
: Tinted Lens
HP/EN: 66 / 46
Stats
: 2 / 2 / 4 / 3 / 90
SC/WC/BRT: 3 / 2 / 17
Boosts: N/A
Status: N/A

TURN ORDER
Pokémon Ranger Samantha issues actions.
Elevator Music issues actions.
Its_A_Random refs.
--------------------

"No, really, without trees, we have no chance against global warming..."

Venoshock > Bug Buzz > Venoshock
IF
Rest is issued, AND Togekissu is not asleep, THEN use Sleep Powder on the first instance.
IF Heal Bell is issued, AND Togekissu is not asleep, THEN use Sleep Powder on the first instance.​
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"Come on... Think of the environment..."
--------------------
ROUND THREE

Elevator Music A

Togekissu (F) @ Shiny Stone
Abilities
: Serene Grace
HP/EN: 78 / 81
Stats
: 1 / 4 / 6 / 4 / 20
SC/WC/BRT: 3 / 3 / 20
Boosts: +10% Accuracy
Status: Paralysis (5%), Disable (Sky Attack, 3a), Toxic Poison (2 DPA)

Pokémon Ranger Samantha A

Venomoth (F) @ Black Sludge
Abilities
: Tinted Lens
HP/EN: 66 / 46
Stats
: 2 / 2 / 4 / 3 / 90
SC/WC/BRT: 3 / 2 / 17
Boosts: N/A
Status: N/A

BEGIN ROUND
---
ACTION ONE
Venomoth used Venoshock!

(Crit Roll [<=925]: 8538/10000; No)
Togekissu took (13+3)=16 Damage!
Venomoth used 7 Energy!

(Paralysis Roll [<=800]: 5019/10000; No)
Togekissu used Substitute (15 HP)!
Togekissu created a 15 HP Substitute!
Togekissu used 11 Energy!

Venomoth absorbed some of her Black Sludge!
Venomoth recovered 1 HP!

Togekissu was hurt by her poison!
Togekissu took 2 Damage!
---
ACTION TWO
Venomoth used Sleep Powder!

But it failed!
Venomoth used 7 Energy!

(Paralysis Roll [<=800]: 5321/10000; No)
Togekissu used Heal Bell!
A bell chimed!
Togekissu's status was cured!
Togekissu used 8 Energy!

Venomoth absorbed some of her Black Sludge!
Venomoth recovered 1 HP!
---
ACTION THREE
Venomoth used Venoshock!

(Crit Roll [<=925]: 6845/10000; No)
Togekissu's Substitute took (7+3)=10 Damage!
Venomoth used 7 Energy!

Togekissu used Air Slash!
(Crit Roll [<=325]: 6438/10000; No)
It is Super Effective!
Venomoth took ((8+3+4)×1.5)=22.5 Damage!
Togekissu used 5 Energy!

Venomoth absorbed some of her Black Sludge!
Venomoth recovered 1 HP!

Togekissu's Sky Attack is no longer disabled!
---
END ROUND

Elevator Music A

Togekissu (F) @ Shiny Stone
Abilities
: Serene Grace
HP/EN: 45 / 57
Stats
: 1 / 4 / 6 / 4 / 80
SC/WC/BRT: 3 / 3 / 20
Boosts: +10% Accuracy
Status: Substitute (5 HP)

Pokémon Ranger Samantha A

Venomoth (F) @ Black Sludge
Abilities
: Tinted Lens
HP/EN: 46 / 25
Stats
: 2 / 2 / 4 / 3 / 90
SC/WC/BRT: 3 / 2 / 17
Boosts: N/A
Status: N/A
--------------------

"... I will make you a greenie before this is over!"

TURN ORDER
Elevator Music issues actions.
Pokémon Ranger Samantha issues actions.
Its_A_Random refs.​
 
Last edited:
Sky Attack ~ Flamethrower ~ Air Cutter
IF (a protective/evasive move is used) THEN (use Roost the first instance, and Air Cutter all future instances, pushing actions back)
IF (Venomoth has Double Team clones up when you would act) THEN (use Air Cutter)​
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"... Screw it..."

Bug Buzz > Bug Buzz > Bug Buzz
--------------------
ROUND FOUR

Elevator Music A

Togekissu (F) @ Shiny Stone
Abilities
: Serene Grace
HP/EN: 45 / 57
Stats
: 1 / 4 / 6 / 4 / 80
SC/WC/BRT: 3 / 3 / 20
Boosts: +10% Accuracy
Status: Substitute (5 HP)

Pokémon Ranger Samantha A

Venomoth (F) @ Black Sludge
Abilities
: Tinted Lens
HP/EN: 46 / 25
Stats
: 2 / 2 / 4 / 3 / 90
SC/WC/BRT: 3 / 2 / 17
Boosts: N/A
Status: N/A

BEGIN ROUND
---
ACTION ONE
Togekissu is glowing!


Venomoth used Bug Buzz!
(Crit Roll [<=925]: 8441/10000; No)
Togekissu's Substitute took (9+3)=12 Damage!
Togekissu's Substitute faded!
Venomoth used 6 Energy!

Togekissu used Sky Attack!
(Hit Roll [<=9700]: 4906/10000; Yes)
(Crit Roll [<=325]: 5108/10000; No)

It is Super Effective!
Venomoth took ((14+3-1.5)×1.5)=23.25 Damage!
Togekissu used 9 Energy!

Venomoth absorbed some of her Black Sludge!
Venomoth recovered 1 HP!
---
ACTION TWO
Venomoth used Bug Buzz!

(Crit Roll [<=925]: 4406/10000; No)
Togekissu took (9+3)=12 Damage!
(Effect Roll {-1 Sp. Defence} [<=1300]: 7388/10000; No)
Venomoth used 10 Energy!

Togekissu used Flamethrower!
(Crit Roll [<=325]: 6478/10000; No)
It is Super Effective!
Venomoth took ((10+2.5)×1.5)=18.75 Damage!
(Effect Roll {Burn} [<=1700]: 8774/10000; No)
Togekissu used 7 Energy!

Venomoth absorbed some of her Black Sludge!
Venomoth recovered 1 HP!
---
ACTION THREE
Venomoth used Bug Buzz!

(Crit Roll [<=925]: 7907/10000; No)
Togekissu took (9+3)=12 Damage!
(Effect Roll {-1 Sp. Defence} [<=1300]: 6608/10000; No)
Venomoth used 14 Energy!

Venomoth collapsed in exhaustion!

Elevator Music wins!
---
END ROUND

Elevator Music A

Togekissu (F) @ Shiny Stone
Abilities
: Serene Grace
HP/EN: 21 / 41
Stats
: 1 / 4 / 6 / 4 / 80
SC/WC/BRT: 3 / 3 / 20
Boosts: +10% Accuracy
Status: N/A

Pokémon Ranger Samantha X

Venomoth (F) @ Black Sludge
Abilities
: Tinted Lens
HP/EN: 5 / KO
Stats
: 2 / 2 / 4 / 3 / 90
SC/WC/BRT: 3 / 2 / 17
Boosts: N/A
Status: N/A
--------------------

"... I will convert someone else instead!"

TURN ORDER
Elevator Music cheers while his Pokémon are being healed (No post necessary).
Battle #10 begins.​
 
Last edited:

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Challenge 7: Battle 10
RNG ADJUST = ((10×5)÷12) = 4%

Swimmer Steven wants to fight!
"I am the world champion in the 50m Breaststroke! You cannot catch me!"

(Pokémon Roll [1-75]: 39/75; Sharpedo)
(Ability Roll [N/A]: N/A; Speed Boost)


"... As my Sharpedo & I only keep getting faster & faster!"

Sharpedo (M)

Nature: Rash
+1 SpA, -1 SpD

Type: Water / Dark
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities:
Speed Boost (DW):
(Passive) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that occurs at the end of each round (stats other than Speed are still affected).

Stats:
HP: 100
Atk: 5
Def: 2
SpA+: 4
SpD-: 1
Spe: 95
SC: 3
WC: 4
BST: 18

Attacks:
Feint
Leer
Bite
Rage
Focus Energy
Scary Face
Ice Fang
Screech
Swagger
Assurance
Crunch
Slash
Aqua Jet
Taunt
Agility
Skull Bash
Night Slash
Brine
Hydro Pump

Bounce
Dive
Endure
Icy Wind
Super Fang

Hail
Hidden Power Electric 7
Ice Beam
Blizzard
Rain Dance
Earthquake
Torment
Scald
Payback
Dark Pulse
Substitute
Surf
Waterfall


TURN ORDER
Elevator Music sends out Togekissu (Automatic).
Swimmer Steven sends out Sharpedo (Automatic).
Swimmer Steven issues actions.
Elevator Music issues actions.
Its_A_Random refs.
--------------------

"... Catch me if you can!"

Ice Fang > Ice Beam > Ice Fang
IF
(Paralysis Inducing Move) is issued, AND you are faster, THEN use Taunt on the first instance.
IF (Protective/Evasive Move) is used successfully, THEN use Blizzard that action.​
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"We will evade that so fast you will not see us!"
--------------------
ROUND ONE

Elevator Music A

Togekissu (F) @ Shiny Stone
Abilities
: Serene Grace
HP/EN: 100 / 100
Stats
: 1 / 4 / 6 / 4 / 80
SC/WC/BRT: 3 / 3 / 20
Boosts: +10% Accuracy
Status: N/A

Swimmer Steven A

Sharpedo (M) @ Life Orb
Abilities
: Speed Boost
HP/EN: 100 / 100
Stats
: 5 / 2 / 4 / 1 / 95
SC/WC/BRT: 3 / 4 / 18
Boosts: N/A
Status: N/A

BEGIN ROUND
---
ACTION ONE
Togekissu took in sunlight!


Sharpedo used Ice Fang!
(Hit Roll [<=9900]: 5425/10000; Yes)
(Crit Roll [<=1025]: 5729/10000; No)

It is Super Effective!
Togekissu took ((10+1.5)×1.5)=17.25 Damage!
(Effect Roll {Freeze} [<=1400]: 6394/10000; No)
(Effect Roll {Flinch} [<=1400]: 2672/10000; No)

Sharpedo took Life Orb recoil!
Sharpedo took 2 Damage!
Sharpedo used 5 Energy!

Togekissu used Solarbeam!
(Crit Roll [<=225]: 298/10000; No)
It is Super Effective!
Sharpedo took ((12+7)×1.5)=28.5 Damage!
Togekissu used 8 Energy!
---
ACTION TWO
Sharpedo used Ice Beam!

(Crit Roll [<=1025]: 6181/10000; No)
It is Super Effective!
Togekissu took (13×1.5)=19.5 Damage!
(Effect Roll {Freeze} [<=1400]: 4543/10000; No)
Sharpedo took Life Orb recoil!
Sharpedo took 2 Damage!
Sharpedo used 7 Energy!

Togekissu used Aura Sphere!
(Crit Roll [<=225]: 2964/10000; No)
It is Super Effective!
Sharpedo took ((9+7)×1.5)=24 Damage!
Togekissu used 7 Energy!
---
ACTION THREE
(BEC=(8+12)=20, 85 > 20; Combo works)
Togekissu took in sunlight!

Sharpedo used Ice Fang!
(Hit Roll [<=9900]: 9570/10000; Yes)
(Crit Roll [<=1025]: 8913/10000; No)

It is Super Effective!
Togekissu took ((10+1.5)×1.5)=17.25 Damage!
(Effect Roll {Freeze} [<=1400]: 1101/10000; Yes)
(Freeze Roll [<=4600 (1a)/<=10000 (2a)]: 5305/10000; 2a)

Togekissu became frozen (2a)!
(Effect Roll {Flinch} [<=1400]: 5984/10000; No)
Sharpedo took Life Orb recoil!
Sharpedo took 2 Damage!
Sharpedo used 5 Energy!

Togekissu is frozen solid!

Sharpedo's Speed Boost triggered!
Sharpedo's Speed rose 1 Stage!
Sharpedo used 2 Energy!
---
END ROUND

Elevator Music A

Togekissu (F) @ Shiny Stone
Abilities
: Serene Grace
HP/EN: 46 / 85
Stats
: 1 / 4 / 6 / 4 / 80
SC/WC/BRT: 3 / 3 / 20
Boosts: +10% Accuracy
Status: Freeze (1a)

Swimmer Steven A

Sharpedo (M) @ Life Orb
Abilities
: Speed Boost
HP/EN: 41 / 81
Stats
: 5 / 2 / 4 / 1 / 166
SC/WC/BRT: 3 / 4 / 18
Boosts: +1 Speed
Status: N/A
--------------------

"Ha! We have the lead now!"

TURN ORDER
Elevator Music issues actions.
Swimmer Steven issues actions.
Its_A_Random refs.​
 
Last edited:
SolarBeam ~ Roost ~ Protect
IF (you are Taunted a2) THEN (use Aura Sphere+Aura Sphere a2 and Signal Beam a3)
IF (a damaging evasive move is used) AND (you're Taunted) THEN (use ExtremeSpeed and push actions back)​
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"The finishing line is in sight!"

Blizzard > Blizzard > Feint
--------------------
ROUND TWO

Elevator Music A

Togekissu (F) @ Shiny Stone
Abilities
: Serene Grace
HP/EN: 46 / 85
Stats
: 1 / 4 / 6 / 4 / 80
SC/WC/BRT: 3 / 3 / 20
Boosts: +10% Accuracy
Status: Freeze (1a)

Swimmer Steven A

Sharpedo (M) @ Life Orb
Abilities
: Speed Boost
HP/EN: 41 / 81
Stats
: 5 / 2 / 4 / 1 / 166
SC/WC/BRT: 3 / 4 / 18
Boosts: +1 Speed
Status: N/A

BEGIN ROUND
---
ACTION ONE
Togekissu is frozen solid!


Sharpedo used Blizzard!
(Hit Roll [<=7400]: 9513/10000; No)
Sharpedo's attack missed!
Sharpedo used 8 Energy!
---
ACTION TWO
Sharpedo used Blizzard!

(Hit Roll [<=7400]: 2432/10000; Yes)
(Crit Roll [<=1025]: 3820/10000; No)

It is Super Effective!
Togekissu took (15×1.5)=22.5 Damage!
Sharpedo took Life Orb recoil!
Sharpedo took 2 Damage!
Sharpedo used 12 Energy!

Togekissu thawed out!
Togekissu used Roost!

Togekissu recovered 20 HP!
Togekissu used ((100÷10)+1)=11 Energy!
---
ACTION THREE
Togekissu used Protect!

Togekissu protected herself!
Togekissu used 6 Energy!

Sharpedo used Feint!
(Crit Roll [<=1025]: 6841/10000; No)
Togekissu took (7+1.5)=8.5 Damage!
Togekissu's Protect was ruptured!
Sharpedo took Life Orb recoil!
Sharpedo took 1 Damage!
Sharpedo used 4 Energy!

Sharpedo's Speed Boost triggered!
Sharpedo's Speed rose 1 Stage!
Sharpedo used 2 Energy!
---
END ROUND

Elevator Music A

Togekissu (F) @ Shiny Stone
Abilities
: Serene Grace
HP/EN: 35 / 71
Stats
: 1 / 4 / 6 / 4 / 80
SC/WC/BRT: 3 / 3 / 20
Boosts: +10% Accuracy
Status: N/A

Swimmer Steven A

Sharpedo (M) @ Life Orb
Abilities
: Speed Boost
HP/EN: 38 / 55
Stats
: 5 / 2 / 4 / 1 / 237
SC/WC/BRT: 3 / 4 / 18
Boosts: +2 Speed
Status: N/A

TURN ORDER
Swimmer Steven issues actions.
Elevator Music issues actions.
Its_A_Random refs.
--------------------

"... What?!"

Ice Beam > Ice Fang > Ice Beam
IF
(Damaging Fighting Combo) is issued, AND Togekissu is not behind a Substitute, THEN use an Ice Beam + Ice Beam combo that action
IF (Damaging Grass Combo) is issued, AND Togekissu is not behind a Substitute, THEN use an Ice Beam + Ice Beam combo that action​
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"Uh oh..."
--------------------
ROUND THREE

Elevator Music A

Togekissu (F) @ Shiny Stone
Abilities
: Serene Grace
HP/EN: 35 / 71
Stats
: 1 / 4 / 6 / 4 / 80
SC/WC/BRT: 3 / 3 / 20
Boosts: +10% Accuracy
Status: N/A

Swimmer Steven A

Sharpedo (M) @ Life Orb
Abilities
: Speed Boost
HP/EN: 38 / 55
Stats
: 5 / 2 / 4 / 1 / 237
SC/WC/BRT: 3 / 4 / 18
Boosts: +2 Speed
Status: N/A

BEGIN ROUND
---
ACTION ONE
Sharpedo used Ice Beam![/B]
(Crit Roll [<=1025]: 2778/10000; No)
It is Super Effective!
Togekissu took (13×1.5)=19.5 Damage!
(Effect Roll {Freeze} [<=1400]: 5892/10000; No)
Sharpedo took Life Orb recoil!
Sharpedo took 2 Damage!
Sharpedo used 7 Energy!

Togekissu used a Signal Beam + Signal Beam combo!
(BEC=(6+10)=16, 71 > 16; Combo works)
(Crit Roll [<=225]: 8227/10000; No)

It is Super Effective!
Sharpedo took ((18+7)×1.5)=37.5 Damage!
Togekissu used ((6+10)×1.75)=28 Energy!

Sharpedo Fainted!

Elevator Music wins!
---
END ROUND

Elevator Music A

Togekissu (F) @ Shiny Stone
Abilities
: Serene Grace
HP/EN: 15 / 43
Stats
: 1 / 4 / 6 / 4 / 80
SC/WC/BRT: 3 / 3 / 20
Boosts: +10% Accuracy
Status: N/A

Swimmer Steven X

Sharpedo (M) @ Life Orb
Abilities
: Speed Boost
HP/EN: KO / 48
Stats
: 5 / 2 / 4 / 1 / 237
SC/WC/BRT: 3 / 4 / 18
Boosts: +2 Speed
Status: N/A
--------------------

"...Damn! Beaten at the final lunge!"

TURN ORDER
Elevator Music cheers while his Pokémon are being healed (No post necessary).
Battle #11 begins.​
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Challenge 7: Battle 11
RNG ADJUST = ((11×5)÷12) = 4%

Ace Trainer Clarissa wants to fight!
"I have gotten so far in this train, & I am not losing to you!"

(Pokémon Roll [1-75]: 10/75; Starmie)
(Ability Roll [<=3333 (Illuminate)/<=6666 (Natural Cure)/<=9999 (Analytic)]: 3501/10000; Natural Cure)


"Especially when my Starmie can heal itself over time!"

Starmie (—)

Nature: Timid
+15% Speed, +20% Accuracy, -1 Atk

Type: Water / Psychic
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Natural Cure:
(Passive) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.

Stats:
HP: 90
Atk-: 2
Def: 3
SpA: 4
SpD: 3
Spe+: 133
SC: 2
WC: 4
BST: 19

Attacks:
Tackle
Water Gun
Harden
Rapid Spin
Recover
Swift
BubbleBeam
Confuse Ray
Camouflage
Minimize
Gyro Ball
Light Screen
Reflect Type
Power Gem
Cosmic Power
Hydro Pump

Gravity
Pain Split
Thunder Wave
Thunderbolt
Trick

Psyshock
Hail
Zap Cannon
Hidden Power Fire 7
Ice Beam
Blizzard
Light Screen
Rain Dance
Telekinesis
Thunderbolt
Thunder
Psychic
Reflect
Recycle
Thunder Wave
Grass Knot
Surf


TURN ORDER
Elevator Music sends out Togekissu (Automatic).
Ace Trainer Clarissa sends out Starmie (Automatic).
Ace Trainer Clarissa issues actions.
Elevator Music issues actions.
Its_A_Random refs.
--------------------

"You have no chance against us!"

Thunder > Thunderbolt > Blizzard
IF
(Paralysis Inducing Move) is issued, AND Safeguard is not up, AND Togekissu is not behind a Substitute, THEN use Thunder Wave on the first instance.
IF (Protective/Evasive Move) is used successfully, THEN use Blizzard that action.​
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"Uh oh..."
--------------------
ROUND ONE

Elevator Music A

Togekissu (F) @ Shiny Stone
Abilities
: Serene Grace
HP/EN: 100 / 100
Stats
: 1 / 4 / 6 / 4 / 80
SC/WC/BRT: 3 / 3 / 20
Boosts: +10% Accuracy
Status: N/A

Ace Trainer Clarissa A

Starmie (-) @ Water Gem (5)
Abilities
: Natural Cure
HP/EN: 90 / 100
Stats
: 2 / 3 / 4 / 3 / 133
SC/WC/BRT: 2 / 4 / 19
Boosts: +20% Accuracy
Status: N/A

BEGIN ROUND
---
ACTION ONE
(BEC=(8+12)=20, 100 > 20; Combo works)
Togekissu took in sunlight!

Starmie used Thunder!
(Hit Roll [<=9400]: 3468/10000; Yes)
(Crit Roll [<=1025]: 2413/10000; No)

It is Super Effective!
Togekissu took (12×1.5)=18 Damage!
(Effect Roll {Paralysis} [<=3400]: 253/10000; Yes)
Togekissu became Paralysed (20%)!
Starmie used 8 Energy!

Togekissu used a Solarbeam + Solarbeam combo!
(Crit Roll [<=225]: 7562/10000; No)
It is Super Effective!
Starmie took ((27+4)×1.5)=46.5 Damage!
Togekissu used ((8+12)×1.75)=35 Energy!
---
ACTION TWO
Starmie used Thunderbolt!

(Crit Roll [<=1025]: 668/10000; Yes)
A Critical Hit!
It is Super Effective!
Togekissu took ((10)+3×1.5)=19.5 Damage!
Starmie used 7 Energy!

Togekissu must recharge!
---
ACTION THREE
(Paralysis Roll [<=2400]: 9965/10000; No)
(BEC=(16+10)=26, 65 > 26; Combo works)
(Elemental > Passive; Typing = Grass)

Togekissu took in sunlight!

Starmie used Blizzard!
(Hit Roll [<=9400]: 322/10000; Yes)
(Crit Roll [<=1025]: 8374/10000; No)

It is Super Effective!
Togekissu took (12×1.5)=18 Damage!
(Effect Roll {Freeze} [<=1400]: 1381/10000; Yes)
(Freeze Roll [<=4600 (1a)/<=10000 (2a)]: 3241/10000; 1a)

Togekissu became frozen (1a)!
Starmie used 8 Energy!

Togekissu is frozen solid!

Togekissu's Paralysis decayed (5%)!
---
END ROUND

Elevator Music A

Togekissu (F) @ Shiny Stone
Abilities
: Serene Grace
HP/EN: 44 / 65
Stats
: 1 / 4 / 6 / 4 / 20
SC/WC/BRT: 3 / 3 / 20
Boosts: +10% Accuracy
Status: Paralysis (15%), Freeze (0a)

Ace Trainer Clarissa A

Starmie (-) @ Water Gem (5)
Abilities
: Natural Cure
HP/EN: 43 / 77
Stats
: 2 / 3 / 4 / 3 / 133
SC/WC/BRT: 2 / 4 / 19
Boosts: +20% Accuracy
Status: N/A
--------------------

"Ha! This is what happens when you over-extend yourself!"

TURN ORDER
Elevator Music issues actions.
Ace Trainer Clarissa issues actions.
Its_A_Random refs.​
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"I am afraid we have to gamble here Starmie!"

Thunder > Blizzard > Thunder + Thunder combo
IF
Togekissu is fully paralysed A1, THEN use Thunder A3.
--------------------
ROUND TWO

Elevator Music A

Togekissu (F) @ Shiny Stone
Abilities
: Serene Grace
HP/EN: 44 / 65
Stats
: 1 / 4 / 6 / 4 / 20
SC/WC/BRT: 3 / 3 / 20
Boosts: +10% Accuracy
Status: Paralysis (15%), Freeze (0a)

Ace Trainer Clarissa A

Starmie (-) @ Water Gem (5)
Abilities
: Natural Cure
HP/EN: 43 / 77
Stats
: 2 / 3 / 4 / 3 / 133
SC/WC/BRT: 2 / 4 / 19
Boosts: +20% Accuracy
Status: N/A

BEGIN ROUND
---
ACTION ONE
Starmie used Thunder!

(Hit Roll [<=9400]: 3038/10000; Yes)
(Crit Roll [<=1025]: 3742/10000; No)

It is Super Effective!
Togekissu took (12×1.5)=18 Damage!
(Effect Roll {Paralysis} [<=3400]: 8349/10000; No)
Starmie used 8 Energy!

Togekissu thawed out!
(Paralysis Roll [<=1900]: 8378/10000; No)
Togekissu used Light Screen!
Elevator Music's team became protected by Light Screen (6a)!
Togekissu used 10 Energy!
---
ACTION TWO
Starmie used Blizzard!

(Hit Roll [<=9400]: 8628/10000; Yes)
(Crit Roll [<=1025]: 5135/10000; No)

It is Super Effective!
Togekissu took (6×1.5)=9 Damage!
(Effect Roll {Freeze} [<=1400]: 979/10000; Yes)
(Freeze Roll [<=4600 (1a)/<=10000 (2a)]: 2096/10000; 1a)

Togekissu became frozen (1a)!
Starmie used 8 Energy!

Togekissu is frozen solid!
---
ACTION THREE
Togekissu thawed out!

(Paralysis Roll [<=1900]: 1872/10000; Yes)
Togekissu is fully paralysed!
Togekissu's Paralysis decayed (5%)!

Starmie used a Thunder + Thunder combo!
(BEC=(8+12)=20, 61 > 20; Combo works)
(Hit Roll [<=7300]: 3927/10000; Yes)
(Crit Roll [<=1025]: 9808/10000; No)

It is Super Effective!
Togekissu took (13.5×1.5)=20.25 Damage!
Starmie used ((8+12)×1.75)=35 Energy!

Togekissu Fainted!

Ace Trainer Clarissa wins!
---
END ROUND

Elevator Music X [Light Screen (3a)]

Togekissu (F) @ Shiny Stone
Abilities
: Serene Grace
HP/EN: KO / 55
Stats
: 1 / 4 / 6 / 4 / 20
SC/WC/BRT: 3 / 3 / 20
Boosts: +10% Accuracy
Status: Paralysis (10%)

Ace Trainer Clarissa A

Starmie (-) @ Water Gem (5)
Abilities
: Natural Cure
HP/EN: 43 / 26
Stats
: 2 / 3 / 4 / 3 / 133
SC/WC/BRT: 2 / 4 / 19
Boosts: +20% Accuracy
Status: Cooldown (1a)
--------------------

"Yes! My streak continues! Ingo, here we come!"

Most unfortunate, Elevator Music. Better luck next time!

STREAK: 10 (FINAL)

PRIZES

ELEVATOR MUSIC
1 (B1 Win) + 2 (B2 Win) + (4×3) (Full Movepool Bonus) = 15 CC
Togekiss
: 2 KOC

ITS_A_RANDOM
2 (Base) + 2 (B1) + 2 (B2) + 2 (B3) = 8 UC

You may re-challenge the Battle Subway immediately starting 24/08/2013 at 12:29 PM GMT.

Cheers!
Its_A_Random​
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Challenge 8
Mode: Singles
Thread: http://www.smogon.com/forums/threads/3468319
Current Streak: 8

Chosen Abilities:
Cyclohm:
Shield Dust
Milotic: Marvel Scale
Steelix: Sheer Force

Chosen Items:
Cyclohm:
Expert Belt
Milotic: Prism Scale
Steelix: Expert Belt

Pokemon Team:

Cyclohm [] (M)
Nature: Modest (+1 SpA, -1 Atk)
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:
Shield Dust:
(Passive) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Passive) This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Overcoat (DW): (Passive) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20
Total Moves: 70/85

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Bide
Charge
Discharge
Double Hit
Dragon Pulse
Dragon Rage
Dragon Tail
Growl
Hurricane
Leer
Outrage
Rain Dance
Slack Off
SonicBoom
Tackle
Thrash
ThunderShock
Tri Attack
Twister
Weather Ball
Whirlwind
Zap Cannon

DragonBreath
Dragon Dance
Dragon Rush
Gust
Hydro Pump
Magnet Rise
Shock Wave
Spark

Aerial Ace
Attract
Blizzard
Bulldoze
Charge Beam
Double Team
Earthquake
Endure
Facade
Fire Blast
Flamethrower
Flash
Giga Impact
Hail
Hidden Power (Grass, 7)
Hone Claws
Hyper Beam
Ice Beam
Incinerate
Light Screen
Protect
Rest
Roar
Sandstorm
Substitute
Sunny Day
Surf
Thunder
Thunderbolt
Thunder Wave
Torment
Toxic
Trick Room
Volt Switch
Wild Charge

Draco Meteor
Electroweb
Heal Bell
Signal Beam
Sleep Talk


Milotic(*) [Mirokarosu] (F)
Nature: Bold (+1 Def, -1 Atk)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Marvel Scale:
(Passive) This Pokemon's coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
Cute Charm (DW): (Passive) This Pokemon's natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 81
Size Class: 5
Weight Class: 5
Base Rank Total: 20
Total Moves: 68/68 [Movepool Complete]

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Aqua Ring
Aqua Tail
Attract
Avalanche
Bind
Blizzard
Body Slam
Brine
Bulldoze
Captivate
Confuse Ray
Dive
Double-Edge
Double Team
DragonBreath
Dragon Pulse
Dragon Tail
Endure
Facade
Flail
Frustration
Giga Impact
Hail
Haze
Hidden Power (Electric, 7)
Hydro Pump
Hyper Beam
Hypnosis
Ice Beam
Icy Wind
Iron Head
Iron Tail
Light Screen
Magic Coat
Mimic
Mirror Coat
Mist
Mud-Slap
Mud Sport
Natural Gift
Protect
Psych Up
Rain Dance
Recover
Refresh
Rest
Return
Round
Safeguard
Scald
Secret Power
Sleep Talk
Snore
Splash
Substitute
Surf
Swagger
Swift
Tackle
Tickle
Toxic
Twister
Waterfall
Water Gun
Water Pulse
Water Sport
Whirlpool


Steelix [Haganeiru] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Steel/Ground
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Abilities:
Rock Head:
(Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Sturdy: (Passive) This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Sheer Force (DW): (Toggle) No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). When Enabled, the Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 8
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 30
Size Class: 7
Weight Class: 8
Base Rank Total: 21
Total Moves: 62/88

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Autotomize
Bind
Crunch
Curse
Double-Edge
DragonBreath
Fire Fang
Harden
Ice Fang
Iron Tail
Mud Sport
Rage
Rock Polish
Rock Slide
Rock Throw
Rock Tomb
Sand Tomb
Sandstorm
Screech
Slam
Smack Down
Stone Edge
Tackle
Thunder Fang

Block
Flail
Heavy Slam
Rock Blast
Rollout
Stealth Rock

Bide
Bulldoze
Dig
Double Team
Dragon Tail
Earthquake
Explosion
Facade
Flash Cannon
Fissure
Giga Impact
Gyro Ball
Protect
Rest
Roar
Rock Smash
Skull Bash
Substitute
Sunny Day
Swagger
Taunt
Torment
Toxic

Aqua Tail
Body Slam
Earth Power
Endure
Iron Head
Magnet Rise
Sleep Talk
Twister
Wrap
Battle 9
RNG Adjust: 3%

Janitor Orville would like to fight!
"I'll mop the floor with you!"

RNG PKMN: 37/75

Sableye (M)

Nature: Brave
+1 Atk, -15% Speed, -10% Evasion

Type: Ghost / Dark
Ghost STAB; Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities:
Keen Eye:

(Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.

Stall:
(Passive) This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after Sableye, that attack will fail. Against another Sableye, the trainer who issues attacks first has precedence and the opponent's attack will fail.

Prankster (DW):
(Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Ability:
Prankster

Item:
Focus Sash

Stats:
HP:
90
Atk+: 4
Def: 3
SpA: 3
SpD: 3
Spe-: 43
SC: 1
WC: 2
BST: 16

Attacks:
Leer
Scratch
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak
Knock Off
Faint Attack
Punishment
Shadow Claw
Power Gem
Confuse Ray
Foul Play
Zen Headbutt
Shadow Ball
Mean Look

Feint
Flatter
Metal Burst
Moonlight
Nasty Plot
Recover
Sucker Punch
Trick

Counter
DynamicPunch
Endure
Fire Punch
Gravity
Ice Punch
Low Kick
Pain Split
ThunderPunch

Focus Punch
Toxic
Hidden Power Water 7
Sunny Day
Taunt
Protect
Rain Dance
Telekinesis
Dig
Brick Break
Shock Wave
Torment
Snatch
Incinerate
Will-O-Wisp
Payback


"If you're not mopped, my name isn't Orville!"

Toxic – Payback – Shadow Ball
IF (Electric-type Damaging Attack OR Dragon Pulse outside combo) THEN (Use Metal Burst)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

Cyclohm (M) @ Expert Belt
HP: 110
EN: 100
SPE: 80
RNK: 1/4/5/3/4/4
ABIL: Shield Dust
STA: N/A
OTR: N/A

Sableye (M) @ Focus Sash
HP: 90
EN: 100
SPE: 43 (-10)
RNK: 4/3/3/3/1/2
ABIL: Prankster
STA: N/A
OTR: N/A

==

Sableye used Toxic!
RNG Roll (To-Hit) (<=9200 Yes) 3435 (Yes)
Cyclohm was badly poisoned!
-7 EN

Cyclohm used Draco Meteor!
RNG Roll (To-Hit) (<=9800 Yes) 3110 (Yes)
RNG Roll (To-Crit) (<=0425 Yes) 8150 (No)
(14 + 3 + 3 - 2) * 1 = 18 DMG
Cyclohm's Special Attack harshly fell!
-8 EN

Cyclohm was hurt by poison!
1 DMG

==

Cyclohm used Volt Switch!
RNG Roll (To-Crit) (<=0425 Yes) 9411 (No)
(7 + 3 + 3 - 2) * 1 - 4 = 7 DMG
Cyclohm's status reset!
-4 EN

Sableye used Metal Burst!
7 * 1.25 = 8.75 DMG
-8.9 EN

Cyclohm was hurt by poison!
1 DMG

==

Cyclohm used Thunderbolt!
RNG Roll (To-Crit) (<=0425 Yes) 6500 (No)
(10 + 3 + 3 - 2) * 1 = 14 DMG
RNG Roll (To-PRZ) (<=0800 Yes) 2194 (No)
-6 EN

Sableye used Metal Burst!
14 * 1.25 = 17.5 DMG
-15.8 EN

Cyclohm was hurt by poison!
1 DMG

==

Cyclohm (M) @ Expert Belt
HP: 81
EN: 82
SPE: 80
RNK: 1/4/5/3/4/4
ABIL: Shield Dust
STA: BPSN (2 NR)
OTR: N/A

Sableye (M) @ Focus Sash
HP: 51
EN: 69
SPE: 43 (-10)
RNK: 4/3/3/3/1/2
ABIL: Prankster
STA: N/A
OTR: N/A
 

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