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Battle Subway Challenge: Rising_Dusk

Earthquake~Detect~Earthquake

"I thought I was in it for the long haul, but you just blew straight past me. GG Rising Dusk."
 
448.png

Lucario (M)
HP: 54
EN: 23
SPE: 104 (+10.8% Acc)
NATR: Naive
ABIL: Justified
ITEM: Rawst Berry (2)
STAT: N/A
OTHR: Magnet Rise (4 Actions left)

VS

558.png

Crustle
HP: 55
EN: 14
SPE: 45
NATR: Impish
ABIL: Sturdy
ITEM: Rocky Helmet
STAT: N/A
OTHR: N/A

Action 1

Lucario used Substitute!
-16 HP, 16 HP Substitute Appears!
-13 Energy

Crustle used Earthquake!
-Failed
-11 Energy

Action 2

Crustle used Detect!
-6 Energy
-Energy KO

Crustle Fainted!

RISING DUSK WINS!!!

448.png

Lucario (M)
HP: 54
EN: 10
SPE: 104 (+10.8% Acc)
NATR: Naive
ABIL: Justified
ITEM: Rawst Berry (2)
STAT: N/A
OTHR: Magnet Rise (4 Actions left)
 
Rewards!!!

Emmet defeated.
Challenge ended.

Streak- Continuable at Battle 5

Rising Dusk earns 11 BP.
Lucario:
12 MC, 7 KO Counters
Weavile:
12 MC
Aerodactyl:
1 DC, 2 MC
Milotic:
1 DC, 2 MC, 1 KO Counter (Milotic's Scald burn KOed Durant)

Flora: 1+2+4+4=11 BT

Kaxtar: 1+4+2+4= 11 BT

Nice Job RD, good luck in your future battles!
 
24.png

Ingram nods respectfully to Emmet. "I was very agitated by much of the hax, but it seems that I still pulled through. I am proud to have won, and honored to have battled you. I am sure that I will see you again!"
 
Challenge 2

I'd like to challenge the Battle Subway again to continue my challenge!

Format: 2v2 Doubles
Thread: http://www.smogon.com/forums/showthread.php?t=3448079

Abilities:
Weavile: Pickpocket
Milotic: Marvel Scale
Lucario: Justified
Aerodactyl: Pressure

Items:
Weavile: Chople Berry
Milotic: Oran Berry
Lucario: Cheri Berry
Aerodactyl: Cell Battery

Pokemon:
461.png

Weavile (M)*

Nature: Jolly
+15% Spe, +24% Accuracy, -1 SpA

Type: Dark / Ice
Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:
Pressure:
(Innate) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Pickpocket (DW):
(Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon.

Stats:
HP: 100
Atk: 4
Def: 3
SpA-: 1
SpD: 3
Spe+: 144

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Scratch*
Leer*
Taunt*
Quick Attack*
Screech*
Faint Attack*
Fury Swipes*
Agility*
Beat Up
Embargo
Revenge
Assurance
Nasty Plot
Night Slash
Hone Claws
Fling

Ice Shard*
Ice Punch*
Pursuit*
Fake Out
Assist
Feint

DynamicPunch
Counter
Avalanche
Endure
Mimic
Knock Off

Moonlight

Swords Dance*
Brick Break*
Aerial Ace*
Reflect
Hail
Snatch
Shadow Claw
Dig
Protect
Detect
Substitute
Focus Punch
Toxic
Torment
Rain Dance
350.png

Milotic (F)

Nature: Bold
+1 Def, -1 Atk

Type: Water
Water STAB; can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Marvel Scale:
(Innate) This Pokemon's coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Cute Charm (DW):
(Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.

Stats:
HP: 100
Atk-: 1
Def+: 4
SpA: 4
SpD: 5
Spe: 81

EC: 6/6
MC: 0
DC: 4/5

Attacks:
Splash-
Tackle-
Water Gun-
Wrap-
Water Sport-
Refresh-
Water Pulse-
Twister-
Recover-
Captivate-
Hydro Pump
Rain Dance
Safeguard

Haze-
Mirror Coat-
Light Screen-
Brine
Mud Sport

Surf-
Ice Beam-
Scald-
Blizzard
Dragon Tail
Toxic
Substitute
Hail
Protect
Hidden Power Grass 7
Dive
Rest
Sleep Talk
Endure
448.png

Lucario (M)*

Nature: Naive
+15% Spe, +12% Accuracy, -1 SpD

Type: Fighting / Steel
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Steadfast:
(Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference.

Inner Focus:
(Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Justified (DW):
(Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

Stats:
HP: 100
Atk: 4
Def: 3
SpA: 4
SpD-: 2
Spe+: 104

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Quick Attack*
Foresight*
Endure*
Counter*
Force Palm*
Feint*
Reversal*
Screech*
Bone Rush
Nasty Plot
Metal Sound
Dark Pulse
Detect
Metal Claw
ExtremeSpeed
Aura Sphere
Heal Pulse
Quick Guard
Me First
Copycat

Vacuum Wave*
Agility*
Crunch*
Hi Jump Kick
Circle Throw
Blaze Kick
Follow Me

Magnet Rise
ThunderPunch
Magic Coat
Ice Punch
Helping Hand

Swords Dance*
Brick Break*
Hidden Power Grass 7*
Psychic
Substitute
Flash Cannon
Focus Punch
Stone Edge
Drain Punch
Toxic
Dig
Rest
Sleep Talk
Protect
Earthquake
142.png

Aerodactyl (F)

Nature: Jolly
+15% Spe, +26% Accuracy, -1 SpA

Type: Rock / Flying
Rock STAB; take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Rock Head:
(Innate) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Pressure:
(Innate) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Unnerve (DW):
(Innate) The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Stats:
HP: 100
Atk: 4
Def: 3
SpA-: 1
SpD: 3
Spe+: 150

MC: 0
DC: 3/5

Attacks:
Ice Fang-
Fire Fang-
Thunder Fang-
Wing Attack-
Supersonic-
Bite-
Scary Face-
Roar-
Agility-
AncientPower-
Rock Slide
Crunch

Roost-
Tailwind-
Whirlwind-

Aqua Tail
Endure

Stone Edge-
Earthquake-
Taunt-
Stealth Rock
Sky Attack
Toxic
Smack Down
Substitute
Reflect
Fly
Protect
Detect
Bide
Torment

Battle 1

Jogger Jorge wants to fight!
DPjogger.png

"Jogging is an essential part of life!"

Format: 1v1 Singles
RNG Adjust: 2%

RNG roll(s) for Pokemon:
11/40
38/40

Pokemon:
531.png

Audino (M)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Healer:
(Innate) This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.

Regenerator:
(Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Klutz (DW):
(Innate) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.

Item:
Expert Belt

Stats:
HP: 110
Atk: 2
Def: 3
SpA+: 3
SpD: 3
Spe-: 42

Attacks:
Pound
Growl
Helping Hand
Refresh
Doubleslap
Attract
Secret Power
Entrainment
Heal Pulse

Encore
Heal Bell
Yawn

Psyshock
Calm Mind
Hidden Power Rock 7
Ice Beam
Hyper Beam
Thunderbolt
Psychic
Shadow Ball
Flamethrower
Incinerate
Thunder Wave
Psych Up
Grass Knot
Substitute
Trick Room
Surf

632.png

Durant (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Bug / Steel
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Swarm:
(Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)

Hustle:
(Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.

Truant (DW):
(Innate) This Pokemon is naturally lazy, and only attacks twice every round, forsaking a middle action. It recovers 3% energy during each Truant turn.

Item:
Choice Band

Stats:
HP: 90
Atk+: 5
Def: 4
SpA-: 1
SpD: 2
Spe: 109

Attacks:
Vicegrip
Sand-Attack
Fury Cutter
Bite
Agility
Metal Claw
Crunch

Faint Attack
Rock Slide
Thunder Fang

Dig
Rock Tomb
Facade
Shadow Claw
Giga Impact
Stone Edge
X-Scissor

Turn Order:

Jogger Jorge sends out his Pokemon and issues actions.
Rising_Dusk sends out his Pokemon and issues actions.

----------------------

DPjogger.png

"My Pokemon are also essential to my wellbeing. Audino and Durant, take the run!"

RNG Roll for ability:
3/3
(Audino)
3/3 (Durant)

"Audino, oh c'mon, don't be a klutz! Hey, Durant, stop Truanting around you fool!"
531.png

Audino (M)
Ability: Klutz
Item: Expert Belt
632.png

Durant (M)
Ability: Truant
Item: Choice Band

"Oh cruel world, let us run free! Vanquish those evil beings!"

Audino:
Flamethrower (Weavile) - Thunderbolt (Milotic) - Flamethrower (Weavile)

Durant:
Thunder Fang (Milotic) - Truant - Thunder Fang (Milotic)
 
24.png

"Keep it going! We can't lose to these trainers now!"

Weavile:
Reflect ~ Focus Punch Audino ~ Hone Claws

Milotic:
Rain Dance ~ Mud Sport ~ Scald Durant
 
(Apparently when my +Spe nature Pokemon was getting approved, I was told to round my +Acc up so I did that with Weavile's.)
531.png
632.png

Audino (M) | Durant (M)
HP: 110 | 90
EN: 100 | 100
SPE: 42 | 109
NATR: Quiet | Adamant
ABIL: Klutz | Truant
ITEM: Expert Belt | Choice Band
STAT: N/A
OTHR: +10% Acc to foes (Audino), +10% Acc (Audino, due to Klutz)

VS

461.png
350.png

Weavile (M) | Milotic (F)
HP: 100 | 100
EN: 100 | 100
SPE: 144 | 81
NATR: Jolly | Bold
ABIL: Pickpocket | Marvel Scale
ITEM: Chople Berry (3) | Oran Berry (1)
STAT: N/A
OTHR: +24% Acc (Weavile)

Arena: N/A

Action 1:

Weavile used Reflect!
A barrier was created!
-8 energy
Durant used Thunder Fang on Milotic!
RNG Roll (To-Hit) [<=950 Yes]: 635/1000 (Yes)
RNG Roll (To-Crit) [<=83 Yes]: 322/1000 (No)
RNG Roll (To-Flinch) [<=120 Yes]: 23/1000 (Yes)
RNG Roll (To-PAR) [<=120 Yes]: 438/1000 (No)
(8-5+1.5+3) x 1.5 = 11.25 ~ 11 damage
-6 energy
Milotic flinched!
Audino used Flamethrower on Weavile!
RNG Roll (To-Crit) [<=83 Yes]: 192/1000 (No)
RNG Roll (To-BRN) [<=120 Yes]: 243/1000 (No)
(10+0) x 1.5 = 15 damage
-7 energy

Action 2:

Weavile is tightening his focus!
Durant is slacking around!
+3 energy
Milotic used Mud Sport!
Electrical attacks are weakened!
-5 energy
Audino used Thunderbolt on Milotic!
RNG Roll (To-Crit) [<=83 Yes]: 593/1000 (No)
RNG Roll (To-PAR) [<=120 Yes]: 197/1000 (No)
(10+0) x 1.5 = 15 / 2 = 7.5 ~ 8 damage
-7 energy
Weavile used Focus Punch on Audino!
RNG Roll (To-Crit) [<=43 Yes]: 956/1000 (No)
(15+1.5) x 1.5 = 24.75 ~ 25 damage
-9 energy

Action 3:

Weavile used Hone Claws
+1 Atk/Acc
-6 energy
Durant used Thunder Fang on Milotic!
RNG Roll (To-Hit) [<=950 Yes]: 135/1000 (Yes)
RNG Roll (To-Crit) [<=83 Yes]: 468/1000 (No)
RNG Roll (To-Flinch) [<=120 Yes]: 463/1000 (No)
RNG Roll (To-PAR) [<=120 Yes]: 338/1000 (No)
(8-5+1.5+3) x 1.5 = 11.25 / 2 = 5.6 ~ 6 damage
-6 energy
Milotic used Scald on Durant!
RNG Roll (To-Crit) [<=43 Yes]: 578/1000 (No)
RNG Roll (To-BRN) [<=280 Yes]: 830/1000 (No)
(8+3+3) = 14 damage
-5 energy
Audino used Flamethrower on Weavile!
RNG Roll (To-Crit) [<=83 Yes]: 882/1000 (No)
RNG Roll (To-BRN) [<=120 Yes]: 152/1000 (No)
(10+0) x 1.5 = 15 damage
-7 energy
531.png
632.png

Audino (M) | Durant (M)
HP: 85 | 76
EN: 79 | 90
SPE: 42 | 109
NATR: Quiet | Adamant
ABIL: Klutz | Truant
ITEM: Expert Belt | Choice Band
STAT: N/A
OTHR: +10% Acc to foes (Audino), +10% Acc (Audino, Klutz)

VS

461.png
350.png

Weavile (M) | Milotic (F)
HP: 70 | 75
EN: 77 | 90
SPE: 144 | 81
NATR: Jolly | Bold
ABIL: Pickpocket | Marvel Scale
ITEM: Chople Berry (3) | Oran Berry (1)
STAT: +1 Atk/Acc (Weavile, 2r)
OTHR: +24% Acc (Weavile), Reflect (both, 3a)

Arena: Mud Sport (4a)

Turn Order:

Rising_Dusk issues actions.
Jogger Jorge issues actions.
REFEREE
 
Flora said:
(Apparently when my +Spe nature Pokemon was getting approved, I was told to round my +Acc up so I did that with Weavile's.)
You should use the new sheet for Weavile, not the one in the first post of this thread. The denominators for +Spe natures were changed, so Weavile now has +24% accuracy (rounded normally), not the +21% he used to! Also, Mud Sport in-game affects all Pokemon on the field; the Data Audit thread may have incorrect targeting listed.

24.png

"Doing alright, but that RNG is killing us! Keep it going!"

Weavile:
Substitute (25) ~
DynamicPunch Audino ~ Dig Audino

Milotic:
Light Screen ~ Rain Dance ~ Surf
IF (Light Screen fails for whatever reason) THEN (Use Light Screen instead of Rain Dance on second action)
 
(All fixed up, thanks a lot!)
DPjogger.png

"Alright champs, let's make sure that Milotic is running for her mommy!"

Audino:
Thunderbolt (Milotic) - Hyper Beam (Milotic) - Helping Hand

Durant:
Giga Impact (Milotic) - Truant - Giga Impact (Milotic)
 
531.png
632.png

Audino (M) | Durant (M)
HP: 85 | 76
EN: 79 | 90
SPE: 42 | 109
NATR: Quiet | Adamant
ABIL: Klutz | Truant
ITEM: Expert Belt | Choice Band
STAT: N/A
OTHR: +10% Acc to foes (Audino), +10% Acc (Audino, Klutz)

VS

461.png
350.png

Weavile (M) | Milotic (F)
HP: 70 | 75
EN: 77 | 90
SPE: 144 | 81
NATR: Jolly | Bold
ABIL: Pickpocket | Marvel Scale
ITEM: Chople Berry (3) | Oran Berry (1)
STAT: +1 Atk/Acc (Weavile, 2r)
OTHR: +24% Acc (Weavile), Reflect (both, 3a)

Arena: N/A

Action 1:

Weavile used Substitute!
Weavile created a Substitute!
-25 HP
-22 energy
Durant used Giga Impact on Milotic!
RNG Roll (To-Hit) [<=920 Yes]: 80/1000 (Yes)
RNG Roll (To-Crit) [<=82 Yes]: 90/1000 (No)
(15-5+1.5+3) = 14.5 ~ 15 damage
-10 energy
Milotic used Light Screen!
A barrier was constructed!
-8 energy
Audino used Thunderbolt on Milotic!

RNG Roll (To-Crit) [<=83 Yes]: 736/1000 (No)
RNG Roll (To-PAR) [<=120 Yes]: 786/1000 (No)
(10-5+0) x 1.5 = 7.5/2 = 3.75 ~ 4 damage
-7 energy

Action 2:

Weavile use DynamicPunch on Audino!
(Over 100% accuracy)
RNG Roll (To-Crit) [<=43 Yes]: 414/1000 (No)
(10+1.5) x 1.5 = 17.25 + 1.75 ~ 19 damage
RNG Roll (Confusion Length) [2|3|4]: (2)
-8 energy
Durant is slacking around!
+3 energy
Milotic used Rain Dance!
A downpour started!
-9 energy
Audino is confused!
RNG Roll (To-Hit Self) [<=520 Yes]: 239/1000 (Yes)
Audino hit himself in confusion!
(4-1.5) = 2.5 ~ 3 damage
-3 energy
Audino's confusion stage was lowered! Audino is no longer confused!

Action 3:

Audino used Helping Hand on Durant!
Audino is ready to help Durant!
-6 energy
Weavile used Dig!
Weavile dug a hole!
Durant used Giga Impact on Milotic!
RNG Roll (To-Hit) [<=920 Yes]: 226/1000 (Yes)
RNG Roll (To-Crit) [<=82 Yes]: 573/1000 (No)
((15+6)-5+1.5+3) = 20.5 ~ 21 damage
-10 energy
Milotic used Surf!
Vs Audino:
RNG Roll (To-Crit) [<=43 Yes]: 472/1000 (No)
(7.5+3+3+1.5) = 15 damage
Vs Durant:
RNG Roll (To-Crit) [<=43 Yes]: 811/1000 (No)
(7.5+3+3+3) = 16.5 ~ 17 damage
The attack missed Weavile!
-6 energy
Weavile used Dig on Audino!
RNG Roll (To-Crit) [<=43 Yes]: 288/1000 (No)
(8+1.5) = 9.5 + 1.75 = 11.25 ~ 11 damage
-6 energy
531.png
632.png

Audino (M) | Durant (M)
HP: 37 | 59
EN: 63 | 73
SPE: 42 | 109
NATR: Quiet | Adamant
ABIL: Klutz | Truant
ITEM: Expert Belt | Choice Band
STAT: N/A
OTHR: +10% Acc to foes (Audino), +10% Acc (Audino, Klutz), Sluggish (Durant, 1a)

VS

461.png
350.png

Weavile (M) | Milotic (F)
HP: 70 | 35
EN: 41 | 67
SPE: 144 | 81
NATR: Jolly | Bold
ABIL: Pickpocket | Marvel Scale
ITEM: Chople Berry (3) | Oran Berry (1)
STAT: +1 Atk/Acc (Weavile, 1r)
OTHR: +24% Acc (Weavile), Light Screen (both, 3a), Substitute (Weavile, 25 HP)

Arena: Mud Sport (1a), Rain Dance (3a)

Turn Order:

Jogger Jorge issues actions.
Rising_Dusk issues actions.
REFEREE

--------------------------

DPjogger.png

"Argh! I'm losing my pacing!"

Audino:
Heal Pulse (Durant) - Thunderbolt (Milotic) - Hyper Beam (Milotic)
If Weavile uses Taunt on Action 1, replace Heal Pulse with Helping Hand (Durant)

Durant:
X-Scissor (Milotic)
- Truant - X-Scissor (Milotic)
 
24.png

"Now we're talking! Move in for the kills!"

Weavile:
Focus Punch Audino ~ Dig Durant ~ Reflect

Milotic:
Recover ~ Surf ~ Scald Durant
 
531.png
632.png

Audino (M) | Durant (M)
HP: 37 | 59
EN: 63 | 73
SPE: 42 | 109
NATR: Quiet | Adamant
ABIL: Klutz | Truant
ITEM: Expert Belt | Choice Band
STAT: N/A
OTHR: +10% Acc to foes (Audino), +10% Acc (Audino, Klutz), Sluggish (Durant, 1a)

VS

461.png
350.png

Weavile (M) | Milotic (F)
HP: 70 | 35
EN: 41 | 67
SPE: 144 | 81
NATR: Jolly | Bold
ABIL: Pickpocket | Marvel Scale
ITEM: Chople Berry (3) | Oran Berry (1)
STAT: +1 Atk/Acc (Weavile, 1r)
OTHR: +24% Acc (Weavile), Light Screen (both, 3a), Substitute (Weavile, 25 HP)

Arena: Mud Sport (1a), Rain Dance (3a)

Action 1:

Weavile is tightening his focus!
Durant used X-Scissor on Milotic!
RNG Roll (To-Crit) [<=82 Yes]: 812/1000 (No)
(8+3+1.5+3) = 15.5 ~ 16 damage
-5 energy
Milotic's Oran Berry activated! +10 HP!
Milotic used Recover!
+20 HP
-12 energy
Audino used Heal Pulse on Durant!

+20 HP (Durant)
-14 energy
Weavile used Focus Punch on Audino!
RNG Roll (To-Crit) [<=43 Yes]: 914/1000 (No)
(15+1.5) x 1.5 = 24.75 + 1.75 = 26.5 ~ 27 damage
-9 energy

Action 2:

Weavile used Dig!
Weavile dug a hole!
Durant is slacking around!
+3 energy
Milotic used Surf!
Vs Audino:
RNG Roll (To-Crit) [<=43 Yes]: 472/1000 (No)
(7.5+3+3+1.5) = 15 damage
Audino fainted!
Vs Durant:
RNG Roll (To-Crit) [<=43 Yes]: 811/1000 (No)
(7.5+3+3+3) = 16.5 ~ 17 damage
The attack missed Weavile!
-6 energy
Weavile used Dig on Durant!
RNG Roll (To-Crit) [<=43 Yes]: 288/1000 (No)
(8+0) + 1.75 = 9.75 ~ 10 damage
-6 energy

Action 3:

Weavile used Reflect!
A barrier was constructed!
-8 energy
Durant used X-Scissor on Milotic!
RNG Roll (To-Crit) [<=82 Yes]: 12/1000 (Yes)
A critical hit! (These negate Reflect/burn right? Correct me if I'm wrong.)
(8+3+3+1.5+3) = 18.5 ~ 19 damage
-5 energy
Milotic used Scald!
RNG Roll (To-Crit) [<=43 Yes]: 530/1000 (No)
RNG Roll (To-BRN) [<=280 Yes]: 122/1000 (Yes)
Durant was burned!
(8+3+3+3) = 17 damage
-5 energy

Post-action:

-2 HP (Durant)
531.png
632.png

Audino (M) | Durant (M)
HP: KOed | 33
EN: KOed | 66
SPE: 42 | 109
NATR: Quiet | Adamant
ABIL: Klutz | Truant
ITEM: Expert Belt | Choice Band
STAT: N/A
OTHR: BRN (Durant, -3 BAP, 2 DPA)

VS

461.png
350.png

Weavile (M) | Milotic (F)
HP: 70 | 10
EN: 18 | 44
SPE: 144 | 81
NATR: Jolly | Bold
ABIL: Pickpocket | Marvel Scale
ITEM: Chople Berry (3) | Oran Berry (1)
STAT: N/A
OTHR: +24% Acc (Weavile), Reflect (both, 5a), Substitute (Weavile, 25 HP)

Arena: Rain Dance (2a)

Turn Order:

Rising_Dusk issues actions.
Jogger Jorge issues actions.
REFEREE
 
24.png

"I've got a plan and I'm sticking to it! Let's move!"

Weavile:
Fake Out Durant ~ Focus Punch Durant ~ Chill

Milotic:
Recover ~ Scald Durant ~ Scald Durant
 
DPjogger.png

"Two on one, is it now? Stand strong Durant and toughen up; you'll need it!"

Rock Slide - Truant - Rock Slide!
 
531.png
632.png

Audino (M) | Durant (M)
HP: KOed | 33
EN: KOed | 66
SPE: 42 | 109
NATR: Quiet | Adamant
ABIL: Klutz | Truant
ITEM: Expert Belt | Choice Band
STAT: N/A
OTHR: BRN (Durant, -3 BAP, 2 DPA)

VS

461.png
350.png

Weavile (M) | Milotic (F)
HP: 70 | 10
EN: 18 | 44
SPE: 144 | 81
NATR: Jolly | Bold
ABIL: Pickpocket | Marvel Scale
ITEM: Chople Berry (3) | Oran Berry (1)
STAT: N/A
OTHR: +24% Acc (Weavile), Reflect (both, 5a), Substitute (Weavile, 25 HP)

Arena: Mud Sport (1a), Rain Dance (3a)

Action 1:

Weavile used Fake Out!
RNG Roll (To-Crit) [<=43 Yes]: 709/1000 (No)
(4+0) x .67 = 2.6 ~ 3 damage
-4 energy
Durant flinched!
Milotic used Recover!
+20 HP
-12 energy

Post-action:
-2 HP (Durant)

Action 2:

Weavile is tightening his focus!
Durant is slacking around!
+3 energy Milotic used Scald!
RNG Roll (To-Crit) [<=43 Yes]: 527/1000 (No)
(8+3+3+3) = 17 damage
-5 energy
Weavile used Focus Punch!
RNG Roll (To-Crit) [<=43 Yes]: 332/1000 (No)
(15+0) = 15 damage
-9 energy
Durant fainted!
531.png
632.png

Audino (M) | Durant (M)
HP: KOed | KOed
EN: KOed | KOed
SPE: 42 | 109
NATR: Quiet | Adamant
ABIL: Klutz | Truant
ITEM: Expert Belt | Choice Band
STAT: N/A
OTHR: N/A

VS

461.png
350.png

Weavile (M) | Milotic (F)
HP: 70 | 30
EN: 5 | 27
SPE: 144 | 81
NATR: Jolly | Bold
ABIL: Pickpocket | Marvel Scale
ITEM: Chople Berry (3) | Oran Berry (1)
STAT: N/A
OTHR: +24% Acc (Weavile), Reflect (both, 3a), Substitute (Weavile, 25 HP)

Arena: Rain Dance (1a)

Turn Order:

Rising_Dusk's Pokemon are healed and he may cheer or comment.
Next opponent is chosen and next battle commences.
REFEREE

-------------

DPjogger.png

"Now that was a great run! Keep it up!"
 
Battle 2


Spr_BW_Parasol_Lady.png

Parasol Lady Lori wants to fight!

"It's going to get wet here!"

Format: 1v1 Singles
RNG Adjust: 2%

RNG roll(s) for Pokemon:
5/40
16/40

Pokemon:
502.png

Dewott (M)

Nature: Naughty
+1 Atk, -1 SpD

Type: Water
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Torrent:
(Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14).

Shell Armor (DW):
(Innate)This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Item:
Wacan Berry

Stats:
HP: 100
Atk+: 4
Def: 2
SpA: 3
SpD-: 1
Spe: 60

Attacks:
Tackle
Tail Whip
Water Gun
Water Sport
Focus Energy
Razor Shell
Fury Cutter
Water Pulse
Revenge
Hydro Pump

Air Slash
Brine
Screech

Hidden Power Electric 7
Taunt
Ice Beam
Rain Dance
Scald
X-scissor
Work Up
Grass Knot
Waterfall

538.png

Throh (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Fighting
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Guts:
(Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Inner Focus:
(Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Mold Breaker (DW):
(Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Ability:
Guts

Item:
Flame Orb

Stats:
HP: 110
Atk+: 5
Def: 3
SpA-: 1
SpD: 3
Spe: 45

Attacks:
Bind
Leer
Bide
Focus Energy
Seismic Toss
Vital Throw
Revenge
Storm Throw
Circle Throw

Bulk Up
Earthquake
Return
Facade
Payback
Stone Edge
Bulldoze
Rock Slide
Strength

Turn Order:

Parasol Lady Lori sends out her Pokemon and issues actions.
Rising_Dusk sends out his Pokemon and issues actions.

----------------------

Spr_BW_Parasol_Lady.png

"My Dewott and Throh would like to take you on in this splendid weather! Go!"

RNG Roll for ability:
2/2
(Dewott)
N/A (Throh)

"Dewott, put that Shell Armor of yours on! Throh, it's time to get gutsy!"
502.png

Dewott (M)
Ability: Shell Armor
Item: Wacan Berry
538.png

Throh (M)
Ability: Guts
Item: Flame Orb

"Okay guys, let's pick on the little weak-looking dude! Don't forget your umbrellas!"

Dewott:
X-Scissor (Weavile) - Hydro Pump (Weavile) - X-Scissor (Weavile)
If Counter is used on the X-Scissors, switch to Scald (Weavile)

Throh:
Brick Break (Weavile) - Storm Throw (Weavile) - Brick Break (Weavile)
If Counter is used, target Milotic instead
 
24.png

"Weavile, you're quite popular today! I normally would never order like this, but the opportunity is too golden to pass up!"

Weavile:
Dig Throh ~ Dig Throh ~ Dig Throh

Milotic:
Surf ~ Surf ~ Surf

 
502.png
538.png

Dewott (M) | Throh (M)
HP: 100 | 110
EN: 100 | 100
SPE: 60 | 45
NATR: Naughty | Adamant
ABIL: Shell Armor | Guts
ITEM: Wacan Berry | Flame Orb
STAT: N/A
OTHR: N/A

VS

461.png
350.png

Weavile (M) | Milotic (F)
HP: 100 | 100
EN: 100 | 100
SPE: 144 | 81
NATR: Jolly | Bold
ABIL: Pickpocket | Marvel Scale
ITEM: Chople Berry (3) | Oran Berry (1)
STAT: N/A
OTHR: +24% Acc (Weavile)

Arena: N/A

Action 1:

Weavile used Dig!
Milotic used Surf!
Vs Dewott:
RNG Roll (To-Crit) [<=43 Yes]: 327/1000 (No)
(7.5+3+4.5) x .67 = 10.05 ~ 10 damage
Vs Throh:
RNG Roll (To-Crit) [<=43 Yes]: 424/1000 (No)
(7.5+3+1.5) = 12 damage
Vs Weavile:
The attack missed!
-6 energy
Dewott used X-Scissor on Weavile!
The attack missed!
-6 energy
Throh used Brick Break on Weavile!
The attack missed!
-5 energy
Weavile used Dig on Throh!
RNG Roll (To-Crit) [<=43 Yes]: 808/1000 (No)
(8+1.5) = 9.5 ~ 10 damage
-6 energy

Action 2:

Weavile used Dig!
Milotic used Surf!
Vs Dewott:
RNG Roll (To-Crit) [<=43 Yes]: 541/1000 (No)
(7.5+3+4.5) x .67 = 10.05 ~ 10 damage
Vs Throh:
RNG Roll (To-Crit) [<=43 Yes]: 515/1000 (No)
(7.5+3+1.5) = 12 damage
Vs Weavile:
The attack missed!
-10 energy
Dewott used Hydro Pump on Weavile!
The attack missed!
-7 energy
Throh used Storm Throw on Weavile!
The attack missed!
-3 energy
Weavile used Dig on Throh!
RNG Roll (To-Crit) [<=43 Yes]: 399/1000 (No)
(8+1.5) = 9.5 ~ 10 damage
-10 energy

Action 3:

Weavile used Dig!
Milotic used Surf!
Vs Dewott:
RNG Roll (To-Crit) [<=43 Yes]: 153/1000 (No)
(7.5+3+4.5) x .67 = 10.05 ~ 10 damage
Vs Throh:
RNG Roll (To-Crit) [<=43 Yes]: 708/1000 (No)
(7.5+3+1.5) = 12 damage
Vs Weavile:
The attack missed!
-14 energy
Dewott used X-Scissor on Weavile!
The attack missed!
-6 energy
Throh used Brick Break on Weavile!
The attack missed!
-5 energy
Weavile used Dig on Throh!
RNG Roll (To-Crit) [<=43 Yes]: 177/1000 (No)
(8+1.5) = 9.5 ~ 10 damage
-14 energy

Post-round:
Throh's Flame Orb activated!
502.png
538.png

Dewott (M) | Throh (M)
HP: 70 | 44
EN: 81 | 87
SPE: 60 | 45
NATR: Naughty | Adamant
ABIL: Shell Armor | Guts
ITEM: Wacan Berry | Flame Orb
STAT: BRN (Throh, 2 DPA)
OTHR: N/A

VS

461.png
350.png

Weavile (M) | Milotic (F)
HP: 100 | 100
EN: 70 | 70
SPE: 144 | 81
NATR: Jolly | Bold
ABIL: Pickpocket | Marvel Scale
ITEM: Chople Berry (3) | Oran Berry (1)
STAT: N/A
OTHR: +24% Acc (Weavile)

Arena: N/A

Turn Order:

Rising_Dusk issues actions.
Parasol Lady Lori issues actions.
REFEREE
 
24.png

"He probably won't let a round like that go unpunished! Let's keep the pressure hot!"

Weavile:
Ice Punch Throh ~ Dig Dewott ~ Fake Out Dewott

Milotic:
Brine Throh ~ Surf ~ Hidden Power Dewott
 
Spr_BW_Parasol_Lady.png

"GRRRRRR! Let's hit the weird girlie snake thing instead! She'll be under the weather in no time!"

Dewott:
Grass Knot x3 (Milotic)

Throh:
Revenge x3 (Milotic)
 
502.png
538.png

Dewott (M) | Throh (M)
HP: 70 | 44
EN: 81 | 87
SPE: 60 | 45
NATR: Naughty | Adamant
ABIL: Shell Armor | Guts
ITEM: Wacan Berry | Flame Orb
STAT: BRN (Throh, 2 DPA)
OTHR: N/A

VS

461.png
350.png

Weavile (M) | Milotic (F)
HP: 100 | 100
EN: 70 | 70
SPE: 144 | 81
NATR: Jolly | Bold
ABIL: Pickpocket | Marvel Scale
ITEM: Chople Berry (3) | Oran Berry (1)
STAT: N/A
OTHR: +24% Acc (Weavile)

Arena: N/A

Action 1:

Weavile used Ice Punch on Throh!
RNG Roll (To-Crit) [<=43 Yes]: 413/1000 (No)
RNG Roll (To-FRZ) [<=80 Yes]: 5/1000 (Yes)
(8+3+1.5) = 12.5 ~ 13 damage
-5 energy
Throh's mouth became frozen!
Milotic used Brine on Throh!
RNG Roll (To-Crit) [<=43 Yes]: 219/1000 (No)
(13+3+1.5) = 17.5 ~ 18 damage
-7 energy
Dewott used Grass Knot on Milotic!
RNG Roll (To-Crit) [<=83 Yes]: 459/1000 (No)
(10-1.5) x 1.5 = 12.75 ~ 13 damage
-6 energy
Throh used Revenge on Milotic!
RNG Roll (To-Thaw) [<=200 Yes]: 848/1000 (No)
RNG Roll (To-Crit) [<=63 Yes]: 577/1000 (No)
(12+2+3+1.5) = 18.5 ~ 19 damage
-7 energy

Post-action:
-2 HP (Throh)

Action 2:

Weavile used Dig!
Milotic used Surf!
Vs Dewott:
RNG Roll (To-Crit) [<=43 Yes]: 776/1000 (No)
(7.5+3+4.5) x .67 = 10.05 ~ 10 damage
Vs Throh:
RNG Roll (To-Crit) [<=43 Yes]: 230/1000 (No)
(7.5+3+1.5) = 12 damage
Throh fainted!
Vs Weavile:
The attack missed!
-6 energy
Dewott used Grass Knot on Milotic!
RNG Roll (To-Crit) [<=83 Yes]: 935/1000 (No)
(10-1.5) x 1.5 = 12.75 ~ 13 damage
-10 energy
Weavile used Dig on Dewott!
RNG Roll (To-Crit) [<=43 Yes]: 322/1000 (No)
(8+3) = 11 damage
-6 energy

Post-action:
-2 HP (Throh)

Action 3:

Weavile used Fake Out on Dewott!
RNG Roll (To-Crit) [<=43 Yes]: 363/1000 (No)
(4+3) = 7 damage
-4 energy
Milotic used Hidden Power on Dewott!
RNG Roll (To-Crit) [<=43 Yes]: 706/1000 (No)
(7+4.5) x 1.5 = 17.25 ~ 17 damage
-5 energy
Dewott flinched!
Throh is frozen solid!
RNG Roll (To-Thaw) [<=200 Yes]: 448/1000 (No)

Post-action:
-2 HP (Throh)
502.png
538.png

Dewott (M) | Throh (M)
HP: 28 | KOed
EN: 65 | KOed
SPE: 60 | 45
NATR: Naughty | Adamant
ABIL: Shell Armor | Guts
ITEM: Wacan Berry | Flame Orb
STAT: N/A
OTHR: N/A

VS

461.png
350.png

Weavile (M) | Milotic (F)
HP: 100 | 55
EN: 55 | 52
SPE: 144 | 81
NATR: Jolly | Bold
ABIL: Pickpocket | Marvel Scale
ITEM: Chople Berry (3) | Oran Berry (1)
STAT: N/A
OTHR: +24% Acc (Weavile)

Arena: N/A

Turn Order:

Parasol Lady Lori issues actions.
Rising_Dusk issues actions.
REFEREE

------------------

Spr_BW_Parasol_Lady.png

"Eek! Dewott! Do something!"

Grass Knot x3 (Milotic)
 
(All status effects overlap in ASB, unlike in-game. Being burned doesn't make you super hot or something, and by no means removes your freeze. I do think, however, that you should use ASB Freeze, not full-body freeze. I think this because imagine if you'd frozen a challenger in 1v1 singles where they would've otherwise won; that'd be really cheesy. Basically, just roll the RNG for which part of the body is frozen, and then use your best judgment to determine what that does to the Pokemon and what moves will fail as a result. For instance, frozen face would probably make Crunch fail, etc. I'll probably codify this a bit better in the data audit thread because I've discussed it with Deck before.)

24.png

"Finish this!"

Weavile:
Night Slash ~
Night Slash ~ Night Slash

Milotic:
Hidden Power ~ Hidden Power ~
Hidden Power
 
502.png
538.png

Dewott (M) | Throh (M)
HP: 28 | KOed
EN: 65 | KOed
SPE: 60 | 45
NATR: Naughty | Adamant
ABIL: Shell Armor | Guts
ITEM: Wacan Berry | Flame Orb
STAT: N/A
OTHR: N/A

VS

461.png
350.png

Weavile (M) | Milotic (F)
HP: 100 | 55
EN: 55 | 52
SPE: 144 | 81
NATR: Jolly | Bold
ABIL: Pickpocket | Marvel Scale
ITEM: Chople Berry (3) | Oran Berry (1)
STAT: N/A
OTHR: +24% Acc (Weavile)

Arena: N/A

Action 1:

Weavile used Night Slash on Dewott!
RNG Roll (To-Crit) [<=115 Yes]: 443/1000 (No)
(7+3+3) = 13 damage
-4 energy
Milotic used Hidden Power on Dewott!
RNG Roll (To-Crit) [<=43 Yes]: 706/1000 (No)
(7+4.5) x 1.5 = 17.25 ~ 17 damage
-9 energy
Dewott fainted!
502.png
538.png

Dewott (M) | Throh (M)
HP: KOed | KOed
EN: KOed | KOed
SPE: 60 | 45
NATR: Naughty | Adamant
ABIL: Shell Armor | Guts
ITEM: Wacan Berry | Flame Orb
STAT: N/A
OTHR: N/A

VS

461.png
350.png

Weavile (M) | Milotic (F)
HP: 100 | 55
EN: 51 | 43
SPE: 144 | 81
NATR: Jolly | Bold
ABIL: Pickpocket | Marvel Scale
ITEM: Chople Berry (3) | Oran Berry (1)
STAT: N/A
OTHR: +24% Acc (Weavile)

Arena: N/A

Turn Order:

Rising_Dusk's Pokemon are healed and he may cheer or comment.
Next opponent is chosen and next battle commences.
REFEREE

------------------

Spr_BW_Parasol_Lady.png

"Wow! I got totally soaked there!"
 
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