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Facility Battle Subway: Sivanandi

:Archeops: Torment (Snaelstrom)

:Klinklang:Magnetic Flux + Sandstorm

This Step, IF Pajantom is to use Haze THEN use Wild Charge (Snaelstrom)
 

~ ~ R2~ ~​

:Snaelstrom::Toxic Orb:
Snaelstrom @ Toxic Orb # Tenacious
Water
Bug

73 HP /95 | 28 EN /30
7 / 8 / 6 / 7 / 63 42
Torrent / Poison Heal
-1 Spe, Poison {1}, Toxin, Stun-Proof [n2t]
:Pajantom::Rocky Helmet:
Pajantom @ Rocky Helmet # Precise
Ghost
Dragon

75 HP /90 | 28 EN /30
9 / 5 / 4 / 8 / 101 67
Comatose
-1 Spe, Stun-Proof [n2t]
:Archeops:
Archeops # Precise
Rock
Flying

58 HP /90 | 27 EN /30
10 12 / 5 / 8 10 / 5 / 110
Defeatist
-1 Atk, Power Herb
:Klinklang::Weakness Policy:
Klinklang @ Weakness Policy # Jealous
Steel

85 HP /85 | 26 EN /30
7 / 8 / 5 / 6 / 90
Plus / Minus / Clear Body
Free Tech Available​
~~VV Syndicate "Member"~~
-
Tech: 2
Hours: 72

:pamtre berry: Pamtre Berry
:rocky-helmet: Rocky Helmet
:fire gem: Fire Gem
:metronome: Metronome
:toxic orb: Toxic Orb
:max potion:Max Potion
:Mollux:Mollux
~~Subway Bosses~~
-
Tech: 1
Hours: 120

:ability shield:Ability Shield
:choice band:Choice Band
:choice scarf:Choice Scarf
:eject button:Eject Button
:full incense:Full Incense
:leftovers:Leftovers
:power herb:Power Herb
:rose incense:Rose Incense
:safety goggles:Safety Goggles
:safety goggles:Safety Goggles
:toxic orb:Toxic Orb
:weakness policy:Weakness Policy
:throh:Throh
:flareon:Flareon
:zangoose:Zangoose
:sawk:Sawk
:tinkaton:Tinkaton
:pinsir:Pinsir

~ ~ Calculations ~ ~​

1781707101023.png


1

:Archeops:Archeops used Torment (Snaelstrom)!

-3 EN (24)
Result (Snaelstrom): +Torment

:Klinklang:Klinklang used Magnetic Flux + Sandstorm!
-5 EN (21)
-Free Tech
Result (Archeops): +1 Def, +1 SpD
Result (Klinklang): +2 Def, +2 SpD
Result (Battlefield): +Sandstorm [5r]

:Pajantom:Pajantom used Stone Edge (Archeops)!
-3 EN (25)
Hit: <=570 [453/600] y
Crit: <=75 [202/600] n
Damage (Archeops): ( 10 + 9 - 5 ) * 1.5 - 5 = 16 (42)

:Snaelstrom:Snaelstrom couldn't use Razor Shell + Icicle Spear due to Torment!

Poison Heal (Snaelstrom): +5 HP (78)
Jealous (Klinklang): +2 HP (85 max)

Comatose (Pajantom): +4 HP (79)
Jealous (Klinklang): +2 HP (85 max)

Sandstorm (Snaelstrom): -3 HP (75)
Sandstorm (Pajantom): -3 HP (76)

Toxin (Snaelstrom): +1 Dosage (2)

~ ~ END OF ROUND 2 ~ ~​

Sandstorm [4r]​
:Snaelstrom::Toxic Orb:
Snaelstrom @ Toxic Orb # Tenacious
Water
Bug

75 HP /95 | 28 EN /30
7 / 8 / 6 / 7 / 63 42
Torrent / Poison Heal
-1 Spe, Poison {2}, Toxin, Stun-Proof [n1t], Torment
:Pajantom::Rocky Helmet:
Pajantom @ Rocky Helmet # Precise
Ghost
Dragon

76 HP /90 | 25 EN /30
9 / 5 / 4 / 8 / 101 67
Comatose
-1 Spe, Stun-Proof [n1t]
:Archeops:
Archeops # Precise
Rock
Flying

42 HP /90 | 24 EN /30
10 8 / 5 / 8 6 / 5 8 / 110
Defeatist
-1 Atk, +1 Def, +1 SpD, Power Herb
:Klinklang::Weakness Policy:
Klinklang @ Weakness Policy # Jealous
Steel

85 HP /85 | 21 EN /30
7 / 8 / 5 / 6 / 90
Plus / Minus / Clear Body
+2 Def, +2 SpD​
~~VV Syndicate "Member"~~
-
Tech: 2
Hours: 72

:pamtre berry: Pamtre Berry
:rocky-helmet: Rocky Helmet
:fire gem: Fire Gem
:metronome: Metronome
:toxic orb: Toxic Orb
:max potion:Max Potion
:Mollux:Mollux
~~Subway Bosses~~
-
Tech: 1
Hours: 120

:ability shield:Ability Shield
:choice band:Choice Band
:choice scarf:Choice Scarf
:eject button:Eject Button
:full incense:Full Incense
:leftovers:Leftovers
:power herb:Power Herb
:rose incense:Rose Incense
:safety goggles:Safety Goggles
:safety goggles:Safety Goggles
:toxic orb:Toxic Orb
:weakness policy:Weakness Policy
:throh:Throh
:flareon:Flareon
:zangoose:Zangoose
:sawk:Sawk
:tinkaton:Tinkaton
:pinsir:Pinsir

Subway Bosses to order 1
VV Syndicate "Member" to order 2
Subway Bosses to order 1
 
ingo.png
emmet.png

Full power to first rail! ... Rail!

:Klinklang:Zap Cannon + Flash Cannon (Snaelstrom)
This step, IF Snaelstrom and Pajantom have protection THEN use Charge
This step, IF Snaelstrom has protection THEN use Assurance (Pajantom)
This step, IF Archeops is not Flying-type AND Pajantom is to use a Ground-Type attack targeting Archeops THEN use Telekinesis (Archeops)
This step, IF Archeops is to use a Ground-type attack targeting you THEN use Wild Charge (Snaelstrom)
 
:pajantom: Haze
This step IF you are taunted THEN use Astonish + Throat Chop (Archeops)
This step IF Archeops is to use Tailwind THEN use Infestation + Poison Gas
This step IF Archeops is to use Roost or Dig THEN use Bulldoze

:snaelstrom: Liquidation (Archeops)
This step IF Archeops is to use a contact attack THEN use Spotlight (Pajantom)
This step IF Archeops is to use Roost or Protect THEN use Aqua Ring
This step IF Archeops is to use Substitute THEN use Icicle Spear (Archeops)
 

~ ~ R3 ~ ~​

Sandstorm [4r]​
:Snaelstrom::Toxic Orb:
Snaelstrom @ Toxic Orb # Tenacious
Water
Bug

75 HP /95 | 28 EN /30
7 / 8 / 6 / 7 / 63 42
Torrent / Poison Heal
-1 Spe, Poison {2}, Toxin, Stun-Proof [n1t], Torment
:Pajantom::Rocky Helmet:
Pajantom @ Rocky Helmet # Precise
Ghost
Dragon

76 HP /90 | 25 EN /30
9 / 5 / 4 / 8 / 101 67
Comatose
-1 Spe, Stun-Proof [n1t]
:Archeops:
Archeops @ - # Precise
Rock
Flying

42 HP /90 | 24 EN /30
10 8 / 5 / 8 6 / 5 8 / 110
Defeatist
-1 Atk, +1 Def, +1 SpD, Power Herb
:Klinklang::Weakness Policy:
Klinklang @ Weakness Policy # Jealous
Steel

85 HP /85 | 21 EN /30
7 / 8 / 5 / 6 / 90
Plus / Minus / Clear Body
+2 Def, +2 SpD​
~~VV Syndicate "Member"~~
-
Tech: 2
Hours: 72

:pamtre berry: Pamtre Berry
:rocky-helmet: Rocky Helmet
:fire gem: Fire Gem
:metronome: Metronome
:toxic orb: Toxic Orb
:max potion:Max Potion
:Mollux:Mollux
~~Subway Bosses~~
-
Tech: 1
Hours: 120

:ability shield:Ability Shield
:choice band:Choice Band
:choice scarf:Choice Scarf
:eject button:Eject Button
:full incense:Full Incense
:leftovers:Leftovers
:power herb:Power Herb
:rose incense:Rose Incense
:safety goggles:Safety Goggles
:safety goggles:Safety Goggles
:toxic orb:Toxic Orb
:weakness policy:Weakness Policy
:throh:Throh
:flareon:Flareon
:zangoose:Zangoose
:sawk:Sawk
:tinkaton:Tinkaton
:pinsir:Pinsir

~ ~ Calculations ~ ~​

1781802746595.png


1

:Archeops:Archeops used Roost!

-5 EN (19)
Result (Archeops): +20 HP (62), +Roost [1s]

:Klinklang:Klinklang used Telekinesis (Archeops)!
-3 EN (18)
Result (Archeops): +Telekinesis [6t]

:Pajantom:Pajantom used Bulldoze!
-3 EN (22)
Hit (Archeops): n
Hit (Snaelstrom): y
Crit (Snaelstrom): <=25 [102/600] n
Damage (Snaelstrom): ( ( 6 + 9 - 8 ) * .75 ) * 2/3 = 3.5 ~ 4 (71)
Effect (Snaelstrom): -1 Spe (-2, New Speed 32)
Hit (Klinklang): y
Crit (Klinklang): <=25 [591/600] n
Damage (Klinklang): ( ( 6 + 9 - 8 ) * 1.5 - 8 ) * 2/3 = 1.666 ~ 2 (83)
Weakness Policy (Klinklang): +2 Atk, +2 SpA
Effect (Klinklang): Clear Body

:Snaelstrom:Snaelstrom used Aqua Ring!
-5 EN (23)
Result (Snaelstrom): +Aqua Ring [3r]
Torment (Snaelstrom): +Aqua Ring

Poison Heal (Snaelstrom): +5 HP (75)
Jealous (Klinklang): +2 HP (85)

Comatose (Pajantom): +4 HP (80)
Jealous (Klinklang): +2 HP (85 max)

Aqua Ring (Snaelstrom): +10 HP (85)
Jealous (Klinklang): +2 HP (85 max)

Sandstorm (Snaelstrom): -3 HP (82)
Sandstorm (Pajantom): -3 HP (78)

Toxin (Snaelstrom): +1 Dosage (3)

~ ~ END OF ROUND 3 ~ ~​

Sandstorm [3r]​
:Snaelstrom::Toxic Orb:
Snaelstrom @ Toxic Orb # Tenacious
Water
Bug

82 HP /95 | 23 EN /30
7 / 8 / 6 / 7 / 63 32
Torrent / Poison Heal
-2 Spe, Poison {3}, Toxin, Torment (Aqua Ring), Aqua Ring [2r]
:Pajantom::Rocky Helmet:
Pajantom @ Rocky Helmet # Precise
Ghost
Dragon

78 HP /90 | 22 EN /30
9 / 5 / 4 / 8 / 101 67
Comatose
-1 Spe
:Archeops:
Archeops @ - # Precise
Rock
Flying

62 HP /90 | 19 EN /30
10 12 / 5 / 8 10 / 5 8 / 110
Defeatist
-1 Atk, +1 Def, +1 SpD, Power Herb, Telekinesis [5t]
:Klinklang:
Klinklang @ - # Jealous
Steel

85 HP /85 | 18 EN /30
7 / 8 / 5 / 6 / 90
Plus / Minus / Clear Body
+2 Atk, +2 Def, +2 SpA, +2 SpD​
~~VV Syndicate "Member"~~
-
Tech: 2
Hours: 72

:pamtre berry: Pamtre Berry
:rocky-helmet: Rocky Helmet
:fire gem: Fire Gem
:metronome: Metronome
:toxic orb: Toxic Orb
:max potion:Max Potion
:Mollux:Mollux
~~Subway Bosses~~
-
Tech: 1
Hours: 120

:ability shield:Ability Shield
:choice band:Choice Band
:choice scarf:Choice Scarf
:eject button:Eject Button
:full incense:Full Incense
:leftovers:Leftovers
:power herb:Power Herb
:rose incense:Rose Incense
:safety goggles:Safety Goggles
:safety goggles:Safety Goggles
:toxic orb:Toxic Orb
:weakness policy:Weakness Policy
:throh:Throh
:flareon:Flareon
:zangoose:Zangoose
:sawk:Sawk
:tinkaton:Tinkaton
:pinsir:Pinsir

VV Syndicate "Member" to order 1
Subway Bosses to order 2
VV Syndicate "Member" to order 1
 
Last edited:
:snaelstrom: Substitute
This step, IF Archeops is to target you with a multi-hit move or a contact move THEN use Spiky Shield
This step, IF Klinklang is to target you with a contact move THEN use Spiky Shield
This step, IF you are taunted THEN use Water Gun (Archeops)
This step, IF you are flinching THEN use Water Gun (Archeops)

GemGem
 
:Archeops:Knock Off (Pajantom)
This Step, IF Pajantom has protection THEN use Meteor Beam (Snaelstrom)

:Klinklang:Assurance (Pajantom)
This Step, IF Pajantom has protection THEN use Thunderbolt (Snaelstrom)
 

~ ~ R3 ~ ~​

Sandstorm [3r]​
:Snaelstrom::Toxic Orb:
Snaelstrom @ Toxic Orb # Tenacious
Water
Bug

82 HP /95 | 23 EN /30
7 / 8 / 6 / 7 / 63 32
Torrent / Poison Heal
-2 Spe, Poison {3}, Toxin, Torment (Aqua Ring), Aqua Ring [2r]
:Pajantom::Rocky Helmet:
Pajantom @ Rocky Helmet # Precise
Ghost
Dragon

78 HP /90 | 22 EN /30
9 / 5 / 4 / 8 / 101 67
Comatose
-1 Spe
:Archeops:
Archeops @ - # Precise
Rock
Flying

62 HP /90 | 19 EN /30
10 12 / 5 / 8 10 / 5 8 / 110
Defeatist
-1 Atk, +1 Def, +1 SpD, Power Herb, Telekinesis [5t]
:Klinklang:
Klinklang @ - # Jealous
Steel

85 HP /85 | 18 EN /30
7 / 8 / 5 / 6 / 90
Plus / Minus / Clear Body
+2 Atk, +2 Def, +2 SpA, +2 SpD​
~~VV Syndicate "Member"~~
-
Tech: 2
Hours: 72

:pamtre berry: Pamtre Berry
:rocky-helmet: Rocky Helmet
:fire gem: Fire Gem
:metronome: Metronome
:toxic orb: Toxic Orb
:max potion:Max Potion
:Mollux:Mollux
~~Subway Bosses~~
-
Tech: 1
Hours: 120

:ability shield:Ability Shield
:choice band:Choice Band
:choice scarf:Choice Scarf
:eject button:Eject Button
:full incense:Full Incense
:leftovers:Leftovers
:power herb:Power Herb
:rose incense:Rose Incense
:safety goggles:Safety Goggles
:safety goggles:Safety Goggles
:toxic orb:Toxic Orb
:weakness policy:Weakness Policy
:throh:Throh
:flareon:Flareon
:zangoose:Zangoose
:sawk:Sawk
:tinkaton:Tinkaton
:pinsir:Pinsir

~ ~ Calculations ~ ~​

1782021375542.png


1

:Archeops:Archeops used Knock Off (Pajantom)!

-3 EN (16)
Hit: y
Crit: <=25 [238/600] n
Damage (Pajantom): ( 10 + 12 - 5 ) * 1.5 - 5 = 20.5 ~ 21 (57)
Rocky Helmet (Archeops): -15 HP (47)
Result (Pajantom): -Rocky Helmet

:Klinklang:Klinklang used Assurance (Pajantom)!
-3 EN (15)
Hit: y
Crit: <=25 [246/600] n
Damage (Pajantom): ( 12 + 12 + 7 - 5 ) * 1.5 + 8 = 47 (10)

:Pajantom:Pajantom used Psych Up (Klinklang)!
-3 EN (19)
Result (Pajantom): 0 -> +2 Atk, 0 -> +2 Def, 0 -> +2 SpA, 0 -> +2 SpD, -1 -> 0 Spe

:Snaelstrom:Snaelstrom used Substitute!
-4 EN (19)
-19 HP (63)
Result (Snaelstrom): +Decoy {9 HP}
Torment (Snaelstrom): +Substitute

Poison Heal (Snaelstrom): +5 HP (68)
Jealous (Klinklang): +2 HP (85 max)

Comatose (Pajantom): +4 HP (14)
Jealous (Klinklang): +2 HP (85 max)

Aqua Ring (Snaelstrom): +10 HP (78)
Jealous (Klinklang): +2 HP (85 max)

Sandstorm (Snaelstrom): -3 HP (75)
Sandstorm (Pajantom): -3 HP (11)

Toxin (Snaelstrom): +1 Dosage (4)

~ ~ END OF ROUND 3 ~ ~​

Sandstorm [2r]​
:Snaelstrom::Toxic Orb:
Snaelstrom @ Toxic Orb # Tenacious
Water
Bug

75 HP /95 | 23 EN /30
7 / 8 / 6 / 7 / 63 32
Torrent / Poison Heal
-2 Spe, Poison {4}, Toxin, Torment (Aqua Ring, Substitute), Aqua Ring [1r], Decoy {9}
:Pajantom:
Pajantom @ - # Precise
Ghost
Dragon

11 HP /90 | 22 EN /30
9 / 5 / 4 / 8 / 101
Comatose
+2 Atk, +2 Def, +2 SpA, +2 SpD
:Archeops:
Archeops @ - # Precise
Rock
Flying

47 HP /90 | 16 EN /30
10 12 / 5 / 8 10 / 5 8 / 110
Defeatist
-1 Atk, +1 Def, +1 SpD, Power Herb, Telekinesis [4t]
:Klinklang:
Klinklang @ - # Jealous
Steel

85 HP /85 | 15 EN /30
7 / 8 / 5 / 6 / 90
Plus / Minus / Clear Body
+2 Atk, +2 Def, +2 SpA, +2 SpD​
~~VV Syndicate "Member"~~
-
Tech: 2
Hours: 72

:pamtre berry: Pamtre Berry
:rocky-helmet: Rocky Helmet
:fire gem: Fire Gem
:metronome: Metronome
:toxic orb: Toxic Orb
:max potion:Max Potion
:Mollux:Mollux
~~Subway Bosses~~
-
Tech: 1
Hours: 120

:ability shield:Ability Shield
:choice band:Choice Band
:choice scarf:Choice Scarf
:eject button:Eject Button
:full incense:Full Incense
:leftovers:Leftovers
:power herb:Power Herb
:rose incense:Rose Incense
:safety goggles:Safety Goggles
:safety goggles:Safety Goggles
:toxic orb:Toxic Orb
:weakness policy:Weakness Policy
:throh:Throh
:flareon:Flareon
:zangoose:Zangoose
:sawk:Sawk
:tinkaton:Tinkaton
:pinsir:Pinsir

Subway Bosses to order 1
VV Syndicate "Member" to order 2
Subway Bosses to order 1
 
Last edited:
:Archeops:Sky Attack (Pajantom)
This Step IF Snaelstrom and Pajantom have protection THEN use Roost
This Step IF Pajantom has protection THEN use Meteor Beam (Snaelstrom)
 
:sv/snaelstrom:
rollerskater.png
:sv/pajantom:


"I knew the Subway Bosses were strong, but it's different to see it with my own eyes... I guess I really do have a lot to learn!"
Forfeiting
 
ingo.png
emmet.png

Alrighty then, this is your station! ... station!

Current rewards:
:pass: Rail Pass Streak: 2
40 * 2 + ( 100 * ( 0 + 0 ) / 185 ) + ( 100 * ( 0 + 0 ) / 60 ) + 300 = Forefeit, 0 BP [Total:923 BP]

Rewards to follow
 
Last edited:
Team VV:

:pass: Rail Pass:
Levelling Doubles ~ 2

:sv/greninja:
Agent "Monk" (Greninja)
Level 3 — EXP: 50 / 70

Disciplines:
Lv2 - Vigorous - Overheal 8 HP.
Lv3 - Flexile - Paralysis doesn't modify Speed.

Typing: Water/Dark
Abilities: Torrent Hidden Ability: Protean

HP: 85
Attack: 7
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 122
Size: 3
Weight: 3

Combinations (4 / 4)
Rock Slide + Power-Up Punch “Stunning Strike”
Role Play + Brutal Swing “Heightened Focus”
Chilling Water + Sludge Wave “Elemental Burst”
Acrobatics + U-Turn “Step of the Wind”

Agent Monk. A member of the VV Syndicate's Team D20.
Is rarely seen amongst the VV Syndicate's own ranks, instead preferring to go out on long solo missions.


Movepool

Level 0
Aerial Ace
Brick Break
Dark Pulse
Facade
Feint Attack
Ice Beam
Ice Punch
Liquidation
Night Slash
Protect
Quick Attack
Rest
Rock Slide
Round
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Toxic
Waterfall
Work Up

Level 1
Brutal Swing
Bubble
Confide
Counter
Cut
Double Team
Echoed Voice
Extrasensory
False Swipe
Growl
Haze
Helping Hand
Lick
Mat Block (Sig.)
Mud-Slap
Pound
Power-Up Punch
Rain Dance
Rock Smash
Role Play
Smokescreen
Snowscape
Spikes
Swagger
Swift
Switcheroo
Taunt
Toxic Spikes
Water Gun
Water Pulse
Weather Ball

Level 2
Blizzard
Grass Knot
Gunk Shot
Hydro Pump
Low Kick
Secret Power
Take Down
Thief
Upper Hand
Water Shuriken (Sig.)

Level 3
Acrobatics
Attract
Bounce
Chilling Water
Dig
Dive
Frustration
Icy Wind
Low Sweep
Mind Reader
Mud Shot
Return
Rock Tomb
Scald
Sludge Wave
Smack Down
Trailblaze
U-turn
:sv/plasmanta:
Agent "Daydream" (Plasmanta)
Level 3 — EXP: 54 / 70

Disciplines:
Lv2 - (Vigorous) - Overheal 8 HP.
Lv3 - (Unconvinced) - Blocks Doom, Dread, Eerie Spell, and Pain Split.

Typing: Electric/Poison
Abilities: Storm Drain, Vital Spirit Hidden Ability: Telepathy

HP: 85
Attack: 4
Defen.: 8
Sp.Atk: 9
Sp.Def: 7
Speed: 100
Size: 7
Weight: 9

Agent Daydream. The leader of the VV Syndicate's Team SF.
Areas of expertise: Communications, Heavy machinery, Caffeinated beverages


Combinations (4 / 4)
Electroweb + Snore "Decaf"
Chilling Water + Discharge "Cold Brew"
Acid Spray + Toxic "London Fog"
Attract + Parabolic Charge "Espresso"

Movepool

Level 0
Aura Sphere
Cross Poison
Dazzling Gleam
Defog
Facade
Flash Cannon
Liquidation
Poison Jab
Protect
Psychic
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Thunder Wave
Thunderbolt
Toxic
Wild Charge
Zen Headbutt

Level 1
Acid
Confide
Cut
Discharge
Double Team
Eerie Impulse
Electric Terrain
Encore
Haze
Parabolic Charge
Poison Tail
Psybeam
Psywave
Rain Dance
Shock Wave
Sludge Bomb
Supersonic
Swagger
Taunt
Thunder Shock
Venom Drench
Water Pulse
Wide Guard

Level 2
Acid Spray
Aqua Tail
Clear Smog
Corrosive Gas
Gunk Shot
Iron Tail
Rising Voltage
Secret Power
Thunder
Venoshock

Level 3
Attract
Body Slam
Charge Beam
Chilling Water
Electro Ball
Electroweb
Frustration
Gastro Acid
Poison Sting
Psyshock
Return
Sludge Wave
:sv/equilibra:
Agent "Batman" (Equilibra)
Level 3 — EXP: 33 / 70

Disciplines:
Lv2 - Headstrong - Start Stun-Proof for 1 turn.
Lv3 - Unconvinced - Blocks Doom, Dread, Eerie Spell, and Pain Split.

Typing: Steel/Ground
Abilities: Levitate, Bulletproof Hidden Ability: Justified

HP: 95
Attack: 4
Defen.: 7
Sp.Atk: 9
Sp.Def: 8
Speed: 60
Size: 2
Weight: 4

Agent Batman. A founding member of the VV Syndicate.
Areas of expertise: Popular culture, Legality and regulation, Mental health


Combinations (4 / 4)
Flash Cannon + Rapid Spin "Reflection of Sin"
Mud-Slap + Rock Slide "Remanded Case"
Dragon Tail + Psych Up "Case Dismissed"
Power Split + Iron Defense "Animus Manendi"

Movepool

Level 0
Aura Sphere
Dragon Tail
Earth Power
Earthquake
Facade
Flash Cannon
Iron Head
Protect
Rest
Rock Polish
Rock Slide
Round
Sleep Talk
Smart Strike
Snore
Substitute
Toxic
Whirlwind
Work Up

Level 1
Confide
Double Team
Drill Run
Helping Hand
Ice Spinner
Iron Defense
Mud-Slap
Pain Split
Pound
Rapid Spin
Recycle
Safeguard
Sandstorm
Steel Roller
Swagger

Level 2
Iron Tail
Mirror Shot
Quash
Steel Beam

Level 3
Bulldoze
Frustration
Guard Split
Gyro Ball
Heavy Slam
Mind Reader
Mud Shot
Power Split
Psych Up
Return
Rock Tomb
:shuca berry:Shuca Berry
:rock incense:Rock Incense
:weakness policy:Weakness Policy
:macho brace:Macho Brace
:metronome:Metronome
:max potion:Max Potion[/B]

Levelling Doubles Streak: 2

depotagent.png

Session Car 1​

Team 3: Two For Flinching
Strategy: If Fake Out is so good, what else do I need?
Extra Items: :light ball:Light Ball, :odd incense:Odd Incense, :life orb:Life Orb
:scrafty::raichu::mr. mime:
:sv/scrafty:
Scrafty
Level 3

Disciplines:
Lv2 - Trained - For NPCs. All Accuracy +10%
Lv3 - Elite - For NPCs. All Accuracy +15%

Typing: Dark/Fighting
Abilities: Shed Skin, Moxie Hidden Ability: Intimidate
Traits: Requires no Tech for their first Technique each battle.

HP: 85
Attack: 7
Defen.: 8
Sp.Atk: 4
Sp.Def: 8
Speed: 58
Size: 2
Weight: 3


Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.

Movepool
Level 0
Brick Break
Bulk Up
Crunch
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Facade
Fake Tears
Feint Attack
Fire Punch
Focus Blast
Ice Punch
Iron Head
Leer
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Toxic
Uproar
Work Up
Zen Headbutt

Level 1
Amnesia
Chip Away
Coaching
Confide
Counter
Curse
Detect
Double Team
Dragon Dance
Dual Chop
Encore
Fake Out
Helping Hand
Incinerate
Iron Defense
Mega Punch
Power-Up Punch
Quick Guard
Rain Dance
Rock Climb
Rock Smash
Sand Attack
Scary Face
Sludge Bomb
Sunny Day
Swagger
Taunt

Level 2
Acid Spray
Assurance
Beat Up
Close Combat
Double-Edge
Focus Punch
Foul Play
Grass Knot
Head Smash
High Jump Kick
Iron Tail
Low Kick
Mega Kick
Payback
Revenge
Reversal
Secret Power
Stone Edge
Take Down
Thief
Upper Hand

Level 3
Attract
Body Slam
Dig
Drain Punch
Frustration
Headbutt
Knock Off
Lash Out
Low Sweep
Outrage
Return
Rock Tomb
Smack Down
Snarl
Super Fang
Throat Chop
Torment
Trailblaze
:sv/raichu:
Raichu
Level 3

Disciplines:
Lv2 - Trained - For NPCs. All Accuracy +10%
Lv3 - Elite - For NPCs. All Accuracy +15%

Typing: Electric
Abilities: Static Hidden Ability: Lightningrod

HP: 85
Attack: 7
Defen.: 4
Sp.Atk: 7
Sp.Def: 6
Speed: 110
Size: 2
Weight: 3


Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.

Movepool
Level 0
Brick Break
Calm Mind
Dizzy Punch
Facade
Fake Tears
Focus Blast
Light Screen
Nasty Plot
Play Rough
Protect
Quick Attack
Reflect
Refresh
Rest
Round
Signal Beam
Sing
Sleep Talk
Snore
Strength
Substitute
Surf
Tail Whip
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge

Level 1
Agility
Brutal Swing
Captivate
Charge
Charm
Confide
Counter
Curse
Defense Curl
Detect
Disarming Voice
Discharge
Double Kick
Double Team
Echoed Voice
Eerie Impulse
Electric Terrain
Encore
Fake Out
Flash
Growl
Heart Stamp
Helping Hand
Mega Punch
Mud-Slap
Nuzzle
Play Nice
Rage
Rain Dance
Rock Smash
Safeguard
Scary Face
Seismic Toss
Shock Wave
Slam
Spark
Swagger
Sweet Kiss
Sweet Scent
Swift
Teeter Dance
Thunder Shock
Tickle
Yawn

Level 2
Alluring Voice
Covet
Double Slap
Double-Edge
Dynamic Punch
Feint
Flail
Focus Punch
Grass Knot
Iron Tail
Mega Kick
Present
Reversal
Rising Voltage
Secret Power
Skull Bash
Submission
Take Down
Thief
Thunder
Upper Hand
Volt Tackle (Sig.)
Zap Cannon

Level 3
Attract
Bide
Body Slam
Charge Beam
Dig
Draining Kiss
Electro Ball
Electroweb
Extreme Speed
Fly
Follow Me
Frustration
Headbutt
Knock Off
Laser Focus
Lucky Chant
Petal Dance
Return
Rollout
Speed Swap
Trailblaze
Volt Switch
:sv/mr mime:
Mr. Mime
Level 3

Disciplines:
Lv2 - Trained - For NPCs. All Accuracy +10%
Lv3 - Elite - For NPCs. All Accuracy +15%

Typing: Psychic/Fairy
Abilities: Soundproof, Filter Hidden Ability: Technician
Traits: Requires no Tech for their first Technique each battle.

HP: 75
Attack: 4
Defen.: 5
Sp.Atk: 7
Sp.Def: 9
Speed: 90
Size: 3
Weight: 4


Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.

Movepool
Level 0
Aerial Ace
Brick Break
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Focus Blast
Hypnosis
Ice Punch
Light Screen
Meditate
Nasty Plot
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Zen Headbutt

Level 1
Barrier
Captivate
Charm
Confide
Confuse Ray
Confusion
Counter
Curse
Double Team
Encore
Fake Out
Flash
Helping Hand
Infestation
Iron Defense
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Pound
Power-Up Punch
Psybeam
Psychic Terrain
Psywave
Quick Guard
Rage
Rain Dance
Recycle
Role Play
Safeguard
Seismic Toss
Shock Wave
Sucker Punch
Sunny Day
Swagger
Taunt
Teeter Dance
Tickle
Trick
Wide Guard

Level 2
Covet
Double Slap
Double-Edge
Dream Eater
Dynamic Punch
Expanding Force
Focus Punch
Foul Play
Grass Knot
Mega Kick
Nightmare
Payback
Secret Power
Skull Bash
Solar Beam
Submission
Take Down
Thief
Thunder
Wake-Up Slap
Zap Cannon

Level 3
Attract
Baton Pass
Bide
Body Slam
Charge Beam
Drain Punch
Follow Me
Frustration
Guard Swap
Headbutt
Icy Wind
Mind Reader
Mystical Fire
Power Split
Power Swap
Psych Up
Psyshock
Return
Telekinesis
Teleport
Torment
Team 2: Boosters
Strategy: If I can boost my stats enough, I can take on anything. "Turn pressure"? What's that?
Extra Items: :macho brace:Macho Brace, :power lens:Power Lens, :power belt:Power Belt
:swoobat::butterfree::dubwool:
:sv/swoobat:
Swoobat
Level 3

Disciplines:
Lv2 - Trained - For NPCs. All Accuracy +10%
Lv3 - Elite - For NPCs. All Accuracy +15%

Typing: Psychic/Flying
Abilities: Unaware, Klutz Hidden Ability: Simple
Traits: Requires no Tech for their first Technique each battle.

HP: 85
Attack: 4
Defen.: 4
Sp.Atk: 6
Sp.Def: 4
Speed: 114
Size: 2
Weight: 2


Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.

Movepool
Level 0
Aerial Ace
Air Slash
Calm Mind
Defog
Energy Ball
Facade
Fake Tears
Light Screen
Nasty Plot
Protect
Psychic
Psychic Fangs
Psycho Cut
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Toxic
Uproar
Zen Headbutt

Level 1
Air Cutter
Amnesia
Captivate
Charm
Confide
Confusion
Double Team
Dual Wingbeat
Flash
Flatter
Gust
Heart Stamp
Helping Hand
Rain Dance
Roost
Safeguard
Shock Wave
Simple Beam
Steel Wing
Supersonic
Swagger
Swift
Tailwind
Taunt
Trick
Venom Drench

Level 2
After You
Assurance
Dream Eater
Expanding Force
Heat Wave
Pluck
Psycho Shift
Secret Power
Sky Attack
Thief

Level 3
Acrobatics
Attract
Baton Pass
Charge Beam
Fly
Frustration
Giga Drain
Gyro Ball
Knock Off
Laser Focus
Odor Sleuth
Psych Up
Psyshock
Return
Speed Swap
Super Fang
Telekinesis
Torment
U-turn
:sv/butterfree:
Butterfree
Level 3

Disciplines:
Lv2 - Trained - For NPCs. All Accuracy +10%
Lv3 - Elite - For NPCs. All Accuracy +15%

Typing: Bug/Flying
Abilities: Compound Eyes Hidden Ability: Tinted Lens
Traits: Requires no Tech for their first Technique each battle.

HP: 85
Attack: 4
Defen.: 4
Sp.Atk: 7
Sp.Def: 6
Speed: 70
Size: 2
Weight: 3


Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.

Movepool
Level 0
Aerial Ace
Air Slash
Bug Bite
Bug Buzz
Defog
Energy Ball
Facade
Poison Powder
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Powder
Sleep Talk
Snore
Stun Spore
Substitute
Tackle
Toxic
Whirlwind

Level 1
Air Cutter
Captivate
Confide
Confusion
Curse
Double Team
Dual Wingbeat
Flash
Gust
Harden
Infestation
Iron Defense
Morning Sun
Ominous Wind
Pollen Puff
Psybeam
Psywave
Rage
Rain Dance
Roost
Safeguard
Silver Wind
Sunny Day
Supersonic
Swagger
Sweet Scent
Swift
Tailwind
Twister

Level 2
Double-Edge
Dream Eater
Hurricane
Mega Drain
Nightmare
Razor Wind
Secret Power
Solar Beam
String Shot
Take Down
Thief
Venoshock

Level 3
Acrobatics
Attract
Baton Pass
Bide
Draining Kiss
Electroweb
Frustration
Giga Drain
Headbutt
Psych Up
Rage Powder
Return
Struggle Bug
Teleport
U-turn
:sv/dubwool:
Dubwool
Level 3

Disciplines:
Lv2 - Trained - For NPCs. All Accuracy +10%
Lv3 - Elite - For NPCs. All Accuracy +15%

Typing: Normal
Abilities: Fluffy, Steadfast Hidden Ability: Bulletproof
Traits: Requires no Tech for their first Technique each battle.

HP: 85
Attack: 6
Defen.: 7
Sp.Atk: 5
Sp.Def: 7
Speed: 88
Size: 3
Weight: 3


Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.

Movepool
Level 0
Facade
Protect
Rest
Round
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Thunder Wave
Wild Charge
Zen Headbutt

Level 1
Agility
Counter
Defense Curl
Double Kick
Growl
Swagger

Level 2
Double-Edge
Grassy Glide
Mega Kick
Payback
Reversal
Take Down

Level 3
Attract
Baton Pass
Body Slam
Bounce
Electro Ball
Guard Split
Guard Swap
Headbutt
Stomp
:eject button:Eject Button
:weakness policy:Weakness Policy
:leftovers:Leftovers
:choice scarf:Choice Scarf
:macho brace:Macho Brace
:power lens:Power Lens
:power belt:Power Belt
:light ball:Light Ball
:odd incense:Odd Incense
:life orb:Life Orb

Sending out Elite Raichu holding a Light Ball!
Combos:
Sing + Fake Tears
Zap Cannon + Knock Off
raichu.png
:light ball:
Sivanandi to send out, equip and order
 
im not gonna order, but i'll do the other 2 things

sending out :greninja: Agent Monk the Greninja
Item: :rock incense:Rock Incense
Discipline: Flexile

sending out :equilibra: Agent Batman the Equilibra
Item: :metronome:Metronome
Discipline: Headstrong

Mamoswindle
 
Last edited:
serves me right for copy pasting lmao

Sending out Elite Swoobat holding a Macho Brace!
Combos:
Reflect + Calm Mind
Air Cutter + Knock Off
swoobat.png
:macho brace:

raichu.png
:light ball:
Fake Out(Greninja)
This step IF Greninja is to use Protect AND Equilibra is to use Protect THEN use Nasty Plot
This step IF Greninja is to use Upper Hand THEN use Sing + Fake Tears (Greninja)
This step IF Greninja is to use Protect or Helping Hand THEN use Dynamic Punch(Equilibra)
This step IF Greninja is to use a move that costs 2EN or less THEN use Sing + Fake Tears(Greninja)
 
Last edited:
:sv/equilibra::metronome:

Rock Polish
This step IF Swoobat is to use a special-attack-raising move THEN use Psych Up (Swoobat)
This step IF Swoobat is to use a speed-raising-move or Tailwind THEN use Safeguard

:sv/greninja::rock incense:

Protect (Equilibra)

Mamoswindle
 
ROUND 1​

Battlefield: Clear​
Team VV Syndicate​
Hours: 72 | Tech: 2
Field: Clear
:greninja:Greninja | :rock incense:Rock Incense
Water/Dark | Torrent, Protean
HP: 85/85 | EN: 30/30
7/5/7/5/122 3/3
Discipline: Flexile
Status: Clear
:equilibra:Equilibra | :metronome:Metronome
Steel/Ground | Levitate, Bulletproof, Justified
HP: 95/95 | EN: 30/30
4/7/9/8/60 2/4
Discipline: Headstrong
Status: Clear
:shuca berry:Shuca Berry
:weakness policy:Weakness Policy
:macho brace:Macho Brace
:max potion:Max Potion
Team Train​
Hours: 120 | Tech: 2
Field: Clear
:raichu:Raichu | :light ball:Light Ball
Electric | Static, Lightningrod
HP: 85/85 | EN: 30/30
7/4/7/6/110 2/3
Discipline: Elite
Status: Clear
:swoobat:Swoobat | :macho brace:Macho Brace
Psychic/Flying | Unaware, Simple, Klutz
HP: 85/85 | EN: 30/30
4/4/6/4/114 2/2
Discipline: Elite
Status: Clear
:eject button:Eject Button
:weakness policy:Weakness Policy
:leftovers:Leftovers
:choice scarf:Choice Scarf
:power lens:Power Lens
:power belt:Power Belt
:odd incense:Odd Incense
:life orb:Life Orb
:raichu:
Rachui's Lightning is getting rod'd!
Raichu's special attack rose!

:equilibra:
Equilibra is feeling justified!
Equilibra's attack rose!
Equilibra's special attack rose!


Step 1:
:greninja:
Greninja used Protect! -4EN
Equilibra was protected!

:swoobat:
Swoobat used Tailwind! -4EN
A strong wind blows from behind swoobat's team!

:raichu:
Raichu used Dynamic Punch! -3EN
Equilibra was protected!

:equilibra:
Equilibra used Safeguard! -4EN
A screen protects Equilibra's team from conditions! (Ts&Cs apply)
Equilibra is feeling the beat!


:rotom: Round Summary :rotom:
:greninja: HP: -0
:greninja: EN: -4
:equilibra: HP: -0
:equilibra: EN: -4
:raichu: HP: -0
:raichu: EN: -3
:swoobat: HP: -0
:swoobat: EN: -4
Battlefield: Clear​
Team VV Syndicate​
Hours: 72 | Tech: 2
Field: Safeguard(3)
:greninja:Greninja | :rock incense:Rock Incense
Water/Dark | Torrent, Protean
HP: 85/85 | EN: 26/30
7/5/7/5/122 3/3
Discipline: Flexile
Status: Clear
:equilibra:Equilibra | :metronome:Metronome
Steel/Ground | Levitate, Bulletproof, Justified
HP: 95/95 | EN: 26/30
4/7/9/8/60 2/4
Discipline: Headstrong
Status: +1 Atk, +1 SpAtk, Beat
:shuca berry:Shuca Berry
:weakness policy:Weakness Policy
:macho brace:Macho Brace
:max potion:Max Potion
Team Train​
Hours: 120 | Tech: 2
Field: Tailwind(5)
:raichu:Raichu | :light ball:Light Ball
Electric | Static, Lightningrod
HP: 85/85 | EN: 27/30
7/4/7/6/110 2/3
Discipline: Elite
Status: +1 SpAtk
:swoobat:Swoobat | :macho brace:Macho Brace
Psychic/Flying | Unaware, Simple, Klutz
HP: 85/85 | EN: 26/30
4/4/6/4/114 2/2
Discipline: Elite
Status: Clear
:eject button:Eject Button
:weakness policy:Weakness Policy
:leftovers:Leftovers
:choice scarf:Choice Scarf
:power lens:Power Lens
:power belt:Power Belt
:odd incense:Odd Incense
:life orb:Life Orb

Sivanandi to order with one
Train to order both
Sivanandi to order the other
 
Last edited:
- justified should raise equilibra's sp.atk and atk by 1 stage each (greninja's a dark type)
- raichu's lightning rod similarly should raise its sp.atk on sendout
- metronome should give equilibra beat after using safeguard

:sv/equilibra:

Earth Power (Raichu)
This step IF Greninja is to use Blizzard or Sludge Wave THEN use Helping Hand
This step IF Raichu and Swoobat both have protection THEN use Work Up
This step IF Raichu has hovering or protection THEN use Gyro Ball (Swoobat)
This step IF Swoobat has covering THEN use Gyro Ball (Swoobat)

Mamoswindle
 
Last edited:
:sv/raichu:
Dynamic Punch (Equilibra)
This step, IF Greninja is to use Blizzard or Sludge Wave, THEN Dig (Greninja).
This step, IF Greninja is to use Mat Block, THEN Sing (Equilibra).

:sv/swoobat:
Calm Mind+Reflect
This step, IF Greninja is to target you with a move tagged #Speed-Lowering, THEN Fly (Greninja).
This step, IF Greninja is to use a move tagged #Stat-Resetting, THEN Helping Hand (Raichu).
 
Battlefield: Clear​
Team VV Syndicate​
Hours: 72 | Tech: 2
Field: Safeguard(3)
:greninja:Greninja | :rock incense:Rock Incense
Water/Dark | Torrent, Protean
HP: 85/85 | EN: 26/30
7/5/7/5/122 3/3
Discipline: Flexile
Status: Clear
:equilibra:Equilibra | :metronome:Metronome
Steel/Ground | Levitate, Bulletproof, Justified
HP: 95/95 | EN: 26/30
4/7/9/8/60 2/4
Discipline: Headstrong
Status: +1 Atk, +1 SpAtk, Beat
:shuca berry:Shuca Berry
:weakness policy:Weakness Policy
:macho brace:Macho Brace
:max potion:Max Potion
Team Train​
Hours: 120 | Tech: 2
Field: Tailwind(5)
:raichu:Raichu | :light ball:Light Ball
Electric | Static, Lightningrod
HP: 85/85 | EN: 27/30
7/4/7/6/110 2/3
Discipline: Elite
Status: +1 SpAtk
:swoobat:Swoobat | :macho brace:Macho Brace
Psychic/Flying | Unaware, Simple, Klutz
HP: 85/85 | EN: 26/30
4/4/6/4/114 2/2
Discipline: Elite
Status: Clear
:eject button:Eject Button
:weakness policy:Weakness Policy
:leftovers:Leftovers
:choice scarf:Choice Scarf
:power lens:Power Lens
:power belt:Power Belt
:odd incense:Odd Incense
:life orb:Life Orb
:raichu:
Step 1:
Swoobat uses Calm Mind+Reflect
5 EN

Raichu uses Dynamic Punch
3 EN
Crit: 21 (=1/24) no
(10+11-7)*1.5=21
Equilibra is Confused

Greninja uses Brutal Swing+Role Play
[Protean] Greninja is now Dark-Type
4 EN
Crit Swoobat: 15 (=1/24) no
(6+4+7-12)*1.5*2/3=5
Greninja gained Role Play (Unaware, Klutz, Simple)
Crit Equilibra: 5 (=1/24) no
(6+4+7-7)*2/3=6.666667->7
Greninja is unable to gain Role Play condition due to stack limit
Equilibria's Justified triggers
Crit Raichu: 5 (=1/24) no
(6+4+7-12)*2/3=1.666667->2
Greninja is unable to gain Role Play condition due to stack limit

Equilibra uses Earth Power
3 EN
Auto Crit due to Metronome
(9+4+6+9-6)*1.5+8=41
SpD drop: 99 (<=10/100) no
Battlefield: Clear​
Team VV Syndicate​
Hours: 72 | Tech: 1
Field: Safeguard(2)
:greninja:Greninja | :rock incense:Rock Incense
Water/Dark | Torrent, Protean
HP: 85/85 | EN: 22/30
7/5/7/5/122 3/3
Discipline: Flexile
Status: Role Play (Unaware, Klutz, Simple) (6t), Protean (Dark)
:equilibra:Equilibra | :metronome:Metronome
Steel/Ground | Levitate, Bulletproof, Justified
HP: 67/95 | EN: 23/30
4/7/9/8/60 2/4
Discipline: Headstrong
Status: +2 Atk, +2 SpAtk
:shuca berry:Shuca Berry
:weakness policy:Weakness Policy
:macho brace:Macho Brace
:max potion:Max Potion
Team Train​
Hours: 120 | Tech: 2
Field: Tailwind (4r), Reflect (3s)
:raichu:Raichu | :light ball:Light Ball
Electric | Static, Lightningrod
HP: 42/85 | EN: 24/30
7/4/7/6/110 2/3
Discipline: Elite
Status: +1 SpAtk
:swoobat:Swoobat | :macho brace:Macho Brace
Psychic/Flying | Unaware, Simple, Klutz
HP: 80/85 | EN: 21/30
4/4/6/4/114 2/2
Discipline: Elite
Status: +2 SpA, +2 SpD, Free Tech used
:eject button:Eject Button
:weakness policy:Weakness Policy
:leftovers:Leftovers
:choice scarf:Choice Scarf
:power lens:Power Lens
:power belt:Power Belt
:odd incense:Odd Incense
:life orb:Life Orb
 
Last edited:
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