For the short discussion following this comment about the viability of Hail: I tried the 88-wins-Machamp-team again in the subway, and with some variation I got to 196 wins first try. I don't know about later generations, but at least there, Hail is viable. One crucial part of it is hitting evasive Snow Veil mons.Hello,
here I want to present a team based on an idea I tried in the subway. While it breezed through the majority of battles, it had huge troubles in certain common situations. However looking some gens further ahead seems to solve all problems by the unique qualities of Kartana (and other improvements)!
The basic idea was to make Hail work, which I am sure some of you tried. From another team (Ursaring, Whimsicott, Hydreigon/Nidoking, Metagross, 174 wins) I found that Prankster-Tailwind + turn 1 Protect worked well. In that team I had Nidoking in the back, which is super strong (slightly better even than LO-Landorus). In Hail of course it gets access to Blizzard, and it did a fantastic job in my hail team. This team lead with Abomasnow + Whimsi. The fourth slot however needed to cover a variety of things. It should be rather bulky, be not too bad against waters, and on the other hand good against ice. But foremost, it needs 100% accuracy against snow veil mons – every Froslass brings you to the brink of losing. And in black/white I could not come up with such a mon. The only thing that has the accuracy AND hits ice mons hard I came up with is Machamp with no guard. I tried it and it did a good job hitting evasive ice-mons, but was too fragile. That is, especially in comparison to Metagross which occupied that spot and had everything one could desire, for the exception of missing ice mons in hail. I gave up and I don’t think the problem can be solved in this generation. But two gens ahead it’s a completely different story!Vanilluxe @ Focus Sash
Ability: Snow Warning
EVs: 4 HP / 252 SpA / 252 Spe
- Freeze Dry
Tornadus @ Flynium-Z
EVs: * HP / 252 SpA / * Spe
Nidoking @ Life-Orb
Ability: Sheer Force
EVs: 36 HP / 252 SpA / 20SDef / 196 Spe
- Protect (Flamethrower)
Kartana @ Expertbelt / Assault Vest
Ability: Beast Boost
EVs: 252 SDef
- Leaf Blade
- Sacred Sword
- Smart Strike
- Protect (Knock Off)The BW-version with Machamp made it to 88. Which is not very good, but with the huge weaknesses covered by Kartana in the SM-version I think it can go way higher. Also Vanilluxe gets Snow Warning, which may be better than Abomasnow, and Tornadus which I do not have access to, should work better.
Hailwind and the benefits from both BW and SM-version:
The general play is to Protect with the hail-bringer and set up Tailwind. By doing it this way, once I attack with Blizzards, the enemy row already got a round of hail, meaning sashes/sturdy is removed, which is very nice. In fact, if not both mons resist ice, the battle goes quickly in my favor from here. Due to the sash, often more than one Blizzard can be launched, and in the back Nidoking is just waiting. (Double) Blizzard and hail are wearing enemies down rapidly. Steel and fire types are almost all OHKOed by Nidoking, and Meta was responsible for ice types. This team is so good in cleaning up.
However as soon as there are enemy ice-teams with snow veil, the team starts stumbling.
Improvements in SM:
First of all, there is Kartana. It fits just too well to the idea and team. The main point being Smart Strike, which removes all evasive ice-types and therefore solving the biggest problem easily. The type synergy is superb, offensively as well as defensively. The stuff that resists ice – namely water, ice and steel (Nidoking deals with fire) – is hit very hard by it and is walled to some degree by it (especially if you play it with assault vest). Coming from the backrow it should easily snack Beast Boosts against Blizzard/Hail-weakened enemies. Also Kartana can do well against Sand-teams.
Aside from missing ice-types, Metagross was huge in the BW-version. Kartana seems to be able to roughly keep up with that, while fulfilling the crucial role of hitting ice-types and having some other bonuses. (I am not sure about the set though, I think Expert Belt + max SDef might be good. I will not figure it out, since I will never play it.)
However this is not the only advantage over the BW-version. Vanilluxe should be much better than Abomasnow, because: It is faster, outspeeding everything in Tailwind with modest nature. Also it has freeze dry and way better stats. Giga Drain, which restored the sash, and made Abomasnow being able to stay around against water/ice mons for long, was quite nice though. And Focus Sash in general is a perfect item for a blizzarding ice mon in hail.
Additionally, there is Tornadus, which at least for me is not available in BW and which should do a better job than Whimsi.
This somehow was an anticlimactic writeup. To sum this up: This version solves a frequently occurring problem of an otherwise well functioning team while bringing some other advantages on top!(Feel free to try it!)I consider this team to be an antihax-team. In Hail, every single team-member has a strong, 100% accurate move. Sashes/Stury get removed by Hail, also the team has 2 spread moves. There is so much glue in this team. In the BW-version sometimes protecting for Hail damage to overcome ranges proved handy. And where Blizzard does not get through, there is the sheer power of Nidoking and Kartana with SE attacks.
I think this team could easily make over 100 wins, because (strange sounding reasoning incoming): The BW Metagross version only made it hardly to 50 wins, because always activated Snow Veil is too bad. But the BW Machamp version got to 88, and it felt completely shaky and way worse than the Metagross version. Kartana fulfilling the role of a not missing Metagross may multiply the chances of coming farer.