I have no idea if anyone plays this anymore or if this would help anyone, but if noting else I’d just like to report a streak of
342 in Super Singles just to have it archived somewhere since it would be fun to personally look back on as it exceeded any expectations I had and I didn't expect to get any berries out of it. (lol)
Team
Gyarados (Gyarados) @ Gyaradosite
Ability: Intimidate
Level: 50
Adamant Nature
EVs: 6 HP / 252 Atk / 252 Spe
- Dragon Dance
- Earthquake
- Waterfall
- Crunch
Aegislash@ Leftovers
Ability: Stance Change
Level: 50
Adamant Nature
EVs: 252 HP / 252 Atk / 4 Spe
- King's Shield
- Swords Dance
- Shadow Sneak
- Sacred Sword
Chansey (Chansey) @ Eviolite
Ability: Natural Cure
Level: 50
Bold Nature
EVs: 6 HP / 252 Def / 252 SpD
- Minimize
- Seismic Toss
- Soft-Boiled
- Growl
(all of Chanseys moves PP maxed and Kings Shield on Aegislash)
I’d like to credit a bunch of individuals whom I took ideas from.
@
AnonymousRandom and @
DLNarshen : For the Lead Mega Gyarados(Gyarados happens to be my favorite pokemon so I was happy to see him be able to work)-Aegislash-electric switch in core. It also seems a bit poetic that my loss happened to be at the exact same match as Anonymousrandom meaning we now share the highest(reported) lead Mega Gary streaks. (lol)
@
GG Unit : I got the Chansey from him that I used in the previous Gen 6 games. The Growl Chansey moveset that he paired with Aegislash and Salamence (who I figured was similar enough to Garados that it should be pretty fun.) I chose Chansey over Garchomp primarily just because I like it more as a pokemon, but I also figured Chansey could cover all the switchins for Gyarados that Garchomp does(electrics) while also covering essentially every other special attacker and status user on top of electrics as well. I also copied his moveset and EV spread for Aegislash that I ended up deciding on after reading a number of posts on the speed debate of Aegislash. Perfect IV + 4 to break speed ties just made the most sense and was also the simplest haha.
@ turskain : his calculator website (
https://turskain.github.io/) I would have probably lost before Match 50 Lol.
My initial attempt at Super singles was with a team of Dragonite instead of Gyarados. Along with the same Aegislash and Chansey. I ended up losing at match 46 to my first all legendary trainer. a lead Terrakion that used my initial switching as a chance to get swords dances off and then he proceeded to sweep my team.
I would have never believed this team would have got as far as it did as I’m not exactly the best Singles player for battle facilities. Last Gen my highest streak was in the 160s while copying turksain I believe it was who had a 1000+ streak with Dragonite-Aegislash-Greninja. And that was with multiple attempts at using the team with some attempts barely clearing 50. With Sun and Moon I kept reading that the facilities were even more daunting with Z-moves, and Megas so my angus was peppered to say the least and I went in with little expectations.
Most of the matches go one of 4 ways in order of how likely they happened.
- Switch to Chansey who either walls something completely(Special attackers), absorbs Status or wastes its PP(has Rest/a recovery move or something like Curse/Dragon dance where it can outgrowl it). Set up Minimizes, Heal when appropriate, and then Seismic Toss it to death.
- Switch to Aegislash who sets up Swords Dances between kings shields. (mostly Physical attackers without earthquake)
- Switch back and forth between Aegislash and Gyarados against something with Earthquake to neuter it to -6 attack and destroying its PP. I had experience doing this with Dragonite, but with the Intimidate debuff hitting it every turn it just felt incredible.
- Gyarados sets up and sweeps.
There are some exceptions where you make adjustments such as against things with Taunt where I would just get hits in here and there without setting up, but that was essentially how it would play out.
Gyarados is pretty much a worse Salamence, but I feel he does have some advantages. The type change when mega evolving really does come in handy. I would often do this against things such as Lead Terrakion(and I saw A LOT of Terrakion, he has to be one of the most common pokemon) where I would dragon dance and mega evolve on turn 1. I also ran into a lot of sword Dance Mimikyu who on paper looks like it could be particularly dangerous for a Salamence-Aegislash-Chansey core. Moldbreaker makes Mimikyu sharkfood. Also useful for Sturdy and Levitate mons. I also believe Gyarados results in quicker matches since its less setting up, roosting, and subsituting (although most matches were still quite lengthy).
I also have no regrets of the Chansey choice and moveset. If I used Garchomp or the timid one(with subsitute over growl, speed investment over spdef) I would have never made it as far as I did. I really loved the unlimited PP of growl and the sheer bulk and unkillableness that the one I used offered. They were both extremely valuable. Chansey could even straight up neuter most physical attackers lacking a fighting move if it was already set up. With Chansey you very rarely felt actual danger or urgency. The advantage in the Timid Chansey was extremely niche in comparison (outspeeding 1HKO users to set up a subitute, ). but that advantage wouldn't have really applied to me(explained a bit down in threats). This Chansey was essentially more noob friendly and worked better for me, but if your goal is the highest streak possible to account for every single possible threat that could pop up while leaving smaller margins of error(meaning you are better at this and less prone to making mistakes, which I myself am prone to making) I am not going to argue that the timid one isn't the best in that instance.
Some Threats
Swords Dance users: If your not careful these guys are always particularly dangerous, I think this goes for pretty much every team.
Azelf-3: Has Nasty Plot and Psychock, and a Focus Sash. Chansey gets automatically sent out against Lake Guardians unless someone else is already set up, and man these hurt if it gets a nasty plot or two even to Chansey who is pretty much indestructible to anything other than Swords Dancers and Physical fighting attacks.
OHKO users: My team has no subsitute, and thus any carrier of a One Hit KO move had the potential to end it. Especially….
Walrein-4: probably the most famous meme-mon of the battle facilities? I was literally shitting my pants in fear of this guy. I never once ran into him, but if I did it would have probably been the loss. The absolute best case against this thing would either be Gyarados out there already with 4+ dragaon dances(which happened almost never), or Aegislash out there with a swords dance(Walrein would still AT LEAST one attempt to end it). My plan if I ran into him as a lead was just to throw Chansey out there as a sacrifice hoping to waste some of his PP. Followed by Aegislash who would Kings shield, Swords dance, KingS Shield, Sacred Sword hoping to waste additional Sheer Cold PP or kill him. And Gyarados as a last resort hoping that Sheer Colds PP would be out by this stage and I could just dragon dance until I can 1HKO him. A large part of my streak was probably in part to never running into this thing a single time (I never ran into Walrein-3 either, not sure if they are just super rare or don’t appear in Ultra Sun). As said before I am pretty sure people were running Timid Chansey exclusively for this thing. And since I never actually ran into it, the advantage of having all that extra bulk was HUGE for me and I didn't have any repercussions in doing so. (lol)
Mega-Lopunny: I lost to this thing so I have to give it a mention.
The Loss
1. Gyarados vs Arcanine. I dragon dance. Arcanine uses Flair Blitz. Good
2. Gyarados kills Arcanine with Waterfall.
3. Probopass enters and Gyarados mega evolves for the earthquake KO (in case he has sturdy).
So far so good
4. Lopunny comes in.
(shit, he is faster than MegaGyarados+1.)
5. I switch to Aegislash not thinking he would die to high jump kick. This thing has Scrappy(can hit ghost types with normal/fighting, Lol fuck)
(At this point the game is loss. Kings shielding Lopunny or having unmegaevolved Gyarados would have been the only way to win without getting lucky on this thing missing.)
6. M-Gyaradoes comes in and is killed.
7. Chansey comes in. Brought to 14 hp by high jump kick. Use Minimize.
8. it finishes chansey off next turn with quick attack.
(GG)
I should have known since I made that same mistake in an earlier battle with Aegislash, (being unaware of the Mega Lopunnys ability and switching to it when it came in on Chansey), but I believe I was able to recover in that instance since I still had Gyarados in its base form that offered an Intimidate and a not very effective resistance to High Jump Kick. definetly a silly loss, a bit sad, but also looking forward to moving on and doing Doubles and Multis.
All in all this was my fondest streak looking back on after me and my brother managed 450+ wins in Multis on ORAS(also done using a Gyarados!) so I wanted to conclude it with a write up that maybe I could look at in the future and get a smile. as well as sharing for once because I've got so much helpful information from people in this thread as well as the Gen 6 Maison one. much more than just the people I shouted out.