Facility Battle Tree: Mowtom

:ss/mimikyu:ROUND 6:ss/mandibuzz:

team Mowtom
:39/83 (4/4/3/5/96) Disguise (broken)
:KO/KO (4/4/3/3/50) Prankster


vs

team Roughneck Dwayne
:29/26 (3/5/4/4/69380) Weak Armor (ON) -3 Defence, +6 Speed
:KO/KO (6/4/1/5/76) Iron Fist Prankster Gemini Taurus is a huge idiot lmfao


Action 1

Mandibuzz used Air Slash!
Hit [<=9500]: 7684
Crit [<=1]: 8
Flinch [<=3000]: 491
Damage: (8+3-1) = 10
5EN

Mimikyu flinched!

Action 2

Mandibuzz used Dark Pulse!
Crit [<=1]: 19
Flinch [<=2000]: 8904
Damage: (8+3-1) = 10
5EN

Mimikyu used SUPER BRIGHT GLEAM!
It's super effective
Crit [<=1]: 13
Damage: (18+3-2)*1.5 = 29
27EN

Mandibuzz was KOed!


team Mowtom
:19/56 (4/4/3/5/96) Disguise (broken)
:KO/KO (4/4/3/3/50) Prankster


vs

team Roughneck Dwayne
:KO/KO (3/5/4/4/69380) Weak Armor (ON)
:KO/KO (6/4/1/5/76) Iron Fist Prankster Gemini Taurus is a huge idiot lmfao


"I'll get you next time..."


Congratulations Mowtom on beating battle 2, your pokemon will now be eligible to advance to Stage 4 upon the completion of the battle tree!


Battle 3 will be up shortly!
 
Battle 3


Mimikyu [Months] (F)

Tier: ★★★☆☆

Type: Ghost / Fairy

Ability: Disguise
  • When this Pokémon is initially sent out in a match, it hides behind a disguise. This disguise will block direct damage from one damaging move (if the attack is a multi-hit move, it will absorb one hit from the move, reducing the BAP of the attack) before fading.
Nature: Serious

Stats:
HP: 80
Atk: 4
Def: 4
SpA: 3
SpD: 5
Spe: 96
Size Class: 1
Weight Class: 1

Attacks (71):

Physical

Astonish
Beat Up
Drain Punch
Facade
Feint Attack
Fling
Frustration
Giga Impact
Leech Life
Payback
Phantom Force
Play Rough
Return
Scratch
Shadow Claw
Shadow Sneak
Slash
Thief
Wood Hammer
X-Scissor

Special
Charge Beam
Dark Pulse
Dazzling Gleam
Draining Kiss
Dream Eater
Giga Drain
Hex
Hidden Power (Ground)
Hyper Beam
Infestation
Psychic
Round
Shadow Ball
Snore
Thunder
Thunderbolt

Status
Attract
Baby-Doll Eyes
Bulk Up
Charm
Confide
Copycat
Curse
Destiny Bond
Double Team
Embargo
Endure
Grudge
Hone Claws
Light Screen
Magic Room
Mimic
Nightmare
Pain Split
Protect
Psych Up
Rest
Safeguard
Screech
Sleep Talk
Splash
Substitute
Swagger
Swords Dance
Taunt
Thunder Wave
Toxic
Trick
Trick Room
Will-O-Wisp
Work Up

Sableye [Sinter] (F)

Tier: ★★★☆☆

Type: Dark / Ghost

Abilities: Keen Eye / Stall / Prankster (Unlocked)
  • This Pokemon has extremely good vision. Its accuracy cannot be lowered, its attacks ignore opposing Evasion boosts, and it is immune to Intimidate.
  • This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.
  • The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level. Dark-types are immune to all non-damaging attacks (as well as all moves summoned by a non-damaging move) used by a Pokémon with this ability.
Nature: Serious

Stats:
HP: 80
Atk: 4
Def: 4
SpA: 3
SpD: 3
Spe: 50
Size Class: 1
Weight Class: 2

Attacks (99):

Physical

Aerial Ace
Astonish
Body Slam
Brick Break
Cut
Dig
Drain Punch
Facade
Fake Out
Feint
Feint Attack
Fire Punch
Fling
Focus Punch
Foul Play
Frustration
Fury Swipes
Gyro Ball
Ice Punch
Knock Off
Low Kick
Low Sweep
Mega Kick
Mega Punch
Metal Burst
Natural Gift
Payback
Poison Jab
Power-Up Punch
Punishment
Retaliate
Return
Rock Smash
Rock Tomb
Scratch
Secret Power
Shadow Claw
Shadow Sneak
Sucker Punch
Thief
Thunder Punch
Zen Headbutt

Special
Dark Pulse
Dazzling Gleam
Dream Eater
Hex
Hidden Power (Grass)
Icy Wind
Incinerate
Night Shade
Power Gem
Psychic
Round
Shadow Ball
Shock Wave
Snarl
Snore
Water Pulse

Status
Ally Switch
Attract
Calm Mind
Captivate
Confide
Confuse Ray
Detect
Disable
Double Team
Embargo
Encore
Endure
Flash
Flatter
Foresight
Helping Hand
Hone Claws
Imprison
Leer
Mean Look
Metronome
Moonlight
Nasty Plot
Protect
Psych Up
Quash
Rain Dance
Recover
Rest
Sleep Talk
Snatch
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Torment
Toxic
Trick
Will-O-Wisp
Wonder Room


defeated
defeated



defeated

defeated


Type 1: 4/14 = Grass
Pokemon 1: 5/5 = Vileplume
Ability 1: 2/2 = Effect Spore
Hidden Power = Ghost

Type 2: 1/14 = Normal
Pokemon 2: 3/5 = Komala
Ability 2: 1/1 = Comatose
Hidden Power = Fairy​
:ss/Vileplume:

Vileplume (♂)

Type: Grass/Poison
Ability: Chlorophyll/Effect Spore

Item: ---

Nature: Modest (+SpA, -Atk)
HP: 90
Atk: 3 (-)
Def: 4
SpA: 6 (+)
SpD: 4
Spe: 50

Size: 3
Weight: 2

Moves:
Absorb
Acid
After You
Aromatherapy
Attract
Bide
Body Slam
Bullet Seed
Captivate
Charm
Confide
Curse
Cut
Dazzling Gleam
Double Team
Double-Edge
Drain Punch
Endure
Energy Ball
Facade
Flail
Flash
Fling
Frustration
Gastro Acid
Giga Drain
Giga Impact
Grass Knot
Grassy Terrain
Growth
Hidden Power
Hyper Beam
Infestation
Ingrain
Leech Seed
Lucky Chant
Mega Drain
Mimic
Moonblast
Moonlight
Natural Gift
Nature Power
Petal Blizzard
Petal Dance
Poison Powder
Pollen Puff
Protect
Rage
Razor Leaf
Reflect
Rest
Return
Round
Safeguard
Secret Power
Seed Bomb
Sleep Powder
Sleep Talk
Sludge Bomb
Sludge Wave
Snore
Solar Beam
Strength Sap
Stun Spore
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Synthesis
Take Down
Teeter Dance
Tickle
Toxic
Venoshock
Worry Seed
:ss/Komala:

Komala (♀)

Type: Normal
Ability: Comatose

Item: ---

Nature: Brave (+Atk, -Spe, -10% Eva)
HP: 80
Atk: 6 (+)
Def: 3
SpA: 4
SpD: 4
Spe: 56 (-)

Size: 1
Weight: 2

Moves:
Acrobatics
Attract
Brick Break
Bulk Up
Bulldoze
Calm Mind
Charm
Confide
Defense Curl
Double Team
Earthquake
Endeavor
Facade
Flail
Frustration
Hidden Power
Iron Head
Knock Off
Last Resort
Low Sweep
Payback
Play Rough
Protect
Psych Up
Quash
Rapid Spin
Return
Rock Slide
Rollout
Round
Shadow Claw
Sing
Slam
Sleep Talk
Snore
Spit Up
Stockpile
Stomping Tantrum
Substitute
Sucker Punch
Sunny Day
Superpower
Swagger
Swallow
Swords Dance
Thrash
Toxic
U-turn
Wish
Wood Hammer
Work Up
Yawn
Zen Headbutt


-------------------------------------------------------------------------------------------------------------------

Aroma Lady Joanna would like to battle

"Wow, you must be strong to have made it this far! I hope my guys aren't too easy for you!"

"You can do this Komala, we've been practicing for this!"

:ss/Komala:

Mowtom! Please send out and order vs Aroma Lady Joanna!
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"This is my third battle in a row leading with Months, isn't it?"
"Indeed."
Play Rough~Play Rough~Drain Punch
IF
Sleep Talk AND NOT Komala is set to switch at the end of the round AND you move first based on speed order THEN Taunt and push back
IF Wish AND you move first based on speed order THEN Taunt and push back
IF U-turn is ordered exactly once over the round THEN Protect that action
 
:ss/mimikyu:ROUND 1:ss/komala:

Team Mowtom
:80/100 (4/4/3/5/96) Disguise (intact)
:80/100 (4/4/3/3/50) Prankster


vs

Team Aroma Lady Joanna
:80/100 (6/3/4/4/56) Comatose
:90/100 (3/4/6/4/50) Effect Spore

Action 1

Mimikyu used Play Rough!
Hit [<=9000]: 8287
Crit [<=1]: 11
-Atk [<=1000]: 2929
Damage: (9+3+1)= 13
6EN

Komala used Bulldoze
Crit [<=1]: 17
Mimikyu's disguise broke!
Damage: (6+2) = 80
-1 Speed
5EN

Action 2

Komala used Iron Head!
It's super effective!
Crit [<=1]: 3
Flinch [<=3000]: 5226
Damage: (8+2)*1.5 = 15
6EN

Mimikyu used Play Rough!
Hit [<=9000]: 4972
Crit [<=1]: 5
-Atk [<=1000]: 8311
Damage: (9+3+1)= 13
10EN

Action 3

Komala used Iron Head!
It's super effective!
Crit [<=1]: 14
Flinch [<=3000]: 1594
Damage: (8+2)*1.5 = 15
10EN

Mimikyu flinched!


Team Mowtom
:50/84 (4/4/3/5/9654) Disguise (broken) -1 Speed
:80/100 (4/4/3/3/50) Prankster


vs

Team Aroma Lady Joanna
:54/79 (6/3/4/4/56) Comatose
:90/100 (3/4/6/4/50) Effect Spore

Order of operations
Aroma Lady Joanna orders/switches
Mowtom responds appropriately
Gemini Taurus refs when orders are in​
 
Last edited:

"Good job Komala! Keep up the good work!"
:ss/Komala:
Shadow Claw - Iron Head - Iron Head
***[CASOA] IF Mimikyu is to use a damaging fighting-type combination, use Protect the first instance.
***IF Mimikyu is under the effects of a P/E move when you are to act, use Wish the first instance and chill the second.
***IF Mimikyu is to use a D/E move when you are to act, not suspended, not in a combo, AND you are slower, use Sucker Punch that action.
 

Mowtom

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is a Forum Moderatoris a Community Contributor
Moderator
"Time to roll the dice."
Drain Punch~Drain Punch~Drain Punch
IF
you flinch A2 THEN Pain Split A3
 
:ss/mimikyu:ROUND 2:ss/komala:

Team Mowtom
:50/84 (4/4/3/5/9654) Disguise (broken) -1 Speed
:80/100 (4/4/3/3/50) Prankster


vs

Team Aroma Lady Joanna
:54/79 (6/3/4/4/56) Comatose
:90/100 (3/4/6/4/50) Effect Spore

Action 1

Komala used Shadow Claw!
It's super effective!
Crit [<=3]: 2
It's a critical hit!
Damage: (7+3+2)*1.5 = 18
5EN

Mimikyu used Drain Punch!
It's super effective!
Crit [<=1]: 24
Damage: (8+1)*1.5 = 14
Mimikyu healed 7HP
12EN

Action 2

Komala used Iron Head!
It's super effective!
Crit [<=1]: 11
Flinch [<=3000]: 1875
Damage: (8+2)*1.5 = 15
6EN

Mimikyu used Flinched!

Action 3

Komala used Iron Head!
It's super effective!
Crit [<=1]: 16
Flinch [<=3000]: 9221
Damage: (8+2)*1.5 = 15
10EN

Mimikyu used Pain Split!
Mimikyu and Komala shared their pain!
(9+40)/2 = 24.5
Komala's HP became 24
Mimikyu's HP became 24
22EN

Mimikyu's speed returned to normal!


Team Mowtom
:24/50 (4/4/3/5/96) Disguise (broken)
:80/100 (4/4/3/3/50) Prankster


vs

Team Aroma Lady Joanna
:24/58 (6/3/4/4/56) Comatose
:90/100 (3/4/6/4/50) Effect Spore

Order of operations
Mowtom orders/switches
Aroma Lady Joanna responds appropriately
Gemini Taurus refs when orders are in​
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"What's your answer to this?"
Drain Punch~Play Rough~Drain Punch
IF
Bulldoze AND NOT in a combo AND you have at least 16 HP AND you have at least 13 EN AND you move first based on speed order AND NOT you have a substitute up THEN Substitute (15) and restart queue
IF Sucker Punch THEN Chill and restart queue
[CASOA] IF Giga Impact AND in a combo AND you have at least 23 EN AND NOT you used Protect last action THEN Protect and restart queue
 
:ss/mimikyu:ROUND 3:ss/komala:

Team Mowtom
:24/50 (4/4/3/5/96) Disguise (broken)
:80/100 (4/4/3/3/50) Prankster


vs

Team Aroma Lady Joanna
:24/58 (6/3/4/4/56) Comatose
:90/100 (3/4/6/4/50) Effect Spore

Action 1

Mimikyu used Drain Punch!
It's super effective!
Crit [<=1]: 2
Damage: (8+1)*1.5 = 14
Mimikyu healed 7HP
12EN

Komala used FLAILING NECK STEEL HEADBUTT!
It's super effective!
Crit [<=1]: 18
Damage: (22+2)*1.5 = 36
21EN

Mimikyu was knocked out!


Team Mowtom
:KO/KO (4/4/3/5/96) Disguise (broken)
:80/100 (4/4/3/3/50) Prankster


vs

Team Aroma Lady Joanna
:10/37 (6/3/4/4/56) Comatose Must cooldown (1A)
:90/100 (3/4/6/4/50) Effect Spore

Order of operations
Mowtom sends in Sableye (automatic)
Aroma Lady Joanna orders
Mowtom orders
Gemini Taurus refs when orders are in​
 

"Nice! We got the lead! Now take a rest, you've earned it!"
:ss/Komala:
Cooldown - Play Rough - Play Rough
***IF Sableye is under the effects of a P/E move when you are to act, Wish that action.
***IF Sableye is to use Dig not suspended, not in a combo, use Protect that action.
 

Mowtom

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is a Forum Moderatoris a Community Contributor
Moderator
"You have the lead...but can you keep it?"
Metronome (Stealth Rock/Spikes/Future Sight/Quiver Dance/Shell Smash/Geomancy/Shift Gear/No Retreat/Aqua Ring/Ingrain)~Sucker Punch~Sucker Punch

Metronome note: Rock/Ground/Psychic/Bug/Normal/Fairy/Steel/Fighting/Water/Grass
 
:ss/sableye:ROUND 4:ss/komala:

Team Mowtom
:80/100 (4/4/3/3/50) Prankster
:KO/KO (4/4/3/5/96) Disguise (broken)


vs

Team Aroma Lady Joanna
:10/37 (6/3/4/4/56) Comatose Must cooldown (1A)
:90/100 (3/4/6/4/50) Effect Spore

Action 1

Sableye used Metronome!
Move: 2/10 = Spikes
Sableye used Spikes!
Sableye threw down a layer of spikes!
15EN

Komala cooled down!

Action 2

Sableye used Sucker Punch!
Crit [<=1]: 1
It's a critical hit!
Damage: (7+3+3+1) = 14
4EN

Komala fainted!


Team Mowtom
:80/81 (4/4/3/3/50) Prankster
:KO/KO (4/4/3/5/96) Disguise (broken)


vs

Team Aroma Lady Joanna
Spikes (1 Layer)
:KO/KO (6/3/4/4/56) Comatose
:90/100 (3/4/6/4/50) Effect Spore

Order of operations
Aroma Lady Joanna sends in Vileplume (automatic)
Mowtom orders
Aroma Lady Joanna orders
Gemini Taurus refs when orders are in​
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"In retrospect, you likely can keep it. Oop."
Psychic~Dark Pulse~Psychic
[CASOA] IF
Moonblast AND Vileplume has used Moonblast on a previous action AND you have Prankster THEN Disable (Moonblast) and restart queue
IF damaging Fairy-type combo AND NOT you used Detect last action THEN Detect and restart queue
[CASOA] IF Leech Seed AND NOT you are seeded AND you have Prankster THEN Taunt and restart queue
 

"Vileplume, your turn!"
:ss/vileplume:
Sludge Bomb - Moonblast - Sludge Wave
***IF you flinch push actions back
***IF Sableye is poisoned, replace all instances of Sludge Wave with Venoshock
 
:ss/sableye:ROUND 5:ss/vileplume:

Team Mowtom
:80/81 (4/4/3/3/50) Prankster
:KO/KO (4/4/3/5/96) Disguise (broken)


vs

Team Aroma Lady Joanna
Spikes (1 Layer)
:90/100 (3/4/6/4/50) Effect Spore
:KO/KO (6/3/4/4/56) Comatose

Action 1

Spikes dug into Vileplume!
8 Damage

Vileplume used Sludge Bomb!
It's not very effective!
Crit [<=1]: 13
Poison [<=3000]: 2836
Sableye was poisoned!
Damage: (9+3+3)/1.5 = 10
6EN

Sableye used Psychic!
It's super effective!
Crit [<=1]: 8
-SpD [<=1000]: 1171
Damage: (9-1)*1.5 = 12

Sableye was hurt by its poison!
2 Damage

Action 2

Sableye used Dark Pulse!
Crit [<=1]: 16
Flinch [<=2000]: 8464
Damage: (8+3-1) = 10
5EN

Vileplume used Moonblast!
Crit [<=1]: 24
-SpA [<=3000]: 1556
Sableye's Special Attack fell!
Damage: (10+3)*1.5 = 20
7EN

Sableye was hurt by its poison!
2 Damage

Action 3

Sableye used Psychic!
It's super effective!
Crit [<=1]: 13
-SpD [<=1000]: 868
Vileplume's Special Defence fell!
Damage: (9-1)*1.5-2 = 10
7EN

Vileplume used Venoshock!
It's not very effective!
Crit [<=1]: 12
Damage: (13+3+3)/1.5 = 13
7EN

Sableye was hurt by its poison!
2 Damage


Team Mowtom
:31/62 (4/4/3/3/50) Prankster Poisoned, -1 Special Attack
:KO/KO (4/4/3/5/96) Disguise (broken)


vs

Team Aroma Lady Joanna
Spikes (1 Layer)
:50/80 (3/4/6/4/50) Effect Spore -1 Special Defence
:KO/KO (6/3/4/4/56) Comatose

Order of operations
Aroma Lady Joanna orders
Mowtom orders
Gemini Taurus refs when orders are in​
 

"Oops! Lets review the type chart and try again!"
:ss/vileplume:
Dazzling Gleam - Giga Drain - Energy Ball
***IF Dazzling Gleam is Imprisoned when you are to use it, use Energy Ball that action
***[CASOA] IF Sableye is to use Dig, not suspended and not in a combo, and your speed is less than or equal to Sableye's, use Solar Beam the first instance, and Grass Knot the second, pushing back each time
***IF Sableye is under the effects of a P/E move when you are to act, Synthesis the first instance and chill all remaining instances, pushing back each time
 
Last edited:

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Well, I have a 17/270 chance of winning. That's more than zero."
"Let's see...are you focused enough to keep up with me?"
Swagger~Psychic~Ice Punch+Ice Punch
 
Last edited:
:ss/sableye:ROUND 6:ss/vileplume:

Team Mowtom
:31/62 (4/4/3/3/50) Prankster Poisoned, -1 Special Attack
:KO/KO (4/4/3/5/96) Disguise (broken)


vs

Team Aroma Lady Joanna
Spikes (1 Layer)
:50/80 (3/4/6/4/50) Effect Spore -1 Special Defence
:KO/KO (6/3/4/4/56) Comatose

Action 1

Sableye used Swagger!
Hit [<=8500]: 8065
+2 Attack (Vileplume)
Vileplume became confused!
Counters: 3/3 = 4

Confusion 4-->3
Hit self [<=1]: 3
Vileplume used Dazzling Gleam!
It's super effective!
Crit [<=1]: 24
Damage: (8+3)*1.5 = 17
6EN

Sableye was hurt by its poison!
2 Damage

Action 2

Sableye used Psychic!
It's super effective!
Crit [<=1]: 15
-SpD [<=1000]: 4834
Damage: (9-1)*1.5+2-2 = 12
7EN

Confusion 3-->2
Hit self [<=1]: 3
Vileplume used Giga Drain!
Crit [<=1]: 21
Damage: (8+3+3) = 14
Vileplume healed 6 HP!
11EN

Sableye was knocked out!


Team Mowtom
:KO/KO (4/4/3/3/50) Prankster
:KO/KO (4/4/3/5/96) Disguise (broken)


vs

Team Aroma Lady Joanna
Spikes (1 Layer)
:44/63 (3/4/6/4/50) Effect Spore Confusion (2)
:KO/KO (6/3/4/4/56) Comatose

-----------------------------------------------------


"Good job guys! I knew you had it in you!"
:ss/vileplume:
-----------------------------------------------------

I'm sorry Mowtom but your battle tree run has come to an end!
Your run ended on Battle 3 to Aroma Lady Joanna after successfully beating Roughneck Dwayne and Ranger Scotty!

Due to your successes in the tree, you may advance Months the Mimikyu and Sinter the Sableye to Stage 4*! Congratulations
In addition you may claim 6TC and 6RC and must pay 12 JC

Gemini Taurus may claim 12JC, 12RC and 6TC

You may challenge the Battle Tree again after claiming in the Prize Claim Thread
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Insert ominous flavour here... break the fourth wall there... add plaster to the shopping order... aha, here we are!

Only Dogfish44, any subrefs in the event that Dogfish vanishes from the face of the earth, Mowtom, and the Russian Mob that bankroll the Battle Tree are allowed to comment in here until the duration of the run.

Challenge Details:
Name: Mowtom
Floor: 3

Pokemon #1: Months the Mimikyu
Pokemon Ability: Disguise

Pokemon #2: Sinter the Sableye
Pokemon Ability: Prankster


Mimikyu [Months] (F)

Tier: ★★★★☆

Type: Ghost / Fairy

Ability: Disguise
  • When this Pokémon is initially sent out in a match, it hides behind a disguise. This disguise will block direct damage from one damaging move (if the attack is a multi-hit move, it will absorb one hit from the move, reducing the BAP of the attack) before fading.
Nature: Jolly (+Speed, -Special Attack)

Stats:
HP: 80
Atk: 4
Def: 4
SpA: 2 (-)
SpD: 5
Spe: 111 (+) (+10% Accuracy)
Size Class: 1
Weight Class: 1

Attacks (77):

Physical

Astonish
Beat Up
Covet
Drain Punch
Facade
Feint Attack
Fling
Frustration
Giga Impact
Last Resort
Leech Life
Payback
Phantom Force
Play Rough
Return
Scratch
Shadow Claw
Shadow Sneak
Slash
Thief
Wood Hammer
X-Scissor

Special
Charge Beam
Dark Pulse
Dazzling Gleam
Draining Kiss
Dream Eater
Giga Drain
Hex
Hidden Power (Ground)
Hyper Beam
Infestation
Psychic
Round
Shadow Ball
Snore
Thunder
Thunderbolt

Status
After You
Attract
Baby-Doll Eyes
Bulk Up
Charm
Confide
Copycat
Curse
Destiny Bond
Double Team
Embargo
Endure
Grudge
Hone Claws
Light Screen
Magic Room
Mimic
Nightmare
Pain Split
Protect
Psych Up
Rest
Safeguard
Screech
Sleep Talk
Snatch
Spite
Splash
Substitute
Swagger
Swords Dance
Taunt
Telekinesis
Thunder Wave
Toxic
Trick
Trick Room
Will-O-Wisp
Work Up

Sableye [Sinter] (F)

Tier: ★★★★☆

Type: Dark / Ghost

Abilities: Keen Eye / Stall / Prankster (Unlocked)
  • This Pokemon has extremely good vision. Its accuracy cannot be lowered, its attacks ignore opposing Evasion boosts, and it is immune to Intimidate.
  • This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.
  • The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level. Dark-types are immune to all non-damaging attacks (as well as all moves summoned by a non-damaging move) used by a Pokémon with this ability.
Nature: Brave (+Attack, -Speed)

Stats:
HP: 80
Atk: 5 (+)
Def: 4
SpA: 3
SpD: 3
Spe: 43 (-) (-10% Evasion)
Size Class: 1
Weight Class: 2

Attacks (117):

Physical

Aerial Ace
Astonish
Body Slam
Brick Break
Counter
Cut
Dig
Double-Edge
Drain Punch
Dynamic Punch
Facade
Fake Out
Feint
Feint Attack
Fire Punch
Fling
Focus Punch
Foul Play
Frustration
Fury Cutter
Fury Swipes
Gyro Ball
Headbutt
Ice Punch
Knock Off
Low Kick
Low Sweep
Mega Kick
Mega Punch
Metal Burst
Natural Gift
Payback
Poison Jab
Power-Up Punch
Punishment
Retaliate
Return
Rock Smash
Rock Tomb
Scratch
Secret Power
Seismic Toss
Shadow Claw
Shadow Sneak
Sucker Punch
Thief
Thunder Punch
Zen Headbutt

Special
Dark Pulse
Dazzling Gleam
Dream Eater
Hex
Hidden Power (Grass)
Icy Wind
Incinerate
Mud-Slap
Night Shade
Octazooka
Ominous Wind
Power Gem
Psychic
Round
Shadow Ball
Shock Wave
Signal Beam
Snarl
Snore
Water Pulse

Status
Ally Switch
Attract
Calm Mind
Captivate
Confide
Confuse Ray
Detect
Disable
Double Team
Embargo
Encore
Endure
Flash
Flatter
Foresight
Gravity
Helping Hand
Hone Claws
Imprison
Leer
Magic Coat
Mean Look
Metronome
Mimic
Moonlight
Nasty Plot
Nightmare
Pain Split
Protect
Psych Up
Quash
Rain Dance
Recover
Rest
Role Play
Sleep Talk
Snatch
Spite
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Tickle
Torment
Toxic
Trick
Will-O-Wisp
Wonder Room




"Ah, I see you're back and as strong as is feasible at Stage Four. Well, that's some lovely motivation for all involved then!"








Typing:
d18: 13/18

d17: 11/17


Pokemon:
Bug, d5: 3 :scolipede:
Rock, d5: 5 :stonjourner:

Abilities:
Scolipede, d3: 3 [Speed Boost]
Stonjourner, d0: N/A [Power Spot]

Hidden Powers:
Scolipede: Fairy
Stonjourner: N/A

:ss/Scolipede:

Scolipede (♂)

Type: Bug/Poison
Ability: Poison Point/Swarm/Speed Boost

Item: ---

Nature: Adamant (+Atk, -SpA)
HP: 80
Atk: 6 (+)
Def: 4
SpA: 2 (-)
SpD: 3
Spe: 112

Size: 5
Weight: 6

Moves:
Agility
Aqua Tail
Attract
Baton Pass
Bug Bite
Bulldoze
Confide
Cut
Defense Curl
Dig
Double Team
Double-Edge
Earthquake
Endeavor
Facade
Frustration
Giga Impact
Gyro Ball
Hidden Power
Hyper Beam
Infestation
Iron Defense
Iron Tail
Megahorn
Payback
Pin Missile
Poison Jab
Poison Sting
Poison Tail
Protect
Pursuit
Rest
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Screech
Secret Power
Signal Beam
Sleep Talk
Sludge Bomb
Smart Strike
Snatch
Snore
Solar Beam
Spikes
Steamroller
Stomping Tantrum
Strength
Struggle Bug
Substitute
Sunny Day
Superpower
Swagger
Swords Dance
Take Down
Throat Chop
Toxic
Toxic Spikes
Twineedle
Venom Drench
Venoshock
X-Scissor
:ss/Stonjourner:

Stonjourner (♂)

Type: Rock
Ability: Power Spot/Power Spot

Item: ---

Nature: Careful (+SpD, -SpA)
HP: 100
Atk: 6
Def: 6
SpA: 0 (-)
SpD: 2 (+)
Spe: 70

Size: 4
Weight: 9

Moves:
Ancient Power
Assurance
Attract
Block
Body Press
Body Slam
Brutal Swing
Bulldoze
Curse
Earth Power
Earthquake
Endure
Facade
Giga Impact
Gravity
Heat Crash
Heavy Slam
Hyper Beam
Imprison
Iron Defense
Mega Kick
Protect
Rest
Rock Blast
Rock Polish
Rock Slide
Rock Throw
Rock Tomb
Round
Safeguard
Sand Tomb
Sandstorm
Self-Destruct
Sleep Talk
Snore
Stealth Rock
Stomp
Stomping Tantrum
Stone Edge
Substitute
Superpower
Wide Guard
Wonder Room


:sm/stonjourner:

"Let us see how you fare against Stonjourner!"

Mowtom to order, best of luck!
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Ok Sinter, how about you lead for once?"
"Hehe! Face my Octazooka wrath!"
"Um, about that..."
Low Kick~Foul Play~Low Kick
[CASOA] IF
Substitute AND NOT Stonjourner has a substitute up THEN Taunt and restart queue
IF Heavy Slam OR Heat Crash THEN Counter the first and third times, Fake Out the second, restarting the queue each time
 
Last edited:

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
:sm/sableye:
HP: 80
EN: 100
Status: OK
:sm/mimikyu:
HP: 80
EN: 100
Status: OK


:sm/stonjourner:
HP: 100
EN: 100
Status: OK
:sm/scolipede:
HP: 80
EN: 100
Status: OK

Dice Rolls out of 10000 unless otherwise stated - usually I do my Confusion etc. rolls with a d3

Action 1:

Stonjourner used Protect!
-7 EN
Sableye used Low Kick!
(15 - 1)*1.5 = 21 Damage [-8.4 ~ -8 EN]
-9 EN

Action 2:

Stonjourner used Stealth Rock!
-11 EN
Sableye used Foul Play!
Crit (<=416): 112
(10 + 3 + 3) = 16 Damage
-6 EN

Action 3:

Sableye used Taunt!
-9 EN
Stonjourner used Substit-
Yeah, No

Field:
Clear [∞]

Stealth Rock!
:sm/sableye:
HP: 80
EN: 76
Status: OK
:sm/mimikyu:
HP: 80
EN: 100
Status: OK


:sm/stonjourner:
HP: 84
EN: 74
Status: Taunt [2a]
:sm/scolipede:
HP: 80
EN: 100
Status: OK
 

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