Team Prismat:

Pandemonium
HP: 85/85
EN: 100/100
Stats: 5/5/5/5/60
S/W: 2/1
Abilities: Own Tempo, Tangled Feet
Other: Hax (+2 Evasion)

Ol' Factory
HP: 7/95
EN: 63/100
Stats: 5/5/7/6/29
S/W: 2/2
Abilities: Healer
Other: +2 Special Attack (2t)
Team Scientist:

Volcarona
HP: 70/70
EN: 100/100
Stats: 3/3/7/7/100
S/W: 3/3
Abilities: Flame Body, Swarm
Other: None
Gimmick 1: This Pokemon's attacks deal four (4) bonus damage.
Gimmick 2: Once per battle, after the end of a Round: the ref may apply any one Effect. (Each Effect may only be used once per challenge. If a Pokemon faints and has not yet used an Effect, the ref must apply an Effect at the end of that Round.) The challenger cannot initiate a Switch Phase immediately after the ref applies this effect.

Sigilyph
HP: KO/70
EN: 66/100
Stats: 4/5/7/5/97
S/W: 3/2
Abilities: Wonder Skin, Magic Guard, Tinted Lens
Other: Substitute (5 HP)
Gimmick 1: This Pokemon's attacks deal four (4) bonus damage.
Gimmick 2: Once per battle, after the end of a Round: the ref may apply any one Effect. (Each Effect may only be used once per challenge. If a Pokemon faints and has not yet used an Effect, the ref must apply an Effect at the end of that Round.) The challenger cannot initiate a Switch Phase immediately after the ref applies this effect.
Used Effects:
1. If the weather is clear, create a weather of your choosing (as if a weather-summoning move was used), and also that weather cannot be changed for one (1) round.
2. Create a Terrain of your choosing (as if a terrain-summoning move was used), and also that Terrain cannot be changed for one (1) round.
3. The ref's critical checks, effect checks, and accuracy checks are Lucky for three (3) turns.
4. Create a 5 HP Substitute
Field: Imprison [Light Screen] 3R
Round 3:
Volcarona Fiery Dance
H: [25>= Miss]=79,8
Missed
[6 E Vol]
Spinda Rock Slide
H: [10>= Miss]=68
C: [1=Yes]=7
D: [8+5-3]*2=20
[20 D Vol] [6 E Spi]
Volcarona Fiery Dance
H: [25>= Miss]=22, 79
Missed
[6 E Vol]
Spinda Rock Slide
H: [10>= Miss]=42
C: [1=Yes]=14
D: [8+5-3]*2=20
[20 D Vol] [6 E Spi]
Volcarona Fiery Dance
H: [25>= Miss]=98, 100
C: [1=Yes]=16
E: [50>= Yes]=59=No
D: [8+3+7-5]+4=17
[17 D Spi] [6 E Vol]
Spinda Rock Slide
H: [10>= Miss]=88
C: [1=Yes]=22
D: [8+5-3]*2=20
[20 D Vol] [6 E Spi]
In anger at missing so much, the Volcarona throws out a Will-o-Wisp, that manages to burn Spinda.
Gimmick 2: Inflict Burn, Paralysis (1 marker), or Confusion (2 turns) upon the challenger's Pokemon. [Inflict Burn]
Team Prismat:

Pandemonium
HP: 68/85
EN: 82/100
Stats: [2]/5/5/5/60
S/W: 2/1
Abilities: Own Tempo, Tangled Feet
Other: Hax (+2 Evasion), Burn

Ol' Factory
HP: 7/95
EN: 63/100
Stats: 5/5/7/6/29
S/W: 2/2
Abilities: Healer
Other: +2 Special Attack (2t)
Team Scientist:

Volcarona
HP: 10/70
EN: 82/100
Stats: 3/3/7/7/100
S/W: 3/3
Abilities: Flame Body, Swarm
Other: None
Gimmick 1: This Pokemon's attacks deal four (4) bonus damage.
Gimmick 2: Once per battle, after the end of a Round: the ref may apply any one Effect. (Each Effect may only be used once per challenge. If a Pokemon faints and has not yet used an Effect, the ref must apply an Effect at the end of that Round.) The challenger cannot initiate a Switch Phase immediately after the ref applies this effect.

Sigilyph
HP: KO/70
EN: 66/100
Stats: 4/5/7/5/97
S/W: 3/2
Abilities: Wonder Skin, Magic Guard, Tinted Lens
Other: Substitute (5 HP)
Gimmick 1: This Pokemon's attacks deal four (4) bonus damage.
Gimmick 2: Once per battle, after the end of a Round: the ref may apply any one Effect. (Each Effect may only be used once per challenge. If a Pokemon faints and has not yet used an Effect, the ref must apply an Effect at the end of that Round.) The challenger cannot initiate a Switch Phase immediately after the ref applies this effect.
Used Effects:
1. If the weather is clear, create a weather of your choosing (as if a weather-summoning move was used), and also that weather cannot be changed for one (1) round.
2. Create a Terrain of your choosing (as if a terrain-summoning move was used), and also that Terrain cannot be changed for one (1) round.
3. The ref's critical checks, effect checks, and accuracy checks are Lucky for three (3) turns.
4. Create a 5 HP Substitute
Field: Imprison [Light Screen] 3R

Fiery Dance x3
Prismaticism to finish

Pandemonium
HP: 85/85
EN: 100/100
Stats: 5/5/5/5/60
S/W: 2/1
Abilities: Own Tempo, Tangled Feet
Other: Hax (+2 Evasion)

Ol' Factory
HP: 7/95
EN: 63/100
Stats: 5/5/7/6/29
S/W: 2/2
Abilities: Healer
Other: +2 Special Attack (2t)
Team Scientist:

Volcarona
HP: 70/70
EN: 100/100
Stats: 3/3/7/7/100
S/W: 3/3
Abilities: Flame Body, Swarm
Other: None
Gimmick 1: This Pokemon's attacks deal four (4) bonus damage.
Gimmick 2: Once per battle, after the end of a Round: the ref may apply any one Effect. (Each Effect may only be used once per challenge. If a Pokemon faints and has not yet used an Effect, the ref must apply an Effect at the end of that Round.) The challenger cannot initiate a Switch Phase immediately after the ref applies this effect.

Sigilyph
HP: KO/70
EN: 66/100
Stats: 4/5/7/5/97
S/W: 3/2
Abilities: Wonder Skin, Magic Guard, Tinted Lens
Other: Substitute (5 HP)
Gimmick 1: This Pokemon's attacks deal four (4) bonus damage.
Gimmick 2: Once per battle, after the end of a Round: the ref may apply any one Effect. (Each Effect may only be used once per challenge. If a Pokemon faints and has not yet used an Effect, the ref must apply an Effect at the end of that Round.) The challenger cannot initiate a Switch Phase immediately after the ref applies this effect.
Used Effects:
1. If the weather is clear, create a weather of your choosing (as if a weather-summoning move was used), and also that weather cannot be changed for one (1) round.
2. Create a Terrain of your choosing (as if a terrain-summoning move was used), and also that Terrain cannot be changed for one (1) round.
3. The ref's critical checks, effect checks, and accuracy checks are Lucky for three (3) turns.
4. Create a 5 HP Substitute
Field: Imprison [Light Screen] 3R
Round 3:
Volcarona Fiery Dance
H: [25>= Miss]=79,8
Missed
[6 E Vol]
Spinda Rock Slide
H: [10>= Miss]=68
C: [1=Yes]=7
D: [8+5-3]*2=20
[20 D Vol] [6 E Spi]
Volcarona Fiery Dance
H: [25>= Miss]=22, 79
Missed
[6 E Vol]
Spinda Rock Slide
H: [10>= Miss]=42
C: [1=Yes]=14
D: [8+5-3]*2=20
[20 D Vol] [6 E Spi]
Volcarona Fiery Dance
H: [25>= Miss]=98, 100
C: [1=Yes]=16
E: [50>= Yes]=59=No
D: [8+3+7-5]+4=17
[17 D Spi] [6 E Vol]
Spinda Rock Slide
H: [10>= Miss]=88
C: [1=Yes]=22
D: [8+5-3]*2=20
[20 D Vol] [6 E Spi]
In anger at missing so much, the Volcarona throws out a Will-o-Wisp, that manages to burn Spinda.
Gimmick 2: Inflict Burn, Paralysis (1 marker), or Confusion (2 turns) upon the challenger's Pokemon. [Inflict Burn]
Team Prismat:

Pandemonium
HP: 68/85
EN: 82/100
Stats: [2]/5/5/5/60
S/W: 2/1
Abilities: Own Tempo, Tangled Feet
Other: Hax (+2 Evasion), Burn

Ol' Factory
HP: 7/95
EN: 63/100
Stats: 5/5/7/6/29
S/W: 2/2
Abilities: Healer
Other: +2 Special Attack (2t)
Team Scientist:

Volcarona
HP: 10/70
EN: 82/100
Stats: 3/3/7/7/100
S/W: 3/3
Abilities: Flame Body, Swarm
Other: None
Gimmick 1: This Pokemon's attacks deal four (4) bonus damage.
Gimmick 2: Once per battle, after the end of a Round: the ref may apply any one Effect. (Each Effect may only be used once per challenge. If a Pokemon faints and has not yet used an Effect, the ref must apply an Effect at the end of that Round.) The challenger cannot initiate a Switch Phase immediately after the ref applies this effect.

Sigilyph
HP: KO/70
EN: 66/100
Stats: 4/5/7/5/97
S/W: 3/2
Abilities: Wonder Skin, Magic Guard, Tinted Lens
Other: Substitute (5 HP)
Gimmick 1: This Pokemon's attacks deal four (4) bonus damage.
Gimmick 2: Once per battle, after the end of a Round: the ref may apply any one Effect. (Each Effect may only be used once per challenge. If a Pokemon faints and has not yet used an Effect, the ref must apply an Effect at the end of that Round.) The challenger cannot initiate a Switch Phase immediately after the ref applies this effect.
Used Effects:
1. If the weather is clear, create a weather of your choosing (as if a weather-summoning move was used), and also that weather cannot be changed for one (1) round.
2. Create a Terrain of your choosing (as if a terrain-summoning move was used), and also that Terrain cannot be changed for one (1) round.
3. The ref's critical checks, effect checks, and accuracy checks are Lucky for three (3) turns.
4. Create a 5 HP Substitute
Field: Imprison [Light Screen] 3R

Fiery Dance x3
Prismaticism to finish