H A U N T E R
I've been using Haunter this generation instead of Gengar in most of my offensive teams looking for a scarf user. Gengar is so strong so Haunter makes enough sense to me for it to be strong
W H Y ?
Ground immunity, spikes and sticky webs immune
S O __ W H A T ?
Ground immunity - Gives it more opportunities vs Gliscor, especially if they're not carrying Knock Off. Can create mind games for VSing non-scarf Garchomp, makes Earthquake less of a free move to throw out overall. If you do end up switching into an Earthquake with Haunter then you may have swung the momentum of the game
Spikes immunity - from what I noticed when playing: stall enjoys using their spikes. Most of the time anything Haunter can't kill vs stall; the same goes for Gengar. With spikes immunity it means that Haunter can come in vs entry hazards more freely. With a layer of Spikes and Stealth Rock up: Gengar only has 4 switch-ins while Haunter has 8
Sticky Web immunity - Though sticky webs aren't as common: it still is something that Gengar would not appreciate, especially if its faced VS the likes of Starmie, Weavile and Alakazam. Even a scarf Gengar can't do much with Sticky Web below its feet. Haunter does not have this issue meaning that it can blow past these kinds of offensive teams with less pressure
W H Y __ N O T __ M I S M A G I U S ?
I have tried Mismagius. It's good but trust me when I say I believe that Haunter is better than it offensively. With a very powerful offensive typing its able to deal with fairies really well. Mismagius does have better bulk which can be abused but it's so much weaker that it needs a boosting item with Mystical Fire or Psychic alone for it to KO Breloom. Mismagius also cannot deal with Fairies nearly as well.
W H E R E __ T O __ U S E __ H A U N T E R
idk just replace a scarf Gengar in one of your teams for a scarf Haunter and try it out. The power difference is 10% and bulk is way less but that's why I use it as a scarfer - I don't expect it to take a hit. Haunter is very frail but it's not going to die to weaker resisted hits like U turns. The pokemon is fun and levitate is a very strong ability to have
H A U N T E R __ S E T S:
Choice Scarf
4def / 252+ spA / 252 speed
- Shadow Ball
- Hex
- Sludge Bomb
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OLDER SET I USED TO USE
Black Sludge
4 def / 252 + spA / 252 speed
- Hex
- Sludge Bomb
- Will-O-Wisp
- Substitute
My favourite one is the choice scarfer. I use Modest instead of Timid because it still outspeeds base 80 scarfers like Gardevoir. I also want it to hit as hard as possible. Timid in my opinion is kind of useless because its such an awkward speed tier. I use Hex on this for Gliscor. Modest Haunter is 361: 2 points stronger than Timid Gengar so I don't feel like showing calcs are necessary
Haunter is interesting. Try it out instead of Scarf Gengar in one of one of your teams can afford it. You'll be rewarded more in certain matchups if you play it right
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R E P L A Y S
https://replay.pokemonshowdown.com/gen8bdspou-1463130632-gz0duh1fncbxb6q4uwx67jm83sv2no6pw - Switched in vs Gliscor's EQ giving me a free turn
https://replay.pokemonshowdown.com/gen8bdspou-1471360542 - vs sticky webs. Outsped non scarf Gengar
https://replay.pokemonshowdown.com/gen8bdspou-1469167053 - vs Facade EQ Gliscor. It had nothing it could touch Haunter with
https://replay.pokemonshowdown.com/gen8bdspou-1469167053 - vs another Facade EQ Gliscor
https://replay.pokemonshowdown.com/gen8bdspou-1471943870 -- vs Gliscor with U turn and Earthquake. Haunter was taking miniscule amounts of damage vs Gliscor's U turn. If this was a scarfed Gengar in this instance then it would have been much more vulnerable to it
I will begin saving my replays when Haunter makes any relevant plays and updating this for people to see. I had many clutch games where the ground immunity came in handy though I never documented the majority of them
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Well it looks like this post is a lot more relevant now, except for the replays. Some may be a bit outdated
Base 95 Speed still lets you outspeed base 80s
Base 115 Modest is roughly the same power as Gengar
Levitate gives it some defensive utility and offers more opportunities to regain offensive momentum against EQ users
2nd STAB in Poison lets it kill Fairy mons without relying on Hex
It's a hit and run mon that can clean up. Don't let it get hit by priority if possible. It can survive a careful bulky spdef scizor Bullet Punch (81% damage average). Frailer than Mismagius for more power and a second STAB
Haunter > Mismagius