 Altaria (no dd or defog kek but specs is a strong breaker and even non specs with dragon/fire coverage hits the whole tier)
 Altaria (no dd or defog kek but specs is a strong breaker and even non specs with dragon/fire coverage hits the whole tier) Ampharos (i don't see much of a reason to run this over any other electric other than like dual screens but fan rotom is better)
 Ampharos (i don't see much of a reason to run this over any other electric other than like dual screens but fan rotom is better) Arbok (Arbok is honestly kinda underrated. Coil with poison/ground coverage hits pretty hard and the speed tier isn't that bad)
 Arbok (Arbok is honestly kinda underrated. Coil with poison/ground coverage hits pretty hard and the speed tier isn't that bad) Ariados (ladder is enjoying this fsr but it's just bad. Better webbers)
 Ariados (ladder is enjoying this fsr but it's just bad. Better webbers) Armaldo (bulky hazard removal with good mixed bulk. Gets the job done well)
 Armaldo (bulky hazard removal with good mixed bulk. Gets the job done well) Banette (spinblocker and decent mixed attacker with tbolt)
 Banette (spinblocker and decent mixed attacker with tbolt) Beedrill (mon doesn't exist but tspikes niche ig)
 Beedrill (mon doesn't exist but tspikes niche ig) Butterfree (sleep qd sounds nice on paper but that x4 rocks weakness)
 Butterfree (sleep qd sounds nice on paper but that x4 rocks weakness) Camerupt (this thing is good when Raichu eventually gets the boot)
 Camerupt (this thing is good when Raichu eventually gets the boot) Charizard (versatile with DD sub BD Specs but held back by rocks)
 Charizard (versatile with DD sub BD Specs but held back by rocks) Combusken (speed boost sd can be a late game wincon)
 Combusken (speed boost sd can be a late game wincon) Corsola (regen + bulky rocker)
 Corsola (regen + bulky rocker) Dugtrio (I thought this mon would suck but being the fastest viable mon has its perks when edgequake is good)
 Dugtrio (I thought this mon would suck but being the fastest viable mon has its perks when edgequake is good) Flareon (bulky spdef with wish. Guts is bad)
 Flareon (bulky spdef with wish. Guts is bad) Floatzel (fast water that can go either physical or special. Special slightly better)
 Floatzel (fast water that can go either physical or special. Special slightly better) Gabite (good scarfer, band is scary since its STABs are hard to switch into)
 Gabite (good scarfer, band is scary since its STABs are hard to switch into) Girafarig (grumpig better but this is faster lol)
 Girafarig (grumpig better but this is faster lol) Glaceon (the scariest special attacker in the tier with specs. People are experimenting with bulkier sets too with Wish)
 Glaceon (the scariest special attacker in the tier with specs. People are experimenting with bulkier sets too with Wish) Glalie (spikes go brr)
 Glalie (spikes go brr) Golem (good suicide lead with Custap Sturdy)
 Golem (good suicide lead with Custap Sturdy) Grumpig (best psychic imo nice glace check and has Nasty Plot)
 Grumpig (best psychic imo nice glace check and has Nasty Plot) Huntail (shell smash)
 Huntail (shell smash) Jumpluff (sleep + sd or subseed work)
 Jumpluff (sleep + sd or subseed work) Kadabra (don't think this mon is just stuck to sash. LO hits offence incredibly hard especially after a charge beam boost)
 Kadabra (don't think this mon is just stuck to sash. LO hits offence incredibly hard especially after a charge beam boost) Kecleon (protean double priority)
 Kecleon (protean double priority) Leafeon (SD)
 Leafeon (SD) Lumineon (bulky defogger with pivoting)
 Lumineon (bulky defogger with pivoting) Luxray (Flame Orb Guts)
 Luxray (Flame Orb Guts) Machoke (flame orb guts)
 Machoke (flame orb guts) Manectric (LO, Specs, Scarf)
 Manectric (LO, Specs, Scarf) Marowak (Trick room attacker)
 Marowak (Trick room attacker) Mawile (spdef is a decent glace check and is the best answer for Sneasel. Rocker too)
 Mawile (spdef is a decent glace check and is the best answer for Sneasel. Rocker too) Meganium (electric check + SD sets + screens)
 Meganium (electric check + SD sets + screens) Misdreavus (nasty plot + spinblocker)
 Misdreavus (nasty plot + spinblocker) Monferno (one of the best scarfers. SD and NP are solid wincons)
 Monferno (one of the best scarfers. SD and NP are solid wincons) Mothim (QD works but Band is surprisingly good thanks to Tinted Lens)
 Mothim (QD works but Band is surprisingly good thanks to Tinted Lens) Muk (curse muk is good)
 Muk (curse muk is good) Ninetales (Nasty Plot)
 Ninetales (Nasty Plot) Pelipper (bulky defogger with recovery and pivoting)
 Pelipper (bulky defogger with recovery and pivoting) Pidgeot (offensive Pidgeot isn't that bad)
 Pidgeot (offensive Pidgeot isn't that bad) Pinsir (scarf revenge killer or SD)
 Pinsir (scarf revenge killer or SD) Porygon2 (specs download is good, can set up trick room too)
 Porygon2 (specs download is good, can set up trick room too) Probopass (bulky rocker with pivoting. Best Glaceon check)
 Probopass (bulky rocker with pivoting. Best Glaceon check) Purugly (fake out + good speed tier + pivoting)
 Purugly (fake out + good speed tier + pivoting) Raichu (this mon is probably getting banned)
 Raichu (this mon is probably getting banned) Rampardos (Rampardos makes webs a menace to face up against)
 Rampardos (Rampardos makes webs a menace to face up against) Rapidash (Lost Wild Charge but SD is fine if there's no bulky water)
 Rapidash (Lost Wild Charge but SD is fine if there's no bulky water) Regigigas (some bulky set is getting traction)
 Regigigas (some bulky set is getting traction) Relicanth (competition as a rocker from Golem but it's faster and Rock Polish is more threatening on this)
 Relicanth (competition as a rocker from Golem but it's faster and Rock Polish is more threatening on this) Roselia (spikes + electric check)
 Roselia (spikes + electric check) Rotom-Fan (scarf trick or screens. Nasty Plot can work too)
 Rotom-Fan (scarf trick or screens. Nasty Plot can work too) Shuckle (you know what Shuckle does)
 Shuckle (you know what Shuckle does) Smeargle (hazards + I'm saying belly drum LMAO)
 Smeargle (hazards + I'm saying belly drum LMAO) Sneasel (amazing speed tier with band or SD)
 Sneasel (amazing speed tier with band or SD) Stantler (normal wallbreaker with good coverage)
 Stantler (normal wallbreaker with good coverage) Staryu (spin + boltbeam combination with Analytic make this mon hard to switch into)
 Staryu (spin + boltbeam combination with Analytic make this mon hard to switch into) Tangela (bulky physically defensive with regen)
 Tangela (bulky physically defensive with regen) Victreebel (probably the most forgotten PU mon but LO special attacker hits hard)
 Victreebel (probably the most forgotten PU mon but LO special attacker hits hard) Whiscash (raichu's best check + DD is a solid wincon)
 Whiscash (raichu's best check + DD is a solid wincon) Wormadam-Trash (glaceon check rocker but its a momentum sink)
 Wormadam-Trash (glaceon check rocker but its a momentum sink)





 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	





Some thoughts on mons that have potential in the tier
- weather setter since Volbeat left for RU
BDSP PU TIER LISTA
Meganium - Defensive, Leech Seed, Aromatherapy, DualScreens
(personal tier list uwu)

Yes I have it was a decently large factor to it's placement although I feel like it might go down in popularity after Raichu ban, but maybe even more usage since sneazel got banned... We'll seeNice list overall, but I have a serious question: have you tried offensive Meganium?
He still has nice bulk and can be a good wallbreaker for other offensive teammates, easily tanking at least one strong hit and answering back with an attack.
Meganium @ Life Orb
Ability: Overgrow
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Petal Blizzard
- Earthquake
- Swords Dance
- Synthesis
Cool niche, although it should be noted that Wormadam-S is a Ground-type that loses to both Manectric and Rotom-FanThis is my first post, and I have no idea how to use the animated sprites.
I think Wormadam-Sandy is really good.
I either use
Wormadam-Sandy (F) @ Leftovers / Expert Belt
Ability: Overcoat
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Earthquake
- Rock Blast
- Bug Bite
- Sucker Punch / Stealth Rock
The main reason I use it is because it's unique typing completely counters common Probopass sets. Body Press even at +2 does very little to Wormadam, while it's Earthquake does decent damage in return. As well due to it's ground typing, Probopass can't use Volt Switch. Wormadam can set up Stealth Rock if the Probopass decides to switch out.
+2 172+ Def Probopass Body Press vs. 252 HP / 0 Def Wormadam-Sandy: 94-111 (29 - 34.2%)
252+ Atk Wormadam-Sandy Earthquake vs. +2 248 HP / 172+ Def Probopass: 156-184 (48.2 - 56.9%)
Another Pokémon Wormadam is good against is Scarf Moxie Pinsir. Wormadam takes very little damage from CC or Earthquake, and with good Rock Blast RNG, it's possible to OHKO Pinsir.
252+ Atk Pinsir Earthquake vs. 252 HP / 0 Def Wormadam-Sandy: 56-66 (17.2 - 20.3%) -- possible 5HKO
252+ Atk Pinsir Close Combat vs. 252 HP / 0 Def Wormadam-Sandy: 67-79 (20.6 - 24.3%) -- guaranteed 5HKO
252+ Atk Expert Belt Wormadam-Sandy Rock Blast (5 hits) vs. 0 HP / 4 Def Pinsir: 265-310 (97.7 - 114.3%) -- approx. 93.8% chance to OHKO













This is my first post, and I have no idea how to use the animated sprites.
I think Wormadam-Sandy is really good.
I either use
Wormadam-Sandy (F) @ Leftovers / Expert Belt
Ability: Overcoat
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Earthquake
- Rock Blast
- Bug Bite
- Sucker Punch / Stealth Rock
The main reason I use it is because it's unique typing completely counters common Probopass sets. Body Press even at +2 does very little to Wormadam, while it's Earthquake does decent damage in return. As well due to it's ground typing, Probopass can't use Volt Switch. Wormadam can set up Stealth Rock if the Probopass decides to switch out.
+2 172+ Def Probopass Body Press vs. 252 HP / 0 Def Wormadam-Sandy: 94-111 (29 - 34.2%)
252+ Atk Wormadam-Sandy Earthquake vs. +2 248 HP / 172+ Def Probopass: 156-184 (48.2 - 56.9%)
Another Pokémon Wormadam is good against is Scarf Moxie Pinsir. Wormadam takes very little damage from CC or Earthquake, and with good Rock Blast RNG, it's possible to OHKO Pinsir.
252+ Atk Pinsir Earthquake vs. 252 HP / 0 Def Wormadam-Sandy: 56-66 (17.2 - 20.3%) -- possible 5HKO
252+ Atk Pinsir Close Combat vs. 252 HP / 0 Def Wormadam-Sandy: 67-79 (20.6 - 24.3%) -- guaranteed 5HKO
252+ Atk Expert Belt Wormadam-Sandy Rock Blast (5 hits) vs. 0 HP / 4 Def Pinsir: 265-310 (97.7 - 114.3%) -- approx. 93.8% chance to OHKO
 
 
 
  
	 
	 
	 
	Trying to revive this now that I've got a rest from college. Been playing here and there and want to address some potential issues and hopefully create some further discussion about them. Let's start:
1. Big cuts

Most menacing mon in the meta and the one that has the radar on right now. Even though its STAB ain't the strongest, its combination of great coverage and powerful base moves in Edgequake + CC and its ability so easily snowball with Moxie makes it one of the best if not the best scarfer in the tier. This wouldn't be an issue on its own if it wasn't because of potential Band or SD sets, which Pinsir can take advantage of with its decent enough base speed, Pinsir acts as both a revenge killer, wallbreaker and mid-end game sweeper.
Offensively its best way of being handled is by faster Scarfers like Rotom-Fan, Charizard or Manectric, but none of those can come in if Pinsir had clicked the right move, so you basically need to outplay the move they'll be locked in. Defensively, ghost types like Dusclops and Bulky Misdreavus are the best and only consistent answers. Even so, Dusclops might lose a 1v1 to a potential SD lum set:
+2 252 Atk Pinsir Earthquake vs. 252 HP / 252+ Def Dusclops: 127-150 (44.7 - 52.8%) -- 85.9% chance to 2HKO after Stealth Rock and Leftovers recovery
Do you think Pinsir is too much for PU? Or is it manageable enough? Would like to hear others thoughts!
2. DUG

Oh boi, Dugtrio is nasty good. I'm not straight on my thoughts on this thing yet, but its definitely a mon that more people should talk about. What makes Duggy top tier its basically that Edgequake switch-ins are pretty much non-existent, combined with the 2nd highest relevant speed tier (Yes Ninjask is good :<) it wrecks havoc into everything that isn't Meganium or Dusclops, needing little chip to get mons in range of its strong EQ. I def think LO its is best set, as CB is a lot more prediction reliant. Aerial Ace and Sucker Punch are good fillers for Leafeon and KOing weakened scarfers. (Even Sludge Bomb if u hate Tangela is fine). Use duggy is really good, maybe too good?
3. Get your probo in or lose: The Pokemon
vs

As glock stated in an NU post recently, you either pick Ice-type p2 or Normal-type Glaceon. They both do similar roles and get walled by similar pokemon. The difference between them is mainly their typing and versatilty, which made the current opinion I have on these currently. While Glaceon is manageable because of how narrowed it is and the offensiveness of the tier. Porygon2 stands out for being a consistent Normal-type which have versatility in coverage, and potential moves for non choiced sets, like Recover, Twave and Trick Room. Furthermore, its coverage combined with Download makes it way scarier imo, as it is bulky enough and not SR weak.
tl; dr Glaceon ok, p2 kinda broken. Tho I know this isn't what most think.
I don't think there's anything worthy of mentioning atm, both Leafeon and Floatzel are top but not broken in the slightest to my eyes. I'd like to hear what people think. Hopefully we'll be working on an official VR soon. ^^




 B to A-: yeah Dusclops is actually pretty cracked. I did respect the bulk it had and I told people it was probably the best single Pinsir check in the tier but in addition to that, it just walls a big amount of the physically inclined metagame. Lack of Dark types in this tier plus the lack of Ghosts too make Dusclops pretty hard to take down, it hardly gets 2hkod by everything and it just throws out burns and chips everything with Night Shade. Really pairs well with stuff like Probo too.
B to A-: yeah Dusclops is actually pretty cracked. I did respect the bulk it had and I told people it was probably the best single Pinsir check in the tier but in addition to that, it just walls a big amount of the physically inclined metagame. Lack of Dark types in this tier plus the lack of Ghosts too make Dusclops pretty hard to take down, it hardly gets 2hkod by everything and it just throws out burns and chips everything with Night Shade. Really pairs well with stuff like Probo too. B to B+: I think this has potential to even go higher but I seemed to have underestimated how free EdgeQuake is in this tier. It's the reason why Dugtrio is amazing (that also has a godlike speed tier but anyway), Marowak is probably the next best rocker after Armaldo and Golem. It's essentially a bulkier Rampardos with a better defensive typing. Rampardos already nuked the whole tier. Marowak does the same thing. It also blanket checks stuff like Pinsir and other physical threats thanks to its good natural defence stat. If they have a ground resist, you don't even need to necessarily click Stone Edge, Rock Head Double Edge is pretty free too.
 B to B+: I think this has potential to even go higher but I seemed to have underestimated how free EdgeQuake is in this tier. It's the reason why Dugtrio is amazing (that also has a godlike speed tier but anyway), Marowak is probably the next best rocker after Armaldo and Golem. It's essentially a bulkier Rampardos with a better defensive typing. Rampardos already nuked the whole tier. Marowak does the same thing. It also blanket checks stuff like Pinsir and other physical threats thanks to its good natural defence stat. If they have a ground resist, you don't even need to necessarily click Stone Edge, Rock Head Double Edge is pretty free too. A to A-: I think it's a no brainer that I want to drop this down one subrank. Pelipper and Lumineon being in the same tier isn't accurate to me anymore. Lumineon always feels like the better option to run nowadays. If you go a bulky ground stealth rocker + defensive water core, Pelipper just lets it down more than Lumineon. Rocks weakness really lets this thing down, being forced to roost isn't the greatest thing in the world and sure Lumineon has no recovery but it doesn't have to waste a turn healing because it can't. It's less bulkier on the physical side but you really hardly notice that. Lumineon still checks Monferno better and doesn't instantly die to any of Pinsir's moves at +1 like Peli does with Edge.
 A to A-: I think it's a no brainer that I want to drop this down one subrank. Pelipper and Lumineon being in the same tier isn't accurate to me anymore. Lumineon always feels like the better option to run nowadays. If you go a bulky ground stealth rocker + defensive water core, Pelipper just lets it down more than Lumineon. Rocks weakness really lets this thing down, being forced to roost isn't the greatest thing in the world and sure Lumineon has no recovery but it doesn't have to waste a turn healing because it can't. It's less bulkier on the physical side but you really hardly notice that. Lumineon still checks Monferno better and doesn't instantly die to any of Pinsir's moves at +1 like Peli does with Edge.  B+ to B: I think I got a bit too overhyped on Golduck thanks to had sweep but yeah this mon should not be this high. When all is considered, this is an inferior Floatzel, yes it can set up its own Rain Dance and it breaks better than Floatzel, setting up that Rain Dance is always harder in practice tbh. This mon isn't bad, it can still do a lot if it gets going but Floatzel is still just superior.
 B+ to B: I think I got a bit too overhyped on Golduck thanks to had sweep but yeah this mon should not be this high. When all is considered, this is an inferior Floatzel, yes it can set up its own Rain Dance and it breaks better than Floatzel, setting up that Rain Dance is always harder in practice tbh. This mon isn't bad, it can still do a lot if it gets going but Floatzel is still just superior. B to B-: Meganium is hella washed ngl. I wanted to drop it into C but it's not anywhere near the C rank mons in viability i'll be honest. It's just such a... Do nothing mon that really only checks Dugtrio but so does Leafeon. Offensive Meganium sets, also outclassed by Leafeon and Jumpluff. It's the worst "not bad" grass type in this tier and I slowly lose more reason to run this mon. It still has screens I suppose but that doesn't stop this from dropping for me.
 B to B-: Meganium is hella washed ngl. I wanted to drop it into C but it's not anywhere near the C rank mons in viability i'll be honest. It's just such a... Do nothing mon that really only checks Dugtrio but so does Leafeon. Offensive Meganium sets, also outclassed by Leafeon and Jumpluff. It's the worst "not bad" grass type in this tier and I slowly lose more reason to run this mon. It still has screens I suppose but that doesn't stop this from dropping for me.















































































 
  
 

 cleanly 2HKO'ed by Air Slash
 cleanly 2HKO'ed by Air Slash fairs even worse
 fairs even worse fairs better than both Lumineon and Pelipper, but only if it is an extremely spdef set
 fairs better than both Lumineon and Pelipper, but only if it is an extremely spdef set Can't take Air Slashes unless it invests it's special defense. Which takes away from the point of using it as a calm mind sweeper
 Can't take Air Slashes unless it invests it's special defense. Which takes away from the point of using it as a calm mind sweeper Lapras Dies to Flamethrower + Focus Blast with stealth rocks up
 Lapras Dies to Flamethrower + Focus Blast with stealth rocks up also stands no chance without the help of a type reducing berry
 also stands no chance without the help of a type reducing berry  dies to resisted hits + Focus Blast
 dies to resisted hits + Focus Blast  Grumpig might sound like a sound counter given it's modest bulk and fire resistance, but the standard offensive sets just can't stand up to LO Air Slash after stealth rocks, even with leftovers.
 Grumpig might sound like a sound counter given it's modest bulk and fire resistance, but the standard offensive sets just can't stand up to LO Air Slash after stealth rocks, even with leftovers. Is a sound counter to fire blasts, but fails to defend against Air Slash as it often runs very offensive sets in this meta.
 Is a sound counter to fire blasts, but fails to defend against Air Slash as it often runs very offensive sets in this meta.