Charizard said:
<p>The problem many players encounter when using the standard BellyZard is that two attacks is hardly enough to conquer a well-built team without running into a problematic wall that can sponge both attack choices (such as Lanturn if BellyZard chooses both Fire Punch and ThunderPunch). To combat such Pokemon, players opt to drop the comfort of a Substitute for a third attack, and with it, better type coverage. The lack of Substitute leaves Charizard open to status, priority, faster Choice Scarf users, and the off chance that the Salac Berry held by most BellyZard does not activate. These facts force players to adopt a more "suicidal" form of sweeping, thus making Double-Edge a great attack choice. Double-Edge also has the added benefit of lowering Charizard's total HP, possibly forcing it into pinch Berry range (hence the set's name, Recoil BellyZard). A bit more prediction is needed to set up the Recoil BellyZard, though if it is done correctly, very few Pokemon can stop its sweep cold.</p>
Past tense is not correct here.
Typo.
Charizard said:
<p>Though DP brought the long-awaited attack type split, it also brought with it the demise of Charizard: Stealth Rock. If Charizard switches in while Stealth Rock is in play, it automatically loses 50% of its total HP, making it impossible for it to Belly Drum without KOing itself. Rendered useless, the BellyZard can only try to attack, but without a +6 boost, these attacks can easily be sponged by walls, such as Uxie. Any team that showcases a BellyZard must be able to rid the field of Stealth Rock consistently and keep them off the field for the duration of the match. Some of the most common spinners that Charizard could be paired up with are Hitmontop, Donphan, and Claydol, though the shared weakness to Water that both latter options posses can be challenging to overcome. Being weak to one of the most common forms of damage in the metagame has slowly pushed BellyZard off its pedestal and into the lower tiers.</p>
Typo, and for roles:
- Pokemon roles such as sweeper, phazer, staller, special wall, etc. are not capitalized.
Linoone said:
<p>Though it appears to be completely outclassed both offensively and defensively by Charizard, Linoone has a few tricks up its sleeves that differentiate it from the Fire-type. One of the main reasons to use Linoone over Charizard is its access to ExtremeSpeed, and with it, priority. Having a priority attack allows Linoone to pick off its counters before they are able to attack--something Charizard very much lacks. Priority also diminishes the usefulness of holding a Salac Berry, freeing Linoone up to hold Leftovers. Leftovers helps keep Linoone healthy in sandstorm and hail, as well as gradually increase its HP in the absence of these weather effects. Its ability, Gluttony, is also very useful for Belly Drumming. If, however, a Speed boost is sought, Linoone's ability, Gluttony, allows it to consume pinch Berries when its HP drops to or below 50%, instead of the normal 25%. Therefore, Linoone doesn't need to Substitute and Belly Drum to complete its setting up. A third moveslot is also opened, granting Linoone more type coverage.</p>
The "s" is capitalized.
http://www.smogon.com/dp/moves/extremespeed
Typo.
Smeargle said:
<p>As anyone who has ever used Smeargle can tell you, it's not the strategy that is difficult to pull off, it's keeping Smeargle alive long enough to pass its boosts. Due to its versatile roles, it cannot compete in the lower tiers, and must face some of the most fearsome Pokemon in the game. Many of these threats pack priority attacks or pseudo-Haze moves that effectively stop Smeargle in its tracks. The only answers to counter these strategies, Taunt and ExtremeSpeed, must take the place of Substitute in the moveslot in order to be used. Doing so hampers Smeargle's ability to grab the pinch Berry boost, and are therefore left unused.</p>
Typo, capitalization, and de-capitalization.
Snorlax said:
<p>Snorlax is one of the few reliable OU Belly Drummers. Both of its abilities, Thick Fat and Immunity, are helpful, halving the damage caused by the ever-present Ice- and Fire-type attacks and granting immunity to the crippling effects of Toxic respectively. Its walling capabilities also make it a worthwhile option if one wants to use the Belly Drum strategy in the higher tiers.</p>
Typo.
I think the "immunity" you're talking about isn't really talking about the ability, but being immune to poison.
For the "its" > "his" part, I just think it's better to stick with that. The others have "its" as well.
Status said:
<p>Hindering your opponent before Belly Drumming goes a long way in keeping the sweeper alive. Sleep and freeze are the most valuable statuses to cause, though the chances of freezing an opponent are slim and only one of your opponent's Pokemon can be asleep at a time. Paralysis can result in immobilization for a turn, in addition to halving the Speed stat of the paralyzed Pokemon. Inflicting burn hampers your opponent's physical sweepers, allowing your Belly Drummer to tank the hit and retaliate with great force. Poison, though useful, does nothing to keep your opponent from attacking your Pokemon; however, no sweeper would turn away increasing the total damage done each turn.</p>
Typos.
Trapping said:
<p>Pokemon with Arena Trap or Magnet Pull for abilities, like Dugtrio and Magneton respectively, go a long way in preparing a Belly Drum-fueled sweep. They act as insurance policies against those Pokemon who would be able to KO the sweeper, such as Bullet Punch Scizor in OU and Aqua Jet Feraligatr in UU. By trapping and KOing these threats, the chances of Charizard, Linoone, or Smeargle's recipient being stopped is very low.</p>
I don't think Aqua Jet Feraligatr is a good example to trap since it's just going to destroy Dugtrio with the priority move and also switch out of Magneton (or outrun and use Earthquake if it's not a ScarfTon). Perhaps Fake Out Ambipom would be the slightly-better example here since it's one who can destroy a Belly Drummer, but is suspect to be trapped by Dugtrio afterward since it can't Fake Out again... but I guess the only way you're going to trap it is on a revenge kill. It's really hard to think of these examples though.
Selfdestruct/Explosion said:
<p>Exposion is a risky, though rewarding, strategy to employ in conjunction with Belly Drum. On one hand, it opens the playing field up for your Belly Drummer to switch in free, hopefully on wither an extremely weakened foe or on a blind double-switch. On the other hand, however, you automatically put yourself down one Pokemon who could have helped defend your Belly Drummer.</p>
Typo.
Grudge said:
<p>Grudge is most effective against Pokemon holding Choice items. If your Grudge user is KOed, your opponent loses all of its PP for the move that dealt the final blow. A Belly Drummer can easily switch in on these Pokemon, since they are forced either to Struggle or switch.</p>
Typo and some flowing help.
Priority Attacks said:
<p>Priority attacks are very common in today's metagame. Pokemon who run attacks like Aqua Jet, Bullet Punch, ExtremeSpeed, Fake Out, and Mach Punch are able to bypass the common +1 Speed boost Belly Drummers attempt to gain, though their weak Base Power oftentimes leave their users KOed. Those Pokemon with access to priority and boast the Technician ability are the best choices, since their priority attacks will see a huge increase in power. Pokemon who are capable of combining priority and Technician include Scizor, Scyther, and Ambipom, among others.</p>
ExtremeSpeed needs its "s" capitalized.
Auto-Weather Effects said:
<p>By summoning permanent hail or a sandstorm players can attempt to outstall Belly Drummers until they faint. While this strategy is effective against Belly Drummers who utilize pinch Berries, those that pack Leftovers simply negate the weather damage. Since no Uber Pokemon boast either Sand Stream or Snow Warning, players can utilize the effects in OU with either Abomasnow, Hippowdon, or Tyranitar, and any lower tier with Snover or Hippopotas.</p>
Typo.
Trick said:
<p>Being locked into one move is very difficult for any Pokemon, and Belly Drummers are no exception. If a player can find a time when Tricking a Choice item onto the Belly Drummer is possible (no Substitute, little to fear from priority attacks, etc.) it can very easily stop a sweep in its tracks. For example, having a Rotom Trick a Linoone running Return forces the opponent to either sacrifice their Pokemon or switch out and lose the +6 boost it amassed.</p>
Typos.