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Pet Mod Better Hackmons

moves
triple arrows (Akira)
spectral thief (anaconja)
struggle bug (anaconja)
heal order (aerobee)
burning jealousy (ANinjaDude)
techno blast (DigbyAC)

abilities
orichalcum pulse / hadron engine (anaconja)
protean / libero (cityscapes)
poison heal (anaconja)

tweaks
:swampert-mega: (Akira)
mega gengar (Mewtwo's Greatest Soldier)
yveltal (Akira)
genesect (DigbyAC)
ting-lu (ANinjaDude)
florges (rightclicker

items
genesect drives (DigbyAC)
 
Moves
Stone Axe / Ceaseless Edge (anaconja)
Heal Order (aerobee)
Take Heart (rightclicker)
Core Enforcer (Lysion)
Spectral Thief (anaconja)
Triple Arrows (Akira)

Abilities
Liquid Ooze (Anaconja)
Power Construct (Akira)
Poison Heal (anaconja)
Orichalcum Pulse / Hadron Engine (anaconja)
Toxic Debris (aidan amoongus)
Protean / Libero (cityscapes)

Mons
Zamazenta-Crowned (Akira)
Gengar-Mega (Mewtwo's Greatest Soldier)
Alakazam-Mega (ANinjaDude)
Yveltal (Akira)
Celesteela (Mewtwo's Greatest Soldier)
Kartana (anaconja)

Items
Genesect Drives (DigbyAC)
 
Moves
V-Create (rightclicker)
Stone Axe/Ceaseless Edge (anaconja)
Venomous Roar (anaconja)
Core Enforcer (lysion)
No Retreat (auctoria)
Heal Order (aerobee)

Abilities
Poison Heal (anaconja)
Unburden (mewtwo's greatest solider)
- yes yes yes i hate unburden hawlucha so much in ou nerf this ability :D
Pure Power/Huge Power (mimik909)
Protean/Libero (cityscapes)
Hustle (auctoria)
Orichalcum Pulse/Hadron Engine (anaconja)

Mon Tweaks
Mega Gengar (mewtwo's greatest solider)
Necrozma (auctoria)
Smeargle (auctoria)
Kartana (anaconja)
Mega Alakazam (mewtwo's greatest solider)
Buzzwole (digbyac)

Items
Adrenaline Orb (auctoria)
Snowball (aninjadude)
Kangaskhanite (anaconja)
Genesect Drives (digbyac)


i will lie, this formatting was 100000% original and totally not a recreation of tanny's mhm mhm mhm mhm

[if it's two self-votes in total, use my self-votes for necrozma and smeargle)
 
Moves
  • Triple Arrows (Akira)
  • Techno Blast (DigbyAC)
  • Stone-Axe (anaconja)
  • Heal Order (aerobee)
  • Multi Attack (Akira)
  • Sacred Sword (Mewtwo's Greatest Soldier)

Abilities
  • Unburden (Mewtwo's Greatest Soldier)
  • Hustle (Auctoria)
Items
  • Mail (anaconja)
  • Assault Armor (aidan amoongus)
Tweaks/Pokemon
  • Mega Gengar (Mewtwo's Greatest Soldier)
  • Kartana (anaconja)
  • Mega Alakazam (ANinjaDude)
  • Genesect (DigbyAC)

Seems like a lot of people are voting for Genesect Drives without also voting for Techno Blast. I wonder how that's gonna work for voting? Would that just make Techno Blast added by default without my suggested change? Seems like a funny way to get around the 6 move vote limit. (please let techno blast come in some form anyway I really want it)
 
Last edited:
winna
Name: Heal Order
Power: –
Accuracy: –
PP: 10 (16)
Category: Status
Type: Bug
Effect: The user restores 1/2 of its maximum HP, rounded half up.
Priority: 0
Flags: Heal, Snatch
Name: Spectral Thief
Power: 90
Accuracy: 100
PP: 10
Category: Physical
Effect: Steals the target's boosts before dealing damage.
Priority: 0
Flags: Contact
Name: Stone Axe / Ceaseless Edge
Power: 80
Accuracy: 100
PP: 15
Category: Physical
Effect: 100% chance to set Stealth Rock / Spikes if the target resists the move.
Priority: 0
Flags: Contact, Slicing
Name: Core Enforcer
Power: 100
Accuracy: 100
PP: 10
Category: Special
Type: Dragon
Effect: Nullifies the foe(s) Ability if the foe(s) move first.
Priority: 0
Flags: As canon
Name: Triple Arrows :decidueye-hisui:
Fighting | Physical | 20 BP | 90 Acc | 16 PP
Hits 3 times, always crits.
Flags: none
Name: Protean/Libero
Effect: User's type changes to match the type of the move it's about to use. Works unlimited times per switch-in. The user's STAB bonus is 1.25x, not 1.5x.
Permanent: No
Mold Breaker: No
Name: Unburden
Effect: If this Pokemon loses its held item for any reason, its Speed is 1.5x as long as it remains active, has this Ability, and is not holding an item.
Permanent: No
Mold Breaker: No
Name: Poison Heal
Effect: its original one
Permanent: No
Mold Breaker: Yes
Name: Power Construct :zygarde-complete:
Effect:
Causes Zygarde-10% or Zygarde to enter pre-formed as Zygarde Complete. On Zygarde complete, it grants halved damage from physical super effective moves.
Permanent: No
Mold Breaker: Yes
Name: Orichalcum Pulse / Hadron Engine
Effect: On switchin, this Pokemon summons Sun and becomes Fire-type. / On switchin, this Pokemon summons Electric Terrain and becomes Electric-type.
Permanent: Yes
Mold Breaker: N/A
Name: Toxic Debris
Effect: If this Pokemon survives being hit by a super-effective attack, Toxic Spikes are set on the opposing side.
Permanent: No
Mold Breaker: No
Name: Genesect's Drives :burn drive::chill drive::douse drive::shock drive:
Effect:
The move Techno Blast becomes the same type as the drive used (:fire:, :ice:, :water:, or :electric:).
Changes a Genesect holding this item to its respective Drive Form. Item-manipulating effects (such as Knock Off, Trick and Fling) cannot give Genesect this Drive or remove this Drive from Genesect.
Can be Knocked Off: Yes
Ignored by Klutz: Yes
Fling Power and Effect: 70 BP; No Effect
:mail:
Name: Mail
Effect: No competitive use.
Can be Knocked Off: No
Ignored by Klutz: N/A
Fling Power and Effect: N/A
:sv/gengar-mega:
Name: Gengar-Mega
Type: :ghost: :poison:
Stats: 60/70/90/155/95/130
:sv/Alakazam-Mega:
Name: Alakazam-Mega
Type: Psychic
Stats: 55/50/65/160/105/140 | 575
:sv/kartana:
Name: Kartana
Type: Grass / Steel
Stats: 89 / 151 / 131 / 59 / 43 / 97 | 570
Name: Zamazenta-Crowned :zamazenta-crowned:
the coolest one, free him completely with ability slot and all that, typing is really good but ok to be on a centralizing mon (for now.)
horder: llllll (6)
axe: lllll (5)
arrows: lllll (5)
core: lllll (4)
thief: llll (4)

th: lll
fwind: lll
technoblast: lll
mattack: lll
sbug: l
bjealousy: l
vcreate: l
vroar: l
nr: l
twaves: l
tshot: l
cchange: l
revbless: l
ssword: l
mhorn: l

protean: lllllll (7)
unburden: lllll (5)
ph: lllll (5)
pconstruct: llll (4)
opulse/hengine: llll (4)
tdebris: llll (4)

ooze: ll
hustle: ll
pp: l

drive: llllll (6)
mail: lll (3)

orb: ll
mask: l
snowball: l
khan: l
aarmor: l

ggarm: lllllll (7)
zam: lllllll (7)
kart: lllll (5)
yvel: llll (4)
zzc: llll (4)

xern: lll
steela: lll
sect: lll
pert: ll
florges: l
necro: l
smeargle: l
ting: l
buzz: l
maud: l
fmane: l
flareon: l
smogon hates me and made the reply button on selection stop working halfway through so heres the reply ping DigbyAC cityscapes Akira aidan amoongus Lysion
 
announcment that along with popular vote allowing techno blast to get added with drives ill allow ppl to pair two things together if they are intrinsically tied (i.e. drives-techno blast, and as youll see in my sub, malamarite and malamar-mega)
Name: Mortal Spin
Effect: Frees user of hazards/binding/Leech Seed. 100% -1 Def.
Justification: mspin has had it good for far too long, this effect is still pretty good but its not the longterm poison bs anymore

Name: Salt Cure
Base Power: 60
Effect: Deals 1/8 max HP in additional damage, 1/4 if Steel/Water.
Justification: scure has had it good for far too long, this effect is still pretty good but its not the longterm chip bs anymore

Name: Substitute
Justification: free it

Name: Techno Blast
Type: Bug
Base Power: 90
PP: 10
Effect: Lowers Atk/SpA/SpD/Spe if Burn/Chill/Douse/Shock.
Justification: judgment got all types covered so this is more of a techy thing that you can use to annoy the opp
:malamarite::ss/malamar-mega:
Name: Malamar-Mega (+Malamarite)
Type: Dark / Psychic
Ability: Contrary
Stats: 86 / 98 / 88 / 120 / 88 / 102 | 582
Justification: funny whimsical sub that instantly dies to uturn and imp but you can dream maybe

:ss/skarmory::skarmorite::ss/skarmory-mega:
Name: Skarmory(-Mega) (+Skarmorite)
Type: Steel / Flying
Ability: Speed Boost
Base Stats: 80 / 80 / 130 / 40 / 70 / 70 | 470
Mega Stats: 80 / 130 / 105 / 40 / 105 / 110 | 570
Justification: more offensive phys celesteela. im tryna add competitors to registeel

:ss/palafin::ss/palafin-hero:
Name: Palafin(-Hero)
Type: Water / Fairy
Stats: 100 / 80 / 102 / 53 / 82 / 40 | 457
Hero Stats: 100 / 160 / 107 / 106 / 107 / 100 | 680
Justification: thought having a fat stat stick you have to work a little for would be kinda cool

:ss/mimikyu:
Name: Mimikyu
Stats: 55 / 115 / 90 / 50 / 100 / 101 | 511
Justification: i think it would be mildly funny if mimikyu was useable
 
name: freeze shock
type: ice
base power: 140
accuracy: -
pp: 5 (8)
category: physical
effect: deals damage two turns after this move is used
flags: bypasses protect
justification: physical future sight/doom desire but with a much scarier offensive typing. but the same offensive typing comes with the caveat of only being really strong on physical ice types (so baxcalibur/glastrier with what we have right now) that doesn't really like switching in often unlike something like dialga-o in svbh, who can switch in a lot but in exchange its doom desire doesnt hit that hard (since it's resisted by a lot). also potentially hilarious results with syringe glastrier

name: population bomb
type: normal
base power: 15
accuracy: 95%
pp: 10 (16)
category: physical
effect: hits 10 times. checks accuracy for each hit. skill link and loaded dice makes the move always hit 10 times (if the move connects the first hit)
flags: contact, slicing
justification: the problem with this move is that its either super inconsistent (raw popbomb on lorb for example) or shoehorns you into using specific sets that don't wallbreak very well (coil pads or sd wide lens). 95% accuracy makes it more consistent (~60% for max power instead of ~30%), but the payoff isnt as egregiously broken (only effective 150 at max power, or 180 with -ate. this still sounds like a lot but luck of the draw means on average it'll be less than that)

name: normalize
effect: this pokemon's moves are changed to be normal type and have their power multiplied by 1.5
permanent: yes
justification: i like the honest application of this ability of giving your guy supercharged normal moves but that's all you get. 1.2x is kinda too low for getting rid of all your coverage options (especially against ghosts) though, so im bumping it up a lot, which is probably fine given we dont have slaking/gigas. also im getting rid of normalize cheese

:sv/gyarados-mega:
name: gyarados-mega
type: water / dark
stats: 95/140/109/70/115/71 | 600
justification: fun bulky attacker with some useful resistances (notably to ghost/psyc/fire for zam) for defensive purposes. also good pursuiter if we ever free that i guess

:sv/volcanion:
name: volcanion
type: fire / water
stats: 80/100/90/140/75/115 | 600
justification: fire/water is actually a pretty interesting offensive typing, having stabs to hit both of the meta regenvests (registeel/tinglu), but having to rely on non stab coverage for any dragon. the main problem is that volcanion is just too slow though. so i cut back on its bulk and some of its mixed capability to amp up its speed quite a bit
 
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Name: Arm Thrust
Power: 25
Accuracy: 100%
PP: 30
Category: Physical
Type: Fighting
Effect: Hits 2-5 times in a turn.
Priority: 0
Flags: Contact
Justification: I'm honestly not sure why this is so much worse than the other multi-hit moves? There's no reason for this to be 15 BP what are we doing. This puts it on par with its other multi-hit counterparts and can serve useful for Loaded Dice sets.

Name: Magnet Pull
Effect: If the opposing Pokemon is a Steel Type, the user's attacks deal 1.2x damage.
Permanent: No
Mold Breaker: Yes
Justification: Pressures the 2 big Steel Regenvesters of Celesteela and Registeel with the threat of getting obliterated. Makes switching in any Steel far more risky too, although it's quite unthreatening on anything that isn't Steel.

Name: Soul Dew
Effect: Boosts the power of the user's Psychic and Dragon moves by 1.2x. If held by a Latias or a Latios, boost the power by 1.4x instead.
Can be Knocked Off: Yes
Ignored by Klutz: Yes
Fling Power and Effect: 70 BP
Justification: A sidegrade to plates that boost the power of 2 types of attacks in exchange for being able to be knocked off. Also boosts the power of the Lati twins to relevancy (or more accurately their mega forms).

Name: Destiny Knot
Effect: When your opponent gains a stat change, you gain that stat change as well.
Can be Knocked Off: Yes
Ignored by Klutz: Yes
Fling Power and Effect: N/A
Justification: A different take on improofing, letting you set up right alongside them. Mixed attackers would be able to recieve the benefits of any Swords Dance or Nasty Plot the opponent might try to use, while not needing to use their own setup moves. Being able to pressure your opponent with your own sweeper rather than an Imposter verison of their own can prove quite valuable, but is also niche enough to not fully overshadow Impostor entirely.

:sv/greninja-ash:
Name: Ash-Greninja
Type: :water: :dark:
Stats: 72/130/67/127/71/132 | 600
Justification: Balanced Hackmons Ash-Greninja my beloved. It still maintains its role as a crit-focused wallbreaker for balance teams, although with slightly less firepower than it once had.

:sv/muk-alola:
Name: Alolan Muk
Type: :poison: :dark:
Stats: 105/110/100/65/120/50 | 550
Justification: Alolan Muk gets a massive bulk increase in order to be a viable non-Steel Regenvester. With an incredible typing and solid all-around bulk, Muk can stomach about any hit that comes its way and shrugs it off. It still has to worry about Ground attacks, but can be played around with the help of its team.

:sv/porygon-z:
Name: Porygon-Z
Type: :normal:
Stats: 85/80/70/140/75/115 | 565
Justification: Porygon-Z seeks to take advantage of the newly freed Protean/Libero as an extreme glass cannon. Its rather awkward speed stat means it has to rely on Choice Scarf or good speed control to keep up with the heavier hitters, but it boasts an incredibly dangerous Special Attack that can shred anything not prepared for it.

:sv/cloyster:
Name: Cloyster
Type: :rock: :ice:
Stats: 70/145/30/135/25/125 | 525
Justification: Cloyster laments the loss of Shell Smash so much that it forfeits the shell entirely. Boasting absolutely pitiful defenses and an even worse Rock/Ice typing, but immensely powerful attacking and speed stats, Cloyster serves to break at the capacity it was denied so long ago.
 
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Name: Cross Poison
Power: 70
Accuracy: 100
PP: 16
Category: Physical
Type: Poison
Effect: This move deals double damage if the target has not moved yet this turn.
Priority: 0
Flags: Contact, Slicing
Justification: I think that one of the issues that we are going to have is that pokemon like Mega Audino, Registeel, and Ting-Lu are all incredibly bulky, so I think that there should be some ways to punish them. This move is intended to punish Mega Audino heavily, while still being able to be checked by Registeel, Ting-Lu, Zygarde-Complete, Zamazenta-Crowned, and Pecharunt.

Name: Oblivion Wing
Power: 80
Accuracy: 100
PP: 16
Category: Special
Type: Flying
Effect: User recovers 3/4 of the damage dealt. This is affected by Big Root.
Priority: 0
Flags: Heal
Justification: Good move.

:sv/Crobat:
Name: Crobat
Type: Poison/Flying
Stats: 95/120/85/60/85/135 (580)
Justification: Crobat is a neat pokemon, these tweaks are looking to make it better at being a fast offensive pivot with a fairly powerful, but rocks-weak typing.

:sv/Manectric-Mega:
Name: Manectric-Mega
Type: Electric/Bug
Stats: 70/75/80/150/80/135 (590)
Justification: MManec is cool, I like having more offensive pokemon, and Bug lets it hit Ting-Lu while also not being too much of a boon.
 
Last edited:
Name: Fairy Wind
Power: 60
Accuracy: 100
PP: 10
Category: Special
Type: Fairy
Effect: If both the user and the target have not fainted, the target is forced to switch out and be replaced with a random unfainted ally. This effect fails if the target used Ingrain previously, has the Suction Cups Ability, or this move hit a substitute.
Priority: -6
Flags: Wind
Justification: This helps with setup control, with Circle Throw and Dragon Tail having issues by getting blocked by common types. Whirlwind and Roar have their issues of being difficult to slot.
Name: Thunderous Kick
Power: 100
Accuracy: 95
PP: 10
Category: Physical
Type: Fighting
Effect: This move combines Electric in its type effectiveness against the target. Damage doubles and no accuracy check is done if the target has used Minimize while active.
Priority: 0
Flags: Contact, Gravity
Justification: Thunderous Kick has thunder in its name. Giving it Electric type addition helps with the name, not that it is going to be used much.
Name: Fiery Dance
Power: 80
Accuracy: 100
PP: 15
Category: Special
Type: Fire
Effect: If the current weather is Rain and the user is not holding Utility Umbrella, this move's damage is multiplied by 1.5 instead of halved for being Fire type.
Priority: 0
Flags: Defrost
Justification: It's cool to have a equivalent to Hydro Steam.

:sm/xerneas:
Type: :fairy:
Stats: 126/131/95/131/98/99
Justification: Firstly, I don't see a world where this guy is broken. It likely has trouble breaking past Registeel. It also provides spot as (potentially!) a revenge killer and Pixilate user instead of Mega Diancie. It's much more toned down offenses make it unique, allowing it function as a wall and as a potential mixed threat.
NO ABILITY LOCK!!!

sorry i know its cuck behavior to resubmit but fairy wind is goated in my mind </3
 
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Name: Battle Armor/Shell Armor
Effect: This Pokemon cannot be crit + this Pokemon takes 0.9x damage from neutral hits.
Permanent: No
Mold Breaker: Yes
Justification: Give anti Surging Strikes/Wicked Blow sets some more potential by just weakening the power of hits that would 100% kill you.

Name: Innards Out
Effect: Pokemon that attack this Pokemon without making contact lose 1/10 of their maximum HP, rounded down.
Permanent: No
Mold Breaker: No
Justification: Special Barbs! Yay! Slightly weaker cause there is a lot of moves that don't make contact.

Name: Curious Medicine
Effect: Removes all positive stat changes from all opposing mons on field. Once per game.
Permanent: No
Mold Breaker: No
Justification: Haze without the haze! Gives over the top amounts of set up some counterplay.

Name: Stalwart
Effect: This Pokemon is immune to pivoting moves (U-Turn, Flip Turn, Parting Shot, Volt Switch), causing them to fail.
Permanent: No
Mold Breaker: Yes
Justification: Slows down games slightly, allowing mons to stop fast pivoting around them.

Name: Drum Beating
Power: 60
Accuracy: 100
PP: 20
Category: Physical
Type: Grass
Effect: Traps the target on field, lowering their speed each turn.
Priority: 0
Flags: Authentic, Sound, Protect, Mirror
Justification: Fun trapping move that also helps provide speed control for allies.

Name: Snipe Shot
Power: 65
Accuracy: 100
PP: 15
Category: Special
Type: Water
Effect: This move always crits and ignores substitute.
Priority: 0
Flags: Bullet, Mirror, Protect, Authentic
Justification: Allows for a special version of Sniper sets with Sniper Shot + Frost Breath.

Name: Eternabeam/Roar of Time/Hydro Cannon/Giga Impact/Meteor Assault/Blast Burn/Frenzy Plant/Prismatic Laser
Power: 150 Base Power for all of them.
Accuracy: 95
PP: 10
Category: Eternabeam/Roar of Time/Hydro Cannon/Blast Burn/Frenzy Plant/Prismatic Laser are Special, Giga Impact and Meteor Assault are Physical.
Type: Keeps the same type from before.
Effect: The user has to recharge after unless it kills with this move.
Priority: 0
Flags: Recharge, Mirror, Protect
Justification: Gen 1 Hyper Beam. Gives set up sets a more powerful move to work with but if they fail it leads to instant death.
 
Last edited:
veto
252 Atk Life Orb Sheer Force Xerneas Combat Torque vs. 252 HP / 252 Def Registeel: 221-260 (60.7 - 71.4%) -- guaranteed 2HKO
252+ SpA Life Orb Sheer Force Xerneas Blue Flare vs. 252 HP / 252+ SpD Assault Vest Registeel: 190-226 (52.1 - 62%) -- guaranteed 2HKO

yeah nerf this guy or at least abil lock it
 
Moves
Freeze Shock (rightclicker)
Salt Cure (anaconja)
Fairy Wind (aidan amoongus)
Oblivion Wing (ANinjaDude)
Fiery Dance (aidan amoongus)

Abilities
Normalize (rightclicker)

Mons
Skarmory-Mega (anaconja)
Gyarados-Mega (rightclicker)
Crobat (ANinjaDude)
Manectric-Mega (ANinjaDude)
Malamar-Mega (anaconja)
 
Moves
Salt Cure (anaconja)
Freeze Shock (rightclicker)
Eternabeam/Roar of Time/Hydro Cannon/Giga Impact/Meteor Assault/Blast Burn/Frenzy Plant/Prismatic Laser (Mimik909)
Mortal Spin (anaconja)
Oblivion Wing (ANinjaDude)

Abilities
Normalize (rightclicker)
Innards Out (Mimik909)

Items
Soul Dew (RainGal6)

Tweaks
Skarmory-Mega (anaconja)
Crobat (ANinjaDude)
Muk-Alola (RainGal6)
Volcanion (rightclicker)
Mimikyu (anaconja)
 
moves
salt cure
mortal spin
oblivion wing
freeze shock

tweaks
skarmory-mega
mimikyu
gyarados-mega
volcanion
crobat
manectric-mega
 
moves
cross poison (ANinjaDude)
freeze shock (rightclicker)
fiery dance (aidan amoongus)
mortal spin (anaconja)
oblivion wing (ANinjaDude)

abilities
normalize (rightclicker)
innards out (Mimik909)

tweaks
crobat (aninjadude)
volcanion (rightclicker)
xerneas (aidan amoongus)
palafin (anaconja)
 
Moves:
Mortal Spin
Salt Cure
Freeze Shock
Arm Thrust
Oblivion Wing
Fiery Dance

Abilities:
Normalize
Innards Out

Items:
Soul Dew

Tweaks:
Palafin
Gyarados-Mega
Muk-Alola
Manectric-Mega

Sorry it took me so long to vote
 
Moves:
Fiery Dance (fungus)
Oblivion Wing (me)
Cross Poison (me)
Arm Thrust (Raingal)
Freeze Shock (rightclicker)

Abilities:
Normalize (Rightclicker)


Items:
None

Tweaks:
Skarmory-Mega (conja)
Manectric-Mega (me)
Crobat (me)
 
winna
Name: Mortal Spin
Effect: Frees user of hazards/binding/Leech Seed. 100% -1 Def.

Name: Salt Cure
Base Power: 60
Effect: Deals 1/8 max HP in additional damage, 1/4 if Steel/Water.
name: freeze shock
effect: deals damage two turns after this move is used
flags: bypasses protect
Name: Fiery Dance
Power: 80
Accuracy: 100
PP: 15
Category: Special
Type: Fire
Effect: If the current weather is Rain and the user is not holding Utility Umbrella, this move's damage is multiplied by 1.5 instead of halved for being Fire type.
name: normalize
effect: this pokemon's moves are changed to be normal type and have their power multiplied by 1.5
none. Lol!
:ss/skarmory::skarmorite::ss/skarmory-mega:
Name: Skarmory(-Mega) (+Skarmorite)
Type: Steel / Flying
Ability: Speed Boost
Base Stats: 80 / 80 / 130 / 40 / 70 / 70 | 470
Mega Stats: 80 / 130 / 105 / 40 / 105 / 110 | 570
:sv/gyarados-mega:
name: gyarados-mega
type: water / dark
stats: 95/140/109/70/115/71 | 600

:sv/volcanion:
name: volcanion
type: fire / water
stats: 80/100/90/140/75/115 | 600
:sv/Crobat:
Name: Crobat
Type: Poison/Flying
Stats: 95/120/85/60/85/135 (580)

:sv/Manectric-Mega:
Name: Manectric-Mega
Type: Electric/Bug
Stats: 70/75/80/150/80/135 (590)
shock: llllll
owing: llllll
cure: llll
mspin: llll
fdance: llll

cpoison: ll
athrust: ll
fwind: l
ebeam: l

normalize: lllll
innards: lll

souldew: ll (does not pass bc less than half actually voted for it)

crobat: lllll
mskarm: llll
mmane: llll
volc: lll
mgyara: lll

mimikyu: ll
muka: ll
palafin: ll
malamar: l
xern: l
 
Name: Floaty Fall
Effect: 30% chance to lower the target's Def by 1.
Justification: free spammable flying stab

Name: Behemoth Bash
Base Power: 90
PP: 10
Effect: Deals doubled damage if the target has greater than 600 BST.
Justification: yveltal must pay for its sins. otherwise spammable steel stab that punishes subbers greed

Name: Razor Shell
Base Power: 80
PP: 15
Effect: 100% chance to lower the target's Defense by 1.
Justification: i love water lash

Name: Alluring Voice
Base Power: 85
PP: 15
Effect: If the target has a stat rise, it immediately hits itself in confusion. (this does not prevent it from making its move)
Justification: a pretty funny way to add extra chip to setup mons especially ones boosting their atk
Name: Pixilate / Refrigerate / Aerilate / Galvanize
Effect: This Pokemon's Normal-type moves become Fairy / Ice / Flying / Electric.
Justification: boomburst is waay too strong this should help rein it in

Name: Dauntless Shield
Effect: On switch-in, this Pokemon's Defense is raised by 1 stage.
Justification: vote with zzc tweak
:adamant-orb::lustrous-orb::griseous-orb:
Name: Adamant Orb / Lustrous Orb / Griseous Orb
Effect: At the end of each turn, this item attempts to forme change the holder into Dialga-Origin / Palkia-Origin / Giratina-Origin.
Can be Knocked Off: Yes
Ignored by Klutz: Yes
Fling Power and Effect: 90 BP, forme changes the target into Dialga-Origin / Palkia-Origin / Giratina-Origin
Justification: i cant think of anything else and thought these sound pretty funny
:ss/gouging-fire:
Name: Gouging Fire
Base Stats: 105 / 65 / 121 / 115 / 93 / 91 | 590
Justification: free ougp. this makes it more distinct from competitors like entei, cinderace, etc while making it reshiram 2. unleash uh take heart eternabeam on your enemies

:ss/zamazenta::rusted-shield::ss/zamazenta-crowned:
Name: Zamazenta(-Crowned) (must run rusted shield to become zzc, zzc is rebanned)
Base Stats: 92 / 120 / 100 / 90 / 100 / 98 | 600
Crowned Stats: 92 / 150 / 150 / 90 / 100 / 118 | 700
Justification: band sor zzc is pretty ridiculous in the meta bc with knock it can basically beat everyone including shield fc runt. i liked zacc from ndbh8 that mon was pretty cool so this is somewhat similar, trading big power for big def who can take phys hits p easily and dish out uh big body presses and stuff.

:ss/excadrill::excadrite::ss/excadrill-mega:
Name: Excadrill(-Mega)
Base Stats: 110 / 135 / 60 / 50 / 80 / 65 | 500
Mega Stats: 110 / 145 / 90 / 85 / 105 / 65 | 600
Mega Ability: Earth Eater
Justification: voltblocker that properly is neutral to ice. you still have steel weaknesses obv and offensive sets have to contend with low af spe. mega allows you to fortnite dance on imp and uh ursaluna ig
 
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