name: Shell Smash
move 1: Shell Smash
move 2: Hydro Pump / Surf
move 3: Ice Beam
move 4: Dark Pulse / Aura Sphere
item: White Herb
evs: 252 SpA / 4 SpD / 252 Spe
Blastoise is a Shell Smash sweeper that fits well on offensive teams. Its good bulk and typing guarantee it a chance to set up against threats like Darmanitan, Incineroar, and Inteleon, while its wide coverage options allow it sweep against a huge number of threats in the UU Tier. Surf is a more accurate alternative over Hydro Pump though its base power is lower, missing important OHKOs on Gigalith and Doublade as well as a 2HKO on Bronzong. Ice Beam is a crucial coverage move, hitting top threats such as Noivern, Roserade, and Haxorus hard. Dark Pulse allows Blastoise to deal neutral damage to Golisopod and Araquanid while also being a safer option to hit bulky Psychic-types such as Bronzong, and Reuniclus. Aura Sphere is an option over Dark Pulse as a safer option to Umbreon and cleanly KO Heliolisk. White Herb preserves Blastoise's good defenses and allows Blastoise to tank priority moves bar First Impression Haxorus if it has already taken a hit while setting up. Blastoise can also run a physical variant of this set with Liquidation, Ice Punch, and Earthquake, but the lower base power of its moves leave Blastoise much weaker than the special set.
Blastoise's main issue lies on its average offensive stats which leaves it struggling against the tier's bulky threats such as Sylveon, Milotic, and Vaporeon. Wallbreakers such as Machamp and Darmanitan can weaken or outright remove the aforementioned threats, paving the way for Blastoise to sweep. Grass types such as Roserade and Rotom-C make good partners as they can cover Blastoise's Water- and Grass-type checks. Roserade in particular can also set up Spikes which can aid Blastoise on sweeping. Blastoise in return can check Fire-types for them in a pinch. Incineroar has good bulk and defensive typing, allowing it to handle Blastoise's Grass-type checks. Its Parting Shot support helps Blastoise in setting up Shell Smash. Dual screens support from Xatu and Espeon gives Blastoise more setup opportunities.
name: Rapid Spin
move 1: Rapid Spin
move 2: Scald
move 3: Rest
move 4: Sleep Talk
evs: 252 HP / 252 Def / 4 SpD
Blastoise's impressive bulk and good matchup against the tier's hazard setters such as Rhyperior and Gigalith make it a competent hazard remover with Rapid Spin. The hazard removal it provides gives it an advantage over other bulky waters such as Milotic and Vaporeon, both Pokemon with better bulk and more reliable recovery. Scald allows it to fish for burns on Pokemon such as Golisopod and Doublade. Rest and Sleep Talk give Blastoise longevity and recovery to outlast Toxic users such as Bronzong. Alternatively, Blastoise can run Toxic over Sleep Talk instead to wear down bulky Pokemon such as Milotic, though it compromises its own recovery. Maximum Defense investment and Leftovers allow it to check powerful Pokemon such as Darmanitan and consistently spin throughout the match. This set faces heavy competition with Rotom-Wash, as Rotom-Wash also has Defog to remove hazards and Rest to heal status while having pivoting capabilities thanks to Volt Switch and better offensive presence. This set also drains momentum from the team when facing teams that have Pokemon that do not mind Scald such as Celebi.
Pokemon that enjoy hazard removal support from Blastoise such as Chandelure and Darmanitan make good teammates. Incineroar and Blastoise form a defensive core while also taking off too much pressure from each other from checking Pokemon such as Darmanitan and Incineroar repeatedly. Due to Rapid Spin retaining the hazards on the opponent's field, Spikes Roserade makes a good partner as it can also threaten Rotom-W and Milotic. Escavalier can freely come in and threaten Blastoise's Grass-type checks such as Roserade and Celebi.
- Written by: [[MegaFlareon, 239648]]
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