Let me say now that in writing this I am not trying to call anyone wrong or stupid or whatever, just putting out my thoughts that I think some might consider of value.
@Hip-- Putting in pre-requisites like that is still a value judgement someone had to make, therefore a subjective decision.
@SG-- I never said "better" = "more competitive." When I said all you did was re-word, what I meant was that "better" and "more competitive" are both normative, and thus still subject to my point about non-objective definitions.
I'm also quite aware of the smogon philosophy and that statement of OU. Note though that it says the "result," and is by no means an objective definition of OU. In fact, it's just description, not definition.
When I say you're making things overly complicated, I'm saying that no one understands where the line is if you say "grey-line" or "unnecessarily subjective." A definition is objectively defined, or subjectively decided on.
I am saying it is that simple.
We have what we are aiming for. These are not negotiable. We want balance in a game of information management. The only grey line is "how much is too much", which is what the voting is for. Voting is NOT for preferences, or "subjectivity" in other matters (hi Stealth Rock). This is why we are voting. Yes, the line we end up drawing is "subjective", but they fall under what we are testing. This is precisely why we only put things up for voting when there is a convincing reason why it should be tested, not because "we might like it better".
This statement is very, very vague.
Ok, so:
-1st you admit that line is subjective
-2nd you say voting is not for preferences
Come again? If there is no objective place to draw the line, and we have to draw it on voting, than it is pretty obvious that it is based on preferences. "How much is too much" = preference decision. People can also have a host of personal reasons why "Deoxys-S is too fast but Aerodactyle isn't."
If we Bold Vote and have an arbiter
decide if an argument does or does not make sense, that does not make the process any more objective.
Also what is wrong with "We might like it better." We play the game because it is fun. We made it more competitive because most people think that a game with more skill and competitiveness is more fun than playing the ingame way.
It boggles my mind that people cannot accept reasons unless "they sound smart," especially when we're talking about a game.
Unnecessarily Complex =/= Smart
Rather, that is the stupidity of smart people. It is like we are trying to make a rule set for the game more to satisfy our egos than satisfy the players.
If we bold vote and ask for eloquent reasons that would actually give the smart and eloquent players more control of the rules. As a player who fits that description, (hate calling myself smart, but we're all here discussing this in Policy Review for a reason, and I did get my votes counted by both you and Jump in the last Bold Voting) I personally would benefit from that because it is likely my vote would then count more. For my own interests, I actually would welcome Bold Voting.
However I am not the only one who plays this game, and in acting Policy I am not supposed to be looking out for my own good. The players who play the game are not all smart and eloquent and well spoken-- but they play the game. Also some of them might be some of the very best players, as the ability to write well is probably correlated with, but unrelated to one's battle skill. Panamaxis' thread on Donphan is overall ridiculous-- doesn't change the fact that as much as I tried I could not touch his score on the leader board.
My point is that objectively speaking, I cannot think of a reason why a smart and eloquent player's opinion is more valuable than a player who has lesser language/reasoning skills.