Pet Mod Branched Potential v2: Turtonator, Golisipod, Tsareena [VOTING IS OPEN!!]

Paulluxx

[Regional Manager of Big Shifu]
is a Community Contributor
With that Votes are closed, Results will be available in a few days, and we're going to try something new, since lots of people are restless for the new slate, we're going to open it now instead of later. Without further ado as the people have voted, the Aircraft Slate.

Aircraft Slate:
:ss/yanmega::ss/magnezone::ss/dragapult:


Magnezone and Dragapult both have a branched evolution of the same BST's of 535 and 600.

Yanmega can branch into 2 branches of a BST above 515(they can have different BST from each-other if you would like).

Custom elements as usual are allowed but they have to have approval from a council-member.


You May Submit!​
 
Dragocaulus (Dragon + Diplocaulus)
Typing: Dragon/Water
Stats: 100/125/90/100/85/100
Abilities: Swift Swim/Infiltrator/Technician

Added Moves: Dual Chop, Aqua Jet, Waterfall, Liquidation, Flip Turn, Rock Tomb, Rock Blast, Rock Slide, Stone Edge, Ice Beam, Icy Wind, Earth Power

Removed Moves: All Ghost Moves [Except Curse] (-6), Thunder, Thunderbolt, Infestation, Lock-On, Fly, Steel Wing, Light Screen, Reflect, Thunder Wave, Will-o-wisp, Dragon Darts (-18)

Description: If a Drakloak evolves holding a Revive, it will evolve to Dragocaulus instead of Dragapult. Dragocaulus is how the Dragapult line would've looked like if it wasn't actually extinct

Eggnezone (Egg + Magnetic + Zone)
Typing: Normal/Electric
Stats: 90/50/100/135/110/70
Abilities: Steelworker/Sturdy/Regenerator

Added Moves: Softboiled, Weather Ball, Focus Blast
Removed Moves: Steelroller, Body Press, Magnetic Flux

Flavor: Based on the Colombo's Egg experiment, this evolution of Magneton happens if the Pokemons evolves while holding a Lucky Egg, getting an egg format and with it's electric core resembling an egg yolk.

Egg yolk has a good percentual of Iron in it's composition
 
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:ss/yanmega:
Name: Yanmega + Anisos (Greek for uneven)[the word appears in the infraorder for dragonflies: Anisoptera]
Typing: Bug/Dragon
Height: 2.8 m
Weight: TBD
Abilities: Speed Boost/Tinted Lens, Frisk
Stats: 107/76/86/120/66/100, 555

New Moves: Draco Meteor, Dragon Hammer, Dragon Tail, Dragon Pulse, Dragon Rage, Dual Wingbeat, Hurricane, Quiver Dance, Razor Wind, Twister
Removed Moves: None

Design: Looks like a bigger, more detailed Yanmega, like how Yanmega looks like a bigger, more detailed Yanma.

Competitive Description: This Pokémon is meant to be a Quiver Dance sweeper, similar to Volcarona. However, it has two abilities that improve its sweeping potential even more. Tinted Lens allows its STABs to be almost unresisted. Speed Boost allows it to outspeed threats that would probably still outspeed it at +1.
Name: Yanmega + Chinook
Typing: Bug/Rock
Height: 2.8 m
Weight: 173.5 kg
Abilities: Technician/Tinted Lens, Levitate
Stats: 96/56/96/128/76/103, 555

New Moves: Dual Wingbeat, Hurricane, Meteor Beam, Nasty Plot, Razor Wind, Rock Polish, Rock Slide, Stone Edge, Rock Tomb, Sandstorm, Wide Guard
Removed Moves: None

Design: Bigger Yanmega, with a new brown coloration. Its backside is now as thick as the head. On the other end is, another head!? Identical to the front head (or is it the back), all with another pair of wings and legs. Both head take turns being at the front.

Competitive Description: Technician allows bith if its STAB omniboost moves to hit at 90 bp, meaning it can reliably run them. In addition, HP also hits at 90 bp, meaning it can have coverage for anything. It may also run a set with Tinted Lens, as Meteor Beam hits really hard.

:ss/magneton:
Name: Magnet + Tonne
Typing: Electric/Steel
Height: 1.4 m
Weight: 999.9 kg
Abilities: Magnet Pull/Sturdy, Levitate
Stats: 100/60/130/70/130/45, 535

New Moves: Agility (Gen 2 NYPC Move), Ion Deluge, Magnitude, Parabolic Charge, Thunder Cage
Removed Moves: None

Design: Instead of completely changing shape when evolving, more Magnemite join the group, increasing the count to ten. Three Magnetons are facing upwards, one over the other, spinning in different directions. At the very top is the 'brain' of Magnetonne, a lone Magnemite floating on the platform of Magnetons. Because of this, it is slower and cannot attack as well, but gained a lot of bulk.

Competitive Description: The main objective of this mon is to trap an opposing Pokémon with Thunder Cage and stall it out with the chip and the help of Toxic and Protect. It may also run some pivot moves (Teleport and Volt Switch); its slow speed meaning its almost always switching last.
 
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Here we go here is my sub for this slate (i dont like the other two very much)
Name: Yanmasti
Typing: Dark/flying
Height: Same as yanmega
Weight: tbd
Abilities: Speed boost/Gale Wings/Strong Jaw
Stats: 100/120/70/100/70/121

New Moves: Crunch, bite, fire fang, hyper fang, ice fang, jaw lock, poison fang, psychic fang, thunder fang, hurricane, Dual wingbeat.
Removed Moves: all bug moves except u-turn, ancient power, night slash, shadow ball, curse.
Flavor/Design: Wip (idk)

Competitive Description: Pokedex describes this mon as biting things half and the flap of its wings being strong enough to break trees so decided to make this evolution to reflect that.
Yanado Typing Bug, flying
Height: same as yanmega
Weight: idk
Abilities: Frisk ,Tinted lens , (ha) aerilate
Stats: 100/79/70/120/70/121
New moves: Hyper voice, Hurricane, heat wave
Removed moves: ancient power, hyper beam, snore
Flavor/Design: A counterpart to yanmasti this pokemon attacks with winds rivaling the fiercest tornados.
Competitive description: Your standard -ate breaker with hyper voice not much more to it than that.
 
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Name: Specarry (Spectral + Carry)
Typing:
|

Height: 3 m
Weight: 80 kg
Abilities: Cursed Body | Regenerator | Parental Bond (HA)
Stats: 90 | 80 | 115 | 120 | 75 | 120 (600 BST)

New Moves: Iron Head, Flash Cannon
Removed Moves: Hydro Pump, Surf, Dragon Claw, Draco Meteor
Flavor/Design: dragapult but its a carriage airship that can hold multiple dreepies (: (Evolves from drakloak at level 60 if all other 5 members of the team are Dreepies.)

Competitive Description: WIP

Name: Magnefrost
Typing:
|

Height: same as magnezone
Weight: same as magnezone
Abilities: Magnet Pull | Refrigerate | Analytic (HA)
Stats: 80 | 65 | 120 | 130 | 90 | 50 (535 BST)

New Moves: Ice Beam, Triple Axel, Icicle Crash
Removed Moves: Rising Voltage, Thunder, Thunderbolt
Flavor/Design: he be heavily tied to temparature (Evolves from Magnemite if there are both a Fire and a Ice type in the team.)

Competitive Description: WIP

Name: Yundead (Yanmega+ Undead)
Typing:
|

Height: 2.0 m
Weight: 30 kg
Abilities: Stakeout | Tinted Lens | Cursed Body (HA)
Stats: 80 | 70 | 66 | 126 | 95 | 108 (545 BST)

New Moves: Shadow Claw, Shadow Sneak, Skitter Smack, Poltergeist
Removed Moves:
Flavor/Design: yanmega but ITS DEAD. (Evolves if you go to (place) afterlosing 30% or more of your HP.)

Competitive Description: (WIP) stakeout u-turn

:bw/yanmega:
Name: Yanburrow (Yanmega + Burrow)
Typing:
|

Height: 3.0 m
Weight: 75.5 kg
Abilities: Sheer Force | Tinted Lens | Sand Stream (HA)
Stats: 95 | 126 | 105 | 76 | 56 | 87 (545 BST)

New Moves: Heal Order, Earthquake, Earth Power, Rock Slide, Stealth Rock, Skitter Smack, Scorching Sands
Removed Moves: Air Slash, Roost, Tailwind, Defog
Flavor/Design: Yanmega but its bigger and it burrows now. (Evolves if you go to (place) and have a rock and a ground pokemon in your team.)

Competitive Description: WIP
 
:dragapult:
Submapult (Substitute + Catapult)
Ghost/Water
Weight: 30 kg
Abilities: Illusion/Infiltrator (H: Cursed Body)
Stats: 85 / 120 / 75 / 120 / 75 / 125
New Moves: Liquidation, Flip Turn, Aqua Tail, Muddy Water
Removed Moves: Dragon Dance, Dragon Pulse, Draco Meteor, Dragon Claw
Description: Can this please get in so we can have an Illusion duo with Zoroark.
 
Woohoo Aircraft Slate

:dragapult:
:ss/dragapult:
Name: Voltergeist (Volt + Poltergeist)
Typing: Electric/Ghost
Height: Same as Dragapult
Weight: Same as Dragapult
Abilities: Magic Bounce, Infiltrator (Cursed Body)
Stats: 70/75/90/120/100/145

New Moves: +Thunder Cage, Volt Switch.
Removed Moves: -all Dragon Moves
Intended Role: Trapper, Special Wallbreaker

Flavor: WIP will update it if i get a description
Competitive Description: I designed Voltergeist to be a fast trapper. With Access to thunder cage, it can trap bulky water types. With Magic Bounce, it doesn't need to worry about their status moves, and can bounce back stuff like toxic. Being part Ghost type makes it immune to rapid spin, and its electric typing can nuke most defog users.

:yanmega:
:ss/yanmega:
Name: Yanderra (Yanmega + Desert + Terra)
Typing: Ground/Flying
Height: 7'03"
Weight: Same as Yanmega
Abilities: Sand Force, Sand Rush (Frisk)
Stats: 86/125/79/60/75/130 (555 BST)

New Moves: Earthquake, Stone Edge, Swords Dance, Knock Off, Lunge
Removed Moves: Shadow Ball.
Intended Role: Sand Abuser, Set up sweeper.

Flavor/Design: Desert Whitetail
Competitive Description: A Sand Abuser. With its good attack and speed, it can set up a swords dance and hit pretty hard with its attacks. You can choose either sand force for the power or Sand rush for the speed. Sadly, it lacks a good flying stab, with its only usable flying stab being aerial ace (and i'm sure its not even gonna run that either.)

:bw/yanmega:
Name: Yanmeglow (Yanmega + Glow)
Typing: Bug/Fairy
Height: 7'03"
Weight: Same as Yanmega
Abilities: Dazzling, Tinted Lens (Frisk)
Stats: 86/56/100/118/105/90

New Moves: Tail Glow, Moonblast
Removed Moves: None
Intended Role: Set up Sweeper

Flavor/Design: Roseate Skimmer
Competitive Description: Tail glow user or something. Idk im too tired to type so ill update this in the morning.

:magnezone:
:ss/magnezone:
Name:
Astrozone (Astrology + Magnetic Zone)
Typing: Steel/Psychic
Height:
Weight:
Abilities:
Stats:

New Moves:
Removed Moves:
Flavor/Design:

Competitive Description:
 
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:SS/Dragapult:
Dragengine (Dragon+Engine)
Type:Dragon/Water
Ability:Filter/Mirror Armor/Infiltrator(HA)
Stats:98/75/110/75/100/142
New moves: Aqua Jet, Defog, Recover,Flip Turn
Removed moves: None rn
Flavour:Aircraft Carrier, Surfing Dragon
Lore: Remember the dex saying that this thing is a dead fossil that revived in a weird way? This is its counterpart, when you revive it the "correct" way. In the past, it's said to be surfing around the sea, gliding around the sky with its "fin".
Competitive Flavour: Fast Utility Wall

:SS/Yanmega:
Yanmaha
Type:Bug/Steel
Ability:Speed Boost/Analytic/Volt Absorb(HA)
Stats:92/116/96/56/95/50
Added Moves: Gear Grind, Wild Charge, Megahorn, Hone Claw
Removed Moves: Giga Drain, Psychic, Shadow Ball, Dream Eater, Solar Beam
Flavour: You know Yamaha the motor company? This is Yanmega, but with Yamaha's motor
Competitive Flavour: Slow Speed Boost User
Yanlong
Type:Bug/Water
Ability:Dragon Maw/ WIP/ Levitate
WIP: For the first turn on the field, its move deal x1.5 damage
Stats: 70/115/50/116/50/114
Added Moves: Hydro Pump, Surf, Scald, Draco Meteor, Dragon Pulse, Outrage, Liquidation, First Impression, Waterfall, Dive, Dragon Claw
Removed Moves: Giga Drain, Psychic, Shadow Ball, Dream Eater, Solar Beam
Flavour: Wet-ass Dragonfly that dive and attack, hit and run
Competitive Flavour: Hit and Run Pokemon, a.k.a Pivot
 
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Albatross

Loosely Resembling Some Variety Of Bird
is a Top Artistis a Community Contributor
:ss/dragapult:
Name: Dragoarch
Typing: Dragon/Fairy
Abilities: Queenly Majesty/Infiltrator/Thick Fat
Stats: 125/115/95/90/95/80 (600 BST)

(Inherits base movepool from Drakloak)
New Moves: Play Rough, Curse, Calm Mind, Heal Bell, Encore, Belly Drum, Spikes, Knock Off, Light Screen+Reflect, Dragon Darts, Spirit Break, Earthquake
Removed Moves: Dragon Dance

Flavour/Design: Dragoarch are constantly surrounded by an entourage of Dreepy, having earned their loyalty after taking extensive care of them as a Drakloak. They're incredibly gentle, only turning violent when their followers are in danger, and will often take in other baby Pokemon to care for. Because of this and their benevolent appearance, they're often featured in children's books and have been used as symbols of sovereignty in times long past

Primary Roles: Belly Drum sweeper or Thick Fat wall
Competitive Description: With a wide movepool, two excellent abilities in Queenly Majesty and Thick Fat, and excellent bulk, Dragoarch can take on a variety of roles
Firstly, with access to Belly Drum, Dragoarch becomes a terrifying physical sweeper. Although it lacks good physical coverage, it makes up for this with its ability to soak up damage, remove Burns with Heal Bell, and choose between removing its Ice weakness with Thick Fat or limiting its ability to be revenge killed with Queenly Majesty. Although it lacks any way to heal itself reliably and is relatively slow, Dragoarch can still pressure opponents thanks to Sucker Punch + reliable STAB options
Secondly, thanks to its bulk and defensive utility, Draoarch can act as an effective wall that can create setup opportunities for itself or teammates with Encore, heal Status with Heal Bell, hazard stack with Spikes, and generally act as a nuisance throughout the match. It has a variety of ways to support its teammates but can also just straight up tank hits and setup with Curse or Calm Mind

:bw/magnezone:
Name: Magneflare
Typing: Electric/Fire
Abilities: Surge Surfer/Flash Fire/Drought
Stats: 70/130/60/70/90/115 (535 BST)

New Moves: Overheat, Flare Blitz, Heat Crash, Stealth Rock, Flamethrower, Morning Sun,
Removed Moves: None

Flavour/Design: Sunspot Mganeton WIP

Primary Roles: Offensive Sun Setter and glass cannon
Competitive Description: Thanks to its great Speed tier and excellent Attack, Magneflare acts as an excellent revenge killer and late-game cleaner. Access to Drought allows it to act as a secondary Sun setter for Sun teams or simply set its own Sun, turning Flare Blitz into a nuke button and weakening the power of Water-type moves. Alternatively - and perhaps more niche-ly - Magneflare can run Surge Surfer alongside Tapu Koko (or any future Electric Surge mons) and sweep with boosted Wild Charge. Thanks to the combination of Explosion and Stealth Rock, Magneflare can act as an effective suicide lead if necessary, as it can outrun other suicide leads such as Landorus-T and Mew
 
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:Yanmega:
Cicamega
Type:

Height: 0'4"
Weight: 8 pounds
Abilities: Mummy
Stats: 96/66/126/96/96/35

New Moves: Pain Split, Hex, Toxic Spikes, Will-o-Wisp, Shadow Claw
Removed Moves: Defog, Air Slash
Flavor/Design: Cicada + Mega (Cicada is a frequently dead bug, and Mega comes from the griffinfly, which makes it a massive cicada that cannot fly as well as a dragonfly). Yanma evolves into Cicamega instead of Yanmega if Yanma has red HP when evolving.

Competitive Description:
Cicamega is a functional combination of Cofagrigus and Shedinja. The bug/ghost combination provides interesting defensive utility by shutting down fighting types and being a nuisance for physical attackers with will-o-wisp. However, instead of being a 1 hp wonder guard machine, Cicamega goes down the Cofagrigus route of setting up tspikes/wisp and hexing away. Mummy and its large defense stat allow it to mess around with some physical attackers. Pain split is to have unreliable recovery but recovery nonetheless, and rest is also an option. Cicamega has poultry speed and attack and moderate special attack, it's still weak to SR, and gets bodied by a lot of types, but I think it's definitely interesting. Toxic spikes might be a cool addition to the meta. This is my first sub so I hope you enjoy!
 
:Swsh/Dragapult:
Name: Dragaram
Type: Dragon/Rock
Height: Same as Dragapult
Weight: 63 kg
Abilities: Rock Head /Infiltrator/ No Guard (HA)

Stats:
105/120/110/75/110/80

New Moves: Head Smash, Rock Slide, Rock Tomb, Rock Wrecker, Stone Edge, Earthquake, Stealth Rock, Rock Throw, Iron Head, Heavy Slam, Iron Defense, Body Press, Wood Hammer (14)
Removed moves: All Ghost type attacks, U-Turn, Will-o-wisp, all water type moves, Disable, Tri Attack (17)

Flavour/Design: Dragaram has taken a different approach to battling. rather than launching Dreepy, it uses its large, rock-solid head to ram opponents. it is hard for Dragaram to see to the sides when it has started charging due to its poor vision, so it relies on Dreepy and Drakloak allies to guide it in the right direction.

Competitive Description: Better Tyrantrum
this uses Rock Head + STAB Head Smash to deal large amounts of damage. it can setup with Dragon Dance, but is fairly slow before it gets going. it can also set hazards with Stealth Rock, but its main goal is going to likely be a Band user, using moves like Wood Hammer and Head Smash to great effect. No Guard can also be used for patching up the accuracy of Dragon Rush and other inaccurate moves.


:swsh/Yanmega:
Name: Yangiga
Type: Bug/Flying
Height: 8'05"
Weight: 69.3 kg
Abilites: Speed Boost/Gale Wings/Aerilate (HA)
Stats:
96/96/86/116/56/95 (545)

New Moves: Extreme Speed, Heat Wave, Hurricane, Acrobatics, Hyper Voice
Removed Moves: none

Flavor/Design: Yangiga has grown massive in a location with no natural predators for it. it's able to fly at much faster speeds dues to its 6 wings, and many Yanma and Yanmega gather around it for protection. its wings are so powerful that it can shake buildings as it passes by.
Competitive Description: Yanmega but better?
Gets Heat Wave for Steels, which currently wall Yanmega, and Aerilate turns Espeed into a decent revenge killing tool. hurricane + gale wings is an inaccurate but powerful priority move, and Hyper Voice turns into decent stab if you don't wanna run Air Slash. Speed Boost is, well, Speed Boost.
:swsh/Yanmega:
Name: Odonata (the order Dragonflies belong to)
Type: Dragon/Flying
Height: 7'2"
Weight: 75.2 kg
Abilites: Berserk/Tinted Lens/Anger Point (HA)
Stats:
106/96/91/126/96/55 (570)

New Moves: Dragon Dance, Outrage, Breaking Swipe, Dragon Rush, Dragon Claw, Dragon Pulse, Dragon Claw, Draco Meteor, Rage, Dual Wingbeat, Sky Attack, Sky Drop, Fly, Brutal Swing, Work up, Wild Charge, Calm Mind, Nasty Plot, Hurricane (19)

Removed Moves: Captivate, Confide, Laser Focus, Struggle Bug, Psychic, Feint, Faint Attack, Foresight (8)

Flavor/Design: Odonata have evolved from Yanmega that survived an environment full of predators. it is incredibly aggressive; so much so that it will even attack its own trainer or mate if it gets angry, and it becomes near-impossible for it to calm down. for this reason, not many trainers evolve Yanmega into Odonata, and those that do need to wear protective gear to avoid being torn apart.

Competitive Design: While this is a bulky Dragon, it has some qualities that set it apart from mons like Dragonite and Salamence.
for one, its stats allow it to go (more or less) either way in attacking stats, whereas the others tend to go physical (Dragonite in particular). while it isn't as fast as Salamence, it can function as more of a bulky, slow pivot due to its low speed. berserk + roost gives it a nice way of setting up Special Attack, while Tinted Lens
allows it to essentially ignore 2x resists, another thing that the other Dragons lack.
:swsh/Magnezone:
Name: Prophezone
Type: Electric/Psychic
Height: Same as Magnezone
Weight: 100kg
Stats:
100/80/60/120/110/65

Abilities:
Analytic/Psychic Surge/ Trace (HA)
Added moves: Expanding Force, Psychic, Psyshock, Trick Room, Trick, Miracle Eye, Calm Mind, Psybeam, Confusion, Future Sight, Extrasensory, Focus Blast, Recover (15)
Removed Moves: Steel Beam, Steel Roller, Magnet Bomb, Mirror Shot, Iron Defense, Body Press, Rest (7)

Flavor/Design: it uses scientific analysis to predict the future. it can make over 300,000 trillion calculations in a single second.
it can predict when and where certain events will happen down to the millisecond and square meter. it's considered the peak of scientific calculation.

Competitive Design: this can do a lot of things. it can use Analytic + its naturally low speed to deal large chunks of damage, it can set Psychic Terrain and Teleport out to act like a pivot, or it can run Trace for the off chance it can make use of another's ability. it's mainly going to be serving an offensive role, however, as 60 base defence isn't the bulkiest. however, it can function as a special wall with access to Recover.
Physical Grounds are going to be its bane, however.
 
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Yanmega Club
1629896016001.png

Name: Yanambera (yanma + amber + Meganeura)
Type: Bug/Rock
Height: 7'05"
Weight: 225.0 lbs.
Abilities: Solid Rock/Regenerator/Frisk (HA)
Stats: 106/106/130/46/76/66 (530 BST)

New Moves: Dig, Dragon Claw, Dragon Tail, Earthquake, Head Smash, Heavy Slam, Iron Head, Iron Tail, Outrage, Rock Blast, Rock Polish, Rock Slide, Rock Wrecker, Rollout, Sandstorm, Stealth Rock, Stone Edge, Wide Guard
Removed Moves: Air Slash, Bug Bite, Steel Wing, Wing Attack
Flavor/Design: Yanambera has a more dinosaur/kaiju-esque design, like Aggron, and is surrounded by amber. It's Pokedex would mention how it reverts back to it's primal instincts and hides in amber to protect itself from predators. Yanmega will evolve into Yanambera when leveled up in a cave.
Competitive Design: Yanambera is meant to act as a Trick Room abuser, as well as an AV and Band user with great physical coverage and regenerator so that it both resets band and heals upon switch-in. It may also be an ok Life Orb user with the move Rock Polish.
1629896026962.png

Name: Yanphitere (yanma + Amphiptere)
Type: Bug/Dragon
Height: 8'02"
Weight: 180.1 lbs.
Abilities: Levitate/Gale Wings/Frisk (HA)
Stats: 78/56/80/136/50/130 (530 BST)

New Moves: Acrobatics, Breaking Swipe, Draco Meteor, Dragon Breath, Dragon Claw, Dragon Dance, Dragon Pulse, Dragon Rush, Dragon Tail, Dual Wingbeat, Ember, Fire Blast, Flamethrower, Gust, Hurricane, Iron Tail, Outrage, Thunder, Twister
Removed Moves: Bug Bite, Bug Buzz, String Shot, Struggle Bug
Flavor/Design: Yanphitere resembles an Amphiptere in appearance. Even though it's colors and eyes stay the same, it's wings grow along with it's body. Yanmega will evolve into Yanphitere if you level it up while learning Air Slash.
Competitive Design: Yanambera is meant to act as a Life Orb user, with Gale Wings Roost as recovery. The additions of Hurricane and Thunder to it's moveset also make it good on rain teams.
 
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woo

You'll be UNDER MY WHEELS
is a Pre-Contributor
:yanmega: :torkoal:
Name: Yanmega-Turtle Rider
Typing: Bug / Fire
Abilities: As One (Yanmega) (Drought + Speed Boost)
Stats: 86 / 92 / 92 / 122 / 62 / 101
New Moves: Yanmega's Movepool + Torkoal's Movepool -Shell Smash (Removed from Torkoal)
Flavor/Design: TORKOAL RIDER
Competitive Description: special sweeper

:yanmega:
Name: Yanmother
Typing: Bug / Fairy
Abilities: Parental Bond / Swarm
Stats: 125/100/80/110/70/70

Moves: Dazzling Gleam, Charm, Moonblast, Teleport, Heal Pulse, Fairy Wind, Misty Explosion, Misty Terrain
Flavor/Design: bigge yanmega and its baby (a yanma) fights with it
Competitive Description: bulky special mon
 
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:ss/dragapult:
:drakloak:
Name: Soulitile (Soul + Solitary + Volatile)
Category: The Exile Pokemon
Typing:

Ability: Clear Body / Reckless / Wandering Spirit [HA]
Stats: 48/90/70/70/60/72 [410 BST]
Uses Drakloak's Moveset as a base
New Moves: Self-Destruct, Flare Blitz, Wild Charge, Rage, Thrash, Aqua Jet, Spirit Shackle (7)
Removed Moves: U-Turn, Phantom Force, Agility, Steel Wing, Ally Switch, Baton Pass, Double Hit, Helping Hand (8)
Competitive Description: NFE, probably wont see much competitive use.
Flavor: A Dreepy who never found friends to train with grows to become a Soulitile. With no guidance, a Soulitile adopts its own completely unique way of life as a nomadic traveler. Without friends, Soulitile never learns to care about the well-being of itself and others, growing reckless and rather easy to provoke. A Dreepy can evolve into a Soulitile at any time; all it needs to do is level up while holdings a Reaper Cloth. Soulitile dons the Reaper Cloth as if it were a cloak or a cape.

:dragapult:
Name: Isobeeyem (Isolation + ICBM)
Category: The Firepower Pokemon
Typing:

Ability: Aftermath / Reckless / Volatile Spirit [HA]
Custom Ability: Volatile Spirit: Boosts the base power of Explosive moves by 50%
Stats: 78/120/95/130/75/102 [600 BST]
Uses Dragapult's Moveset as a base
New Moves: Self-Destruct, Flare Blitz, Wild Charge, Rage, Thrash, Aqua Jet, Spirit Shackle, Explosion, Misty Explosion, Mind Blown, Toxic Spikes, Spikes (12)
Removed Moves: U-Turn, Phantom Force, Agility, Steel Wing, Ally Switch, Baton Pass, Double Hit, Helping Hand, Dragon Darts, Light Screen, Reflect, Tri Attack (12)
Competitive Description: The real sub here, Isobeeyem is built around being a Suicide Lead/Mixed Wallbreaker, as compared to who sports higher Special Attack and Physical Bulk in exchange for having lower speed. Isobeeyem gains a great deal of burst damage through the likes of Volatile Spirit Boosted Mind Blown and Reckless-boosted Flare Blitz/Wild Charge/Double Edge. While Misty Terrain is generally one of the less popular terrains, Isobeeyem also carries a rather unique punish to Misty Setters, getting a terrain-boosted misty-explosion for some wild coverage.
Flavor: Isobeeyem is the evolution of Solitile, evolving at level 60. Isobeeyem's highly provocable has developed into its anger being literally explosive. With no regard for its own safety, Isobeeyem charges headfirst into battle, erupting it’s own body in a massive explosion. This combustion is incredibly taxing, and Isobeeyem often falls into a deep slumber after doing so.
 
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:ss/Magnezone:
Branched Evolution Name: Magneboom [Magne Pre-fix + SonicBOOM/BOOMburst]
Typing:

Abilities: Levitate / Analytic / Regenerator
Height: 1.3 m | 4'03"
Weight: 155.0 kg | 341.7 lbs.
Stats: 130 HP / 60 Atk / 100 Def / 90 SpA / 120 SpD / 35 Spe [BST: 535]

New Moves: Doom Desire, Recover, Boomburst, Hyper Voice, Automize, Heal Bell, Dark Pulse, Ice Beam, Flamethrower (+9)
Removed Moves: Body Press, Signal Beam, Wild Charge, Charge Beam, Electro Ball, Electroweb, Thunder (+7)
:magnezone: Special Wall / Mixed Wall / Defensive Pivot :magnezone:
Alright so this is my way of adding a new defensive mon to the meta. This is specifically designed to provide more counter-play against Phankyr and Mega-Lapidour.

Magneboom is immune to not one, but BOTH of Phankyr’s STAB. It also has access to Levitate, so Phankyr doesn’t beat it with Earthquake. Currently, Phankyr is definitely a dominant mon in the meta, it gets pretty much free set up with Coil and Esiugsid (Disguise), and because of Poltergeist, it is able to hit very hard. It also has supper effective STAB against Annhailord and Clefable, which are two of the most viable Unaware users. All of this can make Phankyr a hard mon to wall.

If Magneboom was introduced into the meta, it would be able to limit Phankyr a bit more without nerfing it anyway. Normal/Steel type at first glance may not seem like the best defensive typing, but because Branch Potential’s meta has a lot of Ghost-types, it is a lot more useful.

Magneboom also has a good matchup against Mega-Lapidour, it resists both of Mega-Lap’s STAB and it’s only really directly threatened by Hidden Power Fighting. It would probably make HP Fighting more common on Mega-Lap, which would definitely limit its moveset more. A SpDef Magneboom would be able to live any hit from Mega-Lap and OHKO it in return with a Steel-type move. Magneboom also has some really cool tools. Most notably Doom Desire.

Doom Desire would essentially be used defensively on Magneboom in the same way Future Sight is used on the Slowtwins. Doom Desire would be great against Mega-Lap, and also breaks Phankyr’s Disguise.

Magneboom’s biggest downfall is definitely its 4x weakness to Fighting. Because of this, it definitely wouldn’t be overwhelming as a wall.

(It also resists Banshigen’s dual stab, and Mega Banshigen has also proven to be very strong in the current meta.)
51G7jmp-taL._AC_SL1000_.jpg

It’s based on a speaker, specifically this levitating speaker. It gets more range in its movepool because that is pretty common with Normal-types. I chose to go for a speaker because I wanted to show how magnets can be used within electronics. I think its a cool transition from magnets to electronics. It gets the Normal-typing since some sound based moves like Sonic Boom (which is a pretty limited move that the Magnemite line already has access too) and Boomburst are Normal-type moves.
 
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Inspired by the NDOU Role Compendium.

branched_potential_role_comp.png

Amazing banner by Albatross!
The purpose of the Branched Potential Role Compendium is to provide a visual list organized by roles to show what each new Branched Evolutions does competitively. This will help new and experienced BP players find Pokémon that fit their teams when looking for specific roles. BP is a National Dex based meta game, so feel free to also check out the NDOU Role Compendium. If you feel that there is a new Branched Evolution that is viable for one of the roles mentioned below and it hasn't been added to the group, then please recommend it in our Discord! This was a huge collaborative effort!

Contributors: Albatross, analysis geek, Clasmia, Double Iron Bash, JosJet, memebitatxt., Moretto, MrFish777, Regic Boat

The order of roles will be organized in the following way:
  1. Utility (Entry Hazards, Hazard Control, Hazard Control Deterrent, Trapping, and Other)
  2. Offensive roles (Wallbreakers, Choice Item Users, Setup Sweepers, Stallbreakers, and Priority)
  3. Defensive roles (Walls, Clerics)
  4. Pivoting (U-turn, Volt Switch, Flip Turn, Teleport)
  5. Field Effects (Rain, Sand, Sun, Hail, Trick Room, and Terrain)
Note that Pokémon listed to the right of a | are considered niche options in that given role.

1. Utility
Entry Hazards:
Spikes:
Algalisk.png
Algalisk
Stealth Rock:
Blastonoise Mini.png
Blastonoise,
Charodile Mini.png
Charodile,
Mega-Charodile X Mini.png
Mega-Charodile-X,
Mega-Charodile Y Mini.png
Mega-Charodile-Y,
Lapidour Mini.png
Lapidour,
Mountoswine Mini-2.png
Mountoswine
|
calibosa.png
Calibosa,
deserdra.png
Deserdra, Escarghoul
Mega-Lapidour Mini.png
Lapidour-Mega,
Starcragus Mini.png
Stacragus
Sticky Web:
Hornetox Mini.png
Hornetox,
Mega-Hornetox.png
Mega-Hornetox
Toxic Spikes: Cicamega
Hornetox Mini.png
Hornetox,
Mega-Hornetox.png
Mega-Hornetox,
Jorunny.png
Jorunny,
Jorunny-mega.png
Mega-Jorunny
|
Algalisk.png
Algalisk,
Thermalge.png
Thermalge



Hazard Control:
Defog:
Banshigen Mini.png
Banshigen,
Mega-Banshigen Mini.png
Mega-Banshigen,
Frigarow Mini.png
Frigarow,
Storrow Mini.png
Storrow, :silvally: Chrienmor, :dragonite: Dragabyss
|
Hornetox Mini.png
Hornetox,
Mega-Hornetox.png
Mega-Hornetox,
Starcragus Mini.png
Stacragus
Magic Bounce: :hatterene: Hasttral
Rapid Spin:
Annhailord Mini.png
Annhailord,
Blastonoise Mini.png
Blastonoise,
Mega-Blastonoise Mini.png
Mega-Blastonoise,
Sunkennon Mini.png
Sunkennon


Hazard Control Deterrent:

Trapping:

Pursuit:
Durandurant Mini.png
Dreadant,
Lapidour Mini.png
Lapidour
Spirit Shackle:
Auranubis.png
Auranubis,
Auranubis-mega.png
Mega-Auranubis, :magcargo:Escarghoul



Other:
Guts:
Ratidam Mini.png
Ratidam

Intimidate:
Durandurant Mini.png
Dreadant,
Soroboruo Mini.png
Soroboruo

Mummy: :yanmega:Cicamega
Suicide Leads:
Lapidour Mini.png
Lapidour

Trick/Switcheroo: Exsunei,
Soroboruo Mini.png
Soroboruo,
Sunkennon Mini.png
Sunkennon
2. Offensive Roles
Wallbreakers:
Physical:
Mega-Charodile X Mini.png
Mega-Charodile-X,
Mega-Charodile Y Mini.png
Mega-Charodile-Y, :dragapult:Dragocaulus,
Dreadant Mini.png
Dreadant, :magcargo:Escarghoul,
Exsunei.png
Exsunei,
Jorunny-mega.png
Mega-Jorunny,
ddddd.png
Lamprecut,
Phankyr Mini.png
Phankyr,
Ratidam Mini.png
Ratidam,
hh.png
Storrow, Tsigastrox, :naganadel: Ledanagan, :silvally:Chrienmor, :hatterene: Hasttral, :dragonite:Dragabyss
|
Mega-Blastonoise Mini.png
Mega-Blastonoise,
pitchasaurmega.png
Mega-Pitchasaur

Special:
Algalisk.png
Algalisk,
Mega-Banshigen Mini.png
Mega-Banshigen,
Mega-Blastonoise Mini.png
Mega-Blastonoise,
calibosa.png
Calibosa, :goodra:Deserdra,
Durandurant Mini.png
Durandurant, :gastrodon: Gastronaut
Mega-Lapidour Mini.png
Mega-Lapidour,
pitchasaurmega.png
Mega-Pitchasaur,
Soroboruo Mini.png
Soroboruo,
Sunkennon Mini.png
Sunkennon,
Thermalge.png
Thermalge, :melmetal: Melchor, :dragonite: Dragabyss
|
Mountoswine Mini-2.png
Mountoswine
Mixed:
Mega-Blastonoise Mini.png
Mega-Blastonoise, :Silvally: Chrienmor



Choice Item Users:
Choice Band: :dragapult:Dragocaulus,
Dreadant Mini.png
Dreadant,
Exsunei.png
Exsunei,
Lamprecut Mini-2.png
Lamprecut,
Ratidam Mini.png
Ratidam, :gastrodon-east: Tsigastrox
Choice Specs: :goodra:Deserdra,
Durandurant Mini.png
Durandurant,
Soroboruo Mini.png
Soroboruo,
Sunkennon Mini.png
Sunkennon,
Thermalge.png
Thermalge, :naganadel: Ledanagan
Choice Scarf:
Dreadant Mini.png
Dreadant,
Durandurant Mini.png
Durandurant,
Exsunei.png
Exsunei,
Lamprecut Mini-2.png
Lamprecut,
Soroboruo Mini.png
Soroboruo,
Storrow Mini.png
Storrow
|
Algalisk.png
Algalisk, Deserdra



Setup Sweepers:
Agility (+Nasty Plot):
Banshigen Mini.png
Banshigen,
Mega-Banshigen Mini.png
Mega-Banshigen

Belly Drum:
Charodile Mini.png
Charodile,
Mega-Charodile X Mini.png
Mega-Charodile-X,
Mega-Charodile Y Mini.png
Mega-Charodile-Y
Bulk Up:
Auranubis-mega.png
Mega-Auranubis

Calm Mind:
auranubismega.png
Mega-Auranubis, :gastrodon:Gastronaut,
Thermalge.png
Thermalge
Coil:
Lamprecut Mini-2.png
Lamprecut,
Phankyr Mini.png
Phankyr
Curse:
Mega-Blastonoise Mini.png
Mega-Blastonoise
Dragon Dance:
Charodile Mini.png
Charodile,
Mega-Charodile X Mini.png
Mega-Charodile-X, Dragocaulus, :Naganadel: Ledanagan
|
Mega-Charodile Y Mini.png
Mega-Charodile-Y
Iron Defense (+Body Press):
Annhailord Mini.png
Annhailord,
Frigarow Mini.png
Frigarow
Nasty Plot:
Auranubis-mega.png
Mega-Auranubis,
Banshigen Mini.png
Banshigen,
Mega-Banshigen Mini.png
Mega-Banshigen,
Durandurant Mini.png
Durandurant,
Soroboruo Mini.png
Soroboruo,
Sunkennon Mini.png
Sunkennon

Shell Smash:
calibosa.png
Calibosa, :magcargo:Escarghoul,
Starcragus Mini.png
Stacragus
Stuff Cheeks:
Ratichef Mini.png
Ratichef
Swords Dance:
Auranubis-mega.png
Mega-Auranubis,
Mega-Charodile Y Mini.png
Mega-Charodile-Y,
Exsunei.png
Exsunei,
Storrow Mini.png
Storrow, :Silvally: Chrienmor
|
Mega-Pitchasaur.png
Mega-Pitchasaur



Stallbreakers:
Set-up:
Hornetox Mini.png
Hornetox,
Mega-Hornetox.png
Hornetox-Mega,
Phankyr Mini.png
Phankyr,
Storrow Mini.png
Storrow
Taunt:
Lapidour Mini.png
Lapidour,
Ratidam Mini.png
Ratidam
|
Ratichef Mini.png
Ratichef,
Phankyr Mini.png
Phankyr



Priority:
Aqua Jet:
Blastonoise Mini.png
Blastonoise,
Mega-Blastonoise Mini.png
Mega-Blastonoise, :dragapult:Dragocaulus,
Pitchasaur Mini.png
Pitchasaur,
Mega-Pitchasaur.png
Mega-Pitchasaur,
Ratidam Mini.png
Ratidam
Bullet Punch:
Lamprecut Mini-2.png
Lamprecut,
Auranubis.png
Auranubis,
Auranubis-mega.png
Mega-Auranubis
First Impression:
Dreadant Mini.png
Dreadant
|
Durandurant Mini.png
Durandurant
Ice Shard:
Mountoswine Mini-2.png
Mountoswine
Quick Attack:
Ratidam Mini.png
Ratidam
Shadow Sneak:
Auranubis.png
Auranubis,
Auranubis-mega.png
Mega-Auranubis,
Phankyr Mini.png
Phankyr, :hatterene: Hasttral
Sucker Punch:
Lapidour Mini.png
Lapidour
|
Ratichef Mini.png
Ratichef
Triage:
Ratichef Mini.png
Ratichef
3. Defensive Roles
Walls:
Physically Defensive:
Annhailord Mini.png
Annhailord,
Blastonoise Mini.png
Blastonoise,
Mega-Blastonoise Mini.png
Mega-Blastonoise,
Mega-Charodile X Mini.png
Mega-Charodile-X, Cicamega
Frigarow Mini.png
Frigarow, Magneboom
Pitchasaur Mini.png
Pitchasaur,
Mega-Pitchasaur.png
Mega-Pitchasaur
Specially Defensive:
Annhailord Mini.png
Annhailord,
Blastonoise Mini.png
Blastonoise,
Mega-Blastonoise Mini.png
Mega-Blastonoise, :magnezone:Magneboom,
Pitchasaur Mini.png
Pitchasaur,
Mega-Pitchasaur.png
Mega-Pitchasaur
Mixed:
Annhailord Mini.png
Annhailord,
Blastonoise Mini.png
Blastonoise,
Mega-Blastonoise Mini.png
Mega-Blastonoise, Cicamega, :magnezone:Magneboom,
Pitchasaur Mini.png
Pitchasaur,
Mega-Pitchasaur.png
Mega-Pitchasaur


Clerics:
Wish: :gastrodon:Gastronaut,
Ratichef Mini.png
Ratichef
Heal Bell / Aromatherapy:
Healing Wish:
Ratichef Mini.png
Ratichef
4. Pivoting
U-Turn: :yanmega:Cicamega,
Dreadant Mini.png
Dreadant,
Durandurant Mini.png
Durandurant,
Exsunei-2.png
Exsunei,
Frigarow Mini.png
Frigarow,
Jorunny.png
Jorunny,
Jorunny-mega.png
Mega-Jorunny,
Storrow Mini.png
Storrow, :Nagandel: Ledanagan, :Silvally: Chrienmor
Volt Switch:
Durandurant Mini.png
Durandurant
| :magnezone:Magneboom
Flip Turn:
Algalisk.png
Algalisk,
Blastonoise Mini.png
Blastonoise,
Mega-Blastonoise Mini.png
Mega-Blastonoise, Dragocaulus,
Jorunny.png
Jorunny,
Jorunny-mega.png
Mega-Jorunny, :gastrodon-east:Tsigastrox

Teleport: :magnezone:Magneboom, :melmetal: Melchor
5. Field Effects
Rain:
Drizzle:
Mega-Pitchasaur.png
Mega-Pitchasaur
Swift Swim: Dragocaulus


Sand:
Sand Stream:
Sand Rush:
Mega-Charodile Y Mini.png
Mega-Charodile-Y
Sand Force:
Auranubis.png
Auranubis


Sun:
Drought: :goodra:Deserdra
Abusers:


Hail:
Snow Warning:
Mountoswine Mini-2.png
Mountoswine
Aurora Veil:
Mountoswine Mini-2.png
Mountoswine
Abusers:


Trick Room:
Setters:
Abusers:
Sunkennon Mini.png
Sunkennon,
Thermalge.png
Thermalge, :gastrodon-east:Tsigastrox


Terrain:
Grassy Surge:
calibosa.png
Calibosa
Misty Surge:
Electric Surge:

Psychic Surge:
 
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Gravity Monkey

Que des barz comme si jtais au hebs
is a Top Artist
:magnezone:
Name: Magnetrain
Typing:

Height: 1.9m
Weight: 101.2 kg
Abilities: Magnet Pull / Levitate / Analytic
Stats: 70 / 70 / 85 / 100 / 90 / 120 (BST: 535)
Competitive Description: Hella fast magnet pull user. Can take care of some faster steel types like scizor and idk some other stuff probably, its also a steel/electric with levitate which is awesome
front looks like this
1630334842112.png
in grey with a bigass eye and then it just has a ton of magnemites stuck behind (read around 7), kinda like a caterpillar of sorts
 
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Gonna be helping out the council by wrapping up the slate for voting! Shouldn't be too much of a hassle and I'm happy to help! Anyway, :Yanmega:, :Dragapult:, and :Magnezone: are itching for some votes, so let's get them in!


:Yanmega:
Name: Yanmega + Anisos (Greek for uneven)[the word appears in the infraorder for dragonflies: Anisoptera]
Typing: Bug/Dragon
Height: 2.8 m
Weight: TBD
Abilities: Speed Boost/Tinted Lens, Frisk
Stats: 107/76/86/120/66/100, 555

New Moves: Draco Meteor, Dragon Hammer, Dragon Tail, Dragon Pulse, Dragon Rage, Dual Wingbeat, Hurricane, Quiver Dance, Razor Wind, Twister
Removed Moves: None

Design: Looks like a bigger, more detailed Yanmega, like how Yanmega looks like a bigger, more detailed Yanma.

Competitive Description: This Pokémon is meant to be a Quiver Dance sweeper, similar to Volcarona. However, it has two abilities that improve its sweeping potential even more. Tinted Lens allows its STABs to be almost unresisted. Speed Boost allows it to outspeed threats that would probably still outspeed it at +1.

Name: Yanmega + Chinook
Typing: Bug/Rock
Height: 2.8 m
Weight: 173.5 kg
Abilities: Technician/Tinted Lens, Levitate
Stats: 96/56/96/128/76/103, 555

New Moves: Dual Wingbeat, Hurricane, Meteor Beam, Nasty Plot, Razor Wind, Rock Polish, Rock Slide, Stone Edge, Rock Tomb, Sandstorm, Wide Guard
Removed Moves: None

Design: Bigger Yanmega, with a new brown coloration. Its backside is now as thick as the head. On the other end is, another head!? Identical to the front head (or is it the back), all with another pair of wings and legs. Both head take turns being at the front.

Competitive Description: Technician allows bith if its STAB omniboost moves to hit at 90 bp, meaning it can reliably run them. In addition, HP also hits at 90 bp, meaning it can have coverage for anything. It may also run a set with Tinted Lens, as Meteor Beam hits really hard.
Name: Yanmasti
Typing: Dark/flying
Height: Same as yanmega
Weight: tbd
Abilities: Speed boost/Gale Wings/Strong Jaw
Stats: 100/120/70/100/70/121

New Moves: Crunch, bite, fire fang, hyper fang, ice fang, jaw lock, poison fang, psychic fang, thunder fang, hurricane, Dual wingbeat.
Removed Moves: all bug moves except u-turn, ancient power, night slash, shadow ball, curse.
Flavor/Design: Wip (idk)

Competitive Description: Pokedex describes this mon as biting things half and the flap of its wings being strong enough to break trees so decided to make this evolution to reflect that.

Yanado Typing Bug, flying
Height: same as yanmega
Weight: idk
Abilities: Frisk ,Tinted lens , (ha) aerilate
Stats: 100/79/70/120/70/121
New moves: Hyper voice, Hurricane, heat wave
Removed moves: ancient power, hyper beam, snore
Flavor/Design: A counterpart to yanmasti this pokemon attacks with winds rivaling the fiercest tornados.
Competitive description: Your standard -ate breaker with hyper voice not much more to it than that.
Name: Yundead (Yanmega+ Undead)
Typing:


Height: 2.0 m
Weight: 30 kg
Abilities: Stakeout | Tinted Lens | Cursed Body (HA)
Stats: 80 | 70 | 66 | 126 | 95 | 108 (545 BST)

New Moves: Shadow Claw, Shadow Sneak, Skitter Smack, Poltergeist
Removed Moves:
Flavor/Design: yanmega but ITS DEAD. (Evolves if you go to (place) afterlosing 30% or more of your HP.)

Competitive Description: (WIP) stakeout u-turn

Name: Yanburrow (Yanmega + Burrow)
Typing:


Height: 3.0 m
Weight: 75.5 kg
Abilities: Sheer Force | Tinted Lens | Sand Stream (HA)
Stats: 95 | 126 | 105 | 76 | 56 | 87 (545 BST)

New Moves: Heal Order, Earthquake, Earth Power, Rock Slide, Stealth Rock, Skitter Smack, Scorching Sands
Removed Moves: Air Slash, Roost, Tailwind, Defog
Flavor/Design: Yanmega but its bigger and it burrows now. (Evolves if you go to (place) and have a rock and a ground pokemon in your team.)

Competitive Description: WIP
:ss/yanmega:
Name: Yanderra (Yanmega + Desert + Terra)
Typing: Ground/Flying
Height: 7'03"
Weight: Same as Yanmega
Abilities: Sand Force, Sand Rush (Frisk)
Stats: 86/125/79/60/75/130 (555 BST)

New Moves: Earthquake, Stone Edge, Swords Dance, Knock Off, Lunge
Removed Moves: Shadow Ball.
Intended Role: Sand Abuser, Set up sweeper.

Flavor/Design: Desert Whitetail
Competitive Description: A Sand Abuser. With its good attack and speed, it can set up a swords dance and hit pretty hard with its attacks. You can choose either sand force for the power or Sand rush for the speed. Sadly, it lacks a good flying stab, with its only usable flying stab being aerial ace (and i'm sure its not even gonna run that either.)

:bw/yanmega:
Name: Yanmeglow (Yanmega + Glow)
Typing: Bug/Fairy
Height: 7'03"
Weight: Same as Yanmega
Abilities: Dazzling, Tinted Lens (Frisk)
Stats: 86/56/100/118/105/90

New Moves: Tail Glow, Moonblast
Removed Moves: None
Intended Role: Set up Sweeper

Flavor/Design: Roseate Skimmer
Competitive Description: Tail glow user or something. Idk im too tired to type so ill update this in the morning.
Yanmaha
Type:Bug/Steel
Ability:Speed Boost/Analytic/Volt Absorb(HA)
Stats:92/116/96/56/95/50
Added Moves: Gear Grind, Wild Charge, Megahorn, Hone Claw
Removed Moves: Giga Drain, Psychic, Shadow Ball, Dream Eater, Solar Beam
Flavour: You know Yamaha the motor company? This is Yanmega, but with Yamaha's motor
Competitive Flavour: Slow Speed Boost User

Yanlong
Type:Bug/Water
Ability:Dragon Maw/ WIP/ Levitate
WIP: For the first turn on the field, its move deal x1.5 damage
Stats: 70/115/50/116/50/114
Added Moves: Hydro Pump, Surf, Scald, Draco Meteor, Dragon Pulse, Outrage, Liquidation, First Impression, Waterfall, Dive, Dragon Claw
Removed Moves: Giga Drain, Psychic, Shadow Ball, Dream Eater, Solar Beam
Flavour: Wet-ass Dragonfly that dive and attack, hit and run
Competitive Flavour: Hit and Run Pokemon, a.k.a Pivot
:Yanmega:
Cicamega
Type:


Height: 0'4"
Weight: 8 pounds
Abilities: Mummy
Stats: 96/66/126/96/96/35

New Moves: Pain Split, Hex, Toxic Spikes, Will-o-Wisp, Shadow Claw
Removed Moves: Defog, Air Slash
Flavor/Design: Cicada + Mega (Cicada is a frequently dead bug, and Mega comes from the griffinfly, which makes it a massive cicada that cannot fly as well as a dragonfly). Yanma evolves into Cicamega instead of Yanmega if Yanma has red HP when evolving.

Competitive Description:
Cicamega is a functional combination of Cofagrigus and Shedinja. The bug/ghost combination provides interesting defensive utility by shutting down fighting types and being a nuisance for physical attackers with will-o-wisp. However, instead of being a 1 hp wonder guard machine, Cicamega goes down the Cofagrigus route of setting up tspikes/wisp and hexing away. Mummy and its large defense stat allow it to mess around with some physical attackers. Pain split is to have unreliable recovery but recovery nonetheless, and rest is also an option. Cicamega has poultry speed and attack and moderate special attack, it's still weak to SR, and gets bodied by a lot of types, but I think it's definitely interesting. Toxic spikes might be a cool addition to the meta. This is my first sub so I hope you enjoy!
Name: Yangiga
Type: Bug/Flying
Height: 8'05"
Weight: 69.3 kg
Abilites: Speed Boost/Gale Wings/Aerilate (HA)
Stats:
96/96/86/116/56/95 (545)

New Moves: Extreme Speed, Heat Wave, Hurricane, Acrobatics, Hyper Voice
Removed Moves: none

Flavor/Design: Yangiga has grown massive in a location with no natural predators for it. it's able to fly at much faster speeds dues to its 6 wings, and many Yanma and Yanmega gather around it for protection. its wings are so powerful that it can shake buildings as it passes by.
Competitive Description: Yanmega but better?
Gets Heat Wave for Steels, which currently wall Yanmega, and Aerilate turns Espeed into a decent revenge killing tool. hurricane + gale wings is an inaccurate but powerful priority move, and Hyper Voice turns into decent stab if you don't wanna run Air Slash. Speed Boost is, well, Speed Boost.

Name: Odonata (the order Dragonflies belong to)
Type: Dragon/Flying
Height: 7'2"
Weight: 75.2 kg
Abilites: Berserk/Tinted Lens/Anger Point (HA)
Stats:
106/96/91/126/96/55 (570)

New Moves: Dragon Dance, Outrage, Breaking Swipe, Dragon Rush, Dragon Claw, Dragon Pulse, Dragon Claw, Draco Meteor, Rage, Dual Wingbeat, Sky Attack, Sky Drop, Fly, Brutal Swing, Work up, Wild Charge, Calm Mind, Nasty Plot, Hurricane (19)

Removed Moves: Captivate, Confide, Laser Focus, Struggle Bug, Psychic, Feint, Faint Attack, Foresight (8)

Flavor/Design: Odonata have evolved from Yanmega that survived an environment full of predators. it is incredibly aggressive; so much so that it will even attack its own trainer or mate if it gets angry, and it becomes near-impossible for it to calm down. for this reason, not many trainers evolve Yanmega into Odonata, and those that do need to wear protective gear to avoid being torn apart.

Competitive Design: While this is a bulky Dragon, it has some qualities that set it apart from mons like Dragonite and Salamence.
for one, its stats allow it to go (more or less) either way in attacking stats, whereas the others tend to go physical (Dragonite in particular). while it isn't as fast as Salamence, it can function as more of a bulky, slow pivot due to its low speed. berserk + roost gives it a nice way of setting up Special Attack, while Tinted Lens
allows it to essentially ignore 2x resists, another thing that the other Dragons lack.
Name: Yanambera (yanma + amber + Meganeura)
Type: Bug/Rock
Height: 7'05"
Weight: 225.0 lbs.
Abilities: Solid Rock/Regenerator/Frisk (HA)
Stats: 106/106/130/46/76/66 (530 BST)

New Moves: Dig, Dragon Claw, Dragon Tail, Earthquake, Head Smash, Heavy Slam, Iron Head, Iron Tail, Outrage, Rock Blast, Rock Polish, Rock Slide, Rock Wrecker, Rollout, Sandstorm, Stealth Rock, Stone Edge, Wide Guard
Removed Moves: Air Slash, Bug Bite, Steel Wing, Wing Attack
Flavor/Design: Yanambera has a more dinosaur/kaiju-esque design, like Aggron, and is surrounded by amber. It's Pokedex would mention how it reverts back to it's primal instincts and hides in amber to protect itself from predators. Yanmega will evolve into Yanambera when leveled up in a cave.
Competitive Design: Yanambera is meant to act as a Trick Room abuser, as well as an AV and Band user with great physical coverage and regenerator so that it both resets band and heals upon switch-in. It may also be an ok Life Orb user with the move Rock Polish.

Name: Yanphitere (yanma + Amphiptere)
Type: Bug/Dragon
Height: 8'02"
Weight: 180.1 lbs.
Abilities: Levitate/Gale Wings/Frisk (HA)
Stats: 78/56/80/136/50/130 (530 BST)

New Moves: Acrobatics, Breaking Swipe, Draco Meteor, Dragon Breath, Dragon Claw, Dragon Dance, Dragon Pulse, Dragon Rush, Dragon Tail, Dual Wingbeat, Ember, Fire Blast, Flamethrower, Gust, Hurricane, Iron Tail, Outrage, Thunder, Twister
Removed Moves: Bug Bite, Bug Buzz, String Shot, Struggle Bug
Flavor/Design: Yanphitere resembles an Amphiptere in appearance. Even though it's colors and eyes stay the same, it's wings grow along with it's body. Yanmega will evolve into Yanphitere if you level it up while learning Air Slash.
Competitive Design: Yanambera is meant to act as a Life Orb user, with Gale Wings Roost as recovery. The additions of Hurricane and Thunder to it's moveset also make it good on rain teams.
:yanmega: :torkoal:
Name: Yanmega-Turtle Rider
Typing: Bug / Fire
Abilities: As One (Yanmega) (Drought + Speed Boost)
Stats: 86 / 92 / 92 / 122 / 62 / 101
New Moves: Yanmega's Movepool + Torkoal's Movepool -Shell Smash (Removed from Torkoal)
Flavor/Design: TORKOAL RIDER
Competitive Description: special sweeper
:yanmega:
Name: Yanmother
Typing: Bug / Fairy
Abilities: Parental Bond / Swarm
Stats: 125/100/80/110/70/70

Moves: Dazzling Gleam, Charm, Moonblast, Teleport, Heal Pulse, Fairy Wind, Misty Explosion, Misty Terrain
Flavor/Design: bigge yanmega and its baby (a yanma) fights with it
Competitive Description: bulky special mon
:yanma: :yanmega:
Yanmagon
Bug/Dragon
96/126/86/56/66/85
Abilities:
Compound Eyes, Tinted Lens, Frisk
Moves learned upon evolving from Yanma:
Quiver Dance, Outrage, Dragon Rush, Iron Tail, Scale Shot, Fury Cutter, Skitter Smack

:Dragapult:
Dragocaulus (Dragon + Diplocaulus)
Typing: Dragon/Water
Stats: 100/125/90/100/85/100
Abilities: Swift Swim/Infiltrator/Technician

Added Moves: Dual Chop, Aqua Jet, Waterfall, Liquidation, Flip Turn, Rock Tomb, Rock Blast, Rock Slide, Stone Edge, Ice Beam, Icy Wind, Earth Power

Removed Moves: All Ghost Moves [Except Curse] (-6), Thunder, Thunderbolt, Infestation, Lock-On, Fly, Steel Wing, Light Screen, Reflect, Thunder Wave, Will-o-wisp, Dragon Darts (-18)

Description: If a Drakloak evolves holding a Revive, it will evolve to Dragocaulus instead of Dragapult. Dragocaulus is how the Dragapult line would've looked like if it wasn't actually extinct
Name: Specarry (Spectral + Carry)
Typing:


Height: 3 m
Weight: 80 kg
Abilities: Cursed Body | Regenerator | Parental Bond (HA)
Stats: 90 | 80 | 115 | 120 | 75 | 120 (600 BST)

New Moves: Iron Head, Flash Cannon
Removed Moves: Hydro Pump, Surf, Dragon Claw, Draco Meteor
Flavor/Design: dragapult but its a carriage airship that can hold multiple dreepies (: (Evolves from drakloak at level 60 if all other 5 members of the team are Dreepies.)

Competitive Description: WIP
:dragapult:
Submapult (Substitute + Catapult)
Ghost/Water
Weight: 30 kg
Abilities: Illusion/Infiltrator (H: Cursed Body)
Stats: 85 / 120 / 75 / 120 / 75 / 125
New Moves: Liquidation, Flip Turn, Aqua Tail, Muddy Water
Removed Moves: Dragon Dance, Dragon Pulse, Draco Meteor, Dragon Claw
Description: Can this please get in so we can have an Illusion duo with Zoroark.
Name: Voltergeist (Volt + Poltergeist)
Typing: Electric/Ghost
Height: Same as Dragapult
Weight: Same as Dragapult
Abilities: Magic Bounce, Infiltrator (Cursed Body)
Stats: 70/75/90/120/100/145

New Moves: +Thunder Cage, Volt Switch.
Removed Moves: -all Dragon Moves
Intended Role: Trapper, Special Wallbreaker

Flavor: WIP will update it if i get a description
Competitive Description: I designed Voltergeist to be a fast trapper. With Access to thunder cage, it can trap bulky water types. With Magic Bounce, it doesn't need to worry about their status moves, and can bounce back stuff like toxic. Being part Ghost type makes it immune to rapid spin, and its electric typing can nuke most defog users.
Dragengine (Dragon+Engine)
Type:Dragon/Water
Ability:Filter/Mirror Armor/Infiltrator(HA)
Stats:98/75/110/75/100/142
New moves: Aqua Jet, Defog, Recover,Flip Turn
Removed moves: None rn
Flavour:Aircraft Carrier, Surfing Dragon
Lore: Remember the dex saying that this thing is a dead fossil that revived in a weird way? This is its counterpart, when you revive it the "correct" way. In the past, it's said to be surfing around the sea, gliding around the sky with its "fin".
Competitive Flavour: Fast Utility Wall
Name: Dragoarch
Typing: Dragon/Fairy
Abilities: Queenly Majesty/Infiltrator/Thick Fat
Stats: 125/115/95/90/95/80 (600 BST)

(Inherits base movepool from Drakloak)
New Moves: Play Rough, Curse, Calm Mind, Heal Bell, Encore, Belly Drum, Spikes, Knock Off, Light Screen+Reflect, Dragon Darts, Spirit Break, Earthquake
Removed Moves: Dragon Dance

Flavour/Design: Dragoarch are constantly surrounded by an entourage of Dreepy, having earned their loyalty after taking extensive care of them as a Drakloak. They're incredibly gentle, only turning violent when their followers are in danger, and will often take in other baby Pokemon to care for. Because of this and their benevolent appearance, they're often featured in children's books and have been used as symbols of sovereignty in times long past

Primary Roles: Belly Drum sweeper or Thick Fat wall
Competitive Description: With a wide movepool, two excellent abilities in Queenly Majesty and Thick Fat, and excellent bulk, Dragoarch can take on a variety of roles
Firstly, with access to Belly Drum, Dragoarch becomes a terrifying physical sweeper. Although it lacks good physical coverage, it makes up for this with its ability to soak up damage, remove Burns with Heal Bell, and choose between removing its Ice weakness with Thick Fat or limiting its ability to be revenge killed with Queenly Majesty. Although it lacks any way to heal itself reliably and is relatively slow, Dragoarch can still pressure opponents thanks to Sucker Punch + reliable STAB options
Secondly, thanks to its bulk and defensive utility, Draoarch can act as an effective wall that can create setup opportunities for itself or teammates with Encore, heal Status with Heal Bell, hazard stack with Spikes, and generally act as a nuisance throughout the match. It has a variety of ways to support its teammates but can also just straight up tank hits and setup with Curse or Calm Mind
Name: Dragaram
Type: Dragon/Rock
Height: Same as Dragapult
Weight: 63 kg
Abilities: Rock Head /Infiltrator/ No Guard (HA)

Stats:
105/120/110/75/110/80

New Moves: Head Smash, Rock Slide, Rock Tomb, Rock Wrecker, Stone Edge, Earthquake, Stealth Rock, Rock Throw, Iron Head, Heavy Slam, Iron Defense, Body Press, Wood Hammer (14)
Removed moves: All Ghost type attacks, U-Turn, Will-o-wisp, all water type moves, Disable, Tri Attack (17)

Flavour/Design: Dragaram has taken a different approach to battling. rather than launching Dreepy, it uses its large, rock-solid head to ram opponents. it is hard for Dragaram to see to the sides when it has started charging due to its poor vision, so it relies on Dreepy and Drakloak allies to guide it in the right direction.

Competitive Description: Better Tyrantrum
this uses Rock Head + STAB Head Smash to deal large amounts of damage. it can setup with Dragon Dance, but is fairly slow before it gets going. it can also set hazards with Stealth Rock, but its main goal is going to likely be a Band user, using moves like Wood Hammer and Head Smash to great effect. No Guard can also be used for patching up the accuracy of Dragon Rush and other inaccurate moves.
:drakloak:
Name: Soulitile (Soul + Solitary + Volatile)
Category: The Exile Pokemon
Typing:






Ability: Clear Body / Reckless / Wandering Spirit [HA]
Stats: 48/90/70/70/60/72 [410 BST]
Uses Drakloak's Moveset as a base
New Moves: Self-Destruct, Flare Blitz, Wild Charge, Rage, Thrash, Aqua Jet, Spirit Shackle (7)
Removed Moves: U-Turn, Phantom Force, Agility, Steel Wing, Ally Switch, Baton Pass, Double Hit, Helping Hand (8)
Competitive Description: NFE, probably wont see much competitive use.
Flavor: A Dreepy who never found friends to train with grows to become a Soulitile. With no guidance, a Soulitile adopts its own completely unique way of life as a nomadic traveler. Without friends, Soulitile never learns to care about the well-being of itself and others, growing reckless and rather easy to provoke. A Dreepy can evolve into a Soulitile at any time; all it needs to do is level up while holdings a Reaper Cloth. Soulitile dons the Reaper Cloth as if it were a cloak or a cape.

:dragapult:
Name: Isobeeyem (Isolation + ICBM)
Category: The Firepower Pokemon
Typing:






Ability: Aftermath / Reckless / Volatile Spirit [HA]
Custom Ability: Volatile Spirit: Boosts the base power of Explosive moves by 50%
Stats: 78/120/95/130/75/102 [600 BST]
Uses Dragapult's Moveset as a base
New Moves: Self-Destruct, Flare Blitz, Wild Charge, Rage, Thrash, Aqua Jet, Spirit Shackle, Explosion, Misty Explosion, Mind Blown, Toxic Spikes, Spikes (12)
Removed Moves: U-Turn, Phantom Force, Agility, Steel Wing, Ally Switch, Baton Pass, Double Hit, Helping Hand, Dragon Darts, Light Screen, Reflect, Tri Attack (12)
Competitive Description: The real sub here, Isobeeyem is built around being a Suicide Lead/Mixed Wallbreaker, as compared to who sports higher Special Attack and Physical Bulk in exchange for having lower speed. Isobeeyem gains a great deal of burst damage through the likes of Volatile Spirit Boosted Mind Blown and Reckless-boosted Flare Blitz/Wild Charge/Double Edge. While Misty Terrain is generally one of the less popular terrains, Isobeeyem also carries a rather unique punish to Misty Setters, getting a terrain-boosted misty-explosion for some wild coverage.
Flavor: Isobeeyem is the evolution of Solitile, evolving at level 60. Isobeeyem's highly provocable has developed into its anger being literally explosive. With no regard for its own safety, Isobeeyem charges headfirst into battle, erupting it’s own body in a massive explosion. This combustion is incredibly taxing, and Isobeeyem often falls into a deep slumber after doing so.

:Magnezone:
Eggnezone (Egg + Magnetic + Zone)
Typing: Normal/Electric
Stats: 90/50/100/135/110/70
Abilities: Steelworker/Sturdy/Regenerator

Added Moves: Softboiled, Weather Ball, Focus Blast
Removed Moves: Steelroller, Body Press, Magnetic Flux

Flavor: Based on the Colombo's Egg experiment, this evolution of Magneton happens if the Pokemons evolves while holding a Lucky Egg, getting an egg format and with it's electric core resembling an egg yolk.

Why Steelworker?
Egg yolk has a good percentual of Iron in it's composition
Name: Magnet + Tonne
Typing: Electric/Steel
Height: 1.4 m
Weight: 999.9 kg
Abilities: Magnet Pull/Sturdy, Levitate
Stats: 100/60/130/70/130/45, 535

New Moves: Agility (Gen 2 NYPC Move), Ion Deluge, Magnitude, Parabolic Charge, Thunder Cage
Removed Moves: None

Design: Instead of completely changing shape when evolving, more Magnemite join the group, increasing the count to ten. Three Magnetons are facing upwards, one over the other, spinning in different directions. At the very top is the 'brain' of Magnetonne, a lone Magnemite floating on the platform of Magnetons. Because of this, it is slower and cannot attack as well, but gained a lot of bulk.

Competitive Description: The main objective of this mon is to trap an opposing Pokémon with Thunder Cage and stall it out with the chip and the help of Toxic and Protect. It may also run some pivot moves (Teleport and Volt Switch); its slow speed meaning its almost always switching last.
Name: Magnefrost
Typing:


Height: same as magnezone
Weight: same as magnezone
Abilities: Magnet Pull | Refrigerate | Analytic (HA)
Stats: 80 | 65 | 120 | 130 | 90 | 50 (535 BST)

New Moves: Ice Beam, Triple Axel, Icicle Crash
Removed Moves: Rising Voltage, Thunder, Thunderbolt
Flavor/Design: he be heavily tied to temparature (Evolves from Magnemite if there are both a Fire and a Ice type in the team.)

Competitive Description: WIP
^^^ Placeholder, this not complete enough yet
Name: Magneflare
Typing: Electric/Fire
Abilities: Surge Surfer/Flash Fire/Drought
Stats: 70/130/60/70/90/115 (535 BST)

New Moves: Overheat, Flare Blitz, Heat Crash, Stealth Rock, Flamethrower, Morning Sun,
Removed Moves: None

Flavour/Design: Sunspot Mganeton WIP

Primary Roles: Offensive Sun Setter and glass cannon
Competitive Description: Thanks to its great Speed tier and excellent Attack, Magneflare acts as an excellent revenge killer and late-game cleaner. Access to Drought allows it to act as a secondary Sun setter for Sun teams or simply set its own Sun, turning Flare Blitz into a nuke button and weakening the power of Water-type moves. Alternatively - and perhaps more niche-ly - Magneflare can run Surge Surfer alongside Tapu Koko (or any future Electric Surge mons) and sweep with boosted Wild Charge. Thanks to the combination of Explosion and Stealth Rock, Magneflare can act as an effective suicide lead if necessary, as it can outrun other suicide leads such as Landorus-T and Mew
Name: Prophezone
Type: Electric/Psychic
Height: Same as Magnezone
Weight: 100kg
Stats:
100/80/60/120/110/65

Abilities:
Analytic/Psychic Surge/ Trace (HA)
Added moves: Expanding Force, Psychic, Psyshock, Trick Room, Trick, Miracle Eye, Calm Mind, Psybeam, Confusion, Future Sight, Extrasensory, Focus Blast, Recover (15)
Removed Moves: Steel Beam, Steel Roller, Magnet Bomb, Mirror Shot, Iron Defense, Body Press, Rest (7)

Flavor/Design: it uses scientific analysis to predict the future. it can make over 300,000 trillion calculations in a single second.
it can predict when and where certain events will happen down to the millisecond and square meter. it's considered the peak of scientific calculation.

Competitive Design: this can do a lot of things. it can use Analytic + its naturally low speed to deal large chunks of damage, it can set Psychic Terrain and Teleport out to act like a pivot, or it can run Trace for the off chance it can make use of another's ability. it's mainly going to be serving an offensive role, however, as 60 base defence isn't the bulkiest. however, it can function as a special wall with access to Recover.
Physical Grounds are going to be its bane, however.
:ss/Magnezone:
Branched Evolution Name: Magneboom [Magne Pre-fix + SonicBOOM/BOOMburst]
Typing:




Abilities: Levitate / Analytic / Regenerator
Height: 1.3 m | 4'03"
Weight: 155.0 kg | 341.7 lbs.
Stats: 130 HP / 60 Atk / 100 Def / 90 SpA / 120 SpD / 35 Spe [BST: 535]

New Moves: Doom Desire, Recover, Boomburst, Hyper Voice, Automize, Heal Bell, Dark Pulse, Ice Beam, Flamethrower (+9)
Removed Moves: Body Press, Signal Beam, Wild Charge, Charge Beam, Electro Ball, Electroweb, Thunder (+7)
Description
:magnezone: Special Wall / Mixed Wall / Defensive Pivot :magnezone:
Alright so this is my way of adding a new defensive mon to the meta. This is specifically designed to provide more counter-play against Phankyr and Mega-Lapidour.

Magneboom is immune to not one, but BOTH of Phankyr’s STAB. It also has access to Levitate, so Phankyr doesn’t beat it with Earthquake. Currently, Phankyr is definitely a dominant mon in the meta, it gets pretty much free set up with Coil and Esiugsid (Disguise), and because of Poltergeist, it is able to hit very hard. It also has supper effective STAB against Annhailord and Clefable, which are two of the most viable Unaware users. All of this can make Phankyr a hard mon to wall.

If Magneboom was introduced into the meta, it would be able to limit Phankyr a bit more without nerfing it anyway. Normal/Steel type at first glance may not seem like the best defensive typing, but because Branch Potential’s meta has a lot of Ghost-types, it is a lot more useful.

Magneboom also has a good matchup against Mega-Lapidour, it resists both of Mega-Lap’s STAB and it’s only really directly threatened by Hidden Power Fighting. It would probably make HP Fighting more common on Mega-Lap, which would definitely limit its moveset more. A SpDef Magneboom would be able to live any hit from Mega-Lap and OHKO it in return with a Steel-type move. Magneboom also has some really cool tools. Most notably Doom Desire.

Doom Desire would essentially be used defensively on Magneboom in the same way Future Sight is used on the Slowtwins. Doom Desire would be great against Mega-Lap, and also breaks Phankyr’s Disguise.

Magneboom’s biggest downfall is definitely its 4x weakness to Fighting. Because of this, it definitely wouldn’t be overwhelming as a wall.

(It also resists Banshigen’s dual stab, and Mega Banshigen has also proven to be very strong in the current meta.)
Flavor

51G7jmp-taL._AC_SL1000_.jpg

It’s based on a speaker, specifically this levitating speaker. It gets more range in its movepool because that is pretty common with Normal-types. I chose to go for a speaker because I wanted to show how magnets can be used within electronics. I think its a cool transition from magnets to electronics. It gets the Normal-typing since some sound based moves like Sonic Boom (which is a pretty limited move that the Magnemite line already has access too) and Boomburst are Normal-type moves.
Name: Magnetrain
Typing:






Height: 1.9m
Weight: 101.2 kg
Abilities: Magnet Pull / Levitate / Analytic
Stats: 70 / 70 / 85 / 100 / 90 / 120 (BST: 535)
Competitive Description: Hella fast magnet pull user. Can take care of some faster steel types like scizor and idk some other stuff probably, its also a steel/electric with levitate which is awesome
Design
front looks like this

1630334842112.png

in grey with a bigass eye and then it just has a ton of magnemites stuck behind (read around 7), kinda like a caterpillar of sorts

Finally, I'm done! Took me 40 minutes. Do I have problems for doing this completely unannounced? Yes. Anyway, voting is not officially opening until a council member opens this, I just hopefully hurried things along a little bit since I enjoy this mod! Anyway, thanks, and hopefully, enjoy!
 
Last edited:

Paulluxx

[Regional Manager of Big Shifu]
is a Community Contributor
Bolivia just did a sub comp, so with that, votes can open, hurrah!
Voting for Slate 8 is now open!​
Great subs everyone! Remember to check Discord to vote for next Slate's Pokémon.​
Voting Template & Rules can be found here:
Voting Template: Copy and paste this text and replace [Person 1, Person 2, etc.] with your vote.
Code:
:Magnezone:: Person 1, Person 2, Person 3, Person 4, Person 5, etc
:Yanmega:: Person 1, Person 2, Person 3, Person 4, Person 5, etc
:Dragapult:: Person 1, Person 2, Person 3, Person 4, Person 5, etc
Voting Rules
People can vote for as many subs as they want, the subs are sorted first by amount of first place votes, each of the first place votes count for 2 points, then the second place votes are counted and account for 1 point, and added up accordingly. 3rd votes are counted up if they go to something that was rated in the top 5 as 1 point. If they don’t count for something in the top 5, they are ignored and you move down the line, and the rest below it work like that.

Your vote counts for the group of branched evolutions that a person has submitted. So one vote for a submitter's entire set of evolutions for a Pokémon.

We use a weighted voting system, so vote for your first choice as "Person 1" and go down in order of most to least liked for any other subs you want to vote for. If you have any questions feel free to contact Albatross, Paulluxx, or JosJet on Discord!
 

ItzaDelta

formerly I-Deepblue-I
:magnezone: Magnezone: Albatross, Gravity Monkey, Superior Serperior, JosJet, bita

:yanmega: Yanmega: Moretto, Hematemesis, MrFish777, BBR

:dragapult: Dragapult: Albatross, MrFish777, PalpitoadChamp, SuperiorSerperior, Bita
 

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