


Name: Suidreem
Prevo: Shiinotic (Use Shiny Stone)
Typing:


Height: 5'11" | 1.8 m
Weight: 133.4 lbs. | 60.5 kg
Abilities: Illuminate / Effect Spore // Comatose (HA)
Stats: 90 HP / 60 ATK / 80 DEF / 110 SPA / 115 SPD / 45 SPE [BST: 500]
New Moves: Mystical Fire
Removed Moves: none
Flavor/Design: Enriched on the life force drained from its victims, this pokemon has grown to be much larger than regular Shiinotic. It's feet have transformed into multiple root like limbs branching out from under it, which it uses to crawl forward or entangle its prey. Often before lulling it's foes to sleep, it will cry out its name, "Suidreem".
Competitive Description: n/a


Name: Perishroom
Prevo: Shiinotic (Reach level 45 while holding a Life Orb)
Typing:


Height: 4'09" | 1.4 m
Weight: 9.1 lbs | 4.13 kg
Abilities: Weak Armor / Effect Spore // Perish Body (HA)
Stats: 80 HP / 45 ATK / 110 DEF / 125 SPA / 50 SPD / 90 SPE [BST: 500]
New Moves: Shadow Claw, Hex, Shadow Ball, Nasty Plot
Removed Moves: none
Flavor/Design: Unable to nourish itself using the life force of others, Shiinotic begins consuming its own life force, losing its luster and its mushroom cap begins to shrink. It's appearance becomes tall and bleak, and while it is thin it is very nimble.
Competitive Description: Perishroom is a frightening sweeper with Spore + Nasty Plot. While it is not very fast, weak armor can help it tremendously as it definitely wants a boost to its speed. Grass/Ghost is pretty solid coverage, however is easily stopped by Magneboom. Outside of Spore NP it can perform a little niche bearing a good speed tier to put opponents to sleep with, and an okay amount of bulk.




Name: Misteerie
Typing:

Height: 3'0" | 0.9 m
Weight: 10.1 lbs. | 4.6 kg
Abilities: Levitate // Prankster (HA)
Stats: 100 HP / 60 ATK / 85 DEF / 90 SPA / 85 SPD / 75 SPE [BST: 495]
Added Moves: Encore, Trick-or-Treat, Stored Power
Removed Moves: none
Flavor/Design: Misteerie are much more powerful pranksters than Misdreavus. They use much more supernatural forces such as curses to toy around with their victims. No matter how much you endure, Misteerie will never grow tired, and the intensity of each curse will only grow as their mischief continues.
Competitive Description: Misteerie is a little ghost that plays a little niche in doing little pranks to cause your little ol' self a little suffering. Simply put, Misteerie like to do a little trolling. Ghost is a fun defensive typing, especially Pure-Ghost, and what's more is Prankster Will-o-Wisp, Curse, Destiny Bond and much more leaves the opponent never wanting to deal with it again. Its sole purpose is to annoy the opposition as much as possible. It's got a lot of great utility, like Taunt or Memento, and it can run various status moves in conjunction with Hex. Misteerie can do a little pushing as well! Offensive sets aren't too bad, its still got Calm Mind or Z-Trick-or-Treat, and Stored Power lets it benefit from those moves greatly. Misteerie is completely walled by dark types so don't be afraid to send them in. If it wants, it can prepare a Perish Trapping set with Encore and Mean Look, similar to how Misdreavus used to play in Gen 3.
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