Fire Core
+
Charizard-Mega-Y @ Charizardite Y
Ability: Drought
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Roost
- Solar Beam
- Fire Blast
- Defog
Mega Charizard-Y is a potent special attacker as it is able to 2HKO every member on this team with either sun boosted Fire Blast or Solar Beam, making it nearly impossible to switch into. Furthermore, it outspeeds the entirety of the team, aside from Tornadus-Therian, allowing it to finish off any foe that tries to switch in. As for Torn-T, its moveset is compromised, as Knock Off, U-Turn, and Superpower all do minimal damage to Zard, whereas Hurricane has a 50% chance to hit in sun, making it unreliable.
Calcs:
252 SpA Mega Charizard Y Fire Blast vs. 248 HP / 244+ SpD Zapdos in Sun: 244-288 (63.7 - 75.1%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Mega Charizard Y Fire Blast vs. 248 HP / 252+ SpD Togekiss in Sun: 205-243 (54.9 - 65.1%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Mega Charizard Y Fire Blast vs. 244 HP / 200+ SpD Gliscor in Sun: 286-337 (81.2 - 95.7%) -- guaranteed 2HKO after Poison Heal
252 SpA Mega Charizard Y Fire Blast vs. 96 HP / 0 SpD Assault Vest Tornadus-T in Sun: 229-270 (70.8 - 83.5%) -- guaranteed 2HKO
252 SpA Mega Charizard Y Fire Blast vs. 248 HP / 0 SpD Skarmory in Sun: 840-990 (252.2 - 297.2%) -- guaranteed OHKO
252 SpA Mega Charizard Y Solar Beam vs. 0 HP / 4 SpD Mega Gyarados: 242-286 (73.1 - 86.4%) -- guaranteed 2HKO
Rotom-Heat @ Rocky Helmet
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Will-O-Wisp
- Volt Switch
- Pain Split
- Discharge
Contrary to what might seem obvious, I opted for a defensive Rotom-Heat as opposed to a possible scarfer. This is mainly because of Mega Gyarados, which can break Zard-Y (and possibly the whole Fire team) if it Dragon Dances up. To prevent this, I chose this set, which Gyarados does limited damage to, allowing me to cripple it and continue demolishing with Charizard. Will-O-Wisp helps cripple Gyarados temporarily if it tries to set up (assuming Togekiss isn't dead), Volt Switch is for momentum back into Charizard, Discharge is the paralysis version of Scald, and Pain Split is a semi-reliable recovery. I chose Helmet over leftovers because it gurantees that Solar Beam will kill Gyara after one hit. Furthermore, I selected Rotom-Heat because it also is able to sponge Thunder Waves, which would cripple Charizard.
252+ Atk Mold Breaker Mega Gyarados Waterfall vs. 252 HP / 252+ Def Rotom-H in Sun: 110-132 (36.1 - 43.4%) -- guaranteed 3HKO
252+ Atk Mold Breaker Mega Gyarados Crunch vs. 252 HP / 252+ Def Rotom-H: 112-133 (36.8 - 43.7%) -- guaranteed 3HKO
252+ Atk Mold Breaker Mega Gyarados Waterfall vs. 252 HP / 252+ Def Rotom-H: 224-266 (73.6 - 87.5%) -- guaranteed 2HKO
+1 252+ Atk Mold Breaker Mega Gyarados Crunch vs. 252 HP / 252+ Def Rotom-H: 169-199 (55.5 - 65.4%) -- guaranteed 2HKO
+1 252+ Atk Mold Breaker Mega Gyarados Waterfall vs. 252 HP / 252+ Def Rotom-H in Sun: 168-198 (55.2 - 65.1%) -- guaranteed 2HKO
Ability: Drought
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Roost
- Solar Beam
- Fire Blast
- Defog
Mega Charizard-Y is a potent special attacker as it is able to 2HKO every member on this team with either sun boosted Fire Blast or Solar Beam, making it nearly impossible to switch into. Furthermore, it outspeeds the entirety of the team, aside from Tornadus-Therian, allowing it to finish off any foe that tries to switch in. As for Torn-T, its moveset is compromised, as Knock Off, U-Turn, and Superpower all do minimal damage to Zard, whereas Hurricane has a 50% chance to hit in sun, making it unreliable.
Calcs:
252 SpA Mega Charizard Y Fire Blast vs. 248 HP / 244+ SpD Zapdos in Sun: 244-288 (63.7 - 75.1%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Mega Charizard Y Fire Blast vs. 248 HP / 252+ SpD Togekiss in Sun: 205-243 (54.9 - 65.1%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Mega Charizard Y Fire Blast vs. 244 HP / 200+ SpD Gliscor in Sun: 286-337 (81.2 - 95.7%) -- guaranteed 2HKO after Poison Heal
252 SpA Mega Charizard Y Fire Blast vs. 96 HP / 0 SpD Assault Vest Tornadus-T in Sun: 229-270 (70.8 - 83.5%) -- guaranteed 2HKO
252 SpA Mega Charizard Y Fire Blast vs. 248 HP / 0 SpD Skarmory in Sun: 840-990 (252.2 - 297.2%) -- guaranteed OHKO
252 SpA Mega Charizard Y Solar Beam vs. 0 HP / 4 SpD Mega Gyarados: 242-286 (73.1 - 86.4%) -- guaranteed 2HKO
Rotom-Heat @ Rocky Helmet
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Will-O-Wisp
- Volt Switch
- Pain Split
- Discharge
Contrary to what might seem obvious, I opted for a defensive Rotom-Heat as opposed to a possible scarfer. This is mainly because of Mega Gyarados, which can break Zard-Y (and possibly the whole Fire team) if it Dragon Dances up. To prevent this, I chose this set, which Gyarados does limited damage to, allowing me to cripple it and continue demolishing with Charizard. Will-O-Wisp helps cripple Gyarados temporarily if it tries to set up (assuming Togekiss isn't dead), Volt Switch is for momentum back into Charizard, Discharge is the paralysis version of Scald, and Pain Split is a semi-reliable recovery. I chose Helmet over leftovers because it gurantees that Solar Beam will kill Gyara after one hit. Furthermore, I selected Rotom-Heat because it also is able to sponge Thunder Waves, which would cripple Charizard.
252+ Atk Mold Breaker Mega Gyarados Waterfall vs. 252 HP / 252+ Def Rotom-H in Sun: 110-132 (36.1 - 43.4%) -- guaranteed 3HKO
252+ Atk Mold Breaker Mega Gyarados Crunch vs. 252 HP / 252+ Def Rotom-H: 112-133 (36.8 - 43.7%) -- guaranteed 3HKO
252+ Atk Mold Breaker Mega Gyarados Waterfall vs. 252 HP / 252+ Def Rotom-H: 224-266 (73.6 - 87.5%) -- guaranteed 2HKO
+1 252+ Atk Mold Breaker Mega Gyarados Crunch vs. 252 HP / 252+ Def Rotom-H: 169-199 (55.5 - 65.4%) -- guaranteed 2HKO
+1 252+ Atk Mold Breaker Mega Gyarados Waterfall vs. 252 HP / 252+ Def Rotom-H in Sun: 168-198 (55.2 - 65.1%) -- guaranteed 2HKO
Rocks are always an issue, but Defog on Charizard helps alleviate that slightly. Another problem is the 50/50 with taunt on Rotom-H with Gyarados (assuming they know you are this set). However, this is solved by Rocky Helmet. Assuming they get the taunt off on a will-o, Discharge is a guarenteed 3HKO (guaranteed 2HKO after Rocky Helmet), plus it has a 30% chance to paralyze. If they DD on the will-o, then there is no problem, as Volt Switch is safe the following turn. However, the best scenario would probably be a Volt Switch on a Taunt, as the damage dealt would allow Solar Beam to kill, and from there Charizard can continue to wreak havoc.
4 SpA Rotom-H Discharge vs. 0 HP / 4 SpD Mega Gyarados: 144-170 (43.5 - 51.3%) -- 6.3% chance to 2HKO
4 SpA Rotom-H Discharge vs. 0 HP / 4 SpD Mega Gyarados: 144-170 (43.5 - 51.3%) -- 6.3% chance to 2HKO