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Breloom (Update)

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i would slash swords dance or bulk up in the all out attacker with superpower, seed bomb/facade is usually all you need since anything else could probably wall you without boosting move anyway. spore basically gives you a free swords dance which is certainly worth it. this doesn't mean you have to remove the next set, as it talks about mach punch and has lo as an option, but i think a boosting move is always welcome over superpower on the all out attacker (basically, why all out attack when you could get an extra turn of set up).
 
I feel incredibly uncomfortable that you did not calculate out a single Speed number for Breloom, instead going "244 EVs are alright!" rather than figuring out what number it hits and what it beats. That alone is honestly enough to make me believe that little attention to detail was paid to the rest of the analysis.
 
its just a outline. i didnt really think that stuff was necessary in the outline version. i can go edit it in.
 
just wanted to let you guys know that whatever suggestions get made within the next week will not get edited in until next tuesday. going out of town and I will have like, 10 minutes total of computer time, and i will most likely not use those 10 minutes to get on and check smogon. so if a mod would care to edit in any suggestions that have been made, I would appreciate it greatly, but if you do, please put it in the change log so i can keep up with it.

Thanks guys and see you in a weeks time. :)
 
Since Alan's heading off and I was going to take over after the jump to the OU subforum, I'm just going to repost the OP in my own thread so that I can work on it here. If a C&C mod sees this, move it to the L&O forum.
 
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