Breloom @ Life Orb
Adamant
Technician
252 Atk / 4 Def / 252 Spe
Bullet Seed
Mach Punch
Rock Tomb
Drain Punch
Forget Swords Dance and Spore. This is all Breloom needs. 'Loom is on of my absolute favorite Pokemon, and he's so useful that it blows my mind.
His power is reminiscent of Mega Mawile. This set has so much utility. I usually lead with it, and it just crushes lead Rotom-W. Bullet Seed 2HKOes, sometimes bulky ones survive two hits at about 10%, but even if they survive they're badly crippled. Greninja, Hydreigon, and Absol are all OHKOed. Gliscor just can't stand up to Bullet Seed's incredible power, even Ice Fang won't save it. Nothing can really switch in safely because of Rock Tomb (which is Stone Edge with 95% accuracy and the Speed-lowering effect).
Mega Kangaskhan thinks that it can set up on Mach Punch, and just gets KOed with Drain Punch. Drain Punch is great for keeping Breloom healthy and catching Ferrothorn, too.
Breloom is freaking lethal if you don't know its set. It punishes foes' mistakes so well and has to be played around carefully. It's easily top OU, and should be on every team.
Talonflame without gale wings? Tell me about it
252+ Atk Life Orb Breloom Drain Punch vs. 252 HP / 0 Def Heatran: 335-398 (86.7 - 103.1%) -- 93.8% chance to OHKO after Stealth Rock
Interesting similarity, but Talonflame really cannot benefit from Flame Body as it would prefer to trump Scarfed Pokemon and priority users. So what is it going to burn with Flame Body anyway? Extreme Speed users?
Breloom can benefit without Spore though. Drain Punch may have some merit over Spore since it can KO Heatran after Stealth Rock
Force Palm guarantees a KO.
If Hidden Power Breloom was viable at all I imagine it would have been used in gen V, which it wasn't to my knowledge. Interesting idea though.
HP last gen didn't get Technician boost, and it wasn't as needed as now.
But, you could make it 60 Power last Gen.
I didn't mention rock tomb b/c i am using toxic heal, but if I run the calcs and it kills what i need it to kill that might be a good choice. so i will look into it.But this gen you get maximum IVs and still get it 60 power, which is all the better. Plus Gliscor is way more common this gen, thnx to Knock off.
TheDoctor1 : I recommend you try Rock Tomb. it helps with speed.
Gliscor isn't much of a check to technician breloom anyway. Why would you give up something like rock tomb to beat gliscor when you can beat it most of the time? That set just gives easy switch ins for charizard, talonflame, and volcarona which is not good
Gliscor isn't much of a check to technician breloom anyway. Why would you give up something like rock tomb to beat gliscor when you can beat it most of the time? That set just gives easy switch ins for charizard, talonflame, and volcarona which is not good
There are teammates for that, besides, none of those enjoy switching into Spore.
The same can be said for gliscor. You know what they really don't like switching into? A rock tomb. And smogon doesn't have a rock tomb clause.There are teammates for that, besides, none of those enjoy switching into Spore.
The same can be said for gliscor. You know what they really don't like switching into? A rock tomb. And smogon doesn't have a rock tomb clause.
No you didn't but this is a forum to discuss sets that should be used often on Breloom, not gimmicksDid I say you had to run it?
No you didn't but this is a forum to discuss sets that should be used often on Breloom, not gimmicks
4 SpA Life Orb Technician Breloom Hidden Power Ice vs. 252 HP / 0 SpD Gliscor: 286-338 (80.7 - 95.4%) -- guaranteed 2HKO
252 Atk Life Orb Technician Breloom Mach Punch vs. 252 HP / 184+ Def Gliscor: 42-49 (11.8 - 13.8%) -- possible 8HKO
That amounts too 92.5 - 109.2%, which has ~62.5% to KO Gliscor with this combo. This is a huge feat, I know that Hidden Power [Ice] seems gimmicky, but it is technically an Ice Beam after Technician, making it perfectly viable imho.