Bronzong

Moo

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[Overview]

  • Bout time.....
  • Bronzong has amazing typing, combined with Levitate, giving it some fantastic resistances.
  • It has awesome bulk to boot, as well as a wide supporting movepool.
  • No one's takin this nigga down, apart from somethin like Darmanitan or Chandelure.
  • In OU, it was really outclassed at some things, but since it dropped, Bronzong can do a lot more, such as dual screens, trick room, trick, and rain support.
  • Its tank set is still gonna tank everything all day every day forever

[SET]
name: Tank
move 1: Stealth Rock
move 2: Gyro Ball
move 3: Toxic
move 4: Earthquake
item: Leftovers
ability: Levitate
nature: Relaxed
evs: 252 HP / 252 Def / 4 SpD
ivs: Spe

[Set Comments]

[Additional Comments]
  • Sassy
  • Zen Headbutt
  • Max out Def or SpDef to make a fully physical or special wall
  • Heatproof

[SET]
name: Trick Room Support
move 1: Trick Room
move 2: Gyro Ball
move 3: Stealth Rock
move 4: Light Screen / Reflect
item: Leftovers
ability: Levitate
nature: Relaxed
evs: 252 HP / 160 Def / 96 SpD
ivs: 0 Spe

[Set Comments]

[Additional Comments]

[SET]
name: Dual Screens
move 1: Reflect
move 2: Light Screen
move 3: Gyro Ball
move 4: Earthquake / Hypnosis
item: Light Clay
ability: Levitate
nature: Relaxed
evs: 252 HP / 252 Def / 4 SpD
ivs: 0 Spe

[Set Comments]

[Additional Comments]

[Other Options]

  • Rain support
  • Trick with Choice Band / Macho Brace
  • A more offensive approach to Trick Room
  • Calm Mind
  • Rest + Sleep Talk for some survivability
  • Grass Knot: Pert, Rhyperior, Claydol, Kabutops, Roserade
[Checks and Counters]

  • Fiery niggas will destroy Bronzong.
  • Chandelure, Darmanitan, Houndoom, etc. They'll be destroyed if they switch in on Earthquake though.
  • Bulky Water-types are so derp. Bronzong can't touch them w/o Toxic, and they'll eventually burn it with Scald. Blastoise can spin, and Suicune can set up.
 
Just to clear this up, I gave the analysis to Moo. 2 days ago Moo said they were interested in doing the Bronzong analysis but wanted to talk to SuperJOCKE about it and I awaited the decision before posting in the reservation thread, but apparently Moo never contacted me back.
 
HP Ice is completely unnecessary in UU. Does pretty pathetic damage to Zapdos, and Gligar isn't common enough to warrant using it. Going one-on-one vs Taunt Gligar lets you leftovers heal back to full hp anyway. Toxic should be the only option in that slot with Zen Headbutt in AC (hits harder than Psychic with 84 atk evs).

I really have no idea what EVs to use for this. The majority of Dragon attacks in the tier are physical, which means a relaxed nature helps Bronzong more against dragons, but you're not beating Kingdra anyway. Relaxed also helps against Rhyperior and Weavile, but Sassy is better for Nidoking and Shaymin (just as examples). Both physcially and specially defensive spreads seem equally viable, not sure what the main one should be. Also, any specific reason for 84 atk EVs? I know it's kind of tradition for Bronzong but I have no idea where it came from and it probably won't be the right number in UU.

Other two sets look fine.
 
Agreeing with snunch that Zong should really be Relaxed, I 2hko'd one using the standard spread with Scarfcross today. Steel has good special resists but Bronzong walls most grass / poison / psychic pokemon even without any investment. Going physically defensive is probably better for general utility.

I don't know how much atk we should use, but it should either be 0 or substantial. Zong is weak as shit and doesn't even ohko Darmantian with Earthquake after SR (for example) so we should either invest significantly to gain specific KOs (the one on Darma requires 176 Atk to have an 85% chance of ohko...) or leave it at 0, which should still be enough to break subs and 2-3hko things it beats.

Also mention Heatproof in AC.
 
Added those changes. Also I'm still looking for a suitable EV spread, so I just took the one on site for now. I'll change it once I find a better spread
 
Bronzong isn't really outclassed in OU... Nitpicking aside:

  • You should use a different EV spread on the Dual Screen set. That spread is useful in OU, because it lets Zong OHKO Magnezone and Heatran, but its utterly worthless here in UU. I would go with a blank 252 HP / 252 Def spread for now. Bronzong doesn't really need to much special defense in UU (its typing alone lets it take most special attacks from the heavy hitters)

There should also be an offensive Trick Room set.

name: Offensive Trick Room
move 1: Trick Room
move 2: Gyro Ball
move 3: Earthquake
move 4: Rock Slide / Explosion
item: Light Clay
ability: Macho Brace / Life Orb
nature: Brave
evs: 252 HP / 252 Atk / 4 Def
ivs: 0 Spe

  • I've always found it to be more useful than the defensive version, and this set should work in UU, especially against fast paced offensive teams.

  • On the tank set i'd remove those atk EVs and go with 252 HP / 252 Def Relaxed until we can find a use for those SpA evs.
 
Moo used to have that set listed but it was removed. I assume it was removed because, let's face it, what UU team these days doesn't have at least 2 pokemon that can hard counter OTR zong. Unlike DPP, Bronzong can't even explode on the walls that stop him, which means he's pretty much dead weight against most UU teams. As far as I can tell, literally everybody who thought OTR Bronzong would be good promptly stopped talking about it as soon as they used it. Unless it works better in practice than theory, I won't approve that set.
 
Grass Knot is worth an OO mention - it lets Bronzong do hefty damage to Swampert, Rhyperior, Claydol, Kabutops, and Omastar.

Just a friendly reminder to change the main set's Spe IVs to 0, since Bronzong isn't using HP Ice.
 
I think the spread on the Tank set really should be experimented with. What works in OU doesn't always work in UU. Even in OU, the spread was a bit outdated and should definitely be looked into.
 
Moo used to have that set listed but it was removed. I assume it was removed because, let's face it, what UU team these days doesn't have at least 2 pokemon that can hard counter OTR zong. Unlike DPP, Bronzong can't even explode on the walls that stop him, which means he's pretty much dead weight against most UU teams. As far as I can tell, literally everybody who thought OTR Bronzong would be good promptly stopped talking about it as soon as they used it. Unless it works better in practice than theory, I won't approve that set.

Fair enough. I only suggested it because it matched pretty well against many of the common UU Pokemon after TR (Roserade, Darmanitan, Chandelure, Froslass) soso against others (Mew, Zapdos) and terribly against a select few Pokemon (Blastoise, Machamp, Rotom, etc) but in practice I guess it'll have trouble setting up a TR and actually sweeping.

I actually think OTR is better in UU than in OU, but then again thats not necessarily a good thing.
 
Hello. Give CM a set please.

name: Calm Mind
move 1: Calm Mind
move 2: Psyshock
move 3: Flash Cannon / HP whatever
move 4: Protect / Stealth Rock
item: Leftovers
ability: Levitate
nature: Bold
evs: 252 HP / 252 Def / 4 Spe

This makes Brozong a brilliant glue Pokemon for offensive teams, as it counters Flygon, Weavile, and Moxie Krow, checks Stoutland, can win the CM war against other users if it gets in first, and most importantly, is not dead weight after it sets up Stealth Rock. If you go pure CM, you want Protect for Leftovers recovery and Trick scouting, but sneaking rocks in after forcing it out with the threat of continued setup helps it get past Xatu without a Pursuit user. It lures in things like Zapdos and Kingdra that might try to set up on/2HKO you, only to find themselves beaten instead.

Brozong's current problems as of now revolve around being useless outside of Stealth Rock and the small list of things he checks, but Calm Mind, even if very much beatable, cuts down on the number of things that can check him and use him for setup fodder while still taking advantage of the brilliant resists he provides for the team. I think this is stronger than even his Tank set.
 
Brother Mooo said I could take over this. Also regarding SJcrew's set, I also been using CM zong for sometime now, however how does Flash Cannon prtovide better coverage rather than Grass Knot? You take care of Rhyperior, Claydol, Swampert, Milotic other bulky waters as well as getting better coverage when paired with Psyshock. Yes you get some damage on Mew, Houndoom and a more mons but the greater amount of common Pokemon don't like Grass Knot. Also the last slot should probably have something like HP Rock, for Chandelure, Yanemga, Honcrhow and Houndoom even if it is secondary slash.
 
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