OU Brute Bonnet

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CaptainDaimyo

Love is a rebellious bird that none can tame...
is a Contributor to Smogon
[SET]
name: Offensive
move 1: Spore
move 2: Bullet Seed
move 3: Sucker Punch
move 4: Tera Blast
item: Loaded Dice
tera type: Fire
ability: Protosynthesis
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
High Attack, decent mixed bulk, and a great stat-boosting ability in Protosynthesis make Brute Bonnet a great wallbreaker on sun teams that can threaten stall teams by taking advantage of common walls such as Dondozo, Toxapex, Clodsire, and Corviknight. Brute Bonnet stands out due to its access to Spore, allowing it to lure in and immobilize incoming foes like Dragonite and Roaring Moon. Sucker Punch allows Brute Bonnet to revenge kill faster Pokemon such as Dragapult and Gholdengo. Tera Fire Fire Blast gives it coverage against Pokemon like Corviknight, Kingambit, and Amoonguss and is further boosted by sun. Loaded Dice is the preferred item for Brute Bonnet, since it can maximize Bullet Seed's damage output. Tera Fire is Brute Bonnet's best Tera type to both take advantage of a sun boosted Tera Blast and change most of its type weaknesses to resistances, improving its matchups against Iron Valiant and Volcarona.

In order to fully reap Brute Bonnet's benefits, it must be used on a sun team. Hence, Torkoal is a mandatory partner to activate Brute Bonnet's Protosynthesis; it can additionally lay down Stealth Rock and act as a secondary hazard remover. Brute Bonnet also appreciates entry hazard support from Garchomp, which can wear down incoming foes for Brute Bonnet. When it Terastallizes, Brute Bonnet becomes highly susceptible to entry hazards. Hence, hazard control from the likes of Hatterene and Great Tusk is greatly appreciated. Lastly, Brute Bonnet struggles against walls such as Tera Fairy Garganacl and Skeledirge as well as faster Pokemon like Garchomp and Volcarona; Roaring Moon and Walking Wake are good teammates to handle said checks. In return, Brute Bonnet can threaten walls they struggle with, such as Corviknight for Roaring Moon and Azumarill for Walking Wake.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/captaindaimyo.602431/
Quality checked by:
https://www.smogon.com/forums/members/setsusetsuna.548068/
https://www.smogon.com/forums/members/dreadfury.408271/
Grammar checked by:
https://www.smogon.com/forums/members/sabelette.583793/
 
Last edited:
add remove highlight comment

QC 1/2
after implemented, thanks!

[SET]
name: Offensive
move 1: Spore
move 2: Bullet Seed
move 3: Sucker Punch
move 4: Tera Blast
item: Loaded Dice
tera type: Fire
ability: Protosynthesis
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
High Attack, decent physical and special bulk, and a great stat-boosting ability in Protosynthesis make Brute Bonnet a decent sweeper great wallbreaker especially under sun teams. However, it faces competition in the tier from Pokemon that fulfill a similar role to it such as Kingambit and Ceruledge. However, Brute Bonnet stands out due to its access to Spore, giving it some utility by allowing it to lure in and immobilize incoming foes like Dragonite and Roaring Moon. Sucker Punch allows Brute Bonnet to revenge kill faster Pokemon such as Dragapult and Gholdengo. Tera Fire Tera Blast gives Brute Bonnet coverage against Pokemon that take little from its STAB moves like Scizor like Corviknight, Kingambit, (more relevant than Scizor) and Amoonguss, and it is further boosted under sun. Loaded Dice is the preferred item for Brute Bonnet, since it can maximize the damage output from Bullet Punch Seed.

See if its possible to fit how Tera Fire turns its Fairy, Fire, Bug, and Ice weaknesses into resists (maybe not all of them) allowing it to turn the tables on Pokemon like Iron Valiant and Volcarona.

In order to fully reap Brute Bonnet's benefits, it is best played on a sun team. Hence, Torkoal pairs well with Brute Bonnet since it is the premier sun setter in the tier to activate Brute Bonnet's Protosynthesis. It also appreciates hazard support from the likes of Garchomp, Meowscarada, and Glimmora that can wear down incoming foes for Brute Bonnet to KO them easier. (These Pokemon are not seen very often in sun. Maybe Garchomp can stay(?)) When it Terastalizes, Brute Bonnet becomes susceptible to hazards. Hence, hazard control from the likes of Hatterene and Great Tusk make for good teammates. Hatterene can bounce back hazards with Magic Bounce, while Great Tusk can remove hazards with Rapid Spin. Lastly, Brute Bonnet struggles against walls such as Tera Fairy Garganacl and Skeledirge, as well as faster Pokemon such as Garchomp and Volcarona. Hence, Roaring Moon and Walking Wake pair for good teammates to handle said checks.

Mention its amazing mu against common walls such as Dondozo, Toxapex, Clodsire, even Corviknight when terastilized. This is what makes it such a great Pokemon, and why I added wallbreaker instead of sweeper in the first paragraph. Its provides Sun teams with a Pokemon able to torn apart fat teams while not being choice-locked.

[CREDITS]
- Written by: [[CaptainDaimyo, 602431]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 

CaptainDaimyo

Love is a rebellious bird that none can tame...
is a Contributor to Smogon
add remove highlight comment

QC 1/2
after implemented, thanks!

[SET]
name: Offensive
move 1: Spore
move 2: Bullet Seed
move 3: Sucker Punch
move 4: Tera Blast
item: Loaded Dice
tera type: Fire
ability: Protosynthesis
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
High Attack, decent physical and special bulk, and a great stat-boosting ability in Protosynthesis make Brute Bonnet a decent sweeper great wallbreaker especially under sun teams. However, it faces competition in the tier from Pokemon that fulfill a similar role to it such as Kingambit and Ceruledge. However, Brute Bonnet stands out due to its access to Spore, giving it some utility by allowing it to lure in and immobilize incoming foes like Dragonite and Roaring Moon. Sucker Punch allows Brute Bonnet to revenge kill faster Pokemon such as Dragapult and Gholdengo. Tera Fire Tera Blast gives Brute Bonnet coverage against Pokemon that take little from its STAB moves like Scizor like Corviknight, Kingambit, (more relevant than Scizor) and Amoonguss, and it is further boosted under sun. Loaded Dice is the preferred item for Brute Bonnet, since it can maximize the damage output from Bullet Punch Seed.

See if its possible to fit how Tera Fire turns its Fairy, Fire, Bug, and Ice weaknesses into resists (maybe not all of them) allowing it to turn the tables on Pokemon like Iron Valiant and Volcarona.

In order to fully reap Brute Bonnet's benefits, it is best played on a sun team. Hence, Torkoal pairs well with Brute Bonnet since it is the premier sun setter in the tier to activate Brute Bonnet's Protosynthesis. It also appreciates hazard support from the likes of Garchomp, Meowscarada, and Glimmora that can wear down incoming foes for Brute Bonnet to KO them easier. (These Pokemon are not seen very often in sun. Maybe Garchomp can stay(?)) When it Terastalizes, Brute Bonnet becomes susceptible to hazards. Hence, hazard control from the likes of Hatterene and Great Tusk make for good teammates. Hatterene can bounce back hazards with Magic Bounce, while Great Tusk can remove hazards with Rapid Spin. Lastly, Brute Bonnet struggles against walls such as Tera Fairy Garganacl and Skeledirge, as well as faster Pokemon such as Garchomp and Volcarona. Hence, Roaring Moon and Walking Wake pair for good teammates to handle said checks.

Mention its amazing mu against common walls such as Dondozo, Toxapex, Clodsire, even Corviknight when terastilized. This is what makes it such a great Pokemon, and why I added wallbreaker instead of sweeper in the first paragraph. Its provides Sun teams with a Pokemon able to torn apart fat teams while not being choice-locked.

[CREDITS]
- Written by: [[CaptainDaimyo, 602431]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
Implemented
 
AMQC; implement what you're comfortable with or what QC themselves want you to implement here. I'm mostly just spitballing a few ideas:

Add Remove Comment Highlight (It's pretty much all comments though)

[SET]
name: Offensive
move 1: Spore
move 2: Bullet Seed
move 3: Sucker Punch
move 4: Tera Blast
item: Loaded Dice
tera type: Fire
ability: Protosynthesis
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
High Attack, decent physical and special bulk, and a great stat-boosting ability in Protosynthesis make Brute Bonnet a great wallbreaker under sun teams, with it being able to threaten more stall-based teams, as well as common walls such as Dondozo, Toxapex, Clodsire, and Corviknight. Brute Bonnet stands out due to its access to Spore, allowing it to lure in and immobilize incoming foes like Dragonite and Roaring Moon. Sucker Punch allows Brute Bonnet to revenge kill faster Pokemon such as Dragapult and Gholdengo. Tera Fire Tera Blast gives Brute Bonnet coverage against Pokemon like Corviknight, Kingambit, and Amoonguss, and it is further boosted under sun. Loaded Dice is the preferred item for Brute Bonnet, since it can maximize the damage output from Bullet Seed. Tera Fire is the preferred see my comments about Torkoal in the next paragraph as well; I know it's more or less a wording thing/semantics, but in a situation like this it actually matters. If it's just "preferred," that would imply that Bonnet's running other Tera types when it's almost exclusively running Tera Fire. Tera type to not only take advantage of a sun-boosted Tera Blast, but it also changes most of its type weaknesses to resistances, improving its matchups against Iron Valiant and Volcarona. Might be worth mentioning an alternative spread of 152 HP / 252 Atk / 104 Spe; Vert Sun, which is one of the sample teams, (click the Vert Sun part to see the team in question) runs this spread on Brute Bonnet to outpace Corv and tie with standard Adamant Kingambit (which hits 172 Speed for the same benchmark) and gives it increased bulk to take some hits in a pinch. As an example, the added bulk lets it take Band Bax's Glaive Rush (Jolly never OHKOs from full) a bit better so it can exploit a Choice-lock and sleep or KO something. It's not trying to hit a specific threshold to live hits, but the bulk comes in handy once Bonnet invests enough to outrun Corv and nuke it with Sun-boosted Tera Blast.

In order to fully reap Brute Bonnet's benefits, it is best played on a sun team. Hence, Torkoal pairs well with I'd go further than this and say Torkoal is an outright mandatory teammate for Brute Bonnet; Brute Bonnet's entire place in the meta comes from its role on sun teams, so I'd say that it's exclusively run on sun/that Torkoal is an outright mandatory teammate. Brute Bonnet since it is the premier sun setter in the tier to activate Brute Bonnet's Protosynthesis. Mention that Torkoal can provide Stealth Rock/secondary Rapid Spin support (I mention "secondary" because a lot of Sun squads tend to run one or both of Hatt/Tusk, which you mentioned later in this paragraph, as well) at some point in this paragraph, since you specifically mention that Brute Bonnet appreciates both hazard support and hazard control throughout. It's obviously a mandatory teammate regardless, but it does a lot more for Bonnet than just setting Sun and buffing Fire Tera Blast although the Sun is the big part. It also appreciates hazard support from Garchomp that can wear down incoming foes for Brute Bonnet to KO them easier. When it Terastalizes, Brute Bonnet becomes susceptible to hazards. Hence, hazard control from the likes of Hatterene and Great Tusk make for good teammates. Hatterene can bounce back hazards with Magic Bounce, while Great Tusk can remove hazards with Rapid Spin. Lastly, Brute Bonnet struggles against walls such as Tera Fairy Garganacl and Skeledirge, as well as faster Pokemon such as Garchomp and Volcarona. Hence, Roaring Moon and Walking Wake pair for good teammates to handle said checks. Mention what Brute Bonnet does for them in return; is there something Brute Bonnet can get rid of (i.e. Azumarill, although none of these three can switch in) that Moon/Wake can take advantage of later on when it's time for them to clean up?

Again, it's mostly just some broader commentary/suggested additions than anything else. Implement what you're comfortable with implementing and/or what QC proper wants you to implement.

EDIT: disregard the 152 HP / 252 Atk / 104 Spe suggestion. Corv's going -Speed now and Kingambit/Azumarill are investing into more Speed than that as a result, so just keep the 252 Speed mention.
 
Last edited:

CaptainDaimyo

Love is a rebellious bird that none can tame...
is a Contributor to Smogon
AMQC; implement what you're comfortable with or what QC themselves want you to implement here. I'm mostly just spitballing a few ideas:

Add Remove Comment Highlight (It's pretty much all comments though)

[SET]
name: Offensive
move 1: Spore
move 2: Bullet Seed
move 3: Sucker Punch
move 4: Tera Blast
item: Loaded Dice
tera type: Fire
ability: Protosynthesis
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
High Attack, decent physical and special bulk, and a great stat-boosting ability in Protosynthesis make Brute Bonnet a great wallbreaker under sun teams, with it being able to threaten more stall-based teams, as well as common walls such as Dondozo, Toxapex, Clodsire, and Corviknight. Brute Bonnet stands out due to its access to Spore, allowing it to lure in and immobilize incoming foes like Dragonite and Roaring Moon. Sucker Punch allows Brute Bonnet to revenge kill faster Pokemon such as Dragapult and Gholdengo. Tera Fire Tera Blast gives Brute Bonnet coverage against Pokemon like Corviknight, Kingambit, and Amoonguss, and it is further boosted under sun. Loaded Dice is the preferred item for Brute Bonnet, since it can maximize the damage output from Bullet Seed. Tera Fire is the preferred see my comments about Torkoal in the next paragraph as well; I know it's more or less a wording thing/semantics, but in a situation like this it actually matters. If it's just "preferred," that would imply that Bonnet's running other Tera types when it's almost exclusively running Tera Fire. Tera type to not only take advantage of a sun-boosted Tera Blast, but it also changes most of its type weaknesses to resistances, improving its matchups against Iron Valiant and Volcarona. Might be worth mentioning an alternative spread of 152 HP / 252 Atk / 104 Spe; Vert Sun, which is one of the sample teams, (click the Vert Sun part to see the team in question) runs this spread on Brute Bonnet to outpace Corv and tie with standard Adamant Kingambit (which hits 172 Speed for the same benchmark) and gives it increased bulk to take some hits in a pinch. As an example, the added bulk lets it take Band Bax's Glaive Rush (Jolly never OHKOs from full) a bit better so it can exploit a Choice-lock and sleep or KO something. It's not trying to hit a specific threshold to live hits, but the bulk comes in handy once Bonnet invests enough to outrun Corv and nuke it with Sun-boosted Tera Blast.

In order to fully reap Brute Bonnet's benefits, it is best played on a sun team. Hence, Torkoal pairs well with I'd go further than this and say Torkoal is an outright mandatory teammate for Brute Bonnet; Brute Bonnet's entire place in the meta comes from its role on sun teams, so I'd say that it's exclusively run on sun/that Torkoal is an outright mandatory teammate. Brute Bonnet since it is the premier sun setter in the tier to activate Brute Bonnet's Protosynthesis. Mention that Torkoal can provide Stealth Rock/secondary Rapid Spin support (I mention "secondary" because a lot of Sun squads tend to run one or both of Hatt/Tusk, which you mentioned later in this paragraph, as well) at some point in this paragraph, since you specifically mention that Brute Bonnet appreciates both hazard support and hazard control throughout. It's obviously a mandatory teammate regardless, but it does a lot more for Bonnet than just setting Sun and buffing Fire Tera Blast although the Sun is the big part. It also appreciates hazard support from Garchomp that can wear down incoming foes for Brute Bonnet to KO them easier. When it Terastalizes, Brute Bonnet becomes susceptible to hazards. Hence, hazard control from the likes of Hatterene and Great Tusk make for good teammates. Hatterene can bounce back hazards with Magic Bounce, while Great Tusk can remove hazards with Rapid Spin. Lastly, Brute Bonnet struggles against walls such as Tera Fairy Garganacl and Skeledirge, as well as faster Pokemon such as Garchomp and Volcarona. Hence, Roaring Moon and Walking Wake pair for good teammates to handle said checks. Mention what Brute Bonnet does for them in return; is there something Brute Bonnet can get rid of (i.e. Azumarill, although none of these three can switch in) that Moon/Wake can take advantage of later on when it's time for them to clean up?

Again, it's mostly just some broader commentary/suggested additions than anything else. Implement what you're comfortable with implementing and/or what QC proper wants you to implement.

EDIT: disregard the 152 HP / 252 Atk / 104 Spe suggestion. Corv's going -Speed now and Kingambit/Azumarill are investing into more Speed than that as a result, so just keep the 252 Speed mention.
Implemented
 

memesketch

won't look back, i must shine
is a Tiering Contributoris a Contributor to Smogon
AMGP, implement what you want!
Add Remove Comment Highlight
[SET]
name: Offensive
move 1: Spore
move 2: Bullet Seed
move 3: Sucker Punch
move 4: Tera Blast
item: Loaded Dice
tera type: Fire
ability: Protosynthesis
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
High Attack, decent physical and special mixed bulk, and a great stat-boosting ability in Protosynthesis make Brute Bonnet a great wallbreaker under on sun teams, with it being able to threaten more stall-based teams, (RC) as well as by taking advantage of common walls such as Dondozo, Toxapex, Clodsire, and Corviknight. Brute Bonnet stands out due to its access to Spore, allowing it to lure in and immobilize incoming foes like Dragonite and Roaring Moon. Sucker Punch allows Brute Bonnet to revenge kill faster Pokemon such as Dragapult and Gholdengo. Tera Fire Tera Blast with Tera Fire gives Brute Bonnet coverage against Pokemon like Corviknight, Kingambit, and Amoonguss, and it is further boosted under by sun. Loaded Dice is the preferred item for Brute Bonnet, since it can maximize the damage output from Bullet Seed Bullet Seed's damage output. Tera Fire is itBrute Bonnet's "it" in the previous sentence refers to Loaded Dice best Tera type to not only both take advantage of a sun-boosted Tera Blast, (RC) but it also and changes most of its type weaknesses to resistances, improving its matchups against Iron Valiant and Volcarona.

In order to fully reap Brute Bonnet's benefits, it must be played used on a sun team. Hence, Torkoal is a mandatory partner for Brute Bonnet since it is the premier sun setter in the tier to activate Brute Bonnet's Protosynthesis that sets sun with Drought to activate Brute Bonnet's Protosynthesis.; (Replace with semicolon) Aside from that, it can additionally lay down Stealth Rock and act as a secondary hazard remover. It Brute Bonnet "it" in the previous sentence refers to Torkoal also appreciates entry hazard support from Garchomp, (AC) that which can wear down incoming foes for Brute Bonnet to KO them easier more easily. When it Terastalizes, Brute Bonnet becomes highly susceptible to entry hazards. Hence, hazard control from the likes of Hatterene and Great Tusk make for good teammates is greatly appreciated. Hatterene can bounce back hazards with Magic Bounce, while Great Tusk can remove hazards with Rapid Spin. You don't necessarily need to specify how the aforementioned Pokemon remove hazards, it's more important to just identify that they fill the role of hazard control options. Lastly, Brute Bonnet struggles against walls such as Tera Fairy Garganacl and Skeledirge, as well as faster Pokemon such as Garchomp and Volcarona.; (Replace with semicolon) Hence, Roaring Moon and Walking Wake pair for are good teammates to handle said checks. In return, Brute Bonnet can threaten walls they struggle with, (AC) such as Corviknight for Roaring Moon and Assault Vest listing Azumarill as a wall implies AV or some similar bulky option Azumarill for Walking Wake.

[CREDITS]
- Written by: [[CaptainDaimyo, 602431]]
- Quality checked by: [[SetsuSetsuna, 548068], [Dreadfury, 408271]]
- Grammar checked by: [[username1, userid1]]
 
Last edited by a moderator:

CaptainDaimyo

Love is a rebellious bird that none can tame...
is a Contributor to Smogon
AMGP, implement what you want!
Add Remove Comment Highlight
[SET]
name: Offensive
move 1: Spore
move 2: Bullet Seed
move 3: Sucker Punch
move 4: Tera Blast
item: Loaded Dice
tera type: Fire
ability: Protosynthesis
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
High Attack, decent physical and special mixed bulk, and a great stat-boosting ability in Protosynthesis make Brute Bonnet a great wallbreaker under on sun teams, with it being able to threaten more stall-based teams, (RC) as well as by taking advantage of common walls such as Dondozo, Toxapex, Clodsire, and Corviknight. Brute Bonnet stands out due to its access to Spore, allowing it to lure in and immobilize incoming foes like Dragonite and Roaring Moon. Sucker Punch allows Brute Bonnet to revenge kill faster Pokemon such as Dragapult and Gholdengo. Tera Fire Tera Blast with Tera Fire gives Brute Bonnet coverage against Pokemon like Corviknight, Kingambit, and Amoonguss, and it is further boosted under by sun. Loaded Dice is the preferred item for Brute Bonnet, since it can maximize the damage output from Bullet Seed Bullet Seed's damage output. Tera Fire is itBrute Bonnet's "it" in the previous sentence refers to Loaded Dice best Tera type to not only both take advantage of a sun-boosted Tera Blast, (RC) but it also and changes most of its type weaknesses to resistances, improving its matchups against Iron Valiant and Volcarona.

In order to fully reap Brute Bonnet's benefits, it must be played used on a sun team. Hence, Torkoal is a mandatory partner for Brute Bonnet since it is the premier sun setter in the tier to activate Brute Bonnet's Protosynthesis that sets sun with Drought to activate Brute Bonnet's Protosynthesis.; (Replace with semicolon) Aside from that, it can additionally lay down Stealth Rock and act as a secondary hazard remover. It Brute Bonnet "it" in the previous sentence refers to Torkoal also appreciates entry hazard support from Garchomp, (AC) that which can wear down incoming foes for Brute Bonnet to KO them easier more easily. When it Terastalizes, Brute Bonnet becomes highly susceptible to entry hazards. Hence, hazard control from the likes of Hatterene and Great Tusk make for good teammates is greatly appreciated. Hatterene can bounce back hazards with Magic Bounce, while Great Tusk can remove hazards with Rapid Spin. You don't necessarily need to specify how the aforementioned Pokemon remove hazards, it's more important to just identify that they fill the role of hazard control options. Lastly, Brute Bonnet struggles against walls such as Tera Fairy Garganacl and Skeledirge, as well as faster Pokemon such as Garchomp and Volcarona.; (Replace with semicolon) Hence, Roaring Moon and Walking Wake pair for are good teammates to handle said checks. In return, Brute Bonnet can threaten walls they struggle with, (AC) such as Corviknight for Roaring Moon and Assault Vest listing Azumarill as a wall implies AV or some similar bulky option Azumarill for Walking Wake.

[CREDITS]
- Written by: [[CaptainDaimyo, 602431]]
- Quality checked by: [[SetsuSetsuna, 548068], [Dreadfury, 408271]]
- Grammar checked by: [[username1, userid1]]
Implemented most of these. I didnt opt to remove how hatterene and great tusk can remove hazards since i wouldn't consider it fluff on my end
 

Sabelette

from the river to the sea
is a Site Content Manageris a Community Contributoris a Top Contributoris a Forum Moderator Alumnus
GP 1/1 GP Team done

Addition Removal Comment
(AC) (AH) Add Comma/Add Hyphen, (RC) (RH) Remove Comma/Remove Hyphen


[SET]
name: Offensive
move 1: Spore
move 2: Bullet Seed
move 3: Sucker Punch
move 4: Tera Blast
item: Loaded Dice
tera type: Fire
ability: Protosynthesis
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
High Attack, decent mixed bulk, and a great stat-boosting ability in Protosynthesis make Brute Bonnet a great wallbreaker on sun teams, (RC) that can able to threaten stall teams by taking advantage of common walls such as Dondozo, Toxapex, Clodsire, and Corviknight. Brute Bonnet stands out due to its access to Spore, allowing it to lure in and immobilize incoming foes like Dragonite and Roaring Moon. Sucker Punch allows Brute Bonnet to revenge kill faster Pokemon such as Dragapult and Gholdengo. Tera Blast with Tera Fire gives Brute Bonnet Tera Fire Fire Blast gives it coverage against Pokemon like Corviknight, Kingambit, and Amoonguss, (RC) and is further boosted by sun. Loaded Dice is the preferred item for Brute Bonnet, since it can maximize Bullet Seed's damage output. Tera Fire is Brute Bonnet's (caught an extra space here) best Tera type to both take advantage of a sun-boosted (RH) Tera Blast and change most of its type weaknesses to resistances, improving its matchups against Iron Valiant and Volcarona.

In order to fully reap Brute Bonnet's benefits, it must be used on a sun team. Hence, Torkoal is a mandatory partner that sets sun with Drought (dex info) to activate Brute Bonnet's Protosynthesis; it can additionally lay down Stealth Rock and act as a secondary hazard remover. Brute Bonnet also appreciates entry hazard support from Garchomp, which can wear down incoming foes for Brute Bonnet to KO them more easily. When it Terastalizes Terastallizes, Brute Bonnet becomes highly susceptible to entry hazards. Hence, hazard control from the likes of Hatterene and Great Tusk is greatly appreciated. Lastly, Brute Bonnet struggles against walls such as Tera Fairy Garganacl and Skeledirge, (RC) as well as faster Pokemon such as like Garchomp and Volcarona; Roaring Moon and Walking Wake are good teammates to handle said checks. In return, Brute Bonnet can threaten walls they struggle with, such as Corviknight for Roaring Moon and Azumarill for Walking Wake.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/captaindaimyo.602431/
Quality checked by:
https://www.smogon.com/forums/members/setsusetsuna.548068/
https://www.smogon.com/forums/members/dreadfury.408271/
Grammar checked by:

https://www.smogon.com/forums/members/sabelette.583793/

- Written by: [[CaptainDaimyo, 602431]]

- Quality checked by: [[SetsuSetsuna, 548068], [Dreadfury, 408271]]
- Grammar checked by: [[username1, userid1]]
 

CaptainDaimyo

Love is a rebellious bird that none can tame...
is a Contributor to Smogon
GP 1/1 GP Team done

Addition Removal Comment
(AC) (AH) Add Comma/Add Hyphen, (RC) (RH) Remove Comma/Remove Hyphen


[SET]
name: Offensive
move 1: Spore
move 2: Bullet Seed
move 3: Sucker Punch
move 4: Tera Blast
item: Loaded Dice
tera type: Fire
ability: Protosynthesis
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
High Attack, decent mixed bulk, and a great stat-boosting ability in Protosynthesis make Brute Bonnet a great wallbreaker on sun teams, (RC) that can able to threaten stall teams by taking advantage of common walls such as Dondozo, Toxapex, Clodsire, and Corviknight. Brute Bonnet stands out due to its access to Spore, allowing it to lure in and immobilize incoming foes like Dragonite and Roaring Moon. Sucker Punch allows Brute Bonnet to revenge kill faster Pokemon such as Dragapult and Gholdengo. Tera Blast with Tera Fire gives Brute Bonnet Tera Fire Fire Blast gives it coverage against Pokemon like Corviknight, Kingambit, and Amoonguss, (RC) and is further boosted by sun. Loaded Dice is the preferred item for Brute Bonnet, since it can maximize Bullet Seed's damage output. Tera Fire is Brute Bonnet's (caught an extra space here) best Tera type to both take advantage of a sun-boosted (RH) Tera Blast and change most of its type weaknesses to resistances, improving its matchups against Iron Valiant and Volcarona.

In order to fully reap Brute Bonnet's benefits, it must be used on a sun team. Hence, Torkoal is a mandatory partner that sets sun with Drought (dex info) to activate Brute Bonnet's Protosynthesis; it can additionally lay down Stealth Rock and act as a secondary hazard remover. Brute Bonnet also appreciates entry hazard support from Garchomp, which can wear down incoming foes for Brute Bonnet to KO them more easily. When it Terastalizes Terastallizes, Brute Bonnet becomes highly susceptible to entry hazards. Hence, hazard control from the likes of Hatterene and Great Tusk is greatly appreciated. Lastly, Brute Bonnet struggles against walls such as Tera Fairy Garganacl and Skeledirge, (RC) as well as faster Pokemon such as like Garchomp and Volcarona; Roaring Moon and Walking Wake are good teammates to handle said checks. In return, Brute Bonnet can threaten walls they struggle with, such as Corviknight for Roaring Moon and Azumarill for Walking Wake.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/captaindaimyo.602431/
Quality checked by:
https://www.smogon.com/forums/members/setsusetsuna.548068/
https://www.smogon.com/forums/members/dreadfury.408271/
Grammar checked by:

https://www.smogon.com/forums/members/sabelette.583793/

- Written by: [[CaptainDaimyo, 602431]]

- Quality checked by: [[SetsuSetsuna, 548068], [Dreadfury, 408271]]
- Grammar checked by: [[username1, userid1]]
Tysm! This is done
 
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