Rules:
4 v 4 Gym Singles
Arena: Arachne Manor
3 day DQ (3 violations allowed either side. At that point challenger may be DQ'd or Leader may be DQ'd if potentially at a disadvantage in HP percentage. Posts beforehand in LoA can negate this.)
2 Megas
12 Chills / 4 Recovers per team
Items=On
Switch=OK
Abilities=All
2 Substitutions
Characters=Fox Only
The Gym Leader, Rediamond has had a few ups and downs. Constantly defending his Gym with challengers who tend to bring specific counters; he has still managed to keep his chin up and teach the challengers some important lessons on their way back. So, Keep an eye out for Corpus the Heracross, who has a lot of tricks at hand and has good synergy with the Gym Leader. Also Diego the Armaldo an all time star of his Gym, could prove vital in this battle.
Leader Rediamond:
Pinsir [Vice] (M)
Nature: Adamant (+1Att, -1SpAtt)
Type: Bug | Bug/Flying (Mega)
Abilities: Hyper Cutter | Mold Breaker | Moxie | Aerialate (Mega Only)
Stats:
HP: 100
Atk+: Rank 6
Def: Rank 4
SpA-: Rank 1
SpD: Rank 3
Spe: 85
Size: 3
Weight: 4
BRT: 20
MEGA PINSIR:
HP: 100
Atk: Rank 8
Def: Rank 5
SpA: Rank 2
SpD: Rank 3
Spe: 105
Size Class: 3
Weight Class: 4
Base Rank Total: 25
MC: 0
DC: 5/5
Attacks: 36
Vice Grip
Focus Energy
Bind
Seismic Toss
Harden
Revenge
Brick Break
Vital Throw
Swords Dance
Bug Bite
Faint Attack
Quick Attack
SuperPower
Guillotine
Storm Throw
Me First
Sleep Talk
Knock Off
Fury Attack
Feint
Flail
Close Combat
Endure
Earthquake
Stone Edge
X-Scissor
Stealth Rock
Bide
Focus Punch
Double Team
Substitute
Dig
Facade
Smack Down
Rest
Bulldoze
Rock Slide
Volcarona [Flare] (F)
Nature: Bold (+Def, -Att)
Type:
Bug/Fire: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves. Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Stats:
HP: 100
Atk-: Rank 1
Def+: Rank 4
SpA: Rank 5
SpD: Rank 4
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 22
EC: 6/6
MC: N/A
DC: 5/5
Abilities:
Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
[DreamWorld]
Attacks: 63/63
Acrobatics
Aerial Ace
Amnesia
Bug Bite
Bug Buzz
Calm Mind
Confide
Double Edge
Double Team
Ember
Endure
Facade
Fiery Dance
Fire Blast
Fire Spin
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Fly
Foresight
Frustration
Giga Drain
Gust
Heat Wave
Hidden Power Water (6)
Hurricane
Hyper Beam
Incinerate
Leech Life
Light Screen
Magnet Rise
Morning Sun
Overheat
Poison Jab
Protect
Psychic
Quiver Dance
Rage Powder
Rest
Roost
Round
Safeguard
Signal Beam
Silver Wind
Sleep Talk
Snore
SolarBeam
String Shot
Struggle Bug
Substitute
Sunny Day
Swagger
Tailwind
Take Down
Thrash
Toxic
U-Turn
Whirlwind
Wild Charge
Will-o-Wisp
Zen Headbutt
Scizor [Queen of the Blade] (F)
Nature: Adamant (+1Att, -1SpAtt)
Type: Bug/Steel
Abilities: Technician | Swarm | Light Metal
Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 65
Size: 3
Weight: 5 (118 kg)
Base Rank Total: 20
MEGA SCIZOR:
HP: 100
Atk: Rank 7 (+)
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 75
Size Class: 3
Weight Class: 5 [4 Light Metal]
Base Rank Total: 24
EC: 6/6
MC: N/A
DC: 5/5
Abilities: Swarm | Technician | Steadfast
Attacks: 82/82
Acrobatics
Aerial Ace
Agility
Air Slash
Attract
Baton Pass
Bide
Brick Break
Bug Bite
Bug Buzz
Bullet Punch
Captivate
Confide
Counter
Curse
Cut
Defog
Detect
Double Edge
Double Hit
Double Team
Endure
Facade
False Swipe
Feint
Focus Energy
Flash Cannon
Fling
Frustration
Fury Cutter
Giga Impact
Headbutt
Hidden Power Ground (6)
Hyper Beam
Iron Head
Iron Defense
Knock Off
Leer
Light Screen
Metal Claw
Mimic
Morning Sun
Natural Gift
Night Slash
Ominous Wind
Pursuit
Protect
Quick Attack
Quick Guard
Rage
Rain Dance
Razor Wind
Rest
Return
Reversal
Rock Smash
Roost
Round
Safeguard
Sandstorm
Secret Power
Silver Wind
Skull Bash
Slash
Sleep Talk
Snore
Sonicboom
Steel Wing
Struggle Bug
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Tailwind
Take Down
Thief
Toxic
U-Turn
Vacuum Wave
Venoshock
Wing Attack
X-Scissor
|
Heracross [Corpus] (M)
Nature: Jolly (+15% Spe, -1 SpA)
Type: Bug/Fighting
Abilities: Guts | Moxie | Swarm | Skill Link (Mega)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA-: Rank 1
SpD: Rank 3
Spe+: 98
Size Class: 3
Weight Class: 4
Base Rank Total: 19
+11% Acc
MEGA HERACROSS:
HP: 100
Atk: Rank 8
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 87 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
+9% Acc
MC: 0
DC: 5/5
Aerial Ace
Arm Thrust
Attract
Bide
Body Slam
Brick Break
Bug Bite
Bulk Up
Bulldoze
Bullet Seed
Captivate
Chip Away
Close Combat
Counter
Cut
Curse
Dig
Double Edge
Double Team
Earthquake
Endure
Facade
False Swipe
Feint
Focus Blast
Focus Punch
Frustration
Flail
Fling
Fury Attack
Fury Cutter
Giga Impact
Harden
Headbutt
Helping Hand
Hidden Power Water (6)
Horn Attack
Hyper Beam
Iron Defense
Knock Off
Leer
Low Kick
Megahorn
Mimic
Natural Gift
Night Slash
Pin Missile
Protect
Pursuit
Rain Dance
Rest
Retaliate
Return
Revenge
Reversal
Rock Blast
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Secret Power
Seismic Toss
Shadow Claw
Sleep Talk
Smack Down
Snore
Stone Edge
Strength
Struggle Bug
Substitute
Sunny Day
Swagger
Swords Dance
Tackle
Take Down
Thief
Toxic
VacuumWave
Venoshock
AURUMOTH, DESTROY OF WORLDS (M)
Nature: Mild (+SpA, -Def)
Type: Psychic/Bug
Abilities: Weak Armor | No Guard | Illusion
HP: 110
Atk: 5
Def: 3 (-)
SpA: 6 (+)
SpD: 2
Spe: 94
Size Class: 4
Weight Class: 5
Base Rank Total: 22
EC: 9/9
MC: 0
DC: 5/5
Attacks: 30
Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Wish
Will-o-Wisp
Ancientpower
Dragon Dance
Quiver Dance
Silver Wind
Bug Buzz
Close Combat
Counter
Hydro Pump
Megahorn
Disable
Feint
Bug Bite
Helping Hand
Magic Coat
Trick
Skill Swap
Zen Headbutt
Icy Wind
Psyshock
Light Screen
Double Team
Reflect
Psychic
Toxic
Hidden Power [Fire 7]
Thunder
SolarBeam
Overheat
Blizzard
Infestation
Steel Wing
Armaldo (M) [Diego Armaldo]
Nature: Careful (+SpD, -SpA)
Type: Bug/Rock
Abilities: Battle Armor | Swift swim
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 6/0
MC: 2
DC: 5/5
Total Moves: 55
Aerial Ace
Ancient Power
Aqua Jet
Aqua Tail
Attract
Block
Body Slam
Brick Break
Bug Bite
Bulldoze
Cross Poison
Crush Claw
Cut
Dig
Double Team
Earthquake
Endure
Facade
Flash Cannon
Frustration
Giga Impact
Harden
Hone Claws
Iron Defense
Knock Off
Low Kick
Metal Claw
Mimic
Mud-Slap
Mud Sport
Protect
Rapid Spin
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Sand Attack
Sandstorm
Scratch
Sleep Talk
Smack Down
Stealth Rock
Stone Edge
Strength
String Shot
Substitute
Sunny Day
Superpower
Swagger
Swords Dance
Toxic
Water Gun
Water Pulse
X-Scissor
Syclant (F) [Scadi]
Type: Ice/Bug
Nature: Mild (+SpAtt, -Def) Abilities: CompoundEyes | Mountaineer | Technician
EC: 6/6
MC: 1
DC: 5/5
HP: 100
Atk: Rank 5
Def-: Rank 2
SpA+: Rank 5
SpD: Rank 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 21
Total moves: 62
Acrobatics
Aerial Ace
Attract
Avalanche
Blizzard
Brick Break
Bug Bite
Bug Buzz
Bulldoze
Captivate
Counter
Cut
Dig
Double Team
Earthquake
Earth Power
Endure
Facade
Focus Blast
Focus Energy
Focus Punch
Frost Breath
Frustration
Giga Impact
Hail
Hidden Power Rock 6
Hone Claws
Hyper Beam
Ice Beam
Ice Punch
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Leech Life
Leer
Pin Missile
Protect
Rain Dance
Rest
Return
Rock Slide
Round
Scratch
Sheer Cold
Signal Beam
Silver Wind
Slash
Sleep Talk
SolarBeam
Spikes
Stone Edge
Substitute
Superpower
Swagger
Swords Dance
Tail Glow
Taunt
Toxic
U-Turn
Venoshock
Water Pulse
X-Scissor
"Our challenger is a returning senior, Rickheg. He has recently started battling, reffing and raiding; and looks to be back in the groove with a Gym Challenge. Rediamond had better watch out for him, as he has the surprise factor working for him, while Shaman the Tomohawk and Dust the Cyclohm could prove troubling for the Leader as we had observed in an earlier challenge."
Challenger Rickheg:
It's a lovely night to die
Dusknoir [Cyclost] (M)
Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.
Type: Ghost
Stats:
HP: 90
Atk: Rank 4
Def: Rank 5
SpA: Rank 4(+)
SpD: Rank 5
Spe: 39(-)
Size Class: 4
Weight Class: 5
Base Stat Total: 21
EC: 9/9
MC: 8
AC: 5/5
Abilities
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Frisk: (Passive) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.
Attacks: (53/98)
Fire Punch
Thunder Punch
Ice Punch
Gravity
Bind
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit
Will-O-Wisp
Hex
Future Sight
Shadow Punch
Imprison
Pain Split
Destiny Bond
Grudge
Memento
Headbutt
Endure
Counter
Dark Pulse
Snatch
Skill Swap
Faint Attack
Sucker Punch
DynamicPunch
Payback
Focus Punch
Return
Psych Up
Earthquake
Substitute
Shadow Ball
Trick Room
Protect
Taunt
Double Team
Brick Break
Torment
Ice Beam
Toxic
Blizzard
Psychic
Focus Blast
Bulldoze
Rock Slide
Charge Beam
Rain Dance
Raid Only
Shadow Mend
No one will stand in our way to victory
Cyclohm (Dust) F
Nature: Modest (Adds 1 to Special Attack; Subtracts 1 from Attack)
Type: Electric/Dragon
Abilities:
Shield Dust: (Passive) This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.
Static: (Passive) This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Overcoat (DW): (Passive) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1). The Pokemon is also immune to "Powder" moves. (Full List: Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.)
Stats:
HP: 110
Atk: Rank 1(-)
Def: Rank 5
SpA: Rank 5(+)
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 2
DC: 5/5
Attacks:
Ion Deluge
Bide
Whirlwind
Double Hit
Tackle
Growl
Twister
Dragon Rage
Charge
Thundershock
Rain Dance
Sonicboom
Slack Off
Dragon Pulse
Hurricane
Weather Ball
Hydro Pump
Magnet Rise
Mud Slap
Power Gem
Signal Beam
Draco Meteor
Endure
Heal Bell
Roar
Toxic
Shock Wave
Flamethrower
Thunderbolt
Double Team
Torment
Surf
Substitute
Protect
Thunder
Ice Beam
Light Screen
Volt Switch
Thunder Wave
Blizzard
Fire Blast
Sunny Day
Charge Beam
Earthquake
Hidden Power (Grass)
Rest
Sleep Talk
Endure
Incinerate
I hope you find peace in defeat
Shaman (Tomohawk) M
Type: Flying/Fighting
Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Justified (DW): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 110
Atk: Rank 1(-)
Def: Rank 3
SpA: Rank 5(+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 0
DC: 5/5
Attacks
Level Up
Scratch
Fury Swipes
Harden
Focus Energy
Rock Smash
Roar
Taunt
Sunny Day
Aura Sphere
Aerial Ace
Morning Sun
Whirlwind
Earth Power
Air Slash
Hurricane
Heat Wave
Healing Wish
Egg
Confuse Ray
Roost
Yawn
Rapid Spin
Stealth Rock
Air Cutter
TM
Toxic
Bulldoze
Rock Slide
Brick Break
Focus Blast
SolarBeam
Protect
Double Team
I'm thirsty. Does anyone have any water?
Camerupt (Flamvell) F
Nature: Quiet (Adds 1 to SpA; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.)
Abilities: Magma Armor/Solid Rock/Anger Point (UNLOCKED)
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5(+)
SpD: Rank 3
Spe: 34(-)
Size Class: 4
Weight Class: 6
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Attacks
Level Up
Growl
Tackle
Ember
Magnitude
Focus Energy
Take Down
Flame Burst
Amnesia
Lava Plume
Curse
Flamethrower
Earthquake
Double Edge
Eruption
Fissure
Earth Power
Egg
Endure
AncientPower
Yawn
Heat Wave
Mud Bomb
Stockpile
Tutor
Stealth Rock
TM
Fire Blast
Will-O-Wisp
Bulldoze
Protect
Substitute
Rock Slide
Dig
Stone Edge
Double Team
Toxic
Sunny Day
SolarBeam
Flame Charge
Incinerate
Yet to learn;
Level up: Take Down (1)
Egg: Body Slam, Defense Curl, Growth, Howl, Iron Head, Rollout, Scary Face, Spit Up, Stomp, Swallow (30)
Tutor: After You, Headbutt, Iron Head, Mimic, Mud-Slap, Self-Destruct, Snore (21)
Current TM: Roar, Hidden Power, Hyper Beam, Frustration, Return, Sandstorm, Rock Tomb, Facade, Rest, Attract, Round, Echoed Voice, Overheat, Explosion, Giga Impact, Rock Polish, Swagger, Sleep Talk, Nature Power, Confide, Strength (54)
Past TM: Secret Power, Captivate, Rock Smash (9)
Looks to be a great match, will the awesome tactics of the Gym Leader prevail?
or the surprise factor of the Challenger?
Order:
Rediamond sends out and equips
Rickheg sends out, equips and orders
Rediamond orders
Ref
4 v 4 Gym Singles
Arena: Arachne Manor
3 day DQ (3 violations allowed either side. At that point challenger may be DQ'd or Leader may be DQ'd if potentially at a disadvantage in HP percentage. Posts beforehand in LoA can negate this.)
2 Megas
12 Chills / 4 Recovers per team
Items=On
Switch=OK
Abilities=All
2 Substitutions
Characters=Fox Only
Deep in the heart of Viridian Forest a strange mansion dwells among the trees. It is an old manor of gray bricks; the home easily predates the first revolution. Only a handful of servants live in the recmote manor to tend to its equally reclusive but very wealthy lord.
Who is he? I wouldn't ask. He can get rather touchy about personal matters.
He spends most of his days alone, gazing at his collection. Tauros heads are mounted on plaques. A flock of stuffed Farfetch'd hang from the ceiling. A Scyther's body stands poised to strike at any unsuspecting foes, his lifeless eyes finally fitting. He worked long and hard for this collection. It was a welcome distraction from his work.
What did he do? I wouldn't ask. He can get rather touchy about personal matters.
But deep inside the home lies a room that seems out of place. It is an extremely high tech greenhouse complete with weather modification abilities. Toxic plants hang throughout as swarms of smaller bugs eat from their bark unaffected. Insects are remarkably resilient creatures. A tropical rain constantly pours down from above but the insects don't seem to mind. It is soothing and cooling in the room.
And he does not battle with actual insects. Just his Pokemon. The most prized members of his collection.
Mechanics:
-Permanent Rain that can only be changed by weather stones for a length of 3r. At the end of the stone's effect, if it is not renewed, the weather goes back to rain.
-So long as rain is up, the attack drop from Burn does not apply
-Moves with the word "poison" in their name gain 3 base power
-4x weaknesses deal x2 damage, 8x weaknesses deal x2.5 damage
-SolarBeam, Synthesis, Morning Sun, and Moonlight work as if the weather is clear if it is raining.
Who is he? I wouldn't ask. He can get rather touchy about personal matters.
He spends most of his days alone, gazing at his collection. Tauros heads are mounted on plaques. A flock of stuffed Farfetch'd hang from the ceiling. A Scyther's body stands poised to strike at any unsuspecting foes, his lifeless eyes finally fitting. He worked long and hard for this collection. It was a welcome distraction from his work.
What did he do? I wouldn't ask. He can get rather touchy about personal matters.
But deep inside the home lies a room that seems out of place. It is an extremely high tech greenhouse complete with weather modification abilities. Toxic plants hang throughout as swarms of smaller bugs eat from their bark unaffected. Insects are remarkably resilient creatures. A tropical rain constantly pours down from above but the insects don't seem to mind. It is soothing and cooling in the room.
And he does not battle with actual insects. Just his Pokemon. The most prized members of his collection.
Mechanics:
-Permanent Rain that can only be changed by weather stones for a length of 3r. At the end of the stone's effect, if it is not renewed, the weather goes back to rain.
-So long as rain is up, the attack drop from Burn does not apply
-Moves with the word "poison" in their name gain 3 base power
-4x weaknesses deal x2 damage, 8x weaknesses deal x2.5 damage
-SolarBeam, Synthesis, Morning Sun, and Moonlight work as if the weather is clear if it is raining.
Leader Rediamond:
Pinsir [Vice] (M)
Nature: Adamant (+1Att, -1SpAtt)
Type: Bug | Bug/Flying (Mega)
Abilities: Hyper Cutter | Mold Breaker | Moxie | Aerialate (Mega Only)
Stats:
HP: 100
Atk+: Rank 6
Def: Rank 4
SpA-: Rank 1
SpD: Rank 3
Spe: 85
Size: 3
Weight: 4
BRT: 20
MEGA PINSIR:
HP: 100
Atk: Rank 8
Def: Rank 5
SpA: Rank 2
SpD: Rank 3
Spe: 105
Size Class: 3
Weight Class: 4
Base Rank Total: 25
MC: 0
DC: 5/5
Attacks: 36
Vice Grip
Focus Energy
Bind
Seismic Toss
Harden
Revenge
Brick Break
Vital Throw
Swords Dance
Bug Bite
Faint Attack
Quick Attack
SuperPower
Guillotine
Storm Throw
Me First
Sleep Talk
Knock Off
Fury Attack
Feint
Flail
Close Combat
Endure
Earthquake
Stone Edge
X-Scissor
Stealth Rock
Bide
Focus Punch
Double Team
Substitute
Dig
Facade
Smack Down
Rest
Bulldoze
Rock Slide
Volcarona [Flare] (F)
Nature: Bold (+Def, -Att)
Type:
Bug/Fire: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves. Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Stats:
HP: 100
Atk-: Rank 1
Def+: Rank 4
SpA: Rank 5
SpD: Rank 4
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 22
EC: 6/6
MC: N/A
DC: 5/5
Abilities:
Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
[DreamWorld]
Attacks: 63/63
Acrobatics
Aerial Ace
Amnesia
Bug Bite
Bug Buzz
Calm Mind
Confide
Double Edge
Double Team
Ember
Endure
Facade
Fiery Dance
Fire Blast
Fire Spin
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Fly
Foresight
Frustration
Giga Drain
Gust
Heat Wave
Hidden Power Water (6)
Hurricane
Hyper Beam
Incinerate
Leech Life
Light Screen
Magnet Rise
Morning Sun
Overheat
Poison Jab
Protect
Psychic
Quiver Dance
Rage Powder
Rest
Roost
Round
Safeguard
Signal Beam
Silver Wind
Sleep Talk
Snore
SolarBeam
String Shot
Struggle Bug
Substitute
Sunny Day
Swagger
Tailwind
Take Down
Thrash
Toxic
U-Turn
Whirlwind
Wild Charge
Will-o-Wisp
Zen Headbutt
Scizor [Queen of the Blade] (F)
Nature: Adamant (+1Att, -1SpAtt)
Type: Bug/Steel
Abilities: Technician | Swarm | Light Metal
Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 65
Size: 3
Weight: 5 (118 kg)
Base Rank Total: 20
MEGA SCIZOR:
HP: 100
Atk: Rank 7 (+)
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 75
Size Class: 3
Weight Class: 5 [4 Light Metal]
Base Rank Total: 24
EC: 6/6
MC: N/A
DC: 5/5
Abilities: Swarm | Technician | Steadfast
Attacks: 82/82
Acrobatics
Aerial Ace
Agility
Air Slash
Attract
Baton Pass
Bide
Brick Break
Bug Bite
Bug Buzz
Bullet Punch
Captivate
Confide
Counter
Curse
Cut
Defog
Detect
Double Edge
Double Hit
Double Team
Endure
Facade
False Swipe
Feint
Focus Energy
Flash Cannon
Fling
Frustration
Fury Cutter
Giga Impact
Headbutt
Hidden Power Ground (6)
Hyper Beam
Iron Head
Iron Defense
Knock Off
Leer
Light Screen
Metal Claw
Mimic
Morning Sun
Natural Gift
Night Slash
Ominous Wind
Pursuit
Protect
Quick Attack
Quick Guard
Rage
Rain Dance
Razor Wind
Rest
Return
Reversal
Rock Smash
Roost
Round
Safeguard
Sandstorm
Secret Power
Silver Wind
Skull Bash
Slash
Sleep Talk
Snore
Sonicboom
Steel Wing
Struggle Bug
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Tailwind
Take Down
Thief
Toxic
U-Turn
Vacuum Wave
Venoshock
Wing Attack
X-Scissor
Heracross [Corpus] (M)
Nature: Jolly (+15% Spe, -1 SpA)
Type: Bug/Fighting
Abilities: Guts | Moxie | Swarm | Skill Link (Mega)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA-: Rank 1
SpD: Rank 3
Spe+: 98
Size Class: 3
Weight Class: 4
Base Rank Total: 19
+11% Acc
MEGA HERACROSS:
HP: 100
Atk: Rank 8
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 87 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
+9% Acc
MC: 0
DC: 5/5
Aerial Ace
Arm Thrust
Attract
Bide
Body Slam
Brick Break
Bug Bite
Bulk Up
Bulldoze
Bullet Seed
Captivate
Chip Away
Close Combat
Counter
Cut
Curse
Dig
Double Edge
Double Team
Earthquake
Endure
Facade
False Swipe
Feint
Focus Blast
Focus Punch
Frustration
Flail
Fling
Fury Attack
Fury Cutter
Giga Impact
Harden
Headbutt
Helping Hand
Hidden Power Water (6)
Horn Attack
Hyper Beam
Iron Defense
Knock Off
Leer
Low Kick
Megahorn
Mimic
Natural Gift
Night Slash
Pin Missile
Protect
Pursuit
Rain Dance
Rest
Retaliate
Return
Revenge
Reversal
Rock Blast
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Secret Power
Seismic Toss
Shadow Claw
Sleep Talk
Smack Down
Snore
Stone Edge
Strength
Struggle Bug
Substitute
Sunny Day
Swagger
Swords Dance
Tackle
Take Down
Thief
Toxic
VacuumWave
Venoshock
AURUMOTH, DESTROY OF WORLDS (M)
Nature: Mild (+SpA, -Def)
Type: Psychic/Bug
Abilities: Weak Armor | No Guard | Illusion
HP: 110
Atk: 5
Def: 3 (-)
SpA: 6 (+)
SpD: 2
Spe: 94
Size Class: 4
Weight Class: 5
Base Rank Total: 22
EC: 9/9
MC: 0
DC: 5/5
Attacks: 30
Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Wish
Will-o-Wisp
Ancientpower
Dragon Dance
Quiver Dance
Silver Wind
Bug Buzz
Close Combat
Counter
Hydro Pump
Megahorn
Disable
Feint
Bug Bite
Helping Hand
Magic Coat
Trick
Skill Swap
Zen Headbutt
Icy Wind
Psyshock
Light Screen
Double Team
Reflect
Psychic
Toxic
Hidden Power [Fire 7]
Thunder
SolarBeam
Overheat
Blizzard
Infestation
Steel Wing
Armaldo (M) [Diego Armaldo]
Nature: Careful (+SpD, -SpA)
Type: Bug/Rock
Abilities: Battle Armor | Swift swim
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 6/0
MC: 2
DC: 5/5
Total Moves: 55
Aerial Ace
Ancient Power
Aqua Jet
Aqua Tail
Attract
Block
Body Slam
Brick Break
Bug Bite
Bulldoze
Cross Poison
Crush Claw
Cut
Dig
Double Team
Earthquake
Endure
Facade
Flash Cannon
Frustration
Giga Impact
Harden
Hone Claws
Iron Defense
Knock Off
Low Kick
Metal Claw
Mimic
Mud-Slap
Mud Sport
Protect
Rapid Spin
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Sand Attack
Sandstorm
Scratch
Sleep Talk
Smack Down
Stealth Rock
Stone Edge
Strength
String Shot
Substitute
Sunny Day
Superpower
Swagger
Swords Dance
Toxic
Water Gun
Water Pulse
X-Scissor
Syclant (F) [Scadi]
Type: Ice/Bug
Nature: Mild (+SpAtt, -Def) Abilities: CompoundEyes | Mountaineer | Technician
EC: 6/6
MC: 1
DC: 5/5
HP: 100
Atk: Rank 5
Def-: Rank 2
SpA+: Rank 5
SpD: Rank 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 21
Total moves: 62
Acrobatics
Aerial Ace
Attract
Avalanche
Blizzard
Brick Break
Bug Bite
Bug Buzz
Bulldoze
Captivate
Counter
Cut
Dig
Double Team
Earthquake
Earth Power
Endure
Facade
Focus Blast
Focus Energy
Focus Punch
Frost Breath
Frustration
Giga Impact
Hail
Hidden Power Rock 6
Hone Claws
Hyper Beam
Ice Beam
Ice Punch
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Leech Life
Leer
Pin Missile
Protect
Rain Dance
Rest
Return
Rock Slide
Round
Scratch
Sheer Cold
Signal Beam
Silver Wind
Slash
Sleep Talk
SolarBeam
Spikes
Stone Edge
Substitute
Superpower
Swagger
Swords Dance
Tail Glow
Taunt
Toxic
U-Turn
Venoshock
Water Pulse
X-Scissor
"Our challenger is a returning senior, Rickheg. He has recently started battling, reffing and raiding; and looks to be back in the groove with a Gym Challenge. Rediamond had better watch out for him, as he has the surprise factor working for him, while Shaman the Tomohawk and Dust the Cyclohm could prove troubling for the Leader as we had observed in an earlier challenge."
Challenger Rickheg:
It's a lovely night to die
Dusknoir [Cyclost] (M)
Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.
Type: Ghost
Stats:
HP: 90
Atk: Rank 4
Def: Rank 5
SpA: Rank 4(+)
SpD: Rank 5
Spe: 39(-)
Size Class: 4
Weight Class: 5
Base Stat Total: 21
EC: 9/9
MC: 8
AC: 5/5
Abilities
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Frisk: (Passive) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.
Attacks: (53/98)
Fire Punch
Thunder Punch
Ice Punch
Gravity
Bind
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit
Will-O-Wisp
Hex
Future Sight
Shadow Punch
Imprison
Pain Split
Destiny Bond
Grudge
Memento
Headbutt
Endure
Counter
Dark Pulse
Snatch
Skill Swap
Faint Attack
Sucker Punch
DynamicPunch
Payback
Focus Punch
Return
Psych Up
Earthquake
Substitute
Shadow Ball
Trick Room
Protect
Taunt
Double Team
Brick Break
Torment
Ice Beam
Toxic
Blizzard
Psychic
Focus Blast
Bulldoze
Rock Slide
Charge Beam
Rain Dance
Raid Only
Shadow Mend
No one will stand in our way to victory
Cyclohm (Dust) F
Nature: Modest (Adds 1 to Special Attack; Subtracts 1 from Attack)
Type: Electric/Dragon
Abilities:
Shield Dust: (Passive) This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.
Static: (Passive) This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Overcoat (DW): (Passive) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1). The Pokemon is also immune to "Powder" moves. (Full List: Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.)
Stats:
HP: 110
Atk: Rank 1(-)
Def: Rank 5
SpA: Rank 5(+)
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 2
DC: 5/5
Attacks:
Ion Deluge
Bide
Whirlwind
Double Hit
Tackle
Growl
Twister
Dragon Rage
Charge
Thundershock
Rain Dance
Sonicboom
Slack Off
Dragon Pulse
Hurricane
Weather Ball
Hydro Pump
Magnet Rise
Mud Slap
Power Gem
Signal Beam
Draco Meteor
Endure
Heal Bell
Roar
Toxic
Shock Wave
Flamethrower
Thunderbolt
Double Team
Torment
Surf
Substitute
Protect
Thunder
Ice Beam
Light Screen
Volt Switch
Thunder Wave
Blizzard
Fire Blast
Sunny Day
Charge Beam
Earthquake
Hidden Power (Grass)
Rest
Sleep Talk
Endure
Incinerate
I hope you find peace in defeat
Shaman (Tomohawk) M
Type: Flying/Fighting
Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Justified (DW): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 110
Atk: Rank 1(-)
Def: Rank 3
SpA: Rank 5(+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 0
DC: 5/5
Attacks
Level Up
Scratch
Fury Swipes
Harden
Focus Energy
Rock Smash
Roar
Taunt
Sunny Day
Aura Sphere
Aerial Ace
Morning Sun
Whirlwind
Earth Power
Air Slash
Hurricane
Heat Wave
Healing Wish
Egg
Confuse Ray
Roost
Yawn
Rapid Spin
Stealth Rock
Air Cutter
TM
Toxic
Bulldoze
Rock Slide
Brick Break
Focus Blast
SolarBeam
Protect
Double Team
I'm thirsty. Does anyone have any water?
Camerupt (Flamvell) F
Nature: Quiet (Adds 1 to SpA; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.)
Abilities: Magma Armor/Solid Rock/Anger Point (UNLOCKED)
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5(+)
SpD: Rank 3
Spe: 34(-)
Size Class: 4
Weight Class: 6
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Attacks
Level Up
Growl
Tackle
Ember
Magnitude
Focus Energy
Take Down
Flame Burst
Amnesia
Lava Plume
Curse
Flamethrower
Earthquake
Double Edge
Eruption
Fissure
Earth Power
Egg
Endure
AncientPower
Yawn
Heat Wave
Mud Bomb
Stockpile
Tutor
Stealth Rock
TM
Fire Blast
Will-O-Wisp
Bulldoze
Protect
Substitute
Rock Slide
Dig
Stone Edge
Double Team
Toxic
Sunny Day
SolarBeam
Flame Charge
Incinerate
Yet to learn;
Level up: Take Down (1)
Egg: Body Slam, Defense Curl, Growth, Howl, Iron Head, Rollout, Scary Face, Spit Up, Stomp, Swallow (30)
Tutor: After You, Headbutt, Iron Head, Mimic, Mud-Slap, Self-Destruct, Snore (21)
Current TM: Roar, Hidden Power, Hyper Beam, Frustration, Return, Sandstorm, Rock Tomb, Facade, Rest, Attract, Round, Echoed Voice, Overheat, Explosion, Giga Impact, Rock Polish, Swagger, Sleep Talk, Nature Power, Confide, Strength (54)
Past TM: Secret Power, Captivate, Rock Smash (9)
Looks to be a great match, will the awesome tactics of the Gym Leader prevail?
or the surprise factor of the Challenger?
First Order Chance (<5000 : Rediamond orders first, >5001 : Rickheg orders first):
9701 (Rickheg)
9701 (Rickheg)
Order:
Rediamond sends out and equips
Rickheg sends out, equips and orders
Rediamond orders
Ref