User EL20 wanted to report a bug for the damage calc, it's missing the move take down. EL20 doesn't have a smogon account, that's why I'm posting in his or her place.
Most likely because no one has extracted the sprites from the game and gaven them to Pokemon Showdown!grubbin, grovyle and graveler-alola sprites are missing in the xydex http://play.pokemonshowdown.com/sprites/xydex/
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Something against the G's? :(
grubbin, grovyle and graveler-alola sprites are missing in the xydex http://play.pokemonshowdown.com/sprites/xydex/
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Something against the G's? :(
Ribombee had Shield Dust has its Ability, which nullifies any additional effect from an opposing move, such as the trapping effect from an opposing Decidueye's Spirit Shackle.Spirit Shackle will not prevent the opposing Pokémon from switching out.
Evidence
Turn one Ribombee used sticky web, and Decidueye used Spirit Shackle.
Turn two Ribombee switches out with no issues, despite Decidueye still being on the field.
Shed shell was not used as, after questioning the user on his Ribombee set he mentioned it was Focus Sashed:
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Unless there is something else about spirit shackle that I'm missing I belive this is a bug, as nothing i could find (Bulbapedia) as the Ribombee had none of the mentioned items/abilities and did not use any of the listed moves. (U-Turn, Volt Switch, Baton Pass)
Thanks for everything you do to make Showdown the best it can be!
In Pokemon stadium the move Counter doesn´t seem to work properly. It fails against all moves we have tried out (like Body Slam, Egg Bomb, Submission and Strengh).
http://replay.pokemonshowdown.com/gen1stadium-641999442
I hosted a rby stadium tour today but we had again a case of counter failing on a normal move, which should not happen in normal rby.In Pokemon stadium the move Counter doesn´t seem to work properly. It fails against all moves we have tried out (like Body Slam, Egg Bomb, Submission and Strengh).
http://replay.pokemonshowdown.com/gen1stadium-641999442
Draws only happen if a staff has to step in and force the battle to end. There's a tiebreaker system for when the last Pokemon on both sides faint at the same time. The team with the Pokemon that faints first loses. In this scenario, your Zapdos fainted first, because it was directly damaged by a move, while Tsareena died to Life Orb damage.I've got a draw today, but it was called a lose for me. I think this is a bug and should be fixed so that nobody won and nobody gain/lose points.
https://replay.pokemonshowdown.com/gen7randombattle-665806378
The app itself is not really maintained; You're better off using the mobile browser version.Hello guys, the Android client of Pokemon Showdown has a major bug where the app crashes whenever you are queued for a match. I hope for a quick fix to this problem, as it is very frustrating having to use the app to build a team then switching to Firefox to actually test it. Thanks <3
It's so much easier building teams on the app than on mobile, also the chats show nothing when I click on them. I mean if you're going to make an app you should be taking the steps to improve it when it is ununusable.The app itself is not really maintained; You're better off using the mobile browser version.
I assume you're talking about this app: www.smogon.com/forums/threads/3526473/It's so much easier building teams on the app than on mobile, also the chats show nothing when I click on them. I mean if you're going to make an app you should be taking the steps to improve it when it is ununusable.