Hell yeah! Zard X was already one of the most fearsome physical sweepers in standard, but now he faces much less competition and doesn't even take passive damage like pretty much all the other physical attackers.
Still as good as ever, and your sun can even benefit other Fire types on the team.
Outclassed. Groudon and Zard Y are both better sun setters with much higher stats. You non-STAB Hex, I guess?
Pretty cool as a tank -- Intimidate and Flash Fire are both useful here, plus you're a rare defensive Pokemon that 1) has recovery and 2) doesn't take damage from burn. You also have offensive pressure thanks to Flare Blitz and Extreme Speed, but you're outclassed in pure offensive roles.
Outclassed by Arcanine and Entei.
Despite your high Attack, low Speed and a small movepool hold you back.
Generally outclassed by Zard Y, but Hurricane sets you a part a bit.
Powerful, but outclassed by other special attackers.
Maybe viable. You have Recover, good Defense and Stealth Rock, plus Scald's decreased effectiveness makes Water attacks slightly less common. Low stats and bad typing are still bummers, though.
Very powerful in the sun, and generally pairs well with Groudon. You're also a great offensive check to Drifblim, who fears your STAB and has to predict you with a SE Hidden Power in order to do any damage.
You're the most powerful Extreme Speed user in the meta, and you can safely ditch Sacred Fire for Flare Blitz. Solid offensive Fire type overall.
Pretty cool as an offensive tank with Stealth Rock, or a straight up nuke under Trick Room.
Rapid Spin is nice...otherwise, don't bother.
Has a ton of sets, and faces less competition for using them in this meta. Fake Out and Stealth Rock have great utility, you have powerful attacks like Close Combat and Overheat and you can even run a bulky set with Slack Off.
Faces a lot of competition, and doesn't do anything unique.
Solid defensive Pokemon that gets a leg up on Rotom-W by not taking passive damage, making it a longer-lasting pivot.
Even better than it is in OU. Stealth Rock, Roar, Steel typing, Flash Fire and good stats are all great benefits, and you still have the option of clutch offensive sets. One of the better users of Protect, as well.
Highly versatile attacker, and the only usable physical Psychic. V-create or Blue Flare both put in a lot of work, and can be further boosted by sun.
Faces competition from both Fire and (Guts) Fighting types, but as a wallbreaker, its Flare Blitzes are nearly unmatched.
Nah.
Very powerful, and does well with both Scarf and Life Orb. U-turn gives it a niche over other physical attackers, and in general, it has one of the highest damage potentials.
Amazing. Hex is boosted on most targets thanks to burn, and Flash Fire checks other Fire types. Chandelure is very anti-meta and serves a top special attacker pick.
Sucker Punch + Flash Fire, I guess? Don't use it.
Like always, you'll want to keep Rocks off the field, but if you can Volcarona has more longevity than most special sweepers thanks to the lack of burn. Set up a Quiver Dance or two and you'll be hard to stop, especially since the only Aqua Jet you'll fear is Floatzel's.
It's alright, but Alakazam outclasses it as a no-burn damage Psychic, and there are better Fire types.
Already top tier, and now you're one of the only priority users around. While WoW sets are obviously useless, SD and Band are better than ever.
Not worth it.
Unreleased but promising.